Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

PULL THE LEVER? [Y/N]

Y
- 281 (87.8%)
N
- 39 (12.2%)

Total Members Voted: 319


Pages: 1 ... 51 52 [53] 54 55 ... 189

Author Topic: FailCannon: No Rest for the Wicked (or anyone else) (Succession: Battlefailed 2)  (Read 900256 times)

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #780 on: March 19, 2011, 03:05:32 pm »

I just pulled the atomsmasher lever and gained 10-20 fps. This is a good sign.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Dariush

  • Bay Watcher
  • I don't think I !!am!!, therefore I !!am!! not
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #781 on: March 19, 2011, 03:08:35 pm »

10-20?!  :o Holy shit. Will you by any chance finish any of my projects?  :P

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #782 on: March 19, 2011, 03:13:28 pm »

Nope. Althouth I found the cause of your floating platforms - the supports under them were hidden. Also, I spoke too soon about the fps. It's really more like 5-10.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

ignatzami

  • Bay Watcher
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #783 on: March 19, 2011, 03:43:50 pm »

Nope. Althouth I found the cause of your floating platforms - the supports under them were hidden. Also, I spoke too soon about the fps. It's really more like 5-10.

Anything is better then nothing, I assume cleanup is continuing?
Logged
DF without DT isn't DF, it's a keyboard-based exercise in masochism.

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #784 on: March 19, 2011, 03:46:03 pm »

Yup. The dwarven caravan has been loaded up to the weight limit with junk (worth over 100,000☼) and the drainage room is being emptied of stone now.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

ignatzami

  • Bay Watcher
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #785 on: March 19, 2011, 04:03:43 pm »

Yup. The dwarven caravan has been loaded up to the weight limit with junk (worth over 100,000☼) and the drainage room is being emptied of stone now.

Good deal! I was going to devote my turn, if the fort lives that long, to a clean up effort, but it seems like you may have beaten me to the punch.
Logged
DF without DT isn't DF, it's a keyboard-based exercise in masochism.

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #786 on: March 19, 2011, 04:04:40 pm »

You'll still have plenty to clean - I only managed to get a small amount of stuff from the surface.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

ignatzami

  • Bay Watcher
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #787 on: March 19, 2011, 04:12:43 pm »

You'll still have plenty to clean - I only managed to get a small amount of stuff from the surface.

Good! I was hoping you weren't having ALL the fun!
Logged
DF without DT isn't DF, it's a keyboard-based exercise in masochism.

Darvi

  • Bay Watcher
  • <Cript> Darvi is my wifi.
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #788 on: March 19, 2011, 04:13:44 pm »

Don't worry, I'll probably make it all ten times as worse.
Logged

ignatzami

  • Bay Watcher
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #789 on: March 19, 2011, 04:20:35 pm »

Don't worry, I'll probably make it all ten times as worse.

Thanks Darvi, I feel better now.
Logged
DF without DT isn't DF, it's a keyboard-based exercise in masochism.

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #790 on: March 19, 2011, 04:28:25 pm »

Some of the idiots have been reduced to hunting vermin for food on the surface, despite the food stockpiles being both open and overflowing. Also, Glacial's ghost is up to no good again, toppling a cobaltite statue.


Spoiler (click to show/hide)

He's claimed a mason's workshop and is gathering materials.

Spoiler (click to show/hide)
MINE

In other news, we dumped about twenty bins of stuff on the human traders in exchange for food, booze, animals, metal bars, and some other heavy things so they could carry away more junk. When they left, they apparently attracted the attention of some undead horses, and one of their guards stayed behind to deal with them. I've dispatched the Chambers of Luring to assist them. Also, there are two animals for every dwarf in this fortress, and they're getting hungry too, so they're all going. I just hope we can slaughter them all before they starve. Also, a caged wild horse has given birth, and two ghosts (a nameless suturer and an unperson) have been put to rest.


