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PULL THE LEVER? [Y/N]

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Author Topic: FailCannon: No Rest for the Wicked (or anyone else) (Succession: Battlefailed 2)  (Read 896355 times)

SethCreiyd

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #945 on: April 05, 2011, 08:46:00 pm »

I don't think demons have any [CREATURE_CLASS].  For a poison to work it would have to individually target specific kinds of demons.

May I request another turn, please?
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Joshua IX

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #947 on: April 06, 2011, 10:26:30 am »

I'd like to put my name down for a turn. I think it will be even more particularly awesome if this fortress can last the same amount of time again :D
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Whatever happens, make it ironic dwarfy magma.

Takuanuva

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #948 on: April 06, 2011, 02:27:07 pm »

Journal of Takua Bimzasit:

Obsidian
...
Gilgameshclone seems to have lost something. Unfortunatelly, he doesn't want to tell us what it was or where could it be.
Annoying.
...
The Manager has finally started to manage our work. It has been a while.
...
I found some floors that could be smoother, and since I don't have anything else to do, I'l start working on them. Physical work should make me worry less about our certain death.
...
One of our main project, the great magma pump, isn't moving along as smoothly as planned. Miners say, that the best channel for the pump is blocked by the aquifer. We're still trying to get trough.
Meanwhile, some guy called Andreus said, that the magma pump should be called "Failpump".
I think it's... accurate.
...
Doren Medenkib crafts lots of exceptionally good... things. That's promising.
...
We kinda have a problem.

Some goblins have arrived. It seems, that they want to siege us- three big squads of goblins, and a group of trolls. Fortunatelly, Failcannon is troll-proof and completelly self-sufficient, so we don't have to worry about them. Too much.
...

I have found Mrbobbyg Akrulnanir sitting in the craftdwarf's workshop. After I asked him what is he doing, he replied:
-Yarn.
-What?
-Yarn. Give me yarn. I need it.
-But... I think we never had any.
-WHAT DO YOU MEAN?! I NEED YARN! DID YOU UNDERSTAND?! GIVE ME YARN!!!
IT turns out, that he was sitting there for a while. Long while. At least a month.
I know what happens to dwarfs who act like that. If they can't finish whathever they're doing... They end up insane.
I have ordered that room to be cut off immediatelly. We can't save him, but he can be dangerous. I won't take that risk.
...

Turns out I made the right choice.
...
It has started raining.
I hate when it rains so much.
...
We have finally managed to get the Failpump's channel around the aquifer. It should be easy now to dig the rest.
...
End of Obsidian.



Considering how much did those guys dug out to this point, it will take way more than a year to finish the Failpump. Requesting another year if possible.
I could also use some magma cannon ideas.
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Oglokoog

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #949 on: April 06, 2011, 04:04:44 pm »

Nice update.
Also, that's the first graphics pack I've ever seen that doesn't look like COMPLETE shit. Just... shit. I sort of wish Toady added a way to have backgrounds under tiles (so that, for example, in the first screenshot all the creatures and the broken arrows and such would be on the green background of the grass under them).
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So we got monsters above, monsters below, dwarves in the middle and a party in the dining hall. Sounds good to me.
If all else fails, remember one thing:  kittens are delicious, nutritious little goblin-baiters, cavern explorers, and ambush-finders.

Mandemon

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #950 on: April 06, 2011, 04:23:29 pm »

This is going to be interesting.

Also, Oglokoog, I know everyone is entitled opinino and I currently use tileset instead og graphics pack but... That's a hars thing to say.
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Ahrimahn

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #951 on: April 06, 2011, 06:46:48 pm »

Nice update.
Also, that's the first graphics pack I've ever seen that doesn't look like COMPLETE shit. Just... shit. I sort of wish Toady added a way to have backgrounds under tiles (so that, for example, in the first screenshot all the creatures and the broken arrows and such would be on the green background of the grass under them).

Yeah the Phoebus pack is the one i use most of the time

malkomk

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #952 on: April 06, 2011, 10:29:41 pm »

I'd say give him another year, but then I'm not in charge here. Anyway, give him another year or two, it should be worth it if we get to see cannon/magmapump awesomness.

(Did I make the wrong choice here? There is a small chance of flooding the fortress... Oh well.)
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Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #953 on: April 06, 2011, 11:25:19 pm »

Have ye year.

EDIT: If breadbocks is okay with it.
« Last Edit: April 06, 2011, 11:29:04 pm by Urist Imiknorris »
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Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
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Joshua IX

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #954 on: April 07, 2011, 05:37:54 am »

(Did I make the wrong choice here? There is a small[/]b] chance of flooding the fortress... Oh well.)

