(https://i.imgur.com/uE2nizs.png)
Blue Icon = Nix
Red G = Guard
Brown H = Horse
Your head finally stops spinning, and you stop to examine your surroundings. You, somehow, are now innately aware of the general layout of the fortress located due south of you. Just as you begin planning your entrance, Rathine's voice flows from the crystal.
"A friend of mine once told me: 'Who Dares, Wins'. I appreciate the bravery you're showing here, and I hope you're rewarded thoroughly for it. Down to business. The fortress to your south is garrisoned by The Hand of the King and his men. It's rumored they're here to look after The Last Dragon Egg before it is transported to the king's palace in Yumti. Expect heavy resistance; The King's Hand is not one you wish to underestimate. As far as the scouts could tell, there is only one way into the fortress, though I'm sure thorough investigation can reveal some sort of chink in the armour. The map you are picturing in your head is connected directly to your brain, and will update as you progress. Check the crystal at anytime to see your general location and your progress thus far.
If you need to contact me, simply speak aloud. Good luck!"
You try to climb a nearby tree
[4] But there are none with branches low enough for you to get a hold of and hoist yourself up. Your arms simply aren't long enough to wrap around any tree trunks and ascend in that way.
Regardless, you prepare your bow and gaze into the crystal, revealing the layout of the fortress from an aerial perspective.
(https://i.imgur.com/wFzI0wo.png)
All of the guards have been roused, and the majority have taken defensive positions around the keep and the gate-house. Two guards are headed towards your position.
Can you tell me how many opponents there are in total?
Brutus will begin walking east. When he hears or sees the two guards, he'll move slowly until he is in rushing distance. If spotted, he'll simply charge. He'll attempt to shield rush one and knock him off balance, then swing at the other. You know, the usual tactics. If not spotted, he'll attempt to line the two up and charge, crashing one into the other. Then he'll attack whichever is closest.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
shield (+1 block, -1 dodge)
human horn - for making a loud sound.
Currently equipped: steel armor, Mythril bastard (one handed), shield.
Total modifiers: 25 armor, +3 attack, +2 block, -7 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
(( Apologies, there was supposed to be an updated map in the last post. ))
(https://i.imgur.com/O4CQd7I.png)
Fifteen living and one dead guard. I was afraid of that.
Please tell the kobold to run in my direction.
If the Mistress sends the kobold his way, Brutus will back away from the fortress a bit, so as not to be in range of archers and will hide. If the mistress can direct the kobold to run right past his hiding place, he will wait for the two guards to come running by, and will step out and attack the first as it comes even with him.
If this is not possible, he'll do the previous action (spoilered below):
Brutus will begin walking east. When he hears or sees the two guards, he'll move slowly until he is in rushing distance. If spotted, he'll simply charge. He'll attempt to shield rush one and knock him off balance, then swing at the other. You know, the usual tactics. If not spotted, he'll attempt to line the two up and charge, crashing one into the other. Then he'll attack whichever is closest.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
shield (+1 block, -1 dodge)
human horn - for making a loud sound.
Currently equipped: steel armor, Mythril bastard (one handed), shield.
Total modifiers: 25 armor, +3 attack, +2 block, -7 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
Inflict Severe Bleeding on the healthy guard. AKA, attack the uninjured one.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
shield (+1 block, -1 dodge)
human horn - for making a loud sound.
Currently equipped: steel armor, Mythril bastard (one handed), shield.
Total modifiers: 25 armor, +3 attack, +2 block, -7 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
Appear and walk about a bit to get an idea of the area and where the guards are
name:Atyr Tynge
Race: Elf : +1 to Dodge, Persuasion, and Ranged Attack, -2 to Block and Intimidation
Inventory: Leather Armor (+1 armor), Dagger: Always does double damage from stealth , short bow: +1 Attack to non-armoured foes, +1 Dodge, tree speaker's robes, Grappeling hiok
Perks: magicaly inclines(can lean spells), +2 max hp,
Spells: Nature's Grace (Rank 1). Pick a target, roll a D5. Heal target for that amount
Bio: A middle aged elf of thin proportions with dark hair and hazel eyes. He lived the life of a hunter respectfull of the forest like a propper tree humper. Died from getting kiled for hunting on land he wasn't supposed to be in
Gold 110
Inflict Severe Bleeding on the healthy guard. AKA, attack the uninjured one.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
shield (+1 block, -1 dodge)
human horn - for making a loud sound.
