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Dwarven ingenuity?

Keep on going downstraem
- 0 (0%)
Time for some heroic swimming?...no?
- 0 (0%)
Find a dead tree or other long object, work as a group to hoist it across. (With emphasis on actually finding said object...)
- 4 (44.4%)
Invent some absurd creation involving rope and stuff which slowly pulls tied up people across…
- 5 (55.6%)

Total Members Voted: 9


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Author Topic: Cloudsprite(the peasant dwarf II?) -interactive story-  (Read 104469 times)

slowpokez

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Cloudsprite(the peasant dwarf II?) -interactive story-
« on: January 23, 2013, 06:58:48 pm »

{{{ Cloudsprite }}}



-An illustrated story driven by community interaction.


The peasant dwarf II?
The original plan was to help out in the peasant-dwarf thread but it turned into this instead.
the peasant dwarf > http://www.bay12forums.com/smf/index.php?topic=117972.0

As for the story itself it'll work simillarly to the Peasant dwarf even though since it's me there'll be no limitaions considering gore, sex, drugs and you know that kinda stuff.
The (at the moment unnamedNerin) main-character loses his mind early on in the story resulting in that any suggestions for the next chapter will be taken into consideration. For an example something like throwing your excrements at the mayor is just as acceptble as engaging in a political discussion with him.
If there are more then one suggestion I'll make an effort to try and combine them. :)
^^^ This has pretty much been replaced by voting^^^

Well then, I'd appreciate any sort of input really, doesn't have to be a suggestion for the next turn but could be something related to the general story-line or just a short word so that I know if someone's reading :P.

(I'm kinda new to drawing but I'll try to make up for it with quantity ;D)


Aight-


Intro
(a metric shit-ton of useless fluff)
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________________________________________________________________________________________________________

Chapter I

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Chapter II
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Chapter III
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Chapter IV
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Chapter V
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Chapter VI
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Chapter VII
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Chapter VIII
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Chapter IX
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« Last Edit: March 11, 2014, 10:56:39 am by slowpokez »
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slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #1 on: January 23, 2013, 06:59:41 pm »



Chapter X
Spoiler (click to show/hide)

Chapter XI
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Chapter XII
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Chapter XIII

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Chapter XIV
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Chapter XV
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Chapter XVI (skippable)
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Chapter XVII

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Chapter XVIII
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Chapter XIX
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Chapter XX

Chapter XXI

Chapter XXII

Chapter XXIII
Chapter XXIV
Chapter XXV
Chapter XXVI
Chapter XXVII
Chapter XXVIII
Chapter XXIX
Chapter XXX
Chapter XXXI
Chapter XXXII
Chapter XXXIII
Chapter XXXIV
Chapter XXXV
Chapter XXXVI
Chapter XXXVII
Chapter XXXVIII (guest artist)
Chapter XXXIX
Chapter XL
Chapter XLI
Chapter XLII
Chapter XLIII
Chapter XLIV
Chapter XLV
Chapter XLVI
Chapter XLVII
Chapter XLVIII
Chapter XLIX
Chapter L
Chapter LI
Chapter LII
Chapter LIII
Chapter LIV
Chapter LV
Chapter LVI
Chapter LVII
Chapter LVIII
Chapter LIX
Chapter LX
Chapter LXI
Chapter LXII
Chapter LXIII
Chapter LXIV
Chapter LXV
Chapter LXVI
Chapter LXVII
Chapter LXVIII
Chapter LXIX
Chapter LXX
Chapter LXXI
« Last Edit: July 17, 2014, 08:38:11 pm by slowpokez »
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Ultimuh

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #2 on: January 23, 2013, 07:33:30 pm »

I'll be posting to keep an eye on this thing.
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xominxac

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #3 on: January 23, 2013, 07:44:03 pm »

Hmm, PTW. Wonder who lived in that room before he moved in?
« Last Edit: January 23, 2013, 08:01:59 pm by xominxac »
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #4 on: January 23, 2013, 08:01:36 pm »

I'll see how this turns out.

So, do we post suggestions now?
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gman8181

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #5 on: January 23, 2013, 08:09:13 pm »

Nice, it'll be fun to have another thread similar to the peasant dwarf and despite what you say about being new at drawing, I think everything looks pretty good.
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Tevish Szat

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #6 on: January 23, 2013, 08:19:23 pm »

Adventure game senses tingling!

> Look Wall
> Look Bed
> Look Cabinet
> Look Chest
> Open the Chest
> Open the Cabinet
> Get all
> Look Window
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A medium-sized humanoid fond of fantasy and science-fiction.

Tevish Szat likes books, computers, board games, and cats for their aloofness. When possible, he prefers to consume hamburgers and macaroni and cheese. He needs caffeine to get through the working day.

gman8181

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #7 on: January 23, 2013, 08:21:39 pm »

Adventure game senses tingling!

