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Poll

Dwarven ingenuity?

Keep on going downstraem
- 0 (0%)
Time for some heroic swimming?...no?
- 0 (0%)
Find a dead tree or other long object, work as a group to hoist it across. (With emphasis on actually finding said object...)
- 4 (44.4%)
Invent some absurd creation involving rope and stuff which slowly pulls tied up people across…
- 5 (55.6%)

Total Members Voted: 9


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Author Topic: Cloudsprite(the peasant dwarf II?) -interactive story-  (Read 175730 times)

gman8181

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #960 on: November 21, 2013, 08:50:17 pm »

Our elf can use his druid powers to turn their own horses against them.
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #961 on: November 22, 2013, 09:27:07 am »

We haven't seen any horses. And we've looked for them.
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Aseaheru

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #962 on: November 22, 2013, 03:56:00 pm »

Hmm... Any way for them o contact other towns? How close IS the next town?
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #963 on: November 23, 2013, 05:48:34 am »

Hmm... Any way for them o contact other towns? How close IS the next town?
They could send a pair of messengers, but for every step the village is away we'll be able to take one, and they'll be one futher away. The futher we come, the harder it is for them to track us. Tracking will be hard anyway, as it is night. Any measure that's impersonal will have the recieving village not respond, since they don't want to die from bandits, and have no reason to think that is wasn't the bandits that caused the trouble.

Edit: They could also suspect a bandit ambush if some alarm system is used.
« Last Edit: November 23, 2013, 09:37:57 am by AfellowDwarf »
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Aseaheru

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #964 on: November 23, 2013, 12:11:20 pm »

If they are close enough they wont have to send a messenger.
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #965 on: November 23, 2013, 12:32:47 pm »

If they are close enough to see the fire, they'll sent people to put it out, not to hunt down some dwarf.
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Tirion

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #966 on: November 24, 2013, 05:46:26 am »

What can we gain from setting fire on a dirt-poor civilian settlement? The bandits already have all the easily movable valuables. We have a glass of most likely poison, if it was booze we'd know by smelling it, because, y'know, dwarf. Let's go sneak around those bandits, watch what they drink, and when a suitable moment arises (such as when they are very drunk and/or asleep, or gone from their camp) pour the poison in it. Then just hide and wait, and when they start getting drunk and the poison starts to affect them (even if it's some goblin aphrodisiac instead of poison, they'd probably try to drunkenly fuck each other, which also works for us) use the goblin axe, the knife and our gauntlet to finish them off, getting us some much needed weapons training and psychological hardening.

All this, of course, after making the wife barge in the room where her scumbag husband is fucking the maid  ;)
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #967 on: November 24, 2013, 06:45:18 am »

What can we gain from setting fire on a dirt-poor civilian settlement? The bandits already have all the easily movable valuables.
If that's true, why are they sticking around?
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slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #968 on: November 24, 2013, 11:10:37 am »

Eyyy…Nerin?
Yes?
How about we alert the poor unknowing wife to the situation at hand?
Wouldn’t that cause a lot of unwanted commotion?
Unwanted? I’d view it as rather advantageous.
But I could get in trouble!
We’d be long gone, no worries.
But…
Shhhh…
Are we gonna rob them?
Of course my friend, what else!
Sigh…at least we aren’t killing anyone…
*knocking on the bedroom door*
-What do you want?! She says with a slightly raised tone.
-Uhmm…
I can’t tell her that I’ve been sneaking around their house…
Of course.
How ‘bout we heard some noises from the maids quarters, it might’ve been bandits you never know.
-Well you see…there were these weird noises coming from over the maid’s room…and…
-what are you saying?
-Uhmm…maybe bandits?
-You can’t be serious!?
-You should check it out; I’ll secure the premises meanwhile.
She’s clearly in chock but follows along with the plan nicely.
*A few moments of silence followed by chairs falling over and upset voices*

Nerin you know what time it is?
Nighttime?
No, it’s looting time!
Euhmm…
Firstly get some provisions, like food and stuff!
Okay.
No what, why are you getting cinnamon!
What?
What the fuck are you gonna do with that?
Oh well…I just…
No.
What do elves like?
How am I supposed to know!?
Uhmm you think he likes onions?
Yea bring him lots of onions; I’m sure he’ll be delighted.
Uhmm, what more?!
Valuables!
They don’t have a lot of valuable stuff…
Just grab what you find, they might be coming soon!
Spoiler (click to show/hide)

Oh, and get some oil too.
What? Why?
I’m not really following either?
Trust me it’ll come in handy soon, very soon…
Sure…
Okay times up Nerin let’s bail!
*Running out the door*

Wait!
You forgot something?
Take a look around Nerin.
There’s no one here…
Perfect!
What?
Spoiler (click to show/hide)
I am Gili Stonehelm!
God!
Of fire!
And reason!

