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« on: December 15, 2014, 04:10:48 pm »
I asked this on reddit r/roguelikes, but the forums here also seemed like a solid bet.
For a personal project (I think for the Seven Day Roguelike Challenge, or something like it), someone was designing this kind of roguelike game. They were blogging about their design process. This was at least three years ago, probably more.
I don't remember if the exact phrase "mind flayer" was used, but there were definitely spawning pools, brains, slime, tentacles, etc. The player would set up in a cave and various human villagers or adventurers or whatever would venture in to attack you (a bit like Kobold Quest). It was all in ASCII.
I'm asking because they had some great ideas and I want to know if it went anywhere, and it's been driving me crazy trying to remember exactly what it was. I'm hoping for a link to the original blog posts, possibly through the Wayback Machine.