Color Item Library - Inorganic materials for basically all matgloss types in all raw-defined colors: clothing, wood, metal, stone, glass, etc. Has a bunch of reactions to spawn everything at once, not properly cleaned up. Dwarves will wear clothing with the new dyes.
Cooler World Names - Released earlier.
DwarfCrafted - Unfinished graphics by Dunite and I for a Minecraft crossover.
Immaterial Cultures: Vedalken - MTG crossover. Play as intellectual Vedalken (no civ creature graphics), use semi-anachronistic inorganic chemistry with proper alchemical terms, create the philosopher's stone, alloy metals from various planes. Requires Putnam's elemental metals library
[Github] [Steam].
Immaterial Cultures Mod Core - Expansive crafting and overhaul mod. Partial port of
Sver's Combat Reworked, combat gear costs more to make. Wood statues, javelins, mineral dyes, clay tablets, fully-featured ceramic industry, recycling, sikworms, whale oil, bread. Unfinished adventure crafting. Considered a "core" mod so I can properly flesh out any future civ mods I release.
Item Graphics Expanded - Ash has proper sprites. Boulders (including ice cubes) use more varied sprites, taken from unused vanilla graphics.
Kraken's Language Overhaul - Retouches the grammar using the same set of vanilla language tokens, so that compound words should sound more logical. Handcrafted symbol sets for each of the main cultures, plus a bunch more first names. Overhauls frequently-used symbols like FLOWERY, DOMESTIC, and FOOD to make hardcoded uses (poetic beings, markets, taverns) sound more focused. Compatible with mods (like most custom civs) that add new translations based on the vanilla list.
Kraken's Lang Pack - Compatible with the former. Adds a complete Old Norse (with mythical dwarf names) translation and an incomplete Old English one, and assigns them to dwarves and humans. Some translations derived from Emilovich's
Language Overhaul.
SoundSense Originals - Released earlier.