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Author Topic: [47.05] Rapo Fortress v1.0.1 - A Drawn to Life Mod  (Read 2443 times)

Mr Crabman

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[47.05] Rapo Fortress v1.0.1 - A Drawn to Life Mod
« on: December 25, 2021, 01:35:49 pm »

Rapo Fortress - v1.0.1 [47.05]

NOT AN OFFICIAL DRAWN TO LIFE PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH THQ, AGATSUMA, OR 505 GAMES.

This mod adds unique creatures, civilizations, plants, and materials from Drawn to Life and its 2 sequels with the same name, "Drawn to Life: The Next Chapter", on the DS and Wii, as well as Drawn to Life: Two Realms.

DFFD Download Link Here

Changelog Link Here

This mod was created with the help of the Dwarf Fortress RAW language server extension, which is currently in beta, but I still recommend it for anyone wanting to make Dwarf Fortress mods, either for the first time or as a veteran.

Installation

Copy-paste all files this mod's `/objects` folder into the `/raw/objects/` folder from Dwarf Fortress.

Content
Raposa: civilized creatures that greatly resemble humans, but whose bodies are covered in fur everywhere except their faces, and who possess long upright ears.
  • Village Raposa: a raposa civilization type based off the original raposa village from the first game; similar to humans "plains" civilizations, but with more mellow/peaceful ethics and a worship of art and creation.
  • Mine Raposa: a playable raposa civilization type based off "Lavasteam" from the DS sequel. Like the village rapo civ, but based off dwarves instead of humans (and slightly more ethically dubious than village raposa). Very much into mining, wealth, and magma; they'd feel right at home with the dwarves on that front.
Ice Dragons: it's Frostwind! Flying, limbless blue dragons that breathe out sharp icicles. They are semi-megabeasts associated with strength, mountains, and chaos.

Banya: a crop similar to wheat, though right now it has no special connection to raposa civs, it's just another crop in the world.

Banya Crystals: semi-opaque and blue crystals that grow in clusters, they are quite valuable, and... Edible?

Planned Content

I don't have a specific list drawn up (pun not intended), but overall I'd like to get as many of these as I can faithfully implemented, starting with Baki:

Also, it's not exactly CONTENT, but with the Steam release I'll be adding graphics for everything that's added by this mod.

Mr Crabman

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Re: [47.05] Rapo Fortress v1.0.1 - A Drawn to Life Mod
« Reply #1 on: February 15, 2022, 12:19:45 pm »

[reserved]

Mr Crabman

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Re: [47.05] Rapo Fortress v1.0.1 - A Drawn to Life Mod
« Reply #2 on: February 15, 2022, 12:20:42 pm »

[reserved]

Mr Crabman

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Re: [47.05] Rapo Fortress v1.0.1 - A Drawn to Life Mod
« Reply #3 on: February 15, 2022, 12:21:10 pm »

[reserved] just in case

Sorry about the bumps to anyone reading this thinking there may have been an update!
« Last Edit: February 15, 2022, 12:26:13 pm by Mr Crabman »
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