Currently equipped: steel armor, Mythril bastard (one handed), shield.
Total modifiers: 25 armor, +3 attack, +2 block, -7 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
You swing for the uninjured guard.
[ [6+3](Attack) vs [6](Block) ] And your blade slips underneath his attempt to block you with his gauntlet, impacting his leg, [D5 for Damage: 4-5], but the blade bounces harmlessly off of his armour.
The bleeding guard takes this opportunity to attack you from the side.
[ [7+1](Attack) vs [4+2](Block) ] His strike sneaks under your shield, impacting you in the midsection, [D5 for damage: 5-5(Armour)], but bounces harmlessly off of your steel plate.
[Severe Bleeding: Saving Throw = 6] His bleeding slows. [Now Moderate Bleeding: Roll saving throw D10. If <=3, roll D5 for damage. If >=4, bleeding severity lessens]
The guard you struck counter attacks with a stab,
[ [9+1](Attack) vs [1+2](Block) ] and you, unable to raise your shield in time, are struck full force by the point of the blade, [D10 for damage: 4-5(Armour)] but the blade bounces harmlessly off the heavy plate. More-over, the vibrations from the strike send the blade flying from his hands and into the grass below.
Quickly re-engage stealth mode, circle around the other guard, and STAB.
You quietly circle back around as Brutus duels the guards, and sneak up behind the still armed guard, dagger in hand.
[STEALTH ATTACK: [7], your blade strikes true, impacting his armoured back, [D10 for damage: 7x2 - 5 (Armour) and the guard screams in agony as your blade plunges into his flesh. You pull your blade from him and back up. The guard's are now actively noting your position, keeping you from passively re-entering stealth.
Appear and walk about a bit to get an idea of the area and where the guards are
name:Atyr Tynge
Race: Elf : +1 to Dodge, Persuasion, and Ranged Attack, -2 to Block and Intimidation
Inventory: Leather Armor (+1 armor), Dagger: Always does double damage from stealth , short bow: +1 Attack to non-armoured foes, +1 Dodge, tree speaker's robes, Grappeling hiok
Perks: magicaly inclines(can lean spells), +2 max hp,
Spells: Nature's Grace (Rank 1). Pick a target, roll a D5. Heal target for that amount
Bio: A middle aged elf of thin proportions with dark hair and hazel eyes. He lived the life of a hunter respectfull of the forest like a propper tree humper. Died from getting kiled for hunting on land he wasn't supposed to be in
Gold 110
Your head finally stops spinning, and you find yourself in the forest nearby a large fortress. Your crystal buzzes,
"Your allies are due west of your position, currently battling two guards. I'd hurry if you don't want to miss the fun~"
(https://i.imgur.com/wadjWBp.png)
Blue Icon = Nix
Red Icon = Brutus
Purple Icon = Atyr
If tthe guard near me is dead quickly loot him for anything usefull. Then run torwards the nearest watch tower and use the grappeling hook to scale it.
"I think they'll make a fine distraction."
name:Atyr Tynge
Race: Elf : +1 to Dodge, Persuasion, and Ranged Attack, -2 to Block and Intimidation
Inventory: Leather Armor (+1 armor), Dagger: Always does double damage from stealth , short bow: +1 Attack to non-armoured foes, +1 Dodge, tree speaker's robes, Grappeling hiok
Perks: magicaly inclines(can lean spells), +2 max hp,
Spells: Nature's Grace (Rank 1). Pick a target, roll a D5. Heal target for that amount
Bio: A middle aged elf of thin proportions with dark hair and hazel eyes. He lived the life of a hunter respectfull of the forest like a propper tree humper. Died from getting kiled for hunting on land he wasn't supposed to be in
Gold 110
Attack the unarmed guard! Push him abck, hit him with my sword. Keep him from getting his weapon.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
shield (+1 block, -1 dodge)
human horn - for making a loud sound.
Currently equipped: steel armor, Mythril bastard (one handed), shield.
