D2 will end Friday, November 4th at 12:30 PM Central Time. There are 2 extensions left for the day.
Weirdo was killed!
Weirdo was Kneecapper With A Mysterious Past (mafia).
Tiruin was killed!
Tiruin was The Six Million Dollar Goo (mafia).
Vote Count
------------------------
TheDarkStar (0) -
Imic (0) -
Tiruin (0) -
Weirdo (1) - TheWetSheep
hector13 (0) -
TheWetSheep (0) -
juicebox (0) -
fillipk (0) -
UXLZ (0) -
TheBiggerFish (2) - fillipk, fillipk
No Lynch (0) -
Not Voting (6) - TheDarkStar, Imic, juicebox, UXLZ, TheBiggerFish, hector13
Weirdo
Kneecapper With A Mysterious Past
Mafia
Wincon: You win when your team equals or outnumbers the remaining players and there are no ways to stop you.
Mugger (night): If you make the mafia kill, you will also gain the ability to use one of the target's night abilities once.
Mystery <Monolith> (night): You have a night ability, but you don't know what it does. You can evolve another player's role, possibly giving them extra abilities. If and how they evolve depends on their current role.
Mystery <Doctor> (night): You have a night ability, but you don't know what it does. You can protect other players from kills. Each protection stops one kill, and lasts for one night.
Day Disabler (day): You can disable someone's role. That player will temporarily lose all abilities/characteristics until the next day.
Amnesiac <Disabler> (
): You have lost your memory. You might eventually regain it. An Amnesiac has a 1 in 3 chance of regaining his memory each morning. You can disable someone's role. That player will temporarily lose all abilities/characteristics until the next night.
Tiruin
The Six Million Dollar Goo
Mafia
Wincon: You win when your team equals or outnumbers the remaining players and there are no ways to stop you.
Spy (auto): The first time you make a mafia kill, you will become a copy of the player you kill.
Teal Goo (auto): Anyone who targets you with an action will evolve to a new role.
False Reviver (auto): You will revive once on death. This role is actually just a vanilla townie.
Immortal (auto): You are immortal, and Weirdo is the source of your power. You cannot be killed, and if you are lynched you will return to life. However, if Weirdo should die, you will immediately die as well.
Naïve Inspector Gadget (night, night): You may inspect once per night, or do a random nonkill action. You may or may not be sane. A naive cop always gets town results.
Mod note: This was unconnected to my previous post. Just hilariously coincidental.
Wow, a lot happened while I was away.
TBF, all the evidence is stacked against you.
'cause of the list? That you're using to formulate your argument that you didn't do it?
'Failure rate' says nothing about what happens if you do fail.
I highly doubt that failing means you get an incorrect result.
Something weird is happening to the flips so I don't think we'll get accurate information from them until we get a town flip without some alignment changing power. I honestly think we need another flip for more information. TBF has a couple strokes against him and even if he ends up not being the actual killer then my power is confirmed to be unreliable which seems like a win/slightly less of a win to me.
Why do you say this? Seems like FoU's flip is the only questionable one at the moment.
Hector: Considering that I was eaing town for Tiruin I'm not sure how reliable my reads are going to be but here they are
Hector: Seems townish to me
TWS: Is a bit hyperagressive, but that may just be his normal playstyle
TBF: Is getting scummier by the minute
Fillipk: Starting to lean more town on him. He might be confirmed by day end
UXLZ: Leaning a bit town on him as well
TDS: I have no idea
Imic: Has been making little slips here and there. He seems suspicious to me.