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Author Topic: Paranormal Mafia 28 - Game Over! Town victory  (Read 13698 times)

Mephansteras

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Re: Paranormal Mafia 28 - SIGNUPS OPEN 9/9+
« Reply #15 on: March 31, 2025, 03:44:48 am »

Awesome, thanks!

I'll leave sign-ups open until tomorrow morning, just in case, since I'm not going to get a chance to do the role PMs tonight anyway.
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Jim Groovester

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Re: Paranormal Mafia 28 - SIGNUPS OPEN 9/9+
« Reply #16 on: March 31, 2025, 06:22:00 am »

I am still on work travel so if the game is about to start imminently I may be a bit sparse until I get back.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Mephansteras

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Re: Paranormal Mafia 28 - SIGNUPS OPEN 9/9+
« Reply #17 on: March 31, 2025, 05:10:32 pm »

Ok. Closing sign-ups.

I'll get working on the role PMs. Since Jim is on travel, and I've got other stuff going on today anyway, we'll start the game Tuesday morning PST.

I've also decided to remove the player-player PMs for this game. I'll update the rules to that effect.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

ToonyMan

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Re: Paranormal Mafia 28 - CLOSED - Set-up in progress
« Reply #18 on: March 31, 2025, 09:49:04 pm »

I have jury duty tomorrow so I don't know how much I'll be able to post until the evening pretty sure I can still phone post from the courthouse though.
« Last Edit: March 31, 2025, 09:55:57 pm by ToonyMan »
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notquitethere

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Re: Paranormal Mafia 28 - CLOSED - Set-up in progress
« Reply #19 on: April 01, 2025, 08:25:07 am »

Toony finally gets to use years of mafia playing skill to some public good.
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Egan_BW

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Re: Paranormal Mafia 28 - CLOSED - Set-up in progress
« Reply #20 on: April 01, 2025, 01:14:51 pm »

You'd think they would kick ya out for being a Mafia player tbh.
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ToonyMan

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Re: Paranormal Mafia 28 - CLOSED - Set-up in progress
« Reply #21 on: April 01, 2025, 01:39:23 pm »

I'm literally sitting in the assembly room right now I don't know if I'll actually get selected for a case though. I do have my phone when I'm not in the actual courtroom so I can pfp at least, hopefully I don't have to stay until 5pm.

You'd think they would kick ya out for being a Mafia player tbh.
If they ask me during the interview I'll be honest and truthful, definitely.
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Magma Mater

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Re: Paranormal Mafia 28 - CLOSED - Set-up in progress
« Reply #22 on: April 01, 2025, 03:13:26 pm »

Don't forget Toony, it's April 1 so you're legally obligated to commit perjury today.
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ToonyMan

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Re: Paranormal Mafia 28 - CLOSED - Set-up in progress
« Reply #23 on: April 01, 2025, 03:17:26 pm »

The case I was going to be assigned was settled (presumably) so I was dismissed, I'm free!

Don't forget Toony, it's April 1 so you're legally obligated to commit perjury today.
I made sure to wear my nicest clown suit.
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notquitethere

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Re: Paranormal Mafia 28 - CLOSED - Set-up in progress
« Reply #24 on: April 01, 2025, 03:20:40 pm »

Since you missed out, we will have to recreate the 12 Angry Men experience in this game instead.
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Mephansteras

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Re: Paranormal Mafia 28 - CLOSED - Set-up in progress
« Reply #25 on: April 01, 2025, 04:29:36 pm »

Your town was peaceful and scenic, an idyllic place to live. At least, it used to be. Your larger neighboring country invaded some time ago, and your lands have been rent with war. Most of the townsfolk fled long ago, but a handful of you stayed. Some out of duty, others stubbornness. And now, cut off from the outside world by destroyed bridges and enemy control of roads, you couldn’t leave if you wanted to.

At least the enemy troops have so far ignored you as too remote to be of strategic value.

However, yesterday a pair of doppelganger pods was discovered in the bed of a destroyed truck. How they got there and how long they’ve been there is anyone’s guess. But the pods are open, which means the monsters are on the loose. And any of your neighbors could be one.

The town needs to root them out quickly before they hunt you down and eat you. Following an old government pamphlet on what to do in the case of doppelganger infiltration, you meet in the town hall to try and ferret the alien menace out.

The power may be out and communication lines cut, but you’ll be damned if you roll over for anyone.




Game has started!

Day one will go until ~5pm Pacific Friday
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Magma Mater

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Re: Paranormal Mafia 28 - Day 1
« Reply #26 on: April 01, 2025, 04:32:59 pm »

I didn't read the setup. Ask me anything and I'll answer as if I know everything about it.
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Agentt

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Re: Paranormal Mafia 28 - Day 1
« Reply #27 on: April 01, 2025, 04:33:13 pm »

*noms everyone here*
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I wish I could never wake up.

Agentt

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Re: Paranormal Mafia 28 - Day 1
« Reply #28 on: April 01, 2025, 04:34:59 pm »

I didn't read the setup. Ask me anything and I'll answer as if I know everything about it.
A woman with Slit for a mouth asks you if she is pretty. If you say no, she gets angry and decapitates you. If you say yes then she turns your mouth into a slit too. What do you do?
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I wish I could never wake up.

Magma Mater

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Re: Paranormal Mafia 28 - Day 1
« Reply #29 on: April 01, 2025, 04:36:49 pm »

I didn't read the setup. Ask me anything and I'll answer as if I know everything about it.
A woman with Slit for a mouth asks you if she is pretty. If you say no, she gets angry and decapitates you. If you say yes then she turns your mouth into a slit too. What do you do?

I'm not allowed to speak to other women so I just have to ignore her I guess.
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