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Finally... => Forum Games and Roleplaying => Mafia => Topic started by: Deus Asmoth on April 23, 2017, 04:19:54 am

Title: Time Paradox Mafia: Game Over, Mafia Win
Post by: Deus Asmoth on April 23, 2017, 04:19:54 am
The time stream has been shattered. People skip through it, waking up three days ago, or twenty years in the future. Some people (and groundhogs) are doomed to live through the same day for years on end. You nine have learned to manipulate your passage through time, and have gathered to find a way to restore order to the world. However, it's all but guaranteed that some will do anything to hold on to their newfound power...

Welcome to Time Paradox Mafia! There are no hidden mechanics, the semi-bastard rating is simply a warning to expect some strange interactions over the course of the game? What kind of strange interactions? Well, it all stems from one thing: as the Shakespearean level flavour suggests, your night actions don't have to resolve on the night you submit them. As a result, by saving (or killing) someone last night, you can also affect today's lynch result!


Rules:
* Every player has a resource called AP, which probably stands for Action Points (or Annoying Parrot).
* Players begin the game on 0AP and gain 1 at the end of each night phase.
* Each action has an AP cost.
* Players can only take an action if their AP is 0 or greater, but can stockpile any amount of AP. They can spend any amount of AP on their actions, but can't go below -4AP. (Any action whose resolution would put a player below -4AP will fail).
* Players can submit any number of actions each night phase as long as they have enough AP to pay for them all. If they don't, they will attempt resolution in the order submitted.
* Players may have an action resolve one night earlier for an additional 2AP, or two nights earlier for an additional 4AP. They can also delay an action by one night for free. (The game will start on D1, but you can have an action happen on N0 if you really want to).
* A time paradox occurs when an action results in that action being unable to be submitted (e.g. during N3, a players submits a roleblock to resolve on N2, blocking the person who protected them from a kill on N2). In the case of a time paradox, all involved players will die, ignoring anything that would prevent them being killed.

Other rules
* Days last 72 hours, with up to two extensions available. Nights last 48 hours. Weekends don't count toward a this.
* Extensions require 51% of players to vote for them.
* There are no hammers, but the day can be shortened to end immediately if 75% of players vote for it.

Players
* TheDarkStar
* BlackHeartKabal
* Tiruin
* juicebox [Killed Night 0]
* Teneb
* Roseheart [Lynched D1]
* FallacyOfUrist
* roo [Killed Night 0]
* caz
Title: Re: Time Paradox Mafia [0/9] (Semi-bastard)
Post by: 4maskwolf on April 23, 2017, 06:16:12 am
Ye.

in

Sounds like a total headache for me, but I need something outside of my comfort zone.
Title: Re: Time Paradox Mafia [0/9] (Semi-bastard)
Post by: doll on April 23, 2017, 08:18:36 am
Sounds like a lot of WIFOM to me.

I'd like to apologize for talking shit about this setup in deadchat, I thought it was something else.
Title: Re: Time Paradox Mafia [0/9] (Semi-bastard)
Post by: TheDarkStar on April 23, 2017, 09:06:31 am
In, this looks really interesting.
Title: Re: Time Paradox Mafia [0/9] (Semi-bastard)
Post by: Lenglon on April 23, 2017, 10:15:47 am
In
Title: Re: Time Paradox Mafia [0/9] (Semi-bastard)
Post by: BlackHeartKabal on April 23, 2017, 06:51:55 pm
Thank you for reminding me to put Achron on my steam wishlist.

In
Title: Re: Time Paradox Mafia [0/9] (Semi-bastard)
Post by: TheBiggerFish on April 23, 2017, 07:42:19 pm
Ooooh, shenanigans.

In.
Title: Re: Time Paradox Mafia [0/9] (Semi-bastard)
Post by: 4maskwolf on April 23, 2017, 08:09:34 pm
I'm actually going to out because I should probably play Vengeful mafia, I'm too reliant on power roles so I should get some experience without them existing.
Title: Re: Time Paradox Mafia [0/9] (Semi-bastard)
Post by: mastahcheese on April 24, 2017, 01:37:25 am
Oh, I am watching this one.

Question though, since it would get asked by someone eventually:
Are people able to make past actions occur after they die?
Example: Player 1 gets lynched D2, but never did anything N1, so still has an Annoying Parrot, and decides to travel back to N1 (before the lynch) to kill someone. Is that legal?
Title: Re: Time Paradox Mafia [0/9] (Semi-bastard)
Post by: Tiruin on April 24, 2017, 02:32:03 am
In please

I'd like to apologize for talking shit about this setup in deadchat, I thought it was something else.
You...kinda did that for the whole sub-board though ._. It was a nice rant, but the pointy bits were spiking the rest of the quality content.

And/or I was just spiked by those pointy bits.

. . .You In? :3
Title: Re: Time Paradox Mafia [0/9] (Semi-bastard)
Post by: Lenglon on April 24, 2017, 03:30:23 am
...
can someone revive those killed via paradox by resolving the paradox?
ex: P1 Nks P2, P3 protects P2, P2 retro-blocks P3, P1, P2, P3 Paradox-killed... then P4 retro-redirects P2 to P5.
Do P1, P2, and P3 revive from the paradox-kill?
Title: Re: Time Paradox Mafia [0/9] (Semi-bastard)
Post by: Deus Asmoth on April 24, 2017, 07:02:46 am
Oh, I am watching this one.

Question though, since it would get asked by someone eventually:
Are people able to make past actions occur after they die?
Example: Player 1 gets lynched D2, but never did anything N1, so still has an Annoying Parrot, and decides to travel back to N1 (before the lynch) to kill someone. Is that legal?
No, players have to be alive to submit actions. Any of their delayed actions will still resolve even if they're dead though.

...
can someone revive those killed via paradox by resolving the paradox?
ex: P1 Nks P2, P3 protects P2, P2 retro-blocks P3, P1, P2, P3 Paradox-killed... then P4 retro-redirects P2 to P5.
Do P1, P2, and P3 revive from the paradox-kill?
In theory, sure.
Title: Re: Time Paradox Mafia [5/9] (Semi-bastard)
Post by: hector13 on April 24, 2017, 09:35:11 am
In terms of gameplay, will a retroactive action affect the day game? (eg player 1 casts the deciding vote on player 2 on D2, player 3 submits an action on N2 that retroactively kills player 1 on N1)

Never mind, notetoself: read the OP properly first.
Title: Re: Time Paradox Mafia [5/9] (Semi-bastard)
Post by: Tiruin on April 24, 2017, 11:39:20 pm
Quote
* Players begin the game on 0AP and gain 1 at the end of each night phase.
Just to be silly about this: We can't gain action points any other way, yes? :)
Title: Re: Time Paradox Mafia [5/9] (Semi-bastard)
Post by: Deus Asmoth on April 26, 2017, 05:07:45 am
Now that would be telling, wouldn't it?
Title: Re: Time Paradox Mafia [5/9] (Semi-bastard)
Post by: Lenglon on April 26, 2017, 05:37:50 am
Regarding delayed actions: can the mafiakill be delayed such that when N3 or N4 or whatever comes around, all the previous nights kills occur that night as well?

also, can delayed actions be adjusted?
Ex: N1 vig delaykills P3 for N3.
N2 vig wants that previous delaykill delayed to N4, and delays a new kill to N4 as well.
N3 vig is blocked by blocky, but submits a new kill for N5, and wants to adjust both previous delaykills to N5 as well. N4 vig submits yet another kill for N5, no adjustments. N5 vig wants to delay all but two of the old kills to N6, change the target of one scheduled for N5, and make one retroactive to N4 as well as make his N5 kill retroactive to N4 targeting himself.

what of any of these actions are valid? how do they resolve?
Title: Re: Time Paradox Mafia [5/9] (Semi-bastard)
Post by: Tiruin on April 26, 2017, 07:09:58 am
Regarding delayed actions: can the mafiakill be delayed such that when N3 or N4 or whatever comes around, all the previous nights kills occur that night as well?
Good question :O

The Mafiakill is a faction kill, so that means that at least (generally) 2 scum; Can the Mafiakill be shared in AP between members if the team is composed of more than 1 Mafioso?
Title: Re: Time Paradox Mafia [5/9] (Semi-bastard)
Post by: Deus Asmoth on April 26, 2017, 07:34:34 am
Delayed actions can't be adjusted or delayed again. Once an action is submitted it's out of your hands. If the target is no longer valid or the action otheerwise can't or is prevented from being completed, the AP cost will still be taken.

AP costs for actions can't be split between players.
Title: Re: Time Paradox Mafia [5/9] (Semi-bastard)
Post by: Lenglon on April 26, 2017, 07:39:03 am
Can the mafiakill be delayed such that multiple mafiakills occur on the same night?
Title: Re: Time Paradox Mafia [5/9] (Semi-bastard)
Post by: Deus Asmoth on April 26, 2017, 01:47:16 pm
Yes.
Title: Re: Time Paradox Mafia [5/9] (Semi-bastard)
Post by: TheBiggerFish on April 26, 2017, 02:08:44 pm
Will roleblocks on N(X) affect actions taken N(X) but scheduled for a different night?
Title: Re: Time Paradox Mafia [5/9] (Semi-bastard)
Post by: hector13 on April 26, 2017, 04:45:33 pm
Cha know what? Bugger it. I'm in.
Title: Re: Time Paradox Mafia [5/9] (Semi-bastard)
Post by: Tiruin on April 26, 2017, 06:31:13 pm
AP costs for actions can't be split between players.
Well uh o_O That was an answer I didn't expect at all. I was thinking more like 'since this ability is a faction ability, maybe YOU can spend {x} AP to do this, and then next night I'll spend {x} AP to do THIS! It'll be brilliant! And you can do your other ability in the meantime!'

