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Author Topic: 3079  (Read 69623 times)

DrPoo

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Re: 3079
« Reply #45 on: December 15, 2011, 01:24:58 am »

Gah busy again today, i might finish some fart art tomorrow :P
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hachnslay

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Re: 3079
« Reply #46 on: December 15, 2011, 04:00:31 am »

bought it just now, will probably try to gift it to some LPers later - if i find their e-mail addresses.
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Quote
Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal

Gabeux

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Re: 3079
« Reply #47 on: December 15, 2011, 01:13:31 pm »

I don't know why but I get so much fun with ridiculously fast walking speed + high jump height, without an antigrav device.

I can kill everything lv 15 (while killing myself in the process) and laugh for hours on.

--
Btw Phr00t, I gotta talk to you. :T
--

Also, guys, I'm making a video talking about the game and all, unfortunately I'll speak in portuguese because I'm too shy of speaking in english, haha.
I'll subtitle it, though.

It'll be my first speak+gameplay video, so it may turn out a bit weird too.
« Last Edit: December 15, 2011, 02:49:53 pm by Gabeux »
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

phr00t

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Re: 3079
« Reply #48 on: December 17, 2011, 10:22:53 am »

I've been sick with a nasty stomach bug :'( Looking forward to getting back to work on 3079 ASAP

Quote
By the way, that "Improved Cone Of Sight", is the camera field of view?

Not the player's camera -- the cone of sight of enemies. This should make it easier for giants to attack smaller guys at their feet etc.

I may get around to having a "field of view" setting for the player.. right now, I want to get to more polishing of current features (confirmation of 'ESC' key, same faction in the same building etc.)

Thanks again :)
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LoSboccacc

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Re: 3079
« Reply #49 on: December 17, 2011, 10:49:37 am »



what weapon is this?
Spoiler: vulgarity (click to show/hide)
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hemmingjay

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Re: 3079
« Reply #50 on: December 17, 2011, 12:13:06 pm »

if yours looks like that, stop playing and go see a doctor immediately.
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Only a simple mind can be certain.

hachnslay

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Re: 3079
« Reply #51 on: December 17, 2011, 01:53:42 pm »

that clearly is a skin colored fist in a red glove.
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Quote
Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal

phr00t

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Re: 3079
« Reply #52 on: December 17, 2011, 05:01:00 pm »

if yours looks like that, stop playing and go see a doctor immediately.
that clearly is a skin colored fist in a red glove.

You are both correct.  ;D
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Gabeux

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Re: 3079
« Reply #53 on: December 17, 2011, 06:47:10 pm »

My video has been delayed due to youtube deleting it because it was too big (forgot to confirm my account), and because my gf is spending the weekend at my home, so I must stay away from videogames if I don't want to die horribly.
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

Tnx

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Re: 3079
« Reply #54 on: December 17, 2011, 07:35:32 pm »

I find it hard to know who is friendly and who isn't.  I shoot anyone who charges at me.. I also like how the character starts off with different equipment each time.  For those trying out the game for the first time.. when you're entering orbit, use Z to quicken your descent (it turns off your jetpack thingy) so you can evade these guys that can kill you on the way down. 

So question for those who bought it.  Worth it? Is there lots of stuff to do?  I'm a sucker for collecting random items and the like but what else is there to do?  Is the storyline long?
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phr00t

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Re: 3079
« Reply #55 on: December 17, 2011, 11:10:14 pm »

Quote
I find it hard to know who is friendly and who isn't. 

"Make attacker and follower indicators" are on my TO-DO list. For the meantime, like said in the "Game Help", you start friendly to the "Humoids" (guys with heads on top), and enemies to the "Neanders" (heads in front).

Quote
when you're entering orbit, use Z to quicken your descent (it turns off your jetpack thingy) so you can evade these guys that can kill you on the way down.

Oh no, the secret is out!  ;D The game is suppose to start with you dieing, but I did put in that little shortcut for the pros to figure out ;)

Quote
what else is there to do?  Is the storyline long?