Total modifiers: 25 armor, +3 attack, +2 block, -7 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
Sneak up torwards the North eastern tower and toss the ring to the south, if the guard goes to investigate it place the grappeling hook on the wall so the others can get up and sneak back. If spotted and at range use bow, if in melee just stab the man with the sword.
name:Atyr Tynge
Race: Elf : +1 to Dodge, Persuasion, and Ranged Attack, -2 to Block and Intimidation
Inventory: Leather Armor (+1 armor), Dagger: Always does double damage from stealth , short bow: +1 Attack to non-armoured foes, +1 Dodge, tree speaker's robes, Grappeling hook, sword. +5 attack
Perks: magicaly inclines(can lean spells), +2 max hp,
Spells: Nature's Grace (Rank 1). Pick a target, roll a D5. Heal target for that amount
Bio: A middle aged elf of thin proportions with dark hair and hazel eyes. He lived the life of a hunter respectfull of the forest like a propper tree humper. Died from getting kiled for hunting on land he wasn't supposed to be in
Gold 110
Attack the armed guard. Keep his attention as much as possible so my teammate has the best chance at a flanking attack.
Kinda wish NRDL would finish off the other guy, but with that armor it's a bit of a challenge. This is proooobably the best move for now.
Also, tank v tank battles can be a tad long.
May I suggest that with heavy bleeding, at least one round's worth of damage is done at each level of bleeding? have the saving throw halve that damage instead of eliminating it entirely. Feel free to disregard this suggestion from a person who is currently wielding a "causes severe bleeding on nat. damage roll of 5 or more" weapon.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
shield (+1 block, -1 dodge)
human horn - for making a loud sound.
Currently equipped: steel armor, Mythril bastard (one handed), shield.
Total modifiers: 25 armor, +3 attack, +2 block, -7 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
What happened to the other guard? The one that was already down? Either way, execute these guys. Attack until they are dead or until they become a threat again. If dead, loot the corpses. Spaz, I wish you'd have left the grappling hook in the other tower - the one without a guard. Nothing like being in the middle of a climb when the guard returns.
((Dustin chose top solo a high rank mission on his first go. High lethality is an acceptable result. In general though, if bleeding is OP, simply restrict wen it occurs. As for battles being a bit of a slog, well, I don't mind, until the point at which the battle involves enough players that waiting for posts becomes a chore. at that point, auto-ing actions, or repeating some basic actions [i.e. "keep attacking this guy until x or y happen] become possible alternatives. And to be clear, I am enjoying hte game so far. I just see certain places where balance might be weak, and lead to either OP players very early, or a couple of other possible outcomes. Well, time will tell, eh? for now, it's fun))
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
shield (+1 block, -1 dodge)
human horn - for making a loud sound.
Currently equipped: steel armor, Mythril bastard (one handed), shield.
Total modifiers: 25 armor, +3 attack, +2 block, -7 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
snip
Don't worry, I got it. Just run up here when you can and I'll heal you guys
hide in the northern wall and wait for him to return, if he is alone sneak up and stab him jn the back and push him over the wall, if others join him back away and head in the oposite direction from them
name:Atyr Tynge
Race: Elf : +1 to Dodge, Persuasion, and Ranged Attack, -2 to Block and Intimidation
Inventory: Leather Armor (+1 armor), Dagger: Always does double damage from stealth , short bow: +1 Attack to non-armoured foes, +1 Dodge, tree speaker's robes, Grappeling hook, sword. +1 attack
Perks: magicaly inclines(can lean spells), +2 max hp,
Spells: Nature's Grace (Rank 1). Pick a target, roll a D5. Heal target for that amount
Bio: A middle aged elf of thin proportions with dark hair and hazel eyes. He lived the life of a hunter respectfull of the forest like a propper tree humper. Died from getting kiled for hunting on land he wasn't supposed to be in
Gold 110
What happened to the other guard? The one that was already down? Either way, execute these guys. Attack until they are dead or until they become a threat again. If dead, loot the corpses. Spaz, I wish you'd have left the grappling hook in the other tower - the one without a guard. Nothing like being in the middle of a climb when the guard returns.
