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Poll

PULL THE LEVER? [Y/N]

Y
- 281 (87.8%)
N
- 39 (12.2%)

Total Members Voted: 319


Pages: 1 ... 79 80 [81] 82 83 ... 189

Author Topic: FailCannon: No Rest for the Wicked (or anyone else) (Succession: Battlefailed 2)  (Read 897793 times)

Andreus

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1200 on: June 10, 2011, 01:42:24 pm »

15th Felsite, 532

Two things of note occured today:





NO WAIT, MAKE THAT THREE THINGS:



Well, looks like those elves are screwed. Better line up all three militia squads and get some killing done.

NB: Looks like we may have a dead fortress in our hands. None of the silly little fuckers are smart enough to pull the goddamn lever that stops the goblin clusterfuck from entering our fucking fortress. Bad future rewind or fall of Failcannon? Never mind, goblin siege retreating apparently.

22nd Felsite, 532





23rd Felsite, 532





So.
« Last Edit: June 10, 2011, 02:48:43 pm by Andreus »
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Darvi

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1201 on: June 10, 2011, 02:06:10 pm »

It looks like we have an epic duel of stupidity on our hands here.
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Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1202 on: June 10, 2011, 02:12:00 pm »

Never mind, goblin siege retreating apparently.

Even they're scared of this place.
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Andreus

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1203 on: June 10, 2011, 02:49:47 pm »

Here's a list of all the dwarves I could find who died in the siege:








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Glacial

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1204 on: June 10, 2011, 03:11:46 pm »

That's a mighty fine table!

I think you should kill all the FBs. That'll make an impact.
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LordSlowpoke

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1205 on: June 10, 2011, 03:14:31 pm »

That's a mighty fine table!

I think you should kill all the FBs. That'll make an impact.

Is there so much to kill left, anyway? Did we have a buildup I didn't hear of? I got the place pretty clean on my turn... Eh, it happens.

Anyway - what can I say what hasn't been said? Very revelant table, enjoy the tantrums...
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EmeraldWind

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1206 on: June 10, 2011, 09:07:17 pm »

I'm kind of curious as to what this fort looks like these days. Has anyone uploaded a map recently? What's the current year?

It's a shame its winding down, but it must sight to behold.
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Darkmere

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1207 on: June 10, 2011, 11:16:41 pm »

You could always download the save on page 1. It's a pretty spectacular labyrinth at this point. Also there's a few prisoners.
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Takuanuva

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1208 on: June 11, 2011, 05:02:58 am »

Great. My dwarf died. Again.
You know, I upgraded the whole trade edntrance to make it siegeproof. The only way you could cause so much deaths is by trying to kill the goblins with our untrained soldiers or by opening the north entrance, which should have been sealed long ago. Or both.
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Darvi

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1209 on: June 11, 2011, 05:05:06 am »

Also there's a few prisoners.
UOTY.
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Scaraban

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1210 on: June 11, 2011, 05:06:17 am »

He said he didn't know where the entrance lever was, and no one posted it in time.
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Andreus

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1211 on: June 11, 2011, 09:18:40 am »

Besides, it's Dwarf Fortress. If things didn't go wrong, what the fuck would the point be? ;)

I've gotten to Late Summer but nothing of note has really happened yet.
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Teneb

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1212 on: June 11, 2011, 11:24:33 am »

I'm rather worried of what will happen if Failcannon is still standing when the next version comes out. How many corpses are lying around?
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NightmareBros

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1213 on: June 11, 2011, 11:49:21 am »

Quote
How many corpses are lying around?
This is Battlefailed. You'll have to define the type of corpse before anyone could answer this because there are that many dead bodies everywhere. Mostly due to people who are supposed to be hauling going on break 24/7. Or catching a deadly plaugue or a nice bath from FAILCANNON.
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Andreus

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1214 on: June 11, 2011, 02:51:54 pm »

13th Galena, 532

Human caravan from Gil Thinir arrived.

The merchants need a trade depot to unload their goods.



Human caravan from Gil Thinir no longer requires a trade depot to unload their goods.
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