I have a series of waterwheels along a canal that are getting intermittent to no power. The source is both ends of a channeled brook which feed into the bottom of a 5 zlvl pump reactor and pumps out through a pressure gate, giving stable flow to 3 additional waterwheels on top.
The water then drains 9-lvls to a 3-wide tunnel which splits into two and both feed into a 4-wide canal through pressure gates from separate ends and drains through 2 single tile shafts. Each end has gated input and drain, so flow direction can be controlled north or south, and gated center so each input can flow separately to its own output drain.
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Only wheels at the ends get power, but not stable enough to maintain mills. If I close the drain on one end and the input on the other, the center wheels should be getting flow in the direction of the open drain, but they don't power up.
The drains merge into 2-wide shafts and empty 15-17 zlvl down. The north side is routed off the map through a 6-wide exit. The south side empties into a depression and rises enough to merge with a pond on the edge of the map.
If it would be easier to view the fort yourself, the current season start is uploaded here:
http://dffd.bay12games.com/download.php?id=10622&f=water_and_power.7zF2 is the top of the stack
F4 and 1-2 zlvl down is the canal
Shift-F1 is a little south of bottom of a drain, the other drain is all south.