Mentionning magic, my current ongoing character is a warrior level 11
In the bunch of time he has slept on the "happy bed" obtained from a fountain wish (save scumming fountain really makes a difference in that game
) , he has now nearly 2 pages of spells that he got from dreams and ... that he can't use as they're only at 5% (and i'm not going to spen skill point in anything magic, too busy in focusing on other skills helping him to destroy things with his really great axe and carry things around).
I can't believe how fun Elona can be, it's been 16 gameplay hour i am playing from time to time with this character and his followers and it's really fun.
Though there are some dungeon (random or not) quests that are really crazy hard despite the supposed difficulty level .
I found at some point a level 1 random dungeon , and the floor before the boss floor was the most hard i had encountered, my army of minion were always crushed in only few turns as there was a ton of spell casters/shooters in every rooms so i had to retreat every few turns to survive and resurrect them in town.
Took me a lot of time (and money due to the resurrection cost on the minions) to clean that floor this way. The boss floor was rather easy in comparison.
Now i am in a problem with my level 11 guy and his minions (most level 6 one being level 8 )
I found a mission in one of the towns (killing a Yeek leader) at some point that sounds easy on theory as the mission level is not very high (level 8 ) but i can't see how to proceed.
The Yeeks in themselves are not a problem, with my minions we have killed lots of them during all the dungeons exploration.
But the target of the mission seems to be unkillable by axe in the head or by machineguns, as it regenerates apparently quicker than we damage him (the best we did was getting him to roughly 50% of life but he ran away a few turns and got back nearly to full), and never stop to summon half a dozen yeeks by turn.
The major problem is that he summons a very lot of kamikaze yeeks, they explode the turn following massively damaging my minions each turns, so after some turns i'm always either alone if i didn't managed to reach a damaged follower to get him back to town, and even with my good protections and potions i have to retreat if i want to avoid losing tons of money by dying.
Anything i missed ?