Title: Re: Time Paradox Mafia [5/9] (Semi-bastard)
Post by: Deus Asmoth on April 27, 2017, 07:38:28 am
Will roleblocks on N(X) affect actions taken N(X) but scheduled for a different night?
Yes, but they won't block actions submitted on a different night that would take effect on N (X)
Title: Re: Time Paradox Mafia [5/9] (Semi-bastard)
Post by: Lenglon on April 28, 2017, 04:48:03 pm
So blocks have to be on the night it is SENT, protects on the night it is RECIEVED?

SK1 on N1 delays a kill of townie1 until N3, on N2, to block that kill, you'd retro-block SK1 on N1, to protect against it, you'd  delay-protect townie1 on N3.

swapping those would make them fail, correct?

what about redirects?

can redirects forcibly delay an action?

lets get a lil more abusive of the system here, shall we?

D1 lynch is Townie1, 3v2, lynch, flip town, situation normal.

N1 vig1 retro-kills on N0 townie 2, who had voted for townie1 on D1.

This revives townie1, making him confirmed town.

N2 scum1 retro-blocks vig1 on N1. this revives townie2 as confirmed town and kills townie1 via D1 lynch.

N3 meanie1 retro-redirects Scum1 on N2 to himself on N999. does this kill townie2 and revive townie1 again?

it is post-mylo-night (mislynched), meanie1 delay-redirects the doctor from the next night to himself on the current night. he is targeted by the mafiakill on the current night. do the mafia win without the protect from the future resolving or do town get another shot at victory?
Title: Re: Time Paradox Mafia [5/9] (Semi-bastard)
Post by: Deus Asmoth on April 28, 2017, 06:06:12 pm
So blocks have to be on the night it is SENT, protects on the night it is RECIEVED?
Yes.

 
Quote
SK1 on N1 delays a kill of townie1 until N3, on N2, to block that kill, you'd retro-block SK1 on N1, to protect against it, you'd  delay-protect townie1 on N3.
You can only ever submit a delay of one night for an action, but aside from that this is right.

 
Quote
swapping those would make them fail, correct?
The actions wouldn't fail, but they wouldn't do anything about that kill either.

 
Quote
what about redirects?

can redirects forcibly delay an action?
A redirect only changes the target of an action, not any thing else.
 
Quote

lets get a lil more abusive of the system here, shall we?

D1 lynch is Townie1, 3v2, lynch, flip town, situation normal.

N1 vig1 retro-kills on N0 townie 2, who had voted for townie1 on D1.

This revives townie1, making him confirmed town.

N2 scum1 retro-blocks vig1 on N1. this revives townie2 as confirmed town and kills townie1 via D1 lynch.

N3 meanie1 retro-redirects Scum1 on N2 to himself on N999. does this kill townie2 and revive townie1 again?
As far as I can see it would, aside from not being able to change the phase that Scum1's action resolved on.
 
Quote

it is post-mylo-night (mislynched), meanie1 delay-redirects the doctor from the next night to himself on the current night. he is targeted by the mafiakill on the current night. do the mafia win without the protect from the future resolving or do town get another shot at victory?
This particular situation isn't possible, but the mafia would only win once they were uncontestable, including any pending actions.
Title: Re: Time Paradox Mafia [6/9] (Semi-bastard)
Post by: Lenglon on April 29, 2017, 02:08:22 am
N1 joker1 redirects Vig1 to dude1
N2 joker1 redirects Vig1 to dude2
N3 joker1 retro-redirects Vig1 to dude3 on N2

N1 vig1 delay-kills dude4 on N2
N2 vig1 delay-kills dude5 on N3
N3 vig1 retro-kills dude6 on N2

who dies?



alternate:

N1 joker2 redirects D1 to D2
N2 joker2 redirects D3 to D4
N3 joker2 retro-redirects D3 to D5

N1 vig2 delay-kills D3 on N2
N2 vig2 retro-kills D3 on N1
N3 vig2 superretro-kills D1 on N1

who dies and when?
Title: Re: Time Paradox Mafia [6/9] (Semi-bastard)
Post by: juicebox on April 29, 2017, 07:36:22 pm
Sounds fun

in
Title: Re: Time Paradox Mafia [6/9] (Semi-bastard)
Post by: TolyK on May 03, 2017, 11:26:52 am
I really wish I had time to play this. PTW for now.
Title: Re: Time Paradox Mafia [6/9] (Semi-bastard)
Post by: FallacyofUrist on May 03, 2017, 02:26:54 pm
I'll in if you get to 8 players and can't find anybody else.

I would be less hesitant if my mafia skills weren't rusty and I wasn't bad with time management.
Title: Re: Time Paradox Mafia [6/9] (Semi-bastard)
Post by: TheBiggerFish on May 03, 2017, 10:15:08 pm
time management.
....
*snerk*
Title: Re: Time Paradox Mafia [6/9] (Semi-bastard)
Post by: Deus Asmoth on May 04, 2017, 02:14:37 pm
N1 joker1 redirects Vig1 to dude1
N2 joker1 redirects Vig1 to dude2
N3 joker1 retro-redirects Vig1 to dude3 on N2

N1 vig1 delay-kills dude4 on N2
N2 vig1 delay-kills dude5 on N3
N3 vig1 retro-kills dude6 on N2

who dies?
Dude 1, then dude 3 dies on N3 and dude 6 dies on N2

Quote

alternate:

N1 joker2 redirects [vig2] to D2
N2 joker2 redirects [vig2] to D4
N3 joker2 retro-redirects [vig2] to D5

N1 vig2 delay-kills D3 on N2
N2 vig2 retro-kills D3 on N1
N3 vig2 superretro-kills D1 on N1

who dies and when?
I'm not 100% on what you're asking here. Assuming my substitution is correct, D2 dies on N2, D4 dies on N1 until N3, after which D5 died on N1, and D1 dies on N1.
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: Lenglon on May 04, 2017, 02:54:32 pm
I got the information I wanted from your answer. sa'll good.  8)
next scenario:

N1 joker1 delay-redirects Vig1 to joker2 on N2
N2 joker1 redirects joker2 to Vig1

N1 joker2 redirects D1 to D2
N2 joker2 retro-redirects Vig1 to joker1 on N1

N1 Vig1 kills D4
N2 Vig1 kills D5

N1 joker3 delay-redirects Vig2 to D3
N2 joker3 redirects Vig2 to D4

N1 Vig2 kills D6
N2 Vig2 kills D7

N1 joker4 redirects joker5 to joker4
N2 joker4 retro-redirects joker5 to D8

N1 joker5 redirects Vig3 to joker4
N2 joker5 retro-redirects Vig3 to joker4

N1 Vig3 kills D9
N2 Vig3 kills D10

who dies and when?

yes, I am making these super-convoluted. and I am actually getting useful data about how action resolution is going to be working this game. I'm intentionally trying to create the most messed up non-paradox situations I can, and each scenario is, at least supposed to be, slightly different from the last, each checking a different edge case or two.
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: mastahcheese on May 04, 2017, 11:09:36 pm
Lenglon, you're making my brain hurt.
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: Tiruin on May 11, 2017, 01:01:07 am
Beep boop, just two more folks people! :P It's a week now!
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: mastahcheese on May 11, 2017, 03:01:47 am
Well, FallacyofUrist said he might join if nobody else did, so really, if he wouldn't mind, you'd only need one more.
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: Deus Asmoth on May 16, 2017, 05:21:56 pm
Sorry about the delays. I might start the game with seven people if there aren't any other signups by the end of the week.

I got the information I wanted from your answer. sa'll good.  8)
next scenario:

N1 joker1 delay-redirects Vig1 to joker2 on N2
N2 joker1 redirects joker2 to Vig1

N1 joker2 redirects D1 to D2
N2 joker2 retro-redirects Vig1 to joker1 on N1

N1 Vig1 kills D4
N2 Vig1 kills D5

N1 joker3 delay-redirects Vig2 to D3
N2 joker3 redirects Vig2 to D4

N1 Vig2 kills D6
N2 Vig2 kills D7

N1 joker4 redirects joker5 to joker4
N2 joker4 retro-redirects joker5 to D8

N1 joker5 redirects Vig3 to joker4
N2 joker5 retro-redirects Vig3 to joker4

N1 Vig3 kills D9
N2 Vig3 kills D10

who dies and when?

Joker 1 dies during Night 1 after Night 2 resolves. D6 dies during Night 1. Joker 4 dies on Night 1 after Night 2 resolves.

Joker 2 dies during Night 2. D4 dies during Night 2. D10 dies during Night 2.