Noo... what the fuck are you doing!?
What can we gain from setting fire on a dirt-poor civilian settlement!?
Hey are you even listening!?
...
But the paranoid one was unreachable as his mind was lost in the roaring flames before him, a sudden feeling of reminiscence...He'd been here before...many times...
Spoiler (click to show/hide)
^(skippable)^
Spoiler (click to show/hide)
Okay forget about him! Nerin snap out of it!
What...what was that?
Huh?
I saw something th...
Doesnt matter! We'll use the chaos to keep on looting!
What do I do!?
Just dump the rest of the oil in the well and grab stuff!
IT'S BURNING EVERYWHERE!
Yes, stop panicking!
I'M NOT PANICKING!
Yes, you're fcuking panicking!
But... what if I kill someone!? I can't go through this again!
Nerin grab something! We shoudln't let such a chance slip us by!
I'M PAnICKING!
*A few urists later of mad running*

Nerin...
Yes...
We're very disapointed in you...
...why...is...that?
Why the fuck did you grab a bloody broom!?
Spoiler (click to show/hide)
I was uhmm...
Panicking perhaps?
yes...
Sigh...
Sorry...
Let's go get Wilfred and the elf.
Okay...
Don't tell him that we burned the place.
Oh, sure...
Blame it on the bandits.
Brilliant!
No, you're just dirt-stupid.
...
 
-What's going on?
-Bandits are burning the town!
-Oh...
-We got to depart with haste!
-Okay...
___________________________________________________________________________________________________
Spoiler (click to show/hide)
Someone wanna help me out with some roleplaying? It's kinda necessary to get the plotpoint with the voices going. :P Just pm me later.

« Last Edit: November 24, 2013, 01:32:53 pm by slowpokez »
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gman8181

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #969 on: November 24, 2013, 11:41:16 am »

Haha that was amazing. I really wish Nerin could write so we could have provoked the bandits too.

Great side story. Really entertaining.

Edit:
I'm admittedly a little tempted to hang around and see if we can take further advantage of the situation. Still, we probably can't hold any more loot, so probably best to move on...
But... We might be able to have a little fun with this.
If the people in the house are dead, we could go around the town telling everyone the bandits caused the fire. Try and rouse their spirits and make them feel that the bandits have gone too far. Suggest it's time to take action and end this once and for all and that any one of them could be next. Commence angry mob scene while we stay behind and watch the fun. Ideally looting more afterwards (either the abandoned bandit camp or town depending on who wins).

It's risky but the potential payoff is good.
« Last Edit: November 24, 2013, 11:52:35 am by gman8181 »
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #970 on: November 24, 2013, 12:46:30 pm »

Haha! That was pretty great.
Commence angry mob scene while we stay behind and watch the fun. Ideally looting more afterwards (either the abandoned bandit camp or town depending on who wins).

It's risky but the potential payoff is good.
That's a pretty good idea, if we can find enough willing people nearby. We may want to prioritise on getting patched up first, though.

Edit: You've got a pretty nice fire effect going on there, by the way.
« Last Edit: November 24, 2013, 01:32:31 pm by AfellowDwarf »
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slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #971 on: November 24, 2013, 01:27:09 pm »

Edit: You've got a pretty nice fire effect going on there, by the way.
Thanks man :), I didn't use any effects or brushes though... ???

Might as well add this1, sort of simplified but a lot easier to read than the more detailed map.
Spoiler (click to show/hide)
« Last Edit: November 24, 2013, 01:34:37 pm by slowpokez »
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #972 on: November 24, 2013, 01:41:27 pm »

Edit: You've got a pretty nice fire effect going on there, by the way.
Thanks man :), I didn't use any effects or brushes though... ???
I'm talking about the animation, where the air is being sucked past Nerin, as if he's a flag.

Would you mind if I borrow one of those pictures of Gili, by the way? I still don't have an avatar.

Edit: Are we in peasantville now?
« Last Edit: November 24, 2013, 02:08:43 pm by AfellowDwarf »
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slowpokez

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #973 on: November 24, 2013, 04:10:03 pm »

Would you mind if I borrow one of those pictures of Gili, by the way? I still don't have an avatar.
Do as you please :P
Are we in peasantville now?
Now I'm glad I didn't post the big map ;D
Spoiler (click to show/hide)
« Last Edit: November 24, 2013, 04:15:37 pm by slowpokez »
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AfellowDwarf

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Re: Cloudsprite(the peasant dwarf II?) -interactive story-
« Reply #974 on: November 24, 2013, 04:39:58 pm »

The name threw me off a little. It did seem a pretty big detour.

Edit: Intresting.. The humans know the location of the elves. Things may have changed since last our elf visited seraté. We should show him this map.

Edit2: We'll need to find a town with a doctor. Even though humans have big sausage hands that barely have the dexterity to hold clubs, it beats having surgery performed on you with wooden stakes.
« Last Edit: November 24, 2013, 05:13:00 pm by AfellowDwarf »
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