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Author Topic: SoundSense: a sound engine for dwarf fortress.  (Read 371262 times)

Nopenope

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #1500 on: January 29, 2019, 04:16:12 pm »

Yeah, the forums have been slowing down these past few years, and zwei's last post was in 2017 - don't expect activity to reach the effervescence of the early 2010's.

When you first started soundsense, were you prompted with the file picker (to look for gamelog.txt)?
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Jimmitheking

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #1501 on: January 29, 2019, 09:44:23 pm »

no, i dont think so.

I use LNP so, i figured it did it by itself

EDIT: as far as i know, Soundsense can read the gamelog just fine and the program itself is apparently running the sounds/music.
However i dont see soundsense in the volume mixer so i think my computer might just not detect it as a source of sound or something, i dunno.

EDIT2: fixed! It seems i had my DF folder named wrong...
« Last Edit: January 29, 2019, 09:52:26 pm by Jimmitheking »
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Pvt. Pirate

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #1502 on: April 21, 2019, 06:28:05 am »

this one would also fit, but i doubt it's free
https://www.youtube.com/watch?v=LQ1gnuuRdjM
if asked nicely, maybe Michael Hoenig allows the use for soundsense.
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"dwarves are by definition alcohol powered parasitic beards, which will cling to small caveadapt humanoids." (Chaia)
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