I didn't quite have to do a diagram, but there are a fair amount of scribbles on a piece of paper in front of me.
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: Lenglon on May 24, 2017, 08:38:35 am
Out - cant participate in two intense mafia games at once.
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: flabort on June 15, 2017, 09:23:47 pm
Posting to watch. NOT TO PLAY, unless absolutely nessesary. That being said, I might be avalible to replace in once the current game I'm playing ends, though I honestly hope I won't need to.
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: Teneb on June 26, 2017, 03:44:39 pm
You know what, screw it. In. If, you know, this is still alive. It would certainly be like me to try to in on a dead game.
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: RoseHeart on July 21, 2017, 08:14:35 am
In
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: Shakerag on July 21, 2017, 08:34:48 am
I get the feeling this one's dead folks.  Deus Asmoth hasn't been on in a month.
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: Deus Asmoth on July 23, 2017, 04:31:11 pm
Not dead, but dreaming. I'll update lists and people should be receiving pokes to check their in or outitude shortly.
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: FallacyofUrist on July 24, 2017, 08:37:33 am
I'll save you time and note I'm still in.
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: BlackHeartKabal on July 24, 2017, 08:51:55 am
Still in.
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: juicebox on July 24, 2017, 11:31:52 am
Still in
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: TheDarkStar on July 25, 2017, 03:24:17 am
Still in.
Title: Re: Time Paradox Mafia [7/9] (Semi-bastard)
Post by: Teneb on July 26, 2017, 11:38:40 am
Still want to in.
Title: Re: Time Paradox Mafia [8/9] (Semi-bastard)
Post by: Deus Asmoth on July 26, 2017, 05:38:46 pm
Cool, just need to wait for a couple of replies then.
Title: Re: Time Paradox Mafia [8/9] (Semi-bastard)
Post by: hector13 on July 26, 2017, 07:30:40 pm
Er... I'd rather focus on one mafia game at a time, so I'm out, sorry.
Title: Re: Time Paradox Mafia [8/9] (Semi-bastard)
Post by: roo on July 27, 2017, 08:15:52 pm
In
Title: Re: Time Paradox Mafia [8/9] (Semi-bastard)
Post by: roo on July 27, 2017, 08:16:26 pm
Nvm oops
Title: Re: Time Paradox Mafia [8/9] (Semi-bastard)
Post by: FallacyofUrist on July 28, 2017, 09:19:32 am
Wait, why am I still unlisted in the player list?

Because I used a conditional in?

In any case, I'm in for sure... unless Roo just stole my spot.
Title: Re: Time Paradox Mafia [8/9] (Semi-bastard)
Post by: Deus Asmoth on July 28, 2017, 10:04:12 am
Well there's at least one person who needs to be taken off the list so there's room for two in any case. I just need to edit when I get home.
Title: Re: Time Paradox Mafia [8/9] (Semi-bastard)
Post by: roo on July 28, 2017, 11:53:49 am
Cool
Title: Re: Time Paradox Mafia [8/9] (Semi-bastard)
Post by: Caz on July 30, 2017, 04:27:04 pm
Room for any more? If so, in
Title: Re: Time Paradox Mafia [8/9] (Semi-bastard)
Post by: Deus Asmoth on July 30, 2017, 04:59:45 pm
Need to double check one thing for the list, hopefully the game should actually start tomorrow.
Title: Re: Time Paradox Mafia [9/9] (Semi-bastard)
Post by: RoseHeart on July 30, 2017, 05:04:04 pm
Confirm
An interesting story for this could be it happens at an important event in history. Like the death of Hitler, or bombing of Japan. Or symbolic equivalent. And some characters represent key players in the drama and who lives effects the world. /nerd

(P.S. There could be an epilogue after each "day".
With the "assumed" outcome being the historic one.
This is what happens when my hosting creativity is bottled up for a week!)
Title: Re: Time Paradox Mafia [9/9] (Semi-bastard)
Post by: FallacyofUrist on July 31, 2017, 09:11:11 am
Still here.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Deus Asmoth on July 31, 2017, 06:46:04 pm
Time travel sounds like a good idea, until you have mecha-Hitler and arachno-Lincoln teaming up to fight seven Genghis Khans at once. Not to mention the rifts in space-time sucking people into oblivion. You nine have gathered together to find the inventor of time travel and put a stop to him before any of this ever will have happened. The problem is, you're pretty sure that your group used to consist of eleven before two of you got wiped from existence. It's time to find the culprits so you can finish the mission.

Night 0 has ended! Day 1 has begun!

All players now have 0AP!


Votecount:
None yet.

Day ends at midnight GMT on Thursday the 3rd.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on July 31, 2017, 06:50:29 pm
Teneb, juicebox, caz: How are you going to deal with the time shenanigans in this game?
Everybody else: Same question, actually. It's the question on all of our minds, really. How to deal with time shenanigans.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Caz on July 31, 2017, 07:03:34 pm
Hi guys let's be time travellers. Didn't think I would actually get into this game, so this is pretty neat. I forget like half of you though, so excuse me :l


FallacyofUrist: Deal with them as they come I suppose.  Being semi-bastard I expect we'll come to the wrong conclusions and make some !!fun!! mistakes.

I wonder what happens if someone dies in the past though. If that person voted for someone which lead to a lynch... which then didn't happen due to the kill... would another person end up lynched instead? Does the timestream only 'change' each day/night phase? And what order are actions resolved in?

Same question for you, btw.


Roseheart: You work out that you can use an action that will cause a time paradox and eliminate someone you suspect to be scum, but it will also eliminate yourself. Do you do it?



Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on July 31, 2017, 07:28:46 pm
Roseheart: You work out that you can use an action that will cause a time paradox and eliminate someone you suspect to be scum, but it will also eliminate yourself. Do you do it?

Team Win>Self Survival>Strawberry Shake

Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on July 31, 2017, 07:34:45 pm
Caz: That's a very easy question you gave Roseheart. There are two mafia and seven town(barring third parties or a setup deviating from the norm in a ridiculous manner). Town can afford losses, mafia can't. For town, the answer is yes, period, provided the suspicion is high enough. Why would you give Roseheart such an easy question?

I wonder what happens if someone dies in the past though. [1] If that person voted for someone which lead to a lynch... which then didn't happen due to the kill... would another person end up lynched instead? [2] Does the timestream only 'change' each day/night phase? [3] And what order are actions resolved in?
[1]: It depends on the vote count, but yes, the lynch result could change as a result. Could. Or at least, that would be my guess.

[2]: No clue. If there aren't any day actions, seems likely.

[3]: Ask the mod, not me.
Speaking of which, seriously, all of these are questions that should be going to the mod, not me. These all seem like stuff that should be public knowledge.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Caz on July 31, 2017, 07:47:54 pm
Caz: That's a very easy question you gave Roseheart. There are two mafia and seven town(barring third parties or a setup deviating from the norm in a ridiculous manner). Town can afford losses, mafia can't. For town, the answer is yes, period, provided the suspicion is high enough. Why would you give Roseheart such an easy question?

For an 'easy question' it's interesting that they didn't give a straight answer. Please give an example of a question with suitable difficulty?

Speaking of which, seriously, all of these are questions that should be going to the mod, not me. These all seem like stuff that should be public knowledge.

Eh I was just wondering aloud really. I probably shoulda organised my paragraphs better.



Team Win>Self Survival>Strawberry Shake

So you're claiming non-third party then, got it. I'm lost on the strawberry shake part though.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Teneb on July 31, 2017, 08:37:11 pm
Teneb, juicebox, caz: How are you going to deal with the time shenanigans in this game?
I won't. I'll just play normally.

Also, perhaps we can skip the RVS? It rarely if ever results in anything.

Roseheart: Please use actual quotes. If you are on mobile, mention the post number you are referring to. Don't do... whatever the fuck you did there.
Roseheart: You work out that you can use an action that will cause a time paradox and eliminate someone you suspect to be scum, but it will also eliminate yourself. Do you do it?
I mean this. Don't do what I quoted. Quote like I do. This ain't one of them FG&RP freeform roleplays.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on July 31, 2017, 08:39:26 pm
It actually is a straight answer. Just phrased in a convoluted manner.

Town win above the survival of self. Essentially this.

