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Author Topic: FBYOR 7 - Game Over - Heaven or Hell  (Read 74216 times)

ToonyMan

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Re: FBYOR 7 - Day 4 - Valentine's Day (9 / 14)
« Reply #1710 on: March 18, 2025, 03:14:41 pm »

Wait I'm stupid Jack would die, it would be a 4 person bloodbath. I still think it's a bad idea. It's too risky to needlessly kill players like that.
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ToonyMan

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Re: FBYOR 7 - Day 4 - Valentine's Day (9 / 14)
« Reply #1711 on: March 18, 2025, 03:15:59 pm »

By the way if Jack flips mafia and the game keeps going Magma is 99.999% a bad guy.
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ToonyMan

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Re: FBYOR 7 - Day 4 - Valentine's Day (9 / 14)
« Reply #1712 on: March 18, 2025, 03:21:07 pm »

If Jack is town there's either no mafia left and Magma is a TP bad guy OR there's one mafia left and it's Imp.

Between those two I believe Magma being a bad guy is more likely than Imp being mafia.
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Magma Mater

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Re: FBYOR 7 - Day 4 - Valentine's Day (9 / 14)
« Reply #1713 on: March 18, 2025, 03:31:44 pm »

If I were a third party, I'd have shut my mouth and voted for notquitethere instead of pivoting the lynch onto EuchreJack. Playing how I have played today would quite literally be gamethrowing for any alignment other than town.
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TricMagic

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Re: FBYOR 7 - Day 4 - Valentine's Day (9 / 14)
« Reply #1714 on: March 18, 2025, 03:44:21 pm »

TricMagic

HAMMER.
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TricMagic

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Re: FBYOR 7 - Day 4 - Valentine's Day (9 / 14)
« Reply #1715 on: March 18, 2025, 03:46:09 pm »

EuchreJack wrong vote.
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FallacyofUrist

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Re: FBYOR 7 - Day 4 - Valentine's Day (9 / 14)
« Reply #1716 on: March 18, 2025, 04:26:47 pm »

I can't process the Day end fully until I get home from work, however:

The game is not yet over.

EuchreJack was Town.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

FallacyofUrist

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Re: FBYOR 7 - Day 4 - Valentine's Day (9 / 14)
« Reply #1717 on: March 18, 2025, 11:49:18 pm »

Quote
Magma Mater (1): Salvatore Monday
TricMagic (0):
VermillionSkies (0):
notquitethere (0):
Imp (0):
Salvatore Monday (0):
EuchreJack (6): Magma Mater, notquitethere, notquitethere, VermillionSkies, EuchreJack, TricMagic
Jim Groovester (0):
ToonyMan (0):

No Execution (0):

6 votes to hammer.

Not Voting (3): Imp, Jim Groovester, ToonyMan



You've all just about had it with this thrice-cursed mystery. At least one person among all of you is still a traitor, and you're gonna find who it is, no matter what it takes.

No matter how many people have to die.

No matter how many innocents will be lost.

The votes are clear.

TricMagic picks up the shotgun, his hands trembling. He manages the will to do as the votes decree, after a stumble, and unloads the shotgun into EuchreJack.

EuchreJack was executed. EuchreJack was Town.

EuchreJack was Anti-Hat.

Quote
Anti-Hat (Town)
It seems that the hat madness has spread here, too.
Luckily, the Anti-Hat Task Force is on the case!

(Innate, Auto) Anti-Hat Methodology: Your group exists to destroy the scourge of hats. You are guaranteed to be one of the players to not receive a Hat ability at the start of the game. You may not use Mug or Graverob. (You may still use Assess.) If you would receive a Hat ability, it is instead destroyed. Hat actions utilized on you fail, and are then destroyed.
(1-Shot, Day) Final Option [target]: A Hat Tyrant must not rise. Can only be used if it is currently HATLO. You kill your target if they possess 4 or more Hats. Otherwise, their current number of Hats is publicly confirmed.
(Night) Organized Search [target: Your agents investigate the scourge of Hats. You learn the full details of any Hat actions used by your target this Night. If your target did not use any Hat actions this Night, you learn which player(s) they visited.
(Usurped, Night) Anti-Hat Raid [target]: Your agents eradicate the scourge of Hats. You steal all your target's Hats, including ones they gain this Night. It's always worth cultivating assets - if they had no Hats as of the start of the Night, you learn your target's alignment.

Quote from: Hats
None.

TricMagic died. TricMagic was Town.

TricMagic was KPOP Idol Sparkplug.

