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Author Topic: The Museum: Adventure mode succession world (DF 34.11)  (Read 783081 times)

Eric Blank

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #420 on: December 25, 2012, 01:52:59 pm »

Yes, but if you're looking for a target for a quest, one of them should have "TSK" next to it. As far as I know, quest targets are displayed on there regardless of distance from them/how many other sites are closer to you.

Otherwise, if there are 80 lairs in the vicinity, search them all and leave behind a landscape pock-marked with craters filled to the brim with the blood of it's populace. That's how you know when I've been there, at least. :P
« Last Edit: December 27, 2012, 02:04:19 pm by Eric Blank »
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

nan0zer0

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #421 on: December 27, 2012, 01:26:16 pm »

Hey, do you mind adding me to the list? This looks like fun! :P
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Fuck. I'm sorry I didn't mean to murder y'all. ):

Kromgar

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #422 on: December 27, 2012, 05:19:55 pm »

I sent Joost a pm... looks like it aint happening
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Bralbaard

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #423 on: December 27, 2012, 05:44:59 pm »

I'll send Ncommander a PM, and I'll add Nan0zer0 to the list.
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NCommander

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #424 on: December 29, 2012, 03:31:39 am »

My sword in Swordthunders just came up, and as I won't be able to play until Sunday at the earliest, kick me down (again).
« Last Edit: December 29, 2012, 03:40:51 am by NCommander »
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Quote from: TheFlame52
Fucking hell man, you aren't just getting the short end of the stick, you're being beaten with it.
Quote from: NRDL
Is your plan really to flush water into hell, and have the CARP marines fight them without threat of flame or disease?  If so, you are awesome, and one of the greatest DF military visionaries I've seen yet ( not that I've seen that many, or any, for that matter )

Bralbaard

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #425 on: December 29, 2012, 05:37:33 pm »

Done. I've send inspiredsimji a PM
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Kromgar

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #426 on: January 02, 2013, 12:42:44 am »

I keep coming back to see epic stories... only to get none
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Eric Blank

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #427 on: January 03, 2013, 05:17:41 pm »

I, too, must express sadness. We need MOAR BLOOD!

You could offer them 48 hours to respond, honestly. I know it's the holidays, but that's no excusethe perfect excuse to avoid the forums for more than 6 hours.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Bralbaard

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #428 on: January 04, 2013, 04:48:15 am »

We need MOAR BLOOD!

That sounds motivated enough, you were next on the list so that makes it your turn then. (Let's check Eric's response time   ;D )
The save can be found here:

http://www.mediafire.com/?ehox2marsxexj5s

You'll still have to retire Kromgars character
« Last Edit: January 04, 2013, 03:09:59 pm by Bralbaard »
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Eric Blank

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #429 on: January 04, 2013, 05:16:32 pm »

My response time could be better, I admit. Instead of keeping myself up for another 20 hours, I fell asleep at dawn and stayed that way. Stupid rampant insomnia/weird sleep schedule. I also should have checked the turn list. I coulda swore there was a dozen or so people ahead of me!

I'll see how much damage I can do in the next few days...

[edit]

And looking at the save, now, Kromgar's character is either retired or dead, because the game let me start a new game in that save immediately.

Er, you don't mind if I convert the raws back to ASCII, do you? I hate using graphics packs. This was all vanilla DF, right?
« Last Edit: January 04, 2013, 05:35:02 pm by Eric Blank »
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Bralbaard

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #430 on: January 04, 2013, 05:46:47 pm »

It was vanilla DF with a few small changes; goblins and dwarves build human style cities, this was done to make the world a bit more interesting to explore. I think those changes only matter during world generation, you should be fine with vanilla files, I guess.
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Eric Blank

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #431 on: January 04, 2013, 05:50:06 pm »

True. Entity file changes don't seem to matter at all post-worldgen. If you're absolutely positive you made no changes to any other files, it should be safe to just copy over them with fresh vanilla extract. Hmm... now I want to cook up some caramel or something.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Bralbaard

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #432 on: January 05, 2013, 01:52:16 am »

That are the only changes. The world  was generated in a previous version of df, 34.05. I don't know if that matters.
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Eric Blank

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #433 on: January 05, 2013, 01:41:34 pm »

Well, here's the first enormous wall of text. Hopefully it doesn't make you nauseous...

Spoiler (click to show/hide)
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Bralbaard

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Re: The Museum: Adventure item quest (adventure succession game)
« Reply #434 on: January 05, 2013, 06:01:20 pm »

Interesting, how many followers do you have now?
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