There are two mafia and seven town(barring third parties or a setup deviating from the norm in a ridiculous manner). Town can afford losses, mafia can't. For town, the answer is yes, period, provided the suspicion is high enough.
~~~
Please give an example of a question with suitable difficulty?
A question with a non-obvious answer, or a question with multiple possible answers.

How about this.

During the night, you gain a 1-shot kill ability. At the end of each night other than the night you receive the ability, you have a 50% chance of loosing the ability. There are 3 people you have varying suspicions of of being scum, and your own role ability is the ability to role block somebody. What do?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Teneb on July 31, 2017, 08:48:40 pm
During the night, you gain a 1-shot kill ability. At the end of each night other than the night you receive the ability, you have a 50% chance of loosing the ability. There are 3 people you have varying suspicions of of being scum, and your own role ability is the ability to role block somebody. What do?
And how would the asking of this question or the answering of it help you find scum?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on July 31, 2017, 09:33:17 pm
So you're claiming non-third party then, got it. I'm lost on the strawberry shake part though

Strawberry shakes are delish'.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Caz on July 31, 2017, 10:08:36 pm
It actually is a straight answer. Just phrased in a convoluted manner.

Town win above the survival of self. Essentially this.

Yeah but he/she didn't actually say that, just that a 'group win' is better than solo survival in their eyes. So the only thing they actually claimed is that they're totes not survivor broooo. I found it interesting.


During the night, you gain a 1-shot kill ability. At the end of each night other than the night you receive the ability, you have a 50% chance of loosing the ability. There are 3 people you have varying suspicions of of being scum, and your own role ability is the ability to role block somebody. What do?

I'd probably just use the roleblock to help more clearly confirm who to target. Going off and shooting someone who turns out to be town would be a super bad move, and the info gained by using roleblock is more useful anyway imo. Unless I was beyond a doubt sure.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: BlackHeartKabal on July 31, 2017, 10:30:45 pm
Everybody else: Same question, actually. It's the question on all of our minds, really. How to deal with time shenanigans.
Ignore them. It's out of my hands, so I'll just work with everyone and let whatever screwed action resolution eventually, well, resolve itself.

Fallacy - Answer your own question?
Everybody else - I suspect that the majority of town are very strong power roles, and the mafia have time manipulation to account for this. What are your theories about the game?
Roseheart - Strawberry shakes are horrendous.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: TheDarkStar on July 31, 2017, 10:43:31 pm
Everybody else: Same question, actually. It's the question on all of our minds, really. How to deal with time shenanigans.

Pictures. I'll probably keep a log for myself of all the actions that I know about and every once in a while I might post an MSPaint picture illustrating it. That way we can avoid unintended paradoxes.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Tiruin on July 31, 2017, 11:07:50 pm
N-night 0? o_O

Wow this game started and I just scrolled down to the last page thinking weird whatevers happened :V

NOT JUST BECAUSE A STORM HIT in the last 5 days and caused power outages and otherwise. v:

But woo.

I'll be addressing the everything later on. Busy busy with today's busy! But assuming stuff from re-reading the OP for refreshers, TODAY people can pretty much act if it's a day stuffing :v

DA: Because I'm forgetful--hypothetically, can an action be pushed to N0?

Just to clear up probabilities.

Teneb, juicebox, caz: How are you going to deal with the time shenanigans in this game?
Everybody else: Same question, actually. It's the question on all of our minds, really. How to deal with time shenanigans.
It's the ol' fashioned game of Detective actually :3 We link people to people, and this game rather exemplifies the importance of knowing others' abilities moreso than their roles (because, for example, you investigated a dude--which is a pretty precise action specifically regardless of paradox or not {as paradox only seemingly matters in terms of defense or kill or redirect or otherwise}, and you got Mafia, so you know they're mafia but then you paradoxically died or paradoxically lived because of paradoxically blocked kill, so you know multiple things or at least infer them, but the certainty still remains)
Meaning the day game is just as good as the night, and people being lazy to play the daygame are still a norm suspicion :P

Also why'd you target 3 people...and then ask the same question to literally everyone else? o_O FoU


Hi guys let's be time travellers. Didn't think I would actually get into this game, so this is pretty neat. I forget like half of you though, so excuse me :l
CAAAAAAZ ♥
MISSED YOU :3

How will you sort out a paradox, and what is your impression of massclaiming in the context of this game?




Teneb, juicebox, caz: How are you going to deal with the time shenanigans in this game?
I won't. I'll just play normally.

Also, perhaps we can skip the RVS? It rarely if ever results in anything.
DUN DUN O_O Someone really hinting they're excited for the KNIGHT! @_@

You didn't behave like that ever :O Suspicious!

And playing normally is dealing with it :P
What else do you see the usefulness of Day 1 as, when the next night or day doesn't particularly indicate as much in particular?
Teneb (Also would you prefer me calling you by your previous name or...?)

What do you think about an early massclaim :O


So you're claiming non-third party then, got it. I'm lost on the strawberry shake part though

Strawberry shakes are delish'.
Press the quote button instead of using italics. It's there for a purpose :P
And ask questions. Being idle and being passive isn't helpful.



BHK
Everybody else: Same question, actually. It's the question on all of our minds, really. How to deal with time shenanigans.
Ignore them. It's out of my hands, so I'll just work with everyone and let whatever screwed action resolution eventually, well, resolve itself.

Fallacy - Answer your own question?
Everybody else - I suspect that the majority of town are very strong power roles, and the mafia have time manipulation to account for this. What are your theories about the game?
Roseheart - Strawberry shakes are horrendous.
*looks at own role*
Power is relative :V [/attractingheat]

I theorize that since this is the first ever instance of this game happening, DA is making it heavy-light; this means that this is convoluted enough to be fun, but also simple enough to be fun. :P

This RVS seems pretty light in particular, to be coincidental.
Do you feel it is better for you to focus on actions or behavior, BHK?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on July 31, 2017, 11:24:51 pm
Apparently highest poster is rarely scum.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Tiruin on July 31, 2017, 11:27:26 pm
Apparently highest poster is rarely scum.
NQT made it pretty much a point that the content matters rather than the quantity too :P That's the theme underlying all this, roseheart. So if you'd expect everyone else to work by 'apparentlies', I'd expect more than brevity and one liners from you, because people aren't easily so phased (or...lackingly invested).

What are you going to do with today?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on July 31, 2017, 11:37:28 pm
Tiruin.

Why do you post so much stuff that nobody can read all of?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Tiruin on July 31, 2017, 11:43:15 pm
5 paragraphs at most? :P It's pretty much standard reading.

You're avoiding my queries and presenting a lack of your own, roseheart. Alongside putting up a leading question that assumes everyone else here?

Speak for yourself dude :O You've only written barely anything nothing, and I'm doubtful that you're of the third-party 'annoying' variant, like jesters or other people who want to be lynched (because it just sours the game, if you're gonna be a jester but not really, play it for the fun of everyone involved [and then kick people after you die with a good ol' laugh])

Roseheart
Are you interested in hunting scum? How will you do it?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Tiruin on July 31, 2017, 11:46:56 pm
Also to note the importance of the horizontal ruler (http://www.bay12forums.com/smf/Themes/darkling/images/bbc/hr.gif), it's what I use to separate statements addressed to specific people :P

It looks like a lot at first, but every portion is to certain people, and anyone can read all that in their own free time. As this game isn't running on the hammer, it is timed, and you've all the time until then to establish some sort of idea of yourself or what you'll be doing.

While I forgot you're seemingly a newbie...I'm also pretty much going to push you as much as everyone else since you're entering games like these.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on July 31, 2017, 11:57:58 pm
I think you might be innocent, Tiruin.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Tiruin on August 01, 2017, 12:24:15 am
._.
When I read that, I thought about the OP, then I re-read that. :v

Then I wondered where FoU was getting his details other than the inferred, common vanilla setup, then found out I was mixing information as if he was referencing the OP.

. . .Err, thanks for that though. ._.

I'd like my questions taken in too.
Roseheart
Are you interested in hunting scum? How will you do it?
What are you going to do with today?

Apparently highest poster is rarely scum.
Also what was this referring to?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Deus Asmoth on August 01, 2017, 05:26:31 am

DA: Because I'm forgetful--hypothetically, can an action be pushed to N0?

Just to clear up probabilities.
Yes, but no earlier than that.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: NJW2000 on August 01, 2017, 06:34:16 am
Well, I'll ptw on this.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on August 01, 2017, 08:12:28 am
Fallacy - Answer your own question?
Everybody else - I suspect that the majority of town are very strong power roles, and the mafia have time manipulation to account for this. What are your theories about the game?

Rolefishing. Rolefishing!

As to my own question: I'll try to use time shenanigans to my advantage! If somebody flips town, we can kill somebody who voted them to revive them! Or block whoever killed them.
~~~
Also why'd you target 3 people...and then ask the same question to literally everyone else? o_O FoU
Couldn't think of any more RVS questions at the time.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on August 01, 2017, 09:30:22 am
* TheDarkStar /
* BlackHeartKabal /
* Tiruin //
* juicebox
* Teneb ////
* Roseheart //// /
* FallacyOfUrist ////
* roo
* caz ///
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Teneb on August 01, 2017, 09:32:29 am
Teneb, juicebox, caz: How are you going to deal with the time shenanigans in this game?
I won't. I'll just play normally.

Also, perhaps we can skip the RVS? It rarely if ever results in anything.
DUN DUN O_O Someone really hinting they're excited for the KNIGHT! @_@

You didn't behave like that ever :O Suspicious!
I also haven't played in about a year. The last game I played was that horrible Mafia Championship where people acted like I was crazy for scumhunting per the usual method here and expected me to post several times each fucking hour of the day.

What else do you see the usefulness of Day 1 as, when the next night or day doesn't particularly indicate as much in particular?
Day1 is as useful as any of the other days. Which is why it's important not to waste half of it on useless RVS.

Teneb (Also would you prefer me calling you by your previous name or...?)
I don't mind either way, but it may confuse newer players.

What do you think about an early massclaim :O
Considering the roles are unknown? No. Too easy to lie.

Apparently highest poster is rarely scum.
So sayeth master detective 4maskwolf. Do you have anything to actually contribute to the game, scumbucket.

Tiruin.

Why do you post so much stuff that nobody can read all of?
Learn2Read, scrub. Also, nice dodge of Tiruin's question to you.
What are you going to do with today?
This one.

Roseheart
Are you interested in hunting scum? How will you do it?
You also dodged this one.

I think you might be innocent, Tiruin.
Why the actual fucking fuck would you vote for someone you think is innocent?
Roseheart

FallacyofUrist, don't think I forgot about you. Answer this:
During the night, you gain a 1-shot kill ability. At the end of each night other than the night you receive the ability, you have a 50% chance of loosing the ability. There are 3 people you have varying suspicions of of being scum, and your own role ability is the ability to role block somebody. What do?
And how would the asking of this question or the answering of it help you find scum?

Ninja:
* TheDarkStar /
* BlackHeartKabal /
* Tiruin //
* juicebox
* Teneb ////
* Roseheart //// /
* FallacyOfUrist ////
* roo
* caz ///
What the fuck is this.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: BlackHeartKabal on August 01, 2017, 09:34:28 am
BHK
Everybody else: Same question, actually. It's the question on all of our minds, really. How to deal with time shenanigans.
Ignore them. It's out of my hands, so I'll just work with everyone and let whatever screwed action resolution eventually, well, resolve itself.

