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Author Topic: DFHACK Mode Set  (Read 825 times)


  • Bay Watcher
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« on: February 19, 2018, 10:22:45 am »

So When I use mode set and kill a historical figure and fast travel in adventure mode I switch into a random animal despite me killing a historical figure. Why is this happening? This is the first time I could get mode set to work properly.
The scouts have been fighting a giant capuchin for the past month now. They still haven't killed it.

Obsidian 1053

The Sentries are still fighting the capuchin. For two monthes they have done nothing but punch this monkey.


  • Bay Watcher
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Re: DFHACK Mode Set
« Reply #1 on: February 19, 2018, 10:39:01 pm »

"mode set" is very unstable because it only tells DF to change the game mode/type - it doesn't correct any strange behavior seen in DF as a result, and there's no telling how DF will behave sometimes.
DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.