I am the developer, but I can't help but answer  :P

Welp, there are side quests beyond the main story, mining for profit, multiplayer (still has a few kinks, but playable), killing stuff, improving skills, exploring etc etc. The game is also undergoing lots of development (or, at least when I fully recover from my stomach bug...) & buying gets you all future updates -- so I hope you guys are finding it worth it  :D

The main storyline length depends on how quickly you focus on it. Do you just find a quest that will get you a Demon Smiter, kill your demon, and return it, causing the uprising? The demon uprising will take longer if you are a lower level, because higher level demon kills will reduce the demon influence quicker. Then, of course, you need to kill the Demon King. Hard to say how long it actually is, because it is pretty open-ended...
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DrPoo

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Re: 3079
« Reply #56 on: December 21, 2011, 11:47:34 am »

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phr00t

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Re: 3079
« Reply #57 on: December 25, 2011, 08:27:33 pm »

Hey all,

Lots of improvements and some important item balancing in this release. I’ve also added new quests, improved multiplayer network performance, added faction-specific forts and more.

I noticed it was a bit too easy to have “everything” in 3079. You could keep customizing items until you had everything & you could activate an infinite number of batteries and generators to have even more. Not any more — you can only activate up to 4 generators or batteries. This will require you to build on your base statistics and pick and choose which items to use when. I’ve also made items only allow one customization via a part (so you will have to give more thought to which part you want where).

Also, as highly requested, game exit confirmation!

Here is the big list of goodies:

v2p10
* Multiplayer networking improvements: should be smoother with slow clients
* Added game exit confirmation
* Item information pops up quicker
* Weight information is now displayed
* Generators and batteries have an activation count limit of 4
* Items can only be customized / engineered once
* Tweaked which items can be customized
* Faction-specific forts are now implemented
* Added a /history command to view past messages
* Added a quest to destroy capital ships
* Added a quest to infiltrate an enemy fort and install a trojan
* Fixed doors closing on people
* Added “health” consoles in buildings that recharge health & energy
* Slightly reduced overall health regeneration
* Slightly reduced the amount of flying characters
* Tweaked building floorplans to be more “sneaky” friendly
* Added messages when a player kills another player in multiplayer

Get it @ http://3079.phr00t.com/

- Phr00t
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DrPoo

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Re: 3079
« Reply #58 on: December 26, 2011, 07:45:35 am »

Hey all,

Lots of improvements and some important item balancing in this release. I’ve also added new quests, improved multiplayer network performance, added faction-specific forts and more.

I noticed it was a bit too easy to have “everything” in 3079. You could keep customizing items until you had everything & you could activate an infinite number of batteries and generators to have even more. Not any more — you can only activate up to 4 generators or batteries. This will require you to build on your base statistics and pick and choose which items to use when. I’ve also made items only allow one customization via a part (so you will have to give more thought to which part you want where).

Also, as highly requested, game exit confirmation!

Here is the big list of goodies:

v2p10
* Multiplayer networking improvements: should be smoother with slow clients
* Added game exit confirmation
* Item information pops up quicker
* Weight information is now displayed
* Generators and batteries have an activation count limit of 4
* Items can only be customized / engineered once
* Tweaked which items can be customized
* Faction-specific forts are now implemented
* Added a /history command to view past messages
* Added a quest to destroy capital ships
* Added a quest to infiltrate an enemy fort and install a trojan
* Fixed doors closing on people
* Added “health” consoles in buildings that recharge health & energy
* Slightly reduced overall health regeneration
* Slightly reduced the amount of flying characters
* Tweaked building floorplans to be more “sneaky” friendly
* Added messages when a player kills another player in multiplayer

Get it @ http://3079.phr00t.com/

- Phr00t

Uhh how do i update then? :P I just dont want to loose the full version you know, i really value that thing.
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phr00t

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Re: 3079
« Reply #59 on: December 26, 2011, 03:00:38 pm »

Quote
Uhh how do i update then?  I just dont want to loose the full version you know, i really value that thing.

You can revisit the BMT Micro download link and re-download 3079Installer.jar -- re-install the game, and you should have the latest version. You won't lose the full version, I promise!  ;D
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