Fallacy - Answer your own question?
Everybody else - I suspect that the majority of town are very strong power roles, and the mafia have time manipulation to account for this. What are your theories about the game?
Roseheart - Strawberry shakes are horrendous.
*looks at own role*
Power is relative :V [/attractingheat]

I theorize that since this is the first ever instance of this game happening, DA is making it heavy-light; this means that this is convoluted enough to be fun, but also simple enough to be fun. :P

This RVS seems pretty light in particular, to be coincidental.
Do you feel it is better for you to focus on actions or behavior, BHK?
I can garner a generalist idea in my view of how people behave and then guess what actions they'll take from that, I'm just not good at actually doing the guessing. Behavior, I suppose. You?
I think you might be innocent, Tiruin.
Then are you mafia?
* TheDarkStar /
* BlackHeartKabal /
* Tiruin //
* juicebox
* Teneb ////
* Roseheart //// /
* FallacyOfUrist ////
* roo
* caz ///
What the fuck is this.
Postcount.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: TheDarkStar on August 01, 2017, 09:34:57 am
* TheDarkStar /
* BlackHeartKabal /
* Tiruin //
* juicebox
* Teneb ////
* Roseheart //// /
* FallacyOfUrist ////
* roo
* caz ///

You might be interested in the lurkertracker (http://www.bay12forums.com/smf/index.php?topic=126856.0).

Also, numbers are easier to read than tallies.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on August 01, 2017, 09:35:28 am
What the fuck is this.

A typo. Should say(and adjusted for new):

* TheDarkStar /
* BlackHeartKabal /
* Tiruin ////
* juicebox
* Teneb ///
* Roseheart //// /
* FallacyOfUrist ////
* roo
* caz ///
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: TheDarkStar on August 01, 2017, 09:40:39 am
roseheart: posting postcounts is redundant, mostly because there's already an online tool to get them for us. And how do they help you find scum?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on August 01, 2017, 09:42:42 am
You might be interested in the lurkertracker.

I might. Thanks.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on August 01, 2017, 09:47:39 am
You wouldn't happen to be EdwardDarkStar- of GameFAQs?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: TheDarkStar on August 01, 2017, 09:48:04 am
Nope.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on August 01, 2017, 09:50:23 am
TheDarkStar.

If you could know when you died, would you want to?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Caz on August 01, 2017, 11:19:08 am
TheDarkStar:
Everybody else: Same question, actually. It's the question on all of our minds, really. How to deal with time shenanigans.

Pictures. I'll probably keep a log for myself of all the actions that I know about and every once in a while I might post an MSPaint picture illustrating it. That way we can avoid unintended paradoxes.

Lol, MSPaint timey wimey drawings, looking forward to them. But if we were heading towards a paradox that would eliminate a suspect of yours, would you tell the town about it first or stay quiet?




Tiruin:

CAAAAAAZ ♥
MISSED YOU :3

How will you sort out a paradox, and what is your impression of massclaiming in the context of this game?

hi :D who are you again?

Not really a fan of massclaiming in general, it just seems an easy way for mafia to target power roles. Plus this being bastardmaf we can't really have a proper idea of what's a likely setup etc.

I would try to work with everyone to avoid paradoxes though. They sound grisly and a way to get rid of a lot of people in one day, which is (usually) always bad for town.




Roseheart: How many games have you played? Someone mentioned you're fairly new, which may account for some... eccentricities shown so far. I recommend quoting posts instead of copy/pasting... like someone else said earlier. You said that Tiruin 'might be innocent' then voted to lynch her. Why is this? You also seem to have a problem with answering questions. Also... Could you be trying to inflate your post count with all of these one-liners? I gotta say, inflating your post count by posting a post of others post counts is some stroke of genius.




FallacyofUrist:
I'll try to use time shenanigans to my advantage! If somebody flips town, we can kill somebody who voted them to revive them! Or block whoever killed them.

Yeah I mean this is my concern with the time mutability. It seems fairly easy to reverse a town death by killing a lynchvoter in the past. If we succeed at that once and then let the confirmed townie lead it could be a fairly easy game... which is why I'm thinking there's going to be some teamflip on death fuckery like being un-timekilled makes you cray cray or the scum have some really OP abilities.

I guess we'll see. How useful do you think the RVS is, btw?

Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Tiruin on August 01, 2017, 11:28:56 am
Quote from: Caz
hi :D who are you again?
Love you too. :P

PFP

Ok Roseheart: I'd like you to read back and address the posts others and myself did; questions too. I feel like you're trying to get impressions and expressions out, or at least making a display of yourself from stuff you posted earlier. The only problem is it doesn't help--or at least it doesn't help much, if I assume you're town. It's a lot of posts which would be better off compiled in one, and given detail just like how you can write much of your other posts and topic/threads. When others' questions or ideas aren't being addressed in turn, it doesn't give a good impression OF you or of your goals and intent; in the least for me, you're trying to be definitive about something when it's not doing much at all.

Unvote; Roseheart, give details to your thoughts.

Quote from: MoreCaz
Plus this being bastardmaf we can't really have a proper idea of what's a likely setup etc.

I would try to work with everyone to avoid paradoxes though. They sound grisly and a way to get rid of a lot of people in one day, which is (usually) always bad for town.
I've PM'd DA on the action resolution order, he didn't somehow respond that in his first response. (The first question was personal stuffs--apparently, people can act as much as their AP can allow, so say you've a night action and you start with 0AP? You can act 5 times, that being the theoretical maximum (as tonight I assume we get +1, so 1AP, and the minimum is -4Ap) and then recharge the next 4 days) :P

Deus Asmoth: More questions :3
> Does the Mafia have the Faction Mafiakill?
> Does the Faction Mafiakill follow the AP rules, or is it only once per night?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on August 01, 2017, 11:57:23 am
some stroke of genius

Flattery will get you everywhen.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Teneb on August 01, 2017, 12:05:29 pm
I believe we can agree that Roseheart has no intention of actually playing the damn game. I don't even know who is being quote by them in the post above this one because apparently quote button is too hard.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Caz on August 01, 2017, 12:07:09 pm
...Does anyone else think that Roseheart has some kind of role posting restrictions or something? I've never seen them play before but this seems beyond mere addlement.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on August 01, 2017, 12:07:53 pm
All my posts are wells of information.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Caz on August 01, 2017, 12:18:06 pm
Someone looked a bit too closely into the time vortex methinks.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on August 01, 2017, 12:22:26 pm
You have no idea.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Deus Asmoth on August 01, 2017, 01:55:12 pm
Votecount:
TheDarkStar
BlackHeartKabal
Tiruin (1): Roseheart
juicebox
Teneb
Roseheart (1): Teneb
FallacyOfUrist
roo
caz (1): FOU


I've PM'd DA on the action resolution order, he didn't somehow respond that in his first response. (The first question was personal stuffs--apparently, people can act as much as their AP can allow, so say you've a night action and you start with 0AP? You can act 5 times, that being the theoretical maximum (as tonight I assume we get +1, so 1AP, and the minimum is -4Ap) and then recharge the next 4 days) :P

Deus Asmoth: More questions :3
> Does the Mafia have the Faction Mafiakill?
> Does the Faction Mafiakill follow the AP rules, or is it only once per night?
All actions follow AP rules, including any kills. Also worth noting is that you gain 1AP at the end of the night, not the beginning; so you'll still be on 0AP when submitting actions.

On action order, the game is reasonably close to standard action resolution, with protects/blocks etc. going before kills, inspects and so on. A couple of special actions go before protects.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on August 01, 2017, 05:17:18 pm
During the night, you gain a 1-shot kill ability. At the end of each night other than the night you receive the ability, you have a 50% chance of loosing the ability. There are 3 people you have varying suspicions of of being scum, and your own role ability is the ability to role block somebody. What do?
And how would the asking of this question or the answering of it help you find scum?
Reasoning based on their answer. I'm not sure how yet.

Frankly, RVS isn't really the best way of finding scum, but it's better than nothing.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: juicebox on August 02, 2017, 10:02:39 am
Teneb, juicebox, caz: How are you going to deal with the time shenanigans in this game?
Everybody else: Same question, actually. It's the question on all of our minds, really. How to deal with time shenanigans.

I'm going to try and figure out how to use it to my advantage.



Everybody else: Same question, actually. It's the question on all of our minds, really. How to deal with time shenanigans.
Ignore them. It's out of my hands, so I'll just work with everyone and let whatever screwed action resolution eventually, well, resolve itself.

Fallacy - Answer your own question?
Everybody else - I suspect that the majority of town are very strong power roles, and the mafia have time manipulation to account for this. What are your theories about the game?
Roseheart - Strawberry shakes are horrendous.

I think this is the kind of game where everyone has a power role. I can't really speculate as to how strong they are though



Fallacy- Suppose you have a one shot protect and have the option of going back to save either a townie with a role inspect, or a vanille townie who is a strong scumhunter. Which do you choose?

Roseheart- You've been asked several questions already and haven't answered a single one of them. Can you please answer them, or even post something that's actually useful. Do either of those things and I'll be happy to remove my vote.

BHK-
BHK
Everybody else: Same question, actually. It's the question on all of our minds, really. How to deal with time shenanigans.
Ignore them. It's out of my hands, so I'll just work with everyone and let whatever screwed action resolution eventually, well, resolve itself.

