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Author Topic: Paranormal Mafia 28 - Game Over! Town victory  (Read 13512 times)

Imp

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #750 on: April 10, 2025, 06:56:38 am »

Conclusion

I don't really see Imp as scum. I can't see it. If Jim is scum they're fooling me hard.

Don't want to no lynch because it slows the game down.

I think NQT killed Crystal N1, blocked me last night.

Me tired, me sleep

Who do you think the last dopp is, Imp?

Yesterday you were in tinfoil land over an exterminator. Now you're voting for me, a player you know didn't kill Crystal.



Yesterday the plan endorsed by both Imp and Toony was for me to block Magma. Imp and Toony were the main dopp suspects. Basic town playing protocol is to avoid openly coordinating your night action with the mafia.

I successfully roleblocked Toony!

Given Imp is claiming to have been blocked by Toon, she's probably a liar and given Toon isn't claiming to have been blocked he's also probably a liar.

This would make there too many dopps though, so there must be something else happening here. Maybe Toony has an advanced mind shield and I failed to block him but was told it was a success? Or maybe Imp is a dopp ally and her plan was to pretend to be blocked to give cover to Toony. Are there any other possibilities?

Either way, Toony is scum here right? What else could be happening?

Why would you talk about me probably being a liar and say either way, Toony is scum here right?
Read what I said carefully. From my perspective at the time it seemed like Toony had been blocked which would make both of your D3 claims false. It appeared at first that you were both lying. As I pointed out, this didn't really make sense. Jim has cleared it up.

I do think it's quite likely that Toony is the last dop; that he genuinely is warden dop, and N1 killed Crystal, N2 wardened me.

It is possible that you are the last dop; that N1 Toony wardened Mater and N2 wardened me, and you are warden dop - but if so how would you know to claim to lock down Mater?  Jim said Mater stayed home.

If so, you might have picked someone who could have been wardened, turned out he was.

Kinda a long stretch.  But in that world, I know you COULD have killed Crystal, and you look kinda funny for not seeing that, even as you and you knowing what you did, whatever you did.

It's possible that Jim is the last dop, I disbelieve that from my nose to my toes.  My self of self says Jim is town, bank the game on it.

But theoretically Jim could be a sneak, and straight off picked stay at home Mater to claim stayed home while he snacked on Crystal, then presumably hung out with Toons N2.

No.  The part of me I rely on says Jim is town so... I need to disclaimer again, that's not so, I do not believe it at all.

I keep wanting to vote Mater and AP.
But Mater cannot be the dop that killed Crystal with 2 wardens claiming they targeted him N1 and Jim claiming to have watched him stay home.  If there's only 1 dop despite the clear evidence there's 2, then there's more leeway here.  But in dop-only land, Mater's clear.

AP we have Mater claiming cannot be dop that kill Crystal; in the 1 dop that killed Crystal world, it cannot be AP.

Hi!  I have no alibi.  I make very few claims, for whatever impish reasons I got.

But I didn't kill Crystal either, and I'm human.

So............

If we're lucky enough to live in a 1 dop world, and I got to line up all the elims.  Toony.  NQT.  Jim, while screaming and crying that it cannot be so.  Mater.

In a 1-dop world.  The least likely is AP.  And Mater right beside him.  Unless I missed something about what dop mad sci tech can maybe allow, AP is even less likely than Mater, if teams are impossible.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Jim Groovester

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #751 on: April 10, 2025, 06:59:04 am »

Imp, please claim.

We're very near a mechanical solution to the game, and you not claiming is likely irrelevant but also not something I can continue to allow.
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ToonyMan

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #752 on: April 10, 2025, 07:01:09 am »

Me hinted about Magma before NQT did on D2. NQT probably caught on if not telling truth.
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Jim Groovester

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #753 on: April 10, 2025, 07:03:15 am »

Me hinted about Magma before NQT did on D2. NQT probably caught on if not telling truth.

It would be the play of the decade for notquitethere to intuit somehow that you blocked Magma Mater and then display as much aggravation with Magma Mater as NQT did on D2.
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notquitethere

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #754 on: April 10, 2025, 07:03:33 am »

Sure, in the world where Toony really did block Magma, he could consider me free to kill on N1. But how would I magically know to claim a block on Magma? I claimed my block before Toony claimed blocking. Players know when they've been chained. It would have been a suicidal fake claim.

Me hinted about Magma before NQT did on D2. NQT probably caught on if not telling truth.
Where?
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Imp

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #755 on: April 10, 2025, 07:05:14 am »

Imp, please claim.

We're very near a mechanical solution to the game, and you not claiming is likely irrelevant but also not something I can continue to allow.

I understand your desire for me to claim.

I am slightly torn, if there's any pro-town benefit in me claiming still, I should still not do so.

I also want to establish that like in Mater's BYOBoardgame - there are times when I am town and deem it unfit for me to claim -anything-.

Given exactly what I have to claim in this game, there -may- be some pro-town strat in my claiming it at this point, but probably less if I do than if I remain unclaimed.

It's not about being anti-town.  It's less pressure to claim than not claim.  I think it's worth the potential town benefit for me to not claim until I've flipped, perhaps through being NK, and whatever happens to the game and its NKers, of which at least 1 is antitown, should we have more than one.