((Dustin chose top solo a high rank mission on his first go. High lethality is an acceptable result. In general though, if bleeding is OP, simply restrict wen it occurs. As for battles being a bit of a slog, well, I don't mind, until the point at which the battle involves enough players that waiting for posts becomes a chore. at that point, auto-ing actions, or repeating some basic actions [i.e. "keep attacking this guy until x or y happen] become possible alternatives. And to be clear, I am enjoying hte game so far. I just see certain places where balance might be weak, and lead to either OP players very early, or a couple of other possible outcomes. Well, time will tell, eh? for now, it's fun))
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
shield (+1 block, -1 dodge)
human horn - for making a loud sound.
Currently equipped: steel armor, Mythril bastard (one handed), shield.
Total modifiers: 25 armor, +3 attack, +2 block, -7 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
One guard remains face down in the dirt, his chest very shallowly rising and falling - he's on death's door, unable to move.
You swing hard at the standing guard, looking to put him out of his misery.
[ [2+3] (Attack) vs [10] (Block) ] In one last act of defiance, he swings his gauntlet up and catches your blade. His block was good, but with his failing strength he can't push your blade away, and it strikes his chest, driving deep within. He shudders, breathing one last breath, before collapsing, dead.
Guard 1 has been Struck down!
snip
Don't worry, I got it. Just run up here when you can and I'll heal you guys
hide in the northern wall and wait for him to return, if he is alone sneak up and stab him jn the back and push him over the wall, if others join him back away and head in the oposite direction from them
name:Atyr Tynge
Race: Elf : +1 to Dodge, Persuasion, and Ranged Attack, -2 to Block and Intimidation
Inventory: Leather Armor (+1 armor), Dagger: Always does double damage from stealth , short bow: +1 Attack to non-armoured foes, +1 Dodge, tree speaker's robes, Grappeling hook, sword. +1 attack
Perks: magicaly inclines(can lean spells), +2 max hp,
Spells: Nature's Grace (Rank 1). Pick a target, roll a D5. Heal target for that amount
Bio: A middle aged elf of thin proportions with dark hair and hazel eyes. He lived the life of a hunter respectfull of the forest like a propper tree humper. Died from getting kiled for hunting on land he wasn't supposed to be in
Gold 110
You quietly wait for the guard to return, hiding in a blind spot of the rampart. After a few moments he does so, examining the iron ring as he walks by you, oblivious. You strike, aiming to slide your dagger into his back.
[STEALTH ATTACK: 7] You reach out and cover his mouth, silencing him as your blade pushes into his back. [D10 for damage: 5x2 - 5(Armour)] He struggles against your grip, and in response you shove him towards the northern-most rampart, hoping to toss him over.
[3] Your push comes up short, and he ends up on the floor of the rampart. Released from your grip, he screams for the guards.
[7] The guard directly south of you comes running towards you, sword drawn. The guards below also hear the call, but don't move. Its likely they have orders not to leave the door to the keep.
Keep stabbing these fucking guards. Whichever one is still alive after Brutus is done with the first one.
You turn your attention to the downed guard, and calmly execute the helpless man, sliding your dagger into his neck.
[Auto] Guard 2 has been Struck down!
Brutus and Nix
You quickly search the two guards. Each has a set of steel armour, a one-handed iron sword, and a guard horn. You check both of their pockets.
[5] Guard 1 has nothing of any real value on him. Two copper rings and a small cross-shaped pendant hanging around his neck.
[5] Guard 2 also has little of value. One iron ring, and an identical pendant.
(https://i.imgur.com/nDTiyNq.png)
Red ! = Grappling Hook location, rope is dangling down to the ground
"You are welcome, little ally. This task was, from the beginning, much for a single person. Though perhaps you could have succeeded, in time."
Brutus examines the items in the guards' possession.
"It seems i overpayed for this horn. We got these two for free.
Take the other horn, the rings, and the two pendants. (Resist the urge to strip the enemy of their armor and weaponry and become a hulking turtle.) Examine the pendants. Can I learn anything about them? They appear to be some sort of insignia for the guards.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
shield (+1 block, -1 dodge)
human horn - for making a loud sound.
Currently equipped: steel armor, Mythril bastard (one handed), shield.
Total modifiers: 25 armor, +3 attack, +2 block, -7 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
"Riends, if you can hear me, could use your help!"