Fallacy - Answer your own question?
Everybody else - I suspect that the majority of town are very strong power roles, and the mafia have time manipulation to account for this. What are your theories about the game?
Roseheart - Strawberry shakes are horrendous.
*looks at own role*
Power is relative :V [/attractingheat]

I theorize that since this is the first ever instance of this game happening, DA is making it heavy-light; this means that this is convoluted enough to be fun, but also simple enough to be fun. :P

This RVS seems pretty light in particular, to be coincidental.
Do you feel it is better for you to focus on actions or behavior, BHK?
I can garner a generalist idea in my view of how people behave and then guess what actions they'll take from that, I'm just not good at actually doing the guessing. Behavior, I suppose. You?

But a change in behavior doesn't always denote a change in alignment. How do you determine whether a change in their behavior is due to their alignment changing or due to some other factor?

















Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on August 02, 2017, 04:03:35 pm
Fallacy- Suppose you have a one shot protect and have the option of going back to save either a townie with a role inspect, or a vanille townie who is a strong scumhunter. Which do you choose?
Well, there is the hidden third option of waiting to see if a better townie dies later, but ignoring that, I'd go with the townie with the role inspect. Even if he doesn't get alignment from the inspect results, there's still the possibility of determining if someone is scum based off their role(if they have mafiakill special abilities, it's a dead giveaway, another possibility is having much more power than average).
~~~
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: juicebox on August 02, 2017, 04:11:49 pm
So what exactly would you consider to be a better townie then?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on August 02, 2017, 04:14:25 pm
More powerful. Or a good scum hunter plus a power.

In this particular setup, trackers and watchers would be one example of a more powerful power role. Both can act in the past to verify somebody's action claim. Finding that that player visited the killed person and not the person they said they were protecting would be amazing.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Caz on August 02, 2017, 07:37:26 pm
Are you guys really ignoring my point about roseheart possibly being under post-restriction? Really easy lynch guys, well done such scumhunt. 5 stars. No, 6 stars.

Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on August 02, 2017, 07:48:28 pm
It seems more likely to me that she's just being a little noobish. Not sure if post restrictions are simple enough to get in this game.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Caz on August 02, 2017, 08:04:14 pm
C'mon like they don't know how to quote a post. Instead they just italic partial sentences multiple times before making a one-sentence reply?

Why do you post so much stuff that nobody can read all of?

Something about not being able to read a post longer than a paragraph or so. Failure to respond to questions due to ignorance/malice, or due to an inability to read them?

I think you might be innocent, Tiruin.

Voting someone they think is innocent. This alone is wtf.

Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on August 02, 2017, 08:11:17 pm
Roseheart, do you have a post restriction?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on August 02, 2017, 08:13:41 pm
Also, the post restriction seems a bit extreme. How are you supposed to play if you can't read anything longer than a paragraph? If you have to vote someone you think is innocent?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Caz on August 02, 2017, 08:18:07 pm
Yeah it's a puzzle. Has anyone seen them play mafia anymore? Idk if we can use meta though, I'm guessing probably
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Caz on August 02, 2017, 09:19:09 pm
Day1 is as useful as any of the other days. Which is why it's important not to waste half of it on useless RVS.

They said. Their last real post. Teneb. You didn't really use it at all.

Just in case I don't get back before midnight.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: juicebox on August 02, 2017, 10:02:45 pm
Are you guys really ignoring my point about roseheart possibly being under post-restriction? Really easy lynch guys, well done such scumhunt. 5 stars. No, 6 stars.

I highly doubt that Roseheart is under a post restriction, and even if they were, they could still be a lot more helpful

also, extend
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: BlackHeartKabal on August 02, 2017, 11:23:38 pm
Extend
Will post after I sleep.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on August 03, 2017, 08:39:25 am
Extend. Roseheart.

I don't think this is the kind of game that would include a post restriction. It seems far more likely that Roseheart's just being noobish. This is more of a pressure vote than a scum hunting vote, but it's the best I've got for the moment. I'm currently considering a Roseheart-Caz scum team based on how aggressively Caz is defending Roseheart.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Tiruin on August 03, 2017, 09:28:44 am
Gwuhh @_@ Extend please. Didn't have time or a good connection to...connect and login and post x.x

Also Caz may be needing a replacement--I'm talking for her because of non-Mafia PMs and stuff. But that'll be when she posts--just posting for her. :O
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: TheDarkStar on August 03, 2017, 12:24:25 pm
Extend

I agree that roseheart reads "new" really strongly. Speaking of reads, I'll post the reads I have later today.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: TheDarkStar on August 03, 2017, 12:27:54 pm
Whoops, meant to Extend in normal text.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on August 03, 2017, 03:43:38 pm
Extend
Oh great, you lynched Extend. Now we can't extend the day anymore. [/joke]
~~~
So... what are we going to use our extra time on? More RVS?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on August 03, 2017, 04:13:39 pm
I vote to end the day.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Teneb on August 03, 2017, 04:22:36 pm
Extend. I just spent the entire day taking family to the hospital so I'm not in the right mood to do any posts right now. Or today, possibly.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: juicebox on August 03, 2017, 04:54:23 pm
I vote to end the day.

You want the day to end while you have three votes on you? Surely you're smarter than that
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Deus Asmoth on August 03, 2017, 06:29:00 pm
Votecount:
TheDarkStar
BlackHeartKabal
Tiruin (1): Roseheart
juicebox
Teneb (1): caz
Roseheart (3): Teneb, juicebox, FOU
FallacyOfUrist
roo
caz

Votes to extend: 6 (5 required) (juicebox, BHK, FOU, Tiruin, TDS, Teneb )

Day has been extended. It will end on Friday the 5th at 23:59 GMT.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on August 03, 2017, 06:46:09 pm
Mod: Is the vote count on Roseheart a mistake, or a mechanic(three people are voting her, only one vote shows in the in total box)?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: juicebox on August 03, 2017, 07:01:47 pm
Extend
Oh great, you lynched Extend. Now we can't extend the day anymore. [/joke]
~~~
So... what are we going to use our extra time on? More RVS?

I'd prefer to use it on actual scumhunting, but unfortunately we don't have much to go on right now

Fallacy, why don't you try to generate some content to try get out of RVS?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on August 03, 2017, 07:05:29 pm
Because there isn't much to generate content on. No base for building more content. Well...

Currently, Roseheart is being voted by 1 person in the total, even though three people(now two) were voting her in the last count. Assuming this isn't a mistake, what could this mean?

A powerful town role handicapped by post restrictions? A scum team with vote manipulation abilities to counteract the ease of bringing town back from the dead?

Though frankly, I'm leaning on the third option: A mistake, and noobish behavior.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: roo on August 03, 2017, 07:31:52 pm
Hi guys let's be time travellers. Didn't think I would actually get into this game, so this is pretty neat. I forget like half of you though, so excuse me :l


FallacyofUrist: Deal with them as they come I suppose.  Being semi-bastard I expect we'll come to the wrong conclusions and make some !!fun!! mistakes.

I wonder what happens if someone dies in the past though. If that person voted for someone which lead to a lynch... which then didn't happen due to the kill... would another person end up lynched instead? Does the timestream only 'change' each day/night phase? And what order are actions resolved in?

Same question for you, btw.


Roseheart: You work out that you can use an action that will cause a time paradox and eliminate someone you suspect to be scum, but it will also eliminate yourself. Do you do it?





it sounds like you wanted to say something more? care to share?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: roo on August 03, 2017, 07:49:56 pm
Extend
Oh great, you lynched Extend. Now we can't extend the day anymore. [/joke]
~~~
So... what are we going to use our extra time on? More RVS?

I'd prefer to use it on actual scumhunting, but unfortunately we don't have much to go on right now

Fallacy, why don't you try to generate some content to try get out of RVS?

juicebox
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Caz on August 03, 2017, 08:05:31 pm
juicebox

Why?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: BlackHeartKabal on August 03, 2017, 08:06:46 pm
BHK-
BHK
Everybody else: Same question, actually. It's the question on all of our minds, really. How to deal with time shenanigans.
Ignore them. It's out of my hands, so I'll just work with everyone and let whatever screwed action resolution eventually, well, resolve itself.

Fallacy - Answer your own question?
Everybody else - I suspect that the majority of town are very strong power roles, and the mafia have time manipulation to account for this. What are your theories about the game?
Roseheart - Strawberry shakes are horrendous.
*looks at own role*
Power is relative :V [/attractingheat]

I theorize that since this is the first ever instance of this game happening, DA is making it heavy-light; this means that this is convoluted enough to be fun, but also simple enough to be fun. :P

This RVS seems pretty light in particular, to be coincidental.
Do you feel it is better for you to focus on actions or behavior, BHK?
I can garner a generalist idea in my view of how people behave and then guess what actions they'll take from that, I'm just not good at actually doing the guessing. Behavior, I suppose. You?

