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Author Topic: The arms race: 6 players. Time: 1962  (Read 3667 times)

kingfisher1112

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Re: The arms race: 6 players. Time: 1962
« Reply #30 on: March 14, 2012, 06:47:08 pm »

Ah! No more time again! Unless anyone's up for the rolling.
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I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

kingfisher1112

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Re: The arms race: 6 players. Time: 1962
« Reply #31 on: March 15, 2012, 03:34:35 am »

A note on rules.
Corporate Wars
You can use your units against each other in war. Proper war. How ever you are seperate from any nation if you do this.
Manufacturing
Your factories have 300 capacity to make things. A gun will be less then a Battleship. FC stands for factory capacity. That is how much it takes to make something. Also cash is required.
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I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

10ebbor10

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Re: The arms race: 6 players. Time: 1962
« Reply #32 on: March 15, 2012, 11:01:33 am »

Updated my second turn. No hurry though.
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Ukrainian Ranger

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Re: The arms race: 6 players. Time: 1962
« Reply #33 on: March 15, 2012, 11:43:22 am »

Research:
Basic 20-mm Automatic Gun, again

Marketing
Spend $200 on advertesing scout cars in South America
Spend $200 on advertesing scout cars in Middle East
Spend $100 to organize testings for Irish military.

Production
50 Bee scout cars ($7500, 250FC )

Prices
Set selling prices
1) Bee scout car - $250
2) Hornet scout car -$400 
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Ultimuh

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Re: The arms race: 6 players. Time: 1962
« Reply #34 on: March 15, 2012, 11:48:52 am »

I'm out because I have no idea how.. Let's just say I'm out.
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Skyrunner

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Re: The arms race: 6 players. Time: 1962
« Reply #35 on: March 15, 2012, 02:48:52 pm »

I withdraw.
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

kingfisher1112

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Re: The arms race: 6 players. Time: 1962
« Reply #36 on: March 18, 2012, 02:23:38 am »

Shame. Sorry, I was on a weekend camp.
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I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

The Immortal End

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Re: The arms race: 6 players. Time: 1962
« Reply #37 on: March 18, 2012, 03:01:03 pm »

Does this mean I can join in?
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I see a thousand ways this can go wrong and no way it can go right
Also join the Anti-pony brigade which has yet to form

kingfisher1112

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Re: The arms race: 6 players. Time: 1962
« Reply #38 on: March 19, 2012, 02:57:36 am »

Yes. Turn up soon.
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I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

The Immortal End

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Re: The arms race: 6 players. Time: 1962
« Reply #39 on: March 19, 2012, 02:31:24 pm »

Sweet

Spoiler (click to show/hide)
I would like to research for free:
Airtight masks
Gas filters
Personal light armor
And for the lab:
Camoflage patterns
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I see a thousand ways this can go wrong and no way it can go right
Also join the Anti-pony brigade which has yet to form
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