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Poll

Dwarven ingenuity?

Keep on going downstraem
- 0 (0%)
Time for some heroic swimming?...no?
- 0 (0%)
Find a dead tree or other long object, work as a group to hoist it across. (With emphasis on actually finding said object...)
- 4 (44.4%)
Invent some absurd creation involving rope and stuff which slowly pulls tied up people across…
- 5 (55.6%)

Total Members Voted: 9


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Author Topic: Cloudsprite(the peasant dwarf II?) -interactive story-  (Read 176662 times)

slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #810 on: September 24, 2013, 11:59:38 am »

Well...you haven't given me much to work with here guys...  ???
I know it's hard to get along when there's so much crazy in one place but you know...just agree or disagree with someone so I that I have something to go on :P
There's a lot to look out for though, Nerin is a wanted mandwarf and the list of pursuers has gotten kinda long at this point. Firstly we got the warden of course, we have the mayor's troops, Rerek's probably still after the gauntlet, chances are the guards from the plaza haven't forgot about the weirdo with the goat and there's always the possibility of someone being after him beacause of the murder on the fisherdwarf. :D 
Don't force me to make another poll...polls hate me and I hate polls... >:(

AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #811 on: September 24, 2013, 01:42:40 pm »

Do you mean that we need to set up a plan to enter?(One that perhaps doesn't involve gratious use of fire?) Or that entering is a really bad idea?

Edit:
Eh, sorry. Lack of sleep aparantly gave me a little amnesia. I'll concede the fire; I'm okay enough with walking in bluntly, pretending to be a diplomat if neccerairy.(maybe use our stuff to look more expensive?) Well, I'll concede to avoid a standstill, anyway. I want to light something on fire later, though. Maybe a little bush on our way to the elf?

Edit2:
Oh, and I'm okay with asking politely before we consider resorting to rope. Who'd trust a nurse if she talked about elf conspiracies, anyway?

Edit3:
Why not wear our traveling coat? We could also preten to be Rogek.(Feel free to ignore this when you you list the things people are still arguing about.)
« Last Edit: September 24, 2013, 03:20:43 pm by AfellowDwarf »
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gman8181

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #812 on: September 25, 2013, 07:38:25 pm »

I'd honestly wait a bit just to see if an opportunity presents itself. We should get a crossbow at some point too. That would be pretty useful in a lot situations. Especially right now.

Or we could just enter sneak mode and throw rocks at him. :P
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #813 on: September 26, 2013, 11:07:42 am »

Or we could just enter sneak mode and throw rocks at him. :P

Why not make them pointy using other rocks? Maybe with four pointy ends, like a clunky shuriken?

Edit:
...Fire? ..Not-fire?
...

Voting is hard. :-\
« Last Edit: September 28, 2013, 01:02:29 pm by AfellowDwarf »
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slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #814 on: September 28, 2013, 01:57:17 pm »

Or we could just enter sneak mode and throw rocks at him. :P

Why not make them pointy using other rocks? Maybe with four pointy ends, like a clunky shuriken?

Edit:
...Fire? ..Not-fire?
...

Voting is hard. :-\
September is a slow month ::)

AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #815 on: September 30, 2013, 02:01:57 pm »

Horay for fire. May she smoke untill she dies.
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slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #816 on: October 01, 2013, 05:11:50 pm »

I don't know how we'll get in...
Why not light something on fire? It'd distract the guard!
...How?
How about we get a flammable plant and a little vine? Tie it as a little package around a stone, light it on fire, and throw it at the guard from a distance. He might go check the direction from which the marble came(We'd have moved, gaining entry.) If he gets hit, he might o back inside to get treatment for his burns, leaving the way open. In the best case, he'd panic and we'd have the opportunity of murder.
We should probably check in with the militairist factions once we get to elfopolis. Inquire after the politics when we arrive, advance their agenda. This elf is likely not to be one of them.

I don't think I can get close enough...
Just wait 'til it gets darker.
Sure...
*Few hours later*
Spoiler (click to show/hide)
That...accually worked...
Well, what now?
We buy the coffin of course.
That was just supposed to be a backup-plan, don't listen to him Nerin.
Well not much of a back-up plan if you're not going to prepare for it, furthermore I've forseen your failure in persuading the nurse!
...do we really want to spend money on this...?
We don't have to buy one...we could just grab one lying around somewhere...
You mean we just steal it?
It's not like someone would expect their coffin to get stolen, what kind of an insane bastard would do that...?
I don't think we should...
As long as we get it for free, sure thing!
...sigh.

A few minutes of seraching later we found an unattended coffin and quickly dumped the contents on the floor.
Spoiler (click to show/hide)

Off to the hospital!
Spoiler (click to show/hide)
-Hey...would you like to go...on an adventure?
-I'm busy right now.
-But there could be fame...and riches and...
-What are you on about?
-I'm traveling to Seraté, would you like to join me?
-Hey, I already thought you were weird after that whole thing with the ghost but now you're starting to creep me out...
-Is that a no?
-Yes!
-Wait...are you coming or not?
-I'm not going on you're bloody field-trip and could please stop asking me this stuff while I'm working!
-Oh..sure...
-Thank god!
-But...
-What now!?
-Could we talk later?
-If you promise me you'll leave.
-Okay, okay...could you meet me at the outside-bit by the waterfall?
-Yes, just go!