But a change in behavior doesn't always denote a change in alignment. How do you determine whether a change in their behavior is due to their alignment changing or due to some other factor?
If they don't change their behavior? I don't, unfortunately. If you're referring to alignment changing as conversion from town or mafia or TP to another party, a conversion mechanic is unlikely in this game, so I'd suppose that's irrelevant here.
Extend
Oh great, you lynched Extend. Now we can't extend the day anymore. [/joke]
~~~
So... what are we going to use our extra time on? More RVS?

I'd prefer to use it on actual scumhunting, but unfortunately we don't have much to go on right now

Fallacy, why don't you try to generate some content to try get out of RVS?

juicebox
Reason?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: roo on August 03, 2017, 08:10:50 pm
An initial review of the thread. I feel stuck. mostly because I can't be bothered to read read. I merely looked at the posts. everyone is focused on roseheart. it's the same mistake everyone makes on this site. they don't know it so they kill it. I wouldn't mind it if the next day was used to look at persons motives and reasons, but even then it feels like everyone resets as if the last day was a one off and it begins again the questions that lead nowhere. I am gonna vote juice box their blatant and significantly worse sin of demanding content without providing any. I am curious why Fallacy didn't say anything even with his post of posing a what now. It certainly does feel woe is us type post. but I am more interested in juicebox atm. If rose is gonna die today so be it. I will be hunting scum. anyone care to join me?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: roo on August 03, 2017, 08:17:22 pm
juicebox

Why?

I asked you a question about your opening post. It seemed to me as if you wanted to say something more but didn't. Would you care to share what that was? If you're not going to answer I would like to know why. here is the post in question:

Hi guys let's be time travellers. Didn't think I would actually get into this game, so this is pretty neat. I forget like half of you though, so excuse me :l


FallacyofUrist: Deal with them as they come I suppose.  Being semi-bastard I expect we'll come to the wrong conclusions and make some !!fun!! mistakes.

I wonder what happens if someone dies in the past though. If that person voted for someone which lead to a lynch... which then didn't happen due to the kill... would another person end up lynched instead? Does the timestream only 'change' each day/night phase? And what order are actions resolved in?

Same question for you, btw.


Roseheart: You work out that you can use an action that will cause a time paradox and eliminate someone you suspect to be scum, but it will also eliminate yourself. Do you do it?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Deus Asmoth on August 03, 2017, 08:17:47 pm
Votecount corrected
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: juicebox on August 03, 2017, 08:56:40 pm
Extend
Oh great, you lynched Extend. Now we can't extend the day anymore. [/joke]
~~~
So... what are we going to use our extra time on? More RVS?

I'd prefer to use it on actual scumhunting, but unfortunately we don't have much to go on right now

Fallacy, why don't you try to generate some content to try get out of RVS?

juicebox

An initial review of the thread. I feel stuck. mostly because I can't be bothered to read read. I merely looked at the posts. everyone is focused on roseheart. it's the same mistake everyone makes on this site. they don't know it so they kill it. I wouldn't mind it if the next day was used to look at persons motives and reasons, but even then it feels like everyone resets as if the last day was a one off and it begins again the questions that lead nowhere. I am gonna vote juice box their blatant and significantly worse sin of demanding content without providing any. I am curious why Fallacy didn't say anything even with his post of posing a what now. It certainly does feel woe is us type post. but I am more interested in juicebox atm. If rose is gonna die today so be it. I will be hunting scum. anyone care to join me?

Wow, just wow. You can't be bothered to read the thread before posting?

First of all, the reason we were voting roseheart was to pressure him into actually posting something useful

Secondly, my vote on fallacy was a reaction vote. In other words: it was meant to generate content. I at least thought that was pretty obvious.

So in short: roo stop being lazy and actually read the thread before voting
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: juicebox on August 03, 2017, 08:58:42 pm
BHK-
BHK
Everybody else: Same question, actually. It's the question on all of our minds, really. How to deal with time shenanigans.
Ignore them. It's out of my hands, so I'll just work with everyone and let whatever screwed action resolution eventually, well, resolve itself.

Fallacy - Answer your own question?
Everybody else - I suspect that the majority of town are very strong power roles, and the mafia have time manipulation to account for this. What are your theories about the game?
Roseheart - Strawberry shakes are horrendous.
*looks at own role*
Power is relative :V [/attractingheat]

I theorize that since this is the first ever instance of this game happening, DA is making it heavy-light; this means that this is convoluted enough to be fun, but also simple enough to be fun. :P

This RVS seems pretty light in particular, to be coincidental.
Do you feel it is better for you to focus on actions or behavior, BHK?
I can garner a generalist idea in my view of how people behave and then guess what actions they'll take from that, I'm just not good at actually doing the guessing. Behavior, I suppose. You?

