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Author Topic: Too many children!  (Read 980 times)

khearn

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Too many children!
« on: February 21, 2012, 04:52:20 pm »

So I embark in a beautiful place. Two rivers meeting with a nice 7 level waterfall, with several layers of chalk (a flux stone), with clusters of magnetite with hematite veins running through them. So naturally within the first month, three of my dwarves jump in the river above the falls and get washed off and die (plus my cat). So I'm down to 4 dwarves, one of which is unhappy and following the expedition leader round to have a meeting for months instead of doing useful work. It was a relief when the first migration wave showed up, even though none of them had any decent skills. At this point I had about 10 or so dwarves and they were still overworked.

Then the second wave shows up with 12 dwarves. Yay! Or so I thought. Of the 12 dwarves, no less than 8 of them were children. Eight useless mouths to feed. And of the 4 adults, still no useful skills.

Has anyone else seen this many kids in a wave? What are they thinking back in the MountainHome? "Hey, let's send a group that's 2/3rds kids to a brand new fort. They'll be safe there."

Oh yeah, those dwarves that got washed off the falls? They are all listed as missing. One has become a ghost, but doesn't show up in the list of names for creating a memorial slab. I'm guessing that's because he's missing, not dead. Kinda sucks.


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Die Nacht

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Re: Too many children!
« Reply #1 on: February 21, 2012, 05:01:42 pm »

So naturally within the first month, three of my dwarves jump in the river above the falls and get washed off and die (plus my cat).

That's what happens when you drink too much and there is a daring-able structure around.
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Dantrithor

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Re: Too many children!
« Reply #2 on: February 21, 2012, 05:09:29 pm »

Has anyone else seen this many kids in a wave? What are they thinking back in the MountainHome? "Hey, let's send a group that's 2/3rds kids to a brand new fort. They'll be safe there."

Third? inmigrant wave. 40 Inmigrants. 29 of which were children, and 1 Vampire. Inmigration waves are now huge... and have too many critters.. I mean children in them. 30% of my current fort population (above 200) is composed of children.
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FaultyLogic

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Re: Too many children!
« Reply #3 on: February 21, 2012, 05:15:07 pm »

Yeah, there are a lot of kids now. Most migrant waves consist of a majority of childdwarves and the female dwarves are suddenly tremendously fertile, machinegunning out little dwarflings.
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Nihilist

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Re: Too many children!
« Reply #4 on: February 21, 2012, 05:25:26 pm »

I have come across a relatively good solution for this issue, it involves a Child only burrow, a food stock pile, a few beds, and a vampire.

Essential make whatever type of Room you want to hold the kids(danger room, chicken fighting arena, or just a barracks), make it a burrow and assign all the dwarf kids there. Burrow or station you vamps there and behold! vamps feed on sleeping kids instead of your skilled workers.
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Loud Whispers

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Re: Too many children!
« Reply #5 on: February 21, 2012, 05:29:58 pm »

Magmabwah?
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Nyxalinth

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Re: Too many children!
« Reply #6 on: February 21, 2012, 05:37:40 pm »

I didn't mind a lot of kids at first--I figured it was fewer bedrooms I had to assign right away--but now it's just annoying.
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Jingles

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Re: Too many children!
« Reply #7 on: February 21, 2012, 05:59:03 pm »

Doesn't anyone edit the d_init file for this?  I set mine to 20:10 and it seems to be working fine.  Only had one baby so far and no child immigrants, but maybe I'm just not far enough along.

Nullnostalgia

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Re: Too many children!
« Reply #8 on: February 21, 2012, 06:04:37 pm »

1) Burrow.
2) Children in Burrow.
3) Atom smasher.
4) Glorious child-less society. Pets too. And nobles. And cheesemakers.
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dwarfhoplite

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Re: Too many children!
« Reply #9 on: February 21, 2012, 06:34:50 pm »

1) Burrow.
2) Children in Burrow.
3) Atom smasher.
4) Glorious child-less society. Pets too. And nobles. And cheesemakers.
Didnt think of burrow. Now I'll burn my 70+ children in an arena i made for meeting area while their parents watch.
I only wish their morale can take it after years of hunger and death.
« Last Edit: February 21, 2012, 06:36:39 pm by dwarfhoplite »
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dwarfhoplite

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Re: Too many children!
« Reply #10 on: February 21, 2012, 06:49:27 pm »

I did that now and I feel very guilty.
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Kromgar

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Re: Too many children!
« Reply #11 on: February 21, 2012, 07:08:17 pm »

Ahahahahahaha. Thats great so you burnt them all alive with a tiny bit of lava eh?
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madmenyo

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Re: Too many children!
« Reply #12 on: Today at 04:51:03 am »

I know i am reviving a old topic but i have a work around for this and since this post gets found easy i'll post it in here.

Try generating worlds of older age, i used to generate "young" worlds of maximum 50 years and even with the children cap set with a maximum of 10 children i still got flooded by child's in migration waves often. Since i am generating older worlds of 150+ years the children problem seems to have disappeared my last 5 or 6 games where all good.

I tried searching this solution and could not find it anywhere so that is why i am posting it here.
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