Confusing and bothering the anti-town is useful.

What does everyone say, and Jim, do you still hold your 'I cannot continue to allow' stance?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

notquitethere

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #756 on: April 10, 2025, 07:14:32 am »

In the increasingly unlikely scenario where the game doesn't end with Toony's elimination, scum!Imp would be able to invent a role to claim on D4.
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Jim Groovester

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #757 on: April 10, 2025, 07:16:54 am »

Imp, please claim.

It doesn't matter since you don't have an alibi for N1 and you claimed being blocked for N2, but claim anyway.
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Imp

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #758 on: April 10, 2025, 07:18:00 am »

Me hinted about Magma before NQT did on D2. NQT probably caught on if not telling truth.

Actually, me digging through, I think I see this hint.

it's not the only one either.

It's the only role one.

From start of D2, Toons was 100% sure that Mater stayed home. Even if Jim wasn't a sneak.

I could be wrong about the possible role claim hint, I'm not very good at seeing them.  But I think I probably see this one.

Toons, do share when and if, and then I'll say what I see, if it's the same or not.

That you think Magma did stay home, even if Jim isn't a sneak, shines bright in your posts.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Imp

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #759 on: April 10, 2025, 07:18:51 am »

Imp, please claim.

It doesn't matter since you don't have an alibi for N1 and you claimed being blocked for N2, but claim anyway.

Jim, why?

If you're dop I know why.  If you're not, why?
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Jim Groovester

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #760 on: April 10, 2025, 07:25:59 am »

Because I'm imminently about to propose that you be our D3 elimination and in the event the game continues I want to know that your role claim, if it contains any useful information, is honest.
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Imp

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #761 on: April 10, 2025, 07:28:29 am »

Because I'm imminently about to propose that you be our D3 elimination and in the event the game continues I want to know that your role claim, if it contains any useful information, is honest.

That's garbage.

If I flip D3.  Then my flip's known, period.

If I don't, then it has the value it has unknown, or whatever I claim.

I think town would like to know.

And dop -really- wanna know.

Nope.

And your claim of why doesn't work.

Maybe sleep on it.  Think more if you have thoughts about it.

And see what you choose to say tomorrow.

I don't think you can push through a hammer tonight, with everyone agreeing to rush shortens, so you have time anyway.

But think, buddy boo.  About all the what ifs, and who suffers more from the what ifs.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Jim Groovester

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #762 on: April 10, 2025, 07:36:50 am »

I also want you to get on record and commit to something.

You know, something that might be difficult for you to work around if you're a dopp in the event you make it to D4.
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Imp

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #763 on: April 10, 2025, 07:45:47 am »

I also want you to get on record and commit to something.

You know, something that might be difficult for you to work around if you're a dopp in the event you make it to D4.

Nah.  You just sound doppy yourself.

Town is aware, and all but AP are aware, maybe him too - I'm good when I'm town.

I use info well.

I believe there is greater value for town in my claim not being made, past what I made.

Oh, I claimed 'something'

Several somethings.

If I'm a warden, I didn't chain N1.

I didn't target crystal N1.

And I didn't kill N1.

And I have no 'alibi' for N1.

that's 'something'.  That's a lot of somethings.

Now, keep looking doppy if you choose.

But play for town.  The huge value to dops in confirming what role(s) I am or am not.

Is reason alone for my stance.

I wonder what other players will say.  You sound like you have no idea what to do with my calm refusal.  I think you know your push is scummy - normal.  But desperately matters for scum.

I think if you're town you'll think about that.  And if you're dop... you're really anxious.

See, if I should die.  I should die no matter what my roleclaim is.

I can be what I claim and still be dop.

That's likely true for everyone.

If I'm dop and not claiming, I must think the value of my role or not claiming it maybe can win the game for dops - oh, but I'm the last one - how?  How can that be a winning dop strat?

As town.  In an uncertain game.  My lack of role claim may actually matter, and a lot, for improving town's chances.

We'll see.

I wonder what set of eyes you use.  Looking forward to reading you and others as this goes on.

If toons is a dop, he's a warden dop.

If NQT is a dop, he's a warden dop.

If you're a dop, very likely you're a sneak dop, and ouches my heart to think you could be.  But I can even in my heart of hearts be wrong about even that which I believe I must believe for my own self be true.  Sometimes the benefit is my belief in it, I take what I get.  I still trust you.

But hey, dop is dop even with a true claim.

And if I need to die, I need to die claimed or not.

But I am town.  And it benefits dops for me to claim way more than it benefits town.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

notquitethere

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Re: Paranormal Mafia 28 - Day 3 dawns calm and clear
« Reply #764 on: April 10, 2025, 07:56:27 am »

Imp, Jim is right, there's not any real town value in you holding your cards close right now. It just makes you look shiftier. It makes you look like scum trying to maximise your options if you need to fakeclaim later.



I know that Imp is often typically stubborn as town, so this obstinancy doesn't bother me. If Toony somehow flips town, no way is Imp living out the next day so I guess it doesn't really matter.
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