Stab the guard in the back with the sword then fall back
name:Atyr Tynge
Race: Elf : +1 to Dodge, Persuasion, and Ranged Attack, -2 to Block and Intimidation
Inventory: Leather Armor (+1 armor), Dagger: Always does double damage from stealth , short bow: +1 Attack to non-armoured foes, +1 Dodge, tree speaker's robes, Grappeling hook, sword. +1 attack
Perks: magicaly inclines(can lean spells), +2 max hp,
Spells: Nature's Grace (Rank 1). Pick a target, roll a D5. Heal target for that amount
Bio: A middle aged elf of thin proportions with dark hair and hazel eyes. He lived the life of a hunter respectfull of the forest like a propper tree humper. Died from getting kiled for hunting on land he wasn't supposed to be in
Gold 110
Leave their valuables, take the horn.
"Servatak. Thank you. Nix needed help."
You kneel down to grab his horn, and then stand.
You hear a voice ring out from the nearby tower. Distinctly Elvish, it pleads for help. Likely a co-worker, you think.
"You are welcome, little ally. This task was, from the beginning, much for a single person. Though perhaps you could have succeeded, in time."
Brutus examines the items in the guards' possession.
"It seems i overpayed for this horn. We got these two for free.
Take the other horn, the rings, and the two pendants. (Resist the urge to strip the enemy of their armor and weaponry and become a hulking turtle.) Examine the pendants. Can I learn anything about them? They appear to be some sort of insignia for the guards.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
shield (+1 block, -1 dodge)
human horn - for making a loud sound.
Currently equipped: steel armor, Mythril bastard (one handed), shield.
Total modifiers: 25 armor, +3 attack, +2 block, -7 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
You grab the second of the two horns, strip all of the rings from the guard (two copper, one iron), and grab their pendants. You take a good long look at them.
[10] You remember this insignia from a time long ago. It is used to express faith in the largest human religion, that of Chrima. Them both having it makes you assume that they both followed the faith, though if the other guards wear similar ones, this might be a branch of The Church. That thought sends shivers down even your spine; They had sent crusades against groups who had done far less than killing a detachment of guards.
You hear a voice ring out from the nearby tower. Distinctly Elvish, it pleads for help. Likely a co-worker, you think.
"Riends, if you can hear me, could use your help!"
Stab the guard in the back with the sword then fall back
name:Atyr Tynge
Race: Elf : +1 to Dodge, Persuasion, and Ranged Attack, -2 to Block and Intimidation
Inventory: Leather Armor (+1 armor), Dagger: Always does double damage from stealth , short bow: +1 Attack to non-armoured foes, +1 Dodge, tree speaker's robes, Grappeling hook, sword. +1 attack
Perks: magicaly inclines(can lean spells), +2 max hp,
Spells: Nature's Grace (Rank 1). Pick a target, roll a D5. Heal target for that amount
Bio: A middle aged elf of thin proportions with dark hair and hazel eyes. He lived the life of a hunter respectfull of the forest like a propper tree humper. Died from getting kiled for hunting on land he wasn't supposed to be in
Gold 110
You call out over the edge of the tower, pleading for help.
[9] And your voice rings out, reaching them.
You quickly direct a strike at the downed guard.
[6] The stab you had directed at his back ends up hitting him in the upper leg, [D10 for damage: 10-5(Armour), and shears through the armour, striking the stone beneath him. He lets forth a guttural scream as you withdraw the blade from his leg and flee eastward.
The other guard arrives and helps his friend up, before they both chase after you.
Haeline
You regain your senses, and find yourself in a forest north of an intimidating stone construction. Before you can consider a plan of action, your crystal buzzes.
"Your allies for this mission are somewhat separated. Two lie due west of you, and one is up on the tower to your south. The one on the wall, Atyr, has left a way up at the north-west tower. Best of luck~"
The buzzing fades, leaving you alone in the woods.