Well, that didn't work...
Told you so!
I'm don't think I'm okay with this next part...
Nerin, you need to man-the-fuck-up! A little kidnapping never killed anyone!
But...I...

*Another hour of waiting*
Spoiler (click to show/hide)
*BAAAM*

Spoiler (click to show/hide)
-WTF!?
-I'm sorry!

SHIT!
Nerin you're not fckn sorry!
SHIT!
Get your shit together! You were supposed to knock her out!
SHIT!
But..I...I...
PLAN B! PLAN B NOW!
That was plan B!
SHIT! uhmm.... PLAN C! PLAN C NOW!

Spoiler (click to show/hide)
...Nerin?
...
Nerin all is not lost!
...
Not lost!? This was a complete success! We got her knocked out and managed to avoid any undwarven backstabbing tricks!
...
All we need to do now is tie her up!
...I...I don't think I can go on like this...
Nerin NO! don't leave us! You don't know what happened last time!
...


Spoiler (click to show/hide)
In the end Nerin is convinced to proceed with the plan...

Spoiler (click to show/hide)
It was accually easier to sneak out since everyone was busy with the bloody fire outside but the walk back to the elf was slow due to the heavy coffin...
-Oh you're back.
-Hmmpff...
-WHAT THE FUCK IS THAT!?
-What!?
-Why are you carrying a dead tree!?

Phew...it was just that...
But what do I tell him?
Uhmm...we bury our people alongside the trees? Family tradition?

-In my family we...uhmm bury our dead alongside trees...you know...brothers in life and brothers in death...eh?
-Such wierd customs...Are you even a fullblooded dwarf?
-Oh...yes.

Things will get real tricky once she wakes up...
True...but we'll come up with something...
I hope so...
_______________________________________________
Slow updates, slow comments, slow polls...nothing bad with being slow but september took it too far! New month now and we'll try to pump up the tempo a bit :D

gman8181

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #817 on: October 01, 2013, 06:13:56 pm »

Things just reached a whole new level of messed up...

At any rate, onward? Also get her medical attention?
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Aseaheru

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #818 on: October 01, 2013, 08:03:49 pm »

Err............. What............
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NAV

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #819 on: October 02, 2013, 07:27:37 am »

What the fuck!!! Nerin, STOP HURTING PEOPLE.
Bandage the nurse. (That says bandage, NOT bondage)
Blame it all on the elf.
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #820 on: October 02, 2013, 10:06:46 am »

Dear amok... That plan was, like, just above monkeys. Definately not the kind of thing I'd expect we'd actually do. Dear bloody amok...

All right, all right. I say we blame Rogek(just call him an old dwarf who we've seen fishing in the well). Nerin looks a lot like him, and he worked nearby. We found him standing over her bound up body, huffing. We stuggled with him and ended up pushing him into the well.

We thought the nurse was dead and wanted her buried(maybe she thinks this is odd, but we were in a panic). Couldn't touch the body without puking. We got a coffin off the market, but the major's men were still looking for us, so we had to flee with coffin in hand.

Oh, and we can't let her get back to blackgate for medical attention. She'd tell them we freed the elf.
« Last Edit: October 02, 2013, 10:53:14 am by AfellowDwarf »
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Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #821 on: October 05, 2013, 03:16:40 am »

I told you not to go back. Blame the elf for putting you up to this, let the nurse go where she can still find her way back, and run for it, she'll likely send guards after us.
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #822 on: October 05, 2013, 03:28:38 am »

You're saying we should give up both companions in the wilderness, at night? That could backfire, you know.

Are we sure enough that Wilbur counts as companion for boogymen to wage our life on it?

Edit:

We could leave the coffin on a hill or something, say we want a little time alone(so we can get our rope back) and leave the coffin and nurse. We'd leave the nurse at the mercy of the boogymen, but we'd retain the elf and be safe from them. Amoral, but safe.

We could also try to have the elf sing in order to drown out any noise made by the nurse. This has some serious drawbacks, though. The elf would sing again, and to make matters worse people with weapons could try to stop him.
« Last Edit: October 05, 2013, 01:39:15 pm by AfellowDwarf »
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Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #823 on: October 05, 2013, 06:14:49 pm »

You're saying we should give up both companions in the wilderness, at night? That could backfire, you know.

Are we sure enough that Wilbur counts as companion for boogymen to wage our life on it?

Edit:

We could leave the coffin on a hill or something, say we want a little time alone(so we can get our rope back) and leave the coffin and nurse. We'd leave the nurse at the mercy of the boogymen, but we'd retain the elf and be safe from them. Amoral, but safe.

We could also try to have the elf sing in order to drown out any noise made by the nurse. This has some serious drawbacks, though. The elf would sing again, and to make matters worse people with weapons could try to stop him.

We wandered those wilds for a long time without being attacked by bogeymen, or anything else for that matter. I guess Nerin's one body registers as several very scary ones in the eyes of night creatures, representing the many voices he hears.
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #824 on: October 06, 2013, 04:14:21 am »

You mean our journey back to the elf? I suppose that's possible.

The nurse won't count as multiple people, though. There's a good chance she won't want to stick around with her kidnapper, and it'll take hours to get to safety even if she somehow knows the way back to blackgate. With her lack of weapons, she'd have to brave the local wildlife on top of bogeymen. We'd be doing her safety no favors by letting her go.
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