Small chance!??
:p
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Whatever happens, make it ironic dwarfy magma.

kisame12794

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #955 on: April 07, 2011, 07:51:51 am »

can i have a hammer dorf named thor.
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Takuanuva

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #956 on: April 07, 2011, 01:57:14 pm »

Since I was playing a lot recently, I present...
Takuanuva's Triple Update! Three months for the price of none!
Journal of Takua Bimzasit:

Granite:

...

A warthog managed to die because of the old age.
In Failcannon.
Quite an achievement.
...
It stopped raining. It will start agian preety soon.
...

My wife, Breadbocks, gave birth to a girl.
We named her Ustuth.
...
Almost everything Tupu creates is a true masterpiece. We have piles of them already...
...
It rains again. How unexpected.
...

Slate:
...
I have ordered some giant iron corkscrews and pipes made. We will need lots of iron for them, so I'm looking for some ores we can dig out...
...

Another forgoten beast was spotted in the Ocean Of Ooze.
If they want to rot so much, then why should we interrupt them...
...
Mrbobbyg, the dwarf I ordered to wall of, has died from the thirst. There was no other way. I had to protect the fort.
I had to.
...
Someone told me, that a warthog starved to death.
I ignored him. It was propably outside, so we shouldn't bother.
...
That's strange... I was told that another warthog has starved.
...

Tupu has taken over one of our carpenter's workshops.
I expect him to make something even better than anything he made before.
...
Another warthog starved.
Why? Why no one feeds them?
...


As expected, Tupu created another great craft.
And it's relatively usefull.
...
Let me guess... another warthog starved?
This starts to be annoying...
...

Felsite:
...

Dariush III has ended his mandate.
I have honestly no idea what was it about.
...
Warthogs keep starving.
I don't care about them anymore.
...
Gilgameshclone keeps looking for the thing he lost months ago.
I hope he will find it soon, and get back to work.
...

Looks like some trolls got trapped in our cage traps.
Awesome.
Also, it lseems that goblins have left us. They won't be missed.
...

I decided, that we should get those gold bars that were left outside. Siege has just passed, goblins shouldn't return for a long time.
...
An Elven caravan has arrived. I have ordered to open the north gate for them.
...
Rakust Rodimaloth is dead.
Right after we lowered the bridge, some goblins were spoted.

Quite a lot of them, actually.
They were trying to siege us once again. I would rise the bridge immediately, but some guys were outside. I have ordered them to return at once.
I was waiting as long as I could. Everyone made it safely inside.

Except for Rakust.
She got scared by goblins and started to run away. Since goblins were already too close, we had to raise the bridge.



A group of goblins and trolls started to chase her. Then, for some reason, only one troll was chasing her.







She was caught by the troll pretty quickly. She got hurt a lot, and then...

The troll didn't killed her.
It just stoped attacking her and started to walk away.
Even though Rakust's ankle was clearly broken, she managed to stand up. We opened the east gate so she could return.

And then, she got surrounded by trolls.







She was killed almost instantly.
...

Since we opened the east gate, goblins started to run towards our fortress.

Right trough the cage traps.
Almost all of them got traped, rest of them ran away.
What should I do with all of these goblins?
...
Summer has come. It should stop raining now.
I hope.
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Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #957 on: April 07, 2011, 02:03:13 pm »

We need a goblin drop pit. Preferably with an atomsmasher or the magma sea at the bottom so we can get rid of the evidence.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Mandemon

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #958 on: April 07, 2011, 02:10:28 pm »

I read that the herbivores need pastures now, so maybe that's why warthogs keep starving?

Also, for goblin problem: Magma. Do you really need to ask?
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Oglokoog

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #959 on: April 07, 2011, 02:11:27 pm »

I think we have a lot of caged skanimals and zanimals, don't we? If you strip the gobbos of their armor (and melt it for fun and profit), the fight between them and the undead herds might present a nice spectacle for the denizens of the fort.

And yeah, you will probably need to make a pasture in the caverns (is there any cavern level that DOESN'T have terrible FB's in it at this point?). Make sure to check there is any moss, because that's what the animals need to be eating (they eat grass on the surface, obviously).
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So we got monsters above, monsters below, dwarves in the middle and a party in the dining hall. Sounds good to me.
If all else fails, remember one thing:  kittens are delicious, nutritious little goblin-baiters, cavern explorers, and ambush-finders.
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