The dwarven caravan has arrived. Finally. Now we can get rid of more stuff. We really don't need all this junk lying oh hey there.

Spoiler (click to show/hide)

Just the one squad. They caught Mipe alone, but reinforcements arrived before they could do much to him. Dete showed up, killed the marksgoblin leader, then they ran. Siege broken.

Spoiler (click to show/hide)

Although apparently Mipe's luck started to run out on him.


Glacial is up to more mayhem, this time with a shale armor stand.


Nothing can stop him. Not a broken foot, nor a broken ankle, nor thirst. Nothing can stop the fey weaver. He's moving toward the clothier's shop.

Spoiler (click to show/hide)

Fishing seems good. I wonder why the fisherdwarf says there's no fish in the ocean? Also, Xenos' ghost has been put to rest. Time flies when you're managing a fortress.


Dariush met with the liaison today.

Spoiler (click to show/hide)

What the hell. Failcannon and the surrounding lands have been made a duchy. Anyway, Dariush ordered steel, gold, and booze. Also, it occurs to me that I was going about the drainage problem entirely wrong - there's nowhere near enough water to even fill the excavated space, so why bother linking all the doors to a lever?

Dariush ended his ban on the electrum trade today, and ordered the creation of two electrum items. I threw a job order to make some electrum goblets on the manager's desk, so that's all taken care of.




Next update will be either tonight or tomorrow, and will finish up the year. It's currently 8th Opal.
« Last Edit: March 20, 2011, 01:58:59 am by Urist Imiknorris »
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Teneb

  • Bay Watcher
  • (they/them) Penguin rebellion
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #791 on: March 19, 2011, 04:56:47 pm »

Despite not posting on these forums, I've been following this succession for quite some time, and I am amazed. Amazed enough to request a turn, if possible.

Also, dorf me if you can

Name: Deathsword
Gender: don't care
Job: Swordsdwarf/Butcher
Title: Carnifex
Logged
Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Ahrimahn

  • Bay Watcher
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #792 on: March 19, 2011, 08:37:19 pm »

I have thought about this for a long time and have found a suitably epic mega-project to try building a submarine http://www.bay12forums.com/smf/index.php?topic=56305.15
We can make Failcannon utterly undefeatable (except by Tantrum Spiral) by moving it UNDERWATER/UNDERMAGMA! this fortress shall remain utterly indestructible at the bottom of the Blueness.
Also mind Dorfing me Ahrimahn preferably as a bookkeeper.
edit: dorfing request and forgot to type in submarine.
« Last Edit: March 19, 2011, 08:52:28 pm by Ahrimahn »
Logged

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #793 on: March 19, 2011, 11:23:46 pm »

Notes from the last two months of the year:

Spoiler (click to show/hide)

Another one? Man, is there a party going on in the caverns, and if so, why wasn't I invited?

Spoiler (click to show/hide)

These bastards started wreaking havoc and were promptly ground to dust.


Spoiler (click to show/hide)

...That's nice. Now get back to bed and work on getting that foot back in working order.


-Elth spotted some kobold thieves, nothing too worrying there.

-WHY has this rain not stopped? (I had weather off this year, so once raining, always raining)

-Attention medical staff: If your patient isn't resting, just get a hammer and whack them on the head. Not too hard, though.

-AND FOR THE LOVE OF MAGMA, WOULD SOMEONE FIND OUT WHAT GILGAMESHCLONE IS LOOKING FOR?! He's been whining the whole damn year.


Save will be uploaded tomorrow.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Ahrimahn

  • Bay Watcher
    • View Profile
Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #794 on: March 19, 2011, 11:38:05 pm »


Spoiler (click to show/hide)

...That's nice. Now get back to bed and work on getting that foot back in working order.
Is that even in the default game files i know that some things where replaced with other things in order to make bone a buildable maybe someone replaced something usually useless with that? or something ive never actually seen the option to craft thongs.
Pages: 1 ... 51 52 [53] 54 55 ... 189