(https://i.imgur.com/de0uBMs.png)
Blue Icon = Nix
Red Icon = Burtus
Purple Icon = Atyr
Orange Icon = Haeline
Red G = Living guard
Red g = Dead Guard
Brown H = Horse
Red ! = Grappling hook + rope
Pull out my bow and aim for the guard helping the other up, aim for his knees.
name:Atyr Tynge
Race: Elf : +1 to Dodge, Persuasion, and Ranged Attack, -2 to Block and Intimidation
Inventory: Leather Armor (+1 armor), Dagger: Always does double damage from stealth , short bow: +1 Attack to non-armoured foes, +1 Dodge, tree speaker's robes, Grappeling hook, sword. +1 attack
Perks: magicaly inclines(can lean spells), +2 max hp,
Spells: Nature's Grace (Rank 1). Pick a target, roll a D5. Heal target for that amount
Bio: A middle aged elf of thin proportions with dark hair and hazel eyes. He lived the life of a hunter respectfull of the forest like a propper tree humper. Died from getting kiled for hunting on land he wasn't supposed to be in
Gold 110
I have a suspicion that attempting to climb a wall wearing full plate armor would result in comical misadventures. My alternative, however, is to bluff the guards at the gate.
...
Go to the tower with the rope and carefully, slowly, climb. Let the kobold go first if he is so inclined. Upon reaching the top, or falling to the ground, switch equipment from shield to one handed sword. Use Titan's Grip, to gain the two handed attack modifier on my bastard sword of bleeding.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
shield (+1 block, -1 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
human horn (2) - for making a loud sound.
Holy Symbol - Amulet of the Chrima faith
Iron ring (1)
copper ring (2)
Currently equipped: steel armor, Mythril bastard (one handed), one handed sword.
Total modifiers: 25 armor, +4 attack, +1 attack, -6 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
Fall back and prepare to dodge the next bow and then trip the man by kicking his knees
And try to distract them by saying "oh shit, what's that " and look behind them, if that by some chance works shank them with an arrow and question people's intelligence..
name:Atyr Tynge
Race: Elf : +1 to Dodge, Persuasion, and Ranged Attack, -2 to Block and Intimidation
Inventory: Leather Armor (+1 armor), Dagger: Always does double damage from stealth , short bow: +1 Attack to non-armoured foes, +1 Dodge, tree speaker's robes, Grappeling hook, sword. +1 attack
Perks: magicaly inclines(can lean spells), +2 max hp,
Spells: Nature's Grace (Rank 1). Pick a target, roll a D5. Heal target for that amount
Bio: A middle aged elf of thin proportions with dark hair and hazel eyes. He lived the life of a hunter respectfull of the forest like a propper tree humper. Died from getting kiled for hunting on land he wasn't supposed to be in
Gold 110
auto success, huh? Well that made that decision easier.
If I can get to him while his back is turned, go chuck the wounded guard over the edge. Otherwise, just stab him a few times. If he's dead and I still have actions left, attack the other guard in the usual way.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
shield (+1 block, -1 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
human horn (2) - for making a loud sound.
Holy Symbol - Amulet of the Chrima faith
Iron ring (1)
copper ring (2)
Currently equipped: steel armor, Mythril bastard (one handed), one handed sword.
Total modifiers: 25 armor, +4 attack, +1 attack, -6 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
Time to interogate the dying guard, if he refuses to answer stab him in the hands, then heal him.
"Alright you can tell us about the guards here, traps, and things in this castle and you'll live and walk off into that forest or you can die here slowly as I'll keep you right on the brink of death tearing you bit by bit with my knife nd healing you jusssst enough to keeo you alive,"[/color]
Shoot the guy south of me with an arrow.
name:Atyr Tynge
Race: Elf : +1 to Dodge, Persuasion, and Ranged Attack, -2 to Block and Intimidation
Inventory: Leather Armor (+1 armor), Dagger: Always does double damage from stealth , short bow: +1 Attack to non-armoured foes, +1 Dodge, tree speaker's robes, Grappeling hook, sword. +1 attack
Perks: magicaly inclines(can lean spells), +2 max hp,
Spells: Nature's Grace (Rank 1). Pick a target, roll a D5. Heal target for that amount
Bio: A middle aged elf of thin proportions with dark hair and hazel eyes. He lived the life of a hunter respectfull of the forest like a propper tree humper. Died from getting kiled for hunting on land he wasn't supposed to be in
Gold 110
Throw the dying man over the wall outside the fortress, answer my allies myself:
"Four guards at the main gate. One on the tower south of us. Six at the entrance to the keep. Four horses between the entrance to the keep and this eastern wall, in a corral. We have the high ground and bows."