> Look Wall
> Look Bed
> Look Cabinet
> Look Chest
> Open the Chest
> Open the Cabinet
> Get all
> Look Window

+1
Also grab the scarf and wear it so that it partially covers our face.
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Sure thing peanut man!

AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #8 on: January 23, 2013, 08:31:28 pm »

So it's suggestion time eh?
Well, let's check what we've taken with us first. Can we get through the crack on the right wall? Is that a cave spider web on the top left corner? If there is dirt on the outside of our room, is it enough to make a farm plot on?
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xominxac

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #9 on: January 23, 2013, 08:32:20 pm »

Adventure game senses tingling!

> Look Wall
> Look Bed
> Look Cabinet
> Look Chest
> Open the Chest
> Open the Cabinet
> Get all
> Look Window

+1
Also grab the scarf and wear it so that it partially covers our face.

I cant wait till that search function has an actual purpose in adventure mode.

gman8181

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #10 on: January 23, 2013, 08:36:41 pm »

Heh yeah.

Oh, let's also look out the window... just imagine what wonders could possibly lurk on the other side.
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #11 on: January 23, 2013, 08:45:51 pm »

Oh, let's also look out the window... just imagine what wonders could possibly lurk on the other side.
Check what kind of window it is, too. We should consider deconstructing it and taking the components with us.

We should also talk to ourselves while searching and such, to get our social skills up.

Edit: Depending on our room's value, we could place our bag down as a container to increase our happiness.

Edit2: If we can't find anything usefull, we should see if we can deconstruct the floor. If we can't break the west wall, we should smooth it.
« Last Edit: January 23, 2013, 09:07:21 pm by AfellowDwarf »
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anthony62490

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #12 on: January 23, 2013, 11:18:23 pm »

Wow, this is quite a bit darker than Brewster's story...  ???
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #13 on: January 24, 2013, 09:53:56 am »

Wow, this is quite a bit darker than Brewster's story...  ???

Hmm, you're kinda right. We need some light, may I suggest stealing another dwarf's bed and putting the cheapest one on fire?
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slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #14 on: January 24, 2013, 01:08:11 pm »

The temptation of rest became too great but as I began walking I could hear a faint whispering...
The whisper grew louder as I tread cautiously towards the bed...
Soon it was joined by others, at this point I realised that they weren't real...They came from some dark corner in the depths of my mind...
They screamed orders and demands at me but I tried to ignore it, I even covered my ears which only made it worse as it blocked out the sounds around me leaving me stranded alone with the strange voices...
Some of them were clearly the fruit of my evergrowing insanity, speaking of unimaginable horrors, the most heinous crimes and and one which suggested that it was time for me to go through my final metamorphosis and become a hedgehog...
At the same time there were others which tried to reason with me, speaking of how I should change and how what I should do...
Soon I'd gotten so desperate that I decided to go along with some of the more reasonable tasks.
Maybe that will make them go away?

I reached over towards the chest at the end of the bed... it was clearly locked  but after shaking it- it also appeared to be empty-

I went over and opened the cabinet but it appeared to be empty aswell apart from a moldy lump of syrup rost-

There was a small piece of paper jammed under it though...
A map of some kind...
It was a bit hard to read as someone had spillt wine on it but upon closer inspection it was definitely a map of Blackgate, however it seemed to be severly outdated by more then 50 years-

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The voices woke me from my thinking and sent me up to north wall-

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I have to remember to clog that hole at some point.

I hurried over to the next wall and took a look out the window :)
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I picked up the scarf from the floor but it was covered in old snot and blood. The voices however insisted on that I bring it with me.
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As the whispers silenced down one by one I felt like I was getting closer and closer to that tempting piece of wood only a peasant could call bed. But just as I lied down I heard a single muttering still trying to order me around.
Apparantly it wanted me to collect the spiderwebs...
uhhm...
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I was stuck there for so long that I must have fallen asleep. Next morning I managed to break loose and I had to decide what to do next...
Since I'm a dwarf the first thing that strikes my mind is ofc alcohol, however this might be tricky if I wanna keep my prescence concealed...
An other thought would be to go and explore a bit. Have to take another look at the map...
But I guess that my reasonings doesnt really matter as -if the voices have some new crazy idea I'd be forced to try and execute it.

-Bag-
Solid rock cogwheel
Rottening syrup roast
Map of Blackgate
A spare sock
The scarf
A handful Rowanberries
My traveling coat and an empty pipe.
20 copper coins and a diorite earring that the gobbos had missed
« Last Edit: March 12, 2013, 05:00:16 pm by slowpokez »
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