Quote
KPOP Idol Sparkplug (Town)
They followed their Friend through space and time
Took command of metal and rhyme!
Built a pack of 'mon eccentric
And their music was electric…

(Auto) Grand Theatre: You share a grand theatre with three other stars. You possess access to a non-alignment confirmed private chat with three other players, though it may only be used during the Night.
(Night) Steel Polyphony - Mechanical Organ [target]: You use your semi-independent modules and great knowledge of sound to create separate effects. This action has one of the following effects, which is selected based on how many living players are in the Grand Theatre chat.
-4: Sing: You put your target to sleep. Your target's Free actions are roleblocked this Night.
-2-3: Heal Bell: You restore your target. Your target is protected.
-1: Perish Song: You invoke a mutual resonance cascade. You and your target both receive the Perish status.

(1-Shot, Night) Forme Change - Heart of Harmony! [ ]: You reconfigure to embody the emotional melody of the Heart. You invoke Grassy Terrain, protecting all players within the Grand Theatre chat from kills this Night.
(1-Shot, Night) Forme Change - Soul of Passion! [target]: You reconfigure to embody the willful fire within your Soul. You unleash a powerful Torch Song, roleblocking your target, destroying all their Hat abilities, and inflicting the Burn status.
Quote
(Reference, Status) Burn: Augh, you've been burned! When you use a lethal action, it fails, then this Status is removed.
(Reference, Status) Perish: The sound gets louder and louder in your skull. At the end of the next Day, after the execution, you will die.

Quote from: Hats
(Hat, 2-Shot, Day) Bloody Sunglasses [self]: A blood-stained pair of sunglasses. You publicly reveal your possession of this Hat, then gain 1 vote for the remainder of the Day.



Quote from: The Hats of the Dead
The Canadian kitten: None
Crystalizedmire: None
Agentt: None
toastercultist: Black Hat
Krr1ss: Top Hat
EuchreJack: None
TricMagic: Bloody Sunglasses



It is a somber sight. Everyone thinks that they're right, until they're proven wrong. One more pair bites the dust.

The lights of the city fade from sight, as the moon's light rises tonight.

Night 4 begins. Night 4 will end at 7:00 PM Central time, Wednesday, March 19th, 2025.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

FallacyofUrist

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Re: FBYOR 7 - Night 4 - Somber Night, Darkest Light (7 / 14)
« Reply #1718 on: March 20, 2025, 12:09:35 am »

Processing Night actions. Should be shorter since there's only 7 of you.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

FallacyofUrist

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Re: FBYOR 7 - Night 4 - Somber Night, Darkest Light (7 / 14)
« Reply #1719 on: March 20, 2025, 04:37:53 am »

All seven of you return. It seems not much has changed.

Well, VermillionSkies managed to scrounge up some more markers from somewhere, but that's about it.

What a miserable situation.



Quote
Magma Mater (0):
VermillionSkies (0):
notquitethere (0):
Imp (0):
Salvatore Monday (0):
Jim Groovester (0):
ToonyMan (0):

No Execution (0):

6 votes to hammer.

Not Voting (10): Magma Mater, VermillionSkies, VermillionSkies, VermillionSkies, notquitethere, notquitethere, Imp, Salvatore Monday, Jim Groovester, ToonyMan



Quote from: The Hats of the Dead
The Canadian kitten: None
Crystalizedmire: None
Agentt: None
toastercultist: None
Krr1ss: None
EuchreJack: None
TricMagic: Bloody Sunglasses



Day 5 has begun. Day 5 will end at 11:00 PM Central time, at Friday, March 21st, 2025, or on a hammer.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Jim Groovester

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Re: FBYOR 7 - Day 5 - Shark Tank With Hats (7 / 14)
« Reply #1720 on: March 20, 2025, 04:44:28 am »

Everybody's chatting with their lovers, huh.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Salvatore Monday

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Re: FBYOR 7 - Day 5 - Shark Tank With Hats (7 / 14)
« Reply #1721 on: March 20, 2025, 04:47:38 am »

I visited Jim and I know who took his hat.
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Jim Groovester

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Re: FBYOR 7 - Day 5 - Shark Tank With Hats (7 / 14)
« Reply #1722 on: March 20, 2025, 04:48:35 am »

I got flavor of a hovering spirit with a tattered cloak visiting me, which I assume is Monday.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

ToonyMan

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Re: FBYOR 7 - Day 5 - Shark Tank With Hats (7 / 14)
« Reply #1723 on: March 20, 2025, 04:51:01 am »

That is a scary amount of votes that Verm has.

I had a bunch of shit happen to me last night. I don't know how detailed I should be since I'm like 99% town confirmed and would rather make sure nobody is lying so I'd rather they claimed first.

PPE:
I visited Jim and I know who took his hat.
I got flavor of a hovering spirit with a tattered cloak visiting me, which I assume is Monday.
Huh. When I visited NQT I got attacked by a spirit with a tattered cloak.
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ToonyMan

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Re: FBYOR 7 - Day 5 - Shark Tank With Hats (7 / 14)
« Reply #1724 on: March 20, 2025, 04:53:26 am »

Well I can confirm NQT seems to have mugged Jim because I have my Firefighter's Hat back. :)
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