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
shield (+1 block, -1 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
human horn (2) - for making a loud sound.
Holy Symbol - Amulet of the Chrima faith
Iron ring (1)
copper ring (2)
Currently equipped: steel armor, Mythril bastard (one handed), one handed sword.
Total modifiers: 25 armor, +4 attack, +1 attack, -6 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
Holy shit, that's awesome.
Pick up my bow and proceed up the castle wall via grappling hook.
You set off towards the north-western tower, and find a dangling rope awaiting you there. You quickly scale the wall, and pull yourself up and over onto the ramparts themselves.
Re-engage stealth. Call upon mental map of the area.
Three long, drawn out calls bellow out from below you. Upon the third, you see all but two of the guards at the entrance to the keep disappear inside. You're guessing that must be the signal for 'fall-back'.
You crouch down behind the parapets, hiding yourself from vision, before recalling a map of the area.
(https://i.imgur.com/N2PIFmD.png)
You note that two of the guards which were protecting the gate are un-accounted for. You didn't hear or see them cross the courtyard, which makes you assume they are inside the gate-house.
Time to interogate the dying guard, if he refuses to answer stab him in the hands, then heal him.
"Alright you can tell us about the guards here, traps, and things in this castle and you'll live and walk off into that forest or you can die here slowly as I'll keep you right on the brink of death tearing you bit by bit with my knife nd healing you jusssst enough to keeo you alive,"[/color]
Shoot the guy south of me with an arrow.
name:Atyr Tynge
Race: Elf : +1 to Dodge, Persuasion, and Ranged Attack, -2 to Block and Intimidation
Inventory: Leather Armor (+1 armor), Dagger: Always does double damage from stealth , short bow: +1 Attack to non-armoured foes, +1 Dodge, tree speaker's robes, Grappeling hook, sword. +1 attack
Perks: magicaly inclines(can lean spells), +2 max hp,
Spells: Nature's Grace (Rank 1). Pick a target, roll a D5. Heal target for that amount
Bio: A middle aged elf of thin proportions with dark hair and hazel eyes. He lived the life of a hunter respectfull of the forest like a propper tree humper. Died from getting kiled for hunting on land he wasn't supposed to be in
Gold 110
You draw your bowstring back, and let an arrow loose against the guard directly south of you.
[STEALTH: 7] The arrow flies true and impacts the 'guard' with a strange sound, not unlike the hollow echo of a bolt striking a tree. He does not call out, or move, after being struck being struck by your arrow, and it protrudes out of him.
Throw the dying man over the wall outside the fortress, answer my allies myself:
"Four guards at the main gate. One on the tower south of us. Six at the entrance to the keep. Four horses between the entrance to the keep and this eastern wall, in a corral. We have the high ground and bows."
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
shield (+1 block, -1 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
human horn (2) - for making a loud sound.
Holy Symbol - Amulet of the Chrima faith
Iron ring (1)
copper ring (2)
Currently equipped: steel armor, Mythril bastard (one handed), one handed sword.
Total modifiers: 25 armor, +4 attack, +1 attack, -6 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
[AUTO] You grab the dying man by digging your fingers deep into the twin holes into his chest. He lets out a weak moan, which sounds much more akin to a sigh, but is unable to defend himself as you heave him up and over the wall. You hear nothing for a few moments, followed by a sickening, bone-crunching thud from below.
Guard 3 has been Struck Down!
Walk toward athe gat.e on the wall, try and find a way to close it
"I'll gomclose the gate, can you guys start shoot at the guards inside? Also one of you grab my hook please."
name:Atyr Tynge
Race: Elf : +1 to Dodge, Persuasion, and Ranged Attack, -2 to Block and Intimidation
Inventory: Leather Armor (+1 armor), Dagger: Always does double damage from stealth , short bow: +1 Attack to non-armoured foes, +1 Dodge, tree speaker's robes, Grappeling hook, sword. +1 attack
Perks: magicaly inclines(can lean spells), +2 max hp,
Spells: Nature's Grace (Rank 1). Pick a target, roll a D5. Heal target for that amount
Bio: A middle aged elf of thin proportions with dark hair and hazel eyes. He lived the life of a hunter respectfull of the forest like a propper tree humper. Died from getting kiled for hunting on land he wasn't supposed to be in
Gold 110
That map shows an alarming lack of guards at their original stations. Ah well, begin sniping with my crossbow at the guards in front of the keep.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
shield (+1 block, -1 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
human horn (2) - for making a loud sound.
Holy Symbol - Amulet of the Chrima faith
Iron ring (1)
copper ring (2)
Currently equipped: steel armor, Mythril bastard (one handed), one handed sword.
Total modifiers: 25 armor, +4 attack, +1 attack, -6 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
"Yeah, these rnaged weapons do not have sufficient force to get through their armor. Bah, back to the old ways.
Wield Bastard Sword and one handed sword once more. Find the stairs, but keep some distance from my stealthy friend so as not to draw attention to him.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
shield (+1 block, -1 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
human horn (2) - for making a loud sound.
Holy Symbol - Amulet of the Chrima faith
Iron ring (1)
copper ring (2)
Currently equipped: steel armor, Mythril bastard (one handed), one handed sword.
Total modifiers: 25 armor, +4 attack, +1 attack, -6 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
Go help spaz open the door to the gatehouse.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
shield (+1 block, -1 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
human horn (2) - for making a loud sound.
Holy Symbol - Amulet of the Chrima faith
Iron ring (1)
copper ring (2)
Currently equipped: steel armor, Mythril bastard (one handed), one handed sword.
Total modifiers: 25 armor, +4 attack, +1 attack, -6 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
Go get my grappeling hook from the one guy then wait for the guards to head up the stairs in the gate house before anchoring the grappelling hook and climbing down
name:Atyr Tynge
Race: Elf : +1 to Dodge, Persuasion, and Ranged Attack, -2 to Block and Intimidation
Inventory: Leather Armor (+1 armor), Dagger: Always does double damage from stealth , short bow: +1 Attack to non-armoured foes, +1 Dodge, tree speaker's robes, Grappeling hook, sword. +1 attack
Perks: magicaly inclines(can lean spells), +2 max hp,
Spells: Nature's Grace (Rank 1). Pick a target, roll a D5. Heal target for that amount
Bio: A middle aged elf of thin proportions with dark hair and hazel eyes. He lived the life of a hunter respectfull of the forest like a propper tree humper. Died from getting kiled for hunting on land he wasn't supposed to be in
Gold 110
If NRDL doesn't get the door open, boot it again.
If hte door is already open, just stride in, weapons out. Attack whatever enemy is first to face me.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
shield (+1 block, -1 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
human horn (2) - for making a loud sound.
Holy Symbol - Amulet of the Chrima faith
Iron ring (1)
copper ring (2)
Currently equipped: steel armor, Mythril bastard (one handed), one handed sword.
Total modifiers: 25 armor, +4 attack, +1 attack, -6 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.
Clomp down the stairs, weapons out. Attack whatever enemy is first to face me.
Race: Human
Equipment:
Steel Armor (25 armor, -5 dodge)
shield (+1 block, -1 dodge)
One handed sword (+1 v all)
One handed sword (+1 v all)
Mythril Bastard Sword (Enchanted) (2hand grip: +4 attack, -1 dodge. 1hand grip: +3 attack, -1 dodge, +1 block)
...Enchantment: Terrible Edge: on damage roll of 5 or more, before armor, inflict Severe Bleeding
Crossbow (2handed) (+1 v armored, -1 dodge)
human horn (2) - for making a loud sound.
Holy Symbol - Amulet of the Chrima faith
Iron ring (1)
copper ring (2)
Currently equipped: steel armor, Mythril bastard (one handed), one handed sword.
Total modifiers: 25 armor, +4 attack, +1 attack, -6 dodge
Perk: Titan's Grip: can wield 2 two-handed weapons
Gold: 70
Bio: as the name implies, Brutus is a hulking figure - a thug of a man before his death. Being awakened to service holds no downside to the once dead, it is merely the next step in his 'life' of violence and destruction.