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Messages - Richards

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1
Quote
It's all about brand awareness. BRUHS. Get da word out, old sckool.

If Tarn. Who I met in person. Would get his head out of the sand and actually actively develop a neat and accessible GUI system for dwarf fortress, fix certain bugs relating to the military (because most people like war games), and bugs that cause inconvenience (because they frustrate new players who are otherwise unwilling to devote time to read wiki articles for work-arounds). He'd probably see a massive influx of players and publicity. Of course even though I haven't posted on this forum for years, but have been travelling the world and whatnot; I still believe that most of this forum members are happy with how the game is as it stands, and that's good that you can enjoy it as it is. It can be a good simulation and create an interesting dynamic in story and function but a lot of people find it obtuse and refuse to bother with though they like to hear the stories people come up with.

This is an unpopular belief and it has been stated before but it makes sense and I think deep down a lot of DF players are aware of that.

Tarn of course I know is someone who has now basically devoted his life to make this video game a reality. That's cool. Not all of his life, mind you, he has other hobbies. It is one of his pet projects and he has decided to put a lot of work into it. A lot of work. I think it's sad that he's stubborn when it comes to making an interesting GUI for it. Third party GUI's are alright but an integrated clean-looking mouse clickable GUI with a dashboard would blow the internet out of the water. Lol.

2
Other Games / Re: Massive Chalice Kickstarter
« on: June 24, 2013, 11:43:29 pm »
I really want to know how long this game will take!!! AHHH!

Since I cannot donate through Kickstarter or paypal.

Estimated delivery September 2014, or August 2014 if you did the $50 tier.

3
Other Games / Re: Mount and Blade
« on: June 24, 2013, 05:05:56 pm »
Any news on Mount and Blade 2?

4
Other Games / Re: Massive Chalice Kickstarter
« on: June 24, 2013, 12:06:08 pm »
Also it already appears funded, so... yay? Yay when it comes out, anyway. Maybe.

They said they have stretch goals depending on how much funding they receive. Also often investing in the game during the kickstarter phase gives you a copy of the game that is cheaper than buying it when it becomes officially released.

5
Other Games / Massive Chalice Kickstarter
« on: June 24, 2013, 11:18:37 am »
I'm surprised there's not a thread on this kickstarter project by the nice people at Double Fine Productions makers of Psychonauts, Brutal Legend, and Iron Brigade. According to the interview video that they did and the write up that they have they want a "rogue-like" permadeath X-COM inspired "... single player turn-based tactics game within a multi-generational strategy campaign built for replayability."

Quote
The game is structured into two main layers: strategy and tactics. In the strategy layer, you oversee your kingdom, arrange royal marriages, conduct research, and make the far-reaching decisions that will determine the fate of your legacy.

In the tactics layer, you fight brutal turn-based battles to defend your kingdom using small squads of customizable heroes.

Quote
Drawing from roguelikes we love, content is modular and randomized. Each playthrough begins with a random assortment of male and female heroes from various bloodlines, guaranteeing that each game is unique. Your knowledge and skill will increase over multiple playthroughs, but the details of every game will change based on your decisions and the whims of fate.

The bolded part I think is pretty much an indirect shout-out to Dwarf Fortress as it is essentially a medieval-styled roguelike with modular randomized content.

Funding ends on on Thursday Jun 27, 5:00pm EDT.

http://www.kickstarter.com/projects/doublefine/double-fines-massive-chalice

6
DF General Discussion / Re: Future of the Fortress
« on: February 17, 2013, 11:59:10 pm »
So I guess Toady is going for year release, bug fixes, year release kind of thing?

7
DF General Discussion / Re: Slade.
« on: February 07, 2013, 07:10:14 pm »
TheZoomZoll has +2 in necromancy.

8
DF General Discussion / Re: Future of the Fortress
« on: December 31, 2012, 07:56:55 pm »
So... 2014 dwarf fortress release then?

9
DF General Discussion / Re: Looking for an older version
« on: December 24, 2012, 01:25:11 am »
My apologies, then.  What is the difference between legacy and the standard?  Backwards compatibility?

Baughns SDL rewrite.

10
DF General Discussion / Any fortress improvements in the upcoming version?
« on: November 16, 2012, 05:10:46 pm »
Wondering if there's any proper fortress level improvements inbound for the next new version. It's the only mode I really enjoyed. Thanks!

11
DF General Discussion / Re: least menicing wear beast
« on: July 09, 2012, 11:51:43 am »
That bunny picture is funny.

12
That's my contribution to your daily dose of useless trivia, you're welcome.

Thank you. That information was actually quite good to learn about. Do you have any more?

13
What's with all the hatred in this thread?

14
Utilities and 3rd Party Applications / Re: Legends Viewer 1.13.04
« on: June 18, 2012, 05:22:34 pm »
I've been able to look at abandoned forts in the past. If I could get the save to look over I can get a fix for it.

Here; I've split the save up into three parts:
http://dffd.wimbli.com/file.php?id=6529
http://dffd.wimbli.com/file.php?id=6528
http://dffd.wimbli.com/file.php?id=6527

Tell me what's wrong with it when you find out. I'm curious.

15
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: June 15, 2012, 11:54:54 am »
I chose a new site.
I prepared carefully.
The dwarves arrived.
One week later, it rained some strange sludge, and everybody turned into zombies.
Your fortress has crumbled.

LOL.

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