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Messages - cdru

Pages: [1] 2 3 ... 5
1
Curses / Re: LCS 4.12.21 Now With A Save Editor
« on: July 28, 2018, 09:30:56 am »
I also noticed that unarmed combat got "Number of attacks" and "Successive attack difficulty" values that are fixed in code, even though it's impossible to strike more than one time. Why is that?

2
Curses / Re: LCS 4.12.21 Now With A Save Editor
« on: July 27, 2018, 12:55:01 am »
Bullets can be dodged sometimes, but high skill with guns makes it possible to still hit

3
Curses / Re: Making LCS combat more realistic?
« on: July 22, 2018, 06:41:34 pm »
Actually, being badly wounded still allows making attacks. It's just that there is a chance to not do anything

4
Curses / Re: Making LCS combat more realistic?
« on: July 22, 2018, 06:40:28 pm »
Actually, being badly wounded still allows making attacks. It's just that there is a chance to not do anything

5
Curses / Re: Game Gripes -- things that annoy you about LCS
« on: July 22, 2018, 03:58:48 am »
Inability to stop bleeding of hostages. I frequently had CEOs die on me by bleeding to death

6
Curses / Re: [MOD]CQB Rebalance and Reduced Instakills 0.1
« on: July 22, 2018, 03:31:03 am »
I played with this mod and it's great. Armor actually helps and even unarmored characters don't die easily from gunshot wounds. The accuracy change made me use SMGs as primary weapons. A thing i found out is that the mod also makes it easier for lone liberals to fight groups of enemies

7
Curses / Re: Some sort of Crime Squad, I guess
« on: July 16, 2018, 12:56:27 am »
your persuasion isn't useless, it can help to bargain down the price, but nobody will join your cause to live in revolutionary poverty.
What about Seduction and Psychology, though?

8
Curses / Re: Some sort of Crime Squad, I guess
« on: July 09, 2018, 09:51:53 am »
Looks promising. I can't wait for it to be released

9
DF Adventure Mode Discussion / Re: How to defeat master warriors
« on: February 15, 2017, 09:33:18 pm »
Coins are great throwing weapons. I once defeated a master (Who's much better than me in melee combat) by throwing coins at her. She got a lot of crippled limbs, and when she started crawling away, i decapitated her with my sword

10
DF Suggestions / Re: Sex
« on: July 18, 2016, 11:26:09 pm »
People need to stop bringing this fucking thing back on 'track'.

If referencing Obok Meatgod isn't enough to derail this derp thread, nothing can stop the rape train. ;w;
Obok? The one who pinched a girl to death with genitals? Yeah i know that. By the way, how mentioning Meatgod would derail the thread?

11
DF Suggestions / Re: Clothing and armor comfort
« on: July 02, 2016, 05:18:46 pm »
Another reason for the fortress leader to kill nobles: Whining about uncomfortable clothing

12
DF Suggestions / Re: Sex
« on: June 21, 2016, 06:08:54 am »
I think night troll spouse conversion is about as close as we'll get to that scenario. Oh, wait, playable night trolls? :o
I'm sure that night trolls have no interest in those possessed by a supernatural entity. They will just kill unconscious adventurers

13
Don't forget that some characters are faster than you and they also may be using multiple fast attacks. Also, you may recover slowly

14
DF Suggestions / Re: New pernament squad: Civilians
« on: January 14, 2016, 06:45:18 am »
Really good idea.It is annoying when civilians won't equip any weapons or armor.

15
DF Adventure Mode Discussion / Re: Any tips for an aspiring thrower?
« on: December 30, 2015, 01:01:28 am »
I saw somebody mention elsewhere that stacks of coins make for surprisingly effective ammunition. How does one throw an entire stack versus a single coin, or am I mistaken?
In earlier version i was breaking bones with coins.Was it me who mentioned about throwing coins?

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