But a change in behavior doesn't always denote a change in alignment. How do you determine whether a change in their behavior is due to their alignment changing or due to some other factor?
If they don't change their behavior? I don't, unfortunately. If you're referring to alignment changing as conversion from town or mafia or TP to another party, a conversion mechanic is unlikely in this game, so I'd suppose that's irrelevant here.
Extend
Oh great, you lynched Extend. Now we can't extend the day anymore. [/joke]
~~~
So... what are we going to use our extra time on? More RVS?

I'd prefer to use it on actual scumhunting, but unfortunately we don't have much to go on right now

Fallacy, why don't you try to generate some content to try get out of RVS?

juicebox
Reason?

By a change in alignment I actually meant between games, as in someone is townie in one game and mafia the next.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Tiruin on August 03, 2017, 09:02:08 pm
An initial review of the thread. I feel stuck. mostly because I can't be bothered to read read. I merely looked at the posts. everyone is focused on roseheart. it's the same mistake everyone makes on this site. they don't know it so they kill it. I wouldn't mind it if the next day was used to look at persons motives and reasons, but even then it feels like everyone resets as if the last day was a one off and it begins again the questions that lead nowhere. I am gonna vote juice box their blatant and significantly worse sin of demanding content without providing any. I am curious why Fallacy didn't say anything even with his post of posing a what now. It certainly does feel woe is us type post. but I am more interested in juicebox atm. If rose is gonna die today so be it. I will be hunting scum. anyone care to join me?
You kinda outlined the problem in your idea. You didn't read :P
And merely gleaned and stuck to the idea that 'people are focused on roseheart' when context pretty much is obvious :P ...that people are more curious ABOUT him rather than 'OMG LYNCH DED'

What do you think about rose?
Compared to your current target?

PFP
Oh also Caz is ok with playing; all confirmation should come from her :p
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: roo on August 03, 2017, 09:27:26 pm
An initial review of the thread. I feel stuck. mostly because I can't be bothered to read read. I merely looked at the posts. everyone is focused on roseheart. it's the same mistake everyone makes on this site. they don't know it so they kill it. I wouldn't mind it if the next day was used to look at persons motives and reasons, but even then it feels like everyone resets as if the last day was a one off and it begins again the questions that lead nowhere. I am gonna vote juice box their blatant and significantly worse sin of demanding content without providing any. I am curious why Fallacy didn't say anything even with his post of posing a what now. It certainly does feel woe is us type post. but I am more interested in juicebox atm. If rose is gonna die today so be it. I will be hunting scum. anyone care to join me?
You kinda outlined the problem in your idea. You didn't read :P
And merely gleaned and stuck to the idea that 'people are focused on roseheart' when context pretty much is obvious :P ...that people are more curious ABOUT him rather than 'OMG LYNCH DED'

What do you think about rose?
Compared to your current target?

PFP
Oh also Caz is ok with playing; all confirmation should come from her :p

you misread :^)

I said I didn't read read. like 10th grade where teach tells you to read actively instead of passively.

tldr; I read the entire thread, but wasn't actively looking for anything what I did see didn't impress me. still I don't see where my analysis is incorrect. Context only matters when you had to extend the day rather than end it, correct me if I'm wrong but would rose be dead or alive if the day ended. You can be as curious as you want as long as we're not counting votes.

I'll say it again:

everyone is focused on rose
Juicebox made the sin of voting for someone to generate content whilst not making any himself and now explains it was a reactions vote and now votes me for not being scum but for being dumb and voting him I mean come on.
If rose is gonna die today so be it.

in regards to rose well if we're all about context it is fairly obvious :^)

I like my current target. the omgus it makes me like it even more.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Tiruin on August 03, 2017, 09:35:14 pm
in regards to rose well if we're all about context it is fairly obvious :^)
But there is no context
HMPH :I
Foin. I:

But I'm PRETTY sure there are no jesters (in the kill me I win hah case) :P
Also I'm betting roo is posting by phone, which explains his everything in his posts thus far :V

On Juicebox, of his 7 in-game posts, none of them are an OMGUS, as he's voting you over something he perceived rather than you voting him or anything :p Although you do have a point in that it can really seem like a reaction vote back to you voting him.

-snip-
What do you assume exists in game? :O A voting mechanic seems a bit far fetched.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: roo on August 03, 2017, 09:45:22 pm
in regards to rose well if we're all about context it is fairly obvious :^)
But there is no context
HMPH :I
Foin. I:

But I'm PRETTY sure there are no jesters (in the kill me I win hah case) :P
Also I'm betting roo is posting by phone, which explains his everything in his posts thus far :V

On Juicebox, of his 7 in-game posts, none of them are an OMGUS, as he's voting you over something he perceived rather than you voting him or anything :p Although you do have a point in that it can really seem like a reaction vote back to you voting him.

-snip-
What do you assume exists in game? :O A voting mechanic seems a bit far fetched.

Now we're getting somewhere. I say let rose die, be as curious as you want I mean why bother talking it out and explaining why someone is likely scum. Hey as long as we're all curious it should be fine.

The point isn't that I voted him first. The point is I called him out on his post. he backed off fallacy and quickly voted me with the suprise "wow just wow". As in I can't believe what I just read. I'm totally befuddled by the words strung together and outragd by their conclusion. I don't buy it. I say kill juice box with fire.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on August 04, 2017, 12:03:15 am
Alright. My goal is to set a trap. Let's see how I do.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: juicebox on August 04, 2017, 12:56:58 am
Alright. My goal is to set a trap. Let's see how I do.

God, roseheart's starting to reach org levels of annoying.

Anyways, on to roo.

An initial review of the thread. I feel stuck. mostly because I can't be bothered to read read. I merely looked at the posts. everyone is focused on roseheart. it's the same mistake everyone makes on this site. they don't know it so they kill it. I wouldn't mind it if the next day was used to look at persons motives and reasons, but even then it feels like everyone resets as if the last day was a one off and it begins again the questions that lead nowhere. I am gonna vote juice box their blatant and significantly worse sin of demanding content without providing any. I am curious why Fallacy didn't say anything even with his post of posing a what now. It certainly does feel woe is us type post. but I am more interested in juicebox atm. If rose is gonna die today so be it. I will be hunting scum. anyone care to join me?
You kinda outlined the problem in your idea. You didn't read :P
And merely gleaned and stuck to the idea that 'people are focused on roseheart' when context pretty much is obvious :P ...that people are more curious ABOUT him rather than 'OMG LYNCH DED'

What do you think about rose?
Compared to your current target?

PFP
Oh also Caz is ok with playing; all confirmation should come from her :p

you misread :^)

I said I didn't read read. like 10th grade where teach tells you to read actively instead of passively.

tldr; I read the entire thread, but wasn't actively looking for anything what I did see didn't impress me. still I don't see where my analysis is incorrect. Context only matters when you had to extend the day rather than end it, correct me if I'm wrong but would rose be dead or alive if the day ended. You can be as curious as you want as long as we're not counting votes.

If that was what you meant then you should have made it more clear in you original post. The way you wrote the original post makes it easy for someone to misread it as you didn't read the entire thread before posting.


I'll say it again:

everyone is focused on rose


There's a reason everyone is focused on rose. It's because they're essential shitposting, and therefore contributing nothing to the game. A person like that is quite worthless to town


Juicebox made the sin of voting for someone to generate content whilst not making any himself and now explains it was a reactions vote and now votes me for not being scum but for being dumb and voting him I mean come on.
If rose is gonna die today so be it.

in regards to rose well if we're all about context it is fairly obvious :^)

I like my current target. the omgus it makes me like it even more.

Let me explain my vote again. My vote was a reactionary vote. That means, its primary purpose was to create content. and hey look I succeeded. I didn't get a reaction from the person that I was targeting, but I got one nonetheless.

Also, I voted you because I thought you were being lazy and voting before you read the entire thread, which is a legitimate reason, because that's also harmful to town.
in regards to rose well if we're all about context it is fairly obvious :^)
But there is no context
HMPH :I
Foin. I:

But I'm PRETTY sure there are no jesters (in the kill me I win hah case) :P
Also I'm betting roo is posting by phone, which explains his everything in his posts thus far :V

On Juicebox, of his 7 in-game posts, none of them are an OMGUS, as he's voting you over something he perceived rather than you voting him or anything :p Although you do have a point in that it can really seem like a reaction vote back to you voting him.

-snip-
What do you assume exists in game? :O A voting mechanic seems a bit far fetched.

Now we're getting somewhere. I say let rose die, be as curious as you want I mean why bother talking it out and explaining why someone is likely scum. Hey as long as we're all curious it should be fine.

The point isn't that I voted him first. The point is I called him out on his post. he backed off fallacy and quickly voted me with the suprise "wow just wow". As in I can't believe what I just read. I'm totally befuddled by the words strung together and outragd by their conclusion. I don't buy it. I say kill juice box with fire.

Yeah, I couldn't believe that you were so lazy as to vote somebody without even reading the thread. and now that that misunderstanding's been cleared up. roseheart's been attracing a lot of attention that could be going into actual scumhunting, and I think town would be much better off without him.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on August 04, 2017, 09:50:38 am
I will make this point. Noobish, strange, my behavior has been what it has been.

Only a mafia would have conviction that it must be a bad thing.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on August 04, 2017, 09:53:05 am
Do I seem like a person with a lot of allies?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on August 04, 2017, 09:57:48 am
Only a mafia would have conviction that it must be a bad thing.
Typically, in a 9 player setup, there are only two mafia. Three players are voting you.
Also, you haven't given any justification for that being true.

Do I seem like a person with a lot of allies?
Caz.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on August 04, 2017, 10:03:32 am
I am perfectly prepared to die. It is the safest place to hide from the web ahead. Go ahead, make me a martyr, risk making me a god.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: RoseHeart on August 04, 2017, 10:15:41 am
I am the allegentless. I am the defender. I am the canarie.

Tonight you will here my death song and know.

The mine is poisonous.

Trust not, those quick to silence me.

Fallacy, Tiruin, Teneb.

I rest.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Teneb on August 04, 2017, 04:55:40 pm
I am the allegentless. I am the defender. I am the canarie.

Tonight you will here my death song and know.

The mine is poisonous.

Trust not, those quick to silence me.

Fallacy, Tiruin, Teneb.

I rest.
Sure, act like you are the hero or whatever is going through your head. See, the reason I am lynching you is this: mafia or town, you are playing badly. Not roo levels of laconic, just straight up bad. As such, it would be a Bad Thing if you get to a situation like MYLO or LYLO because how the hell can I even tell what your alignment is? Furthermore, you say Tiruin is innocent (without even saying why) and then... vote her? wat.jpg.

Nice attempt at trying to demonize me, though.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: FallacyofUrist on August 04, 2017, 05:08:38 pm
Also I'm fairly sure Tiruin isn't voting you.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Deus Asmoth on August 04, 2017, 06:28:37 pm
Day 1 has ended!
Votecount:
TheDarkStar
BlackHeartKabal
Tiruin (1): Roseheart
juicebox (1): roo
Teneb (1): caz
Roseheart (3): Teneb, juicebox, FOU
FallacyOfUrist
roo
caz

Roseheart has been lynched! They were TheDarkStar's future self.

Spoiler: Role (click to show/hide)

Night 1 has begun, and will end Monday at 23:59 GMT, or Sunday at the same time if all actions are submitted by then.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Deus Asmoth on August 07, 2017, 06:47:58 pm
Day 2 has begun. It will end on Friday the 11th at 23:59 GMT.

roo was killed during Night 0! They were a Town Augmenter.

Spoiler: Role (click to show/hide)

juicebox was killed during Night 0! They were a Town Bodyguard.

Spoiler: Role (click to show/hide)
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 07, 2017, 07:18:11 pm
6 players left. And apparently Roseheart wasn't scum. Oh dear.

Everybody: What do you think of Roseheart's behavior?
And as for you... why did you think that was a good idea? No need to answer, just think about it so when you claim you can post the answer.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Caz on August 07, 2017, 08:03:48 pm
Idk why Roseheart acted so useless. We are 3 town don't wn day2 so that's a fucking wonder.

Teneb which one did you kill last night?

Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Caz on August 07, 2017, 08:09:34 pm
Also sheep me or gain a bullet guys. Ty
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 07, 2017, 08:32:19 pm
Also sheep me or gain a bullet guys. Ty
Is this an inventor claim?
No, of course it's a vigilante claim.

Why are you claiming now(assuming I'm right)?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Caz on August 07, 2017, 09:05:18 pm
Nah I'm just joking around guys. I am guessing that there is a vig/3rd party separate from the maf kill. Which really means we only have today to sort this.

I don't like how Tiruin is playing either but I hate using metA to determine guilt. FoS if that is still a done thing. Everyone has been pretty quiet actually. Talk ya bastards.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 08, 2017, 12:03:25 am
Well I'm useless -_-
But at least there's something out of this.
Teneb what did you do last night @_@
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: BlackHeartKabal on August 08, 2017, 02:10:17 am
whoops
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 08, 2017, 05:44:52 am
All hands for a massclaim? Because I'm both moving for Extending today, as it is technically LYLO, assuming 2 Mafia.

I'm not claiming yet because I'm part of really wondering if the targets I hit are scum :p
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 08, 2017, 06:59:08 am
I'm all for Extending, though it's MYLO(assuming 2 mafia), not LYLO.

I'm not claiming yet because I'm part of really wondering if the targets I hit are scum :p
You just claimed a multi-target action.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Caz on August 08, 2017, 07:26:43 am
I'm all for Extending, though it's MYLO(assuming 2 mafia), not LYLO.

I'm not claiming yet because I'm part of really wondering if the targets I hit are scum :p
You just claimed a multi-target action.

Or an action that can be used multiple times per day. I suspect there is a variable ap use depending on the type and power of certain abilities.

Will throw in my extend also.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Caz on August 08, 2017, 07:28:29 am
We are looking at a mylo provided there are no more third party kills. If there is it could get pretty dangerous.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Teneb on August 08, 2017, 08:14:13 am
Idk why Roseheart acted so useless. We are 3 town don't wn day2 so that's a fucking wonder.

Teneb which one did you kill last night?
Neither. I tried to investigate roo last night because I don't always have the most consistent reads on them, but, well, they died.

But sure, try to throw suspicion on me.

Also extend.

I'm not claiming yet because I'm part of really wondering if the targets I hit are scum :p
You just claimed a multi-target action.
All actions can be used multiple times per night if you got the AP.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 08, 2017, 08:16:52 am
There is that.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 08, 2017, 05:46:28 pm
Well is ANYTHING going to happen? -.-

6 people left. LYLO pretty much. Nobody's poking anything.

Idk why Roseheart acted so useless. We are 3 town don't wn day2 so that's a fucking wonder.

Teneb which one did you kill last night?
Neither. I tried to investigate roo last night because I don't always have the most consistent reads on them, but, well, they died.

But sure, try to throw suspicion on me.
REALLY NOW @_@
Because I moved your action to happen on N0.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 08, 2017, 05:47:54 pm
LIES.

Because you moved my action to happen N0.

Or at least someone did.

More likely, someone redirected you.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 08, 2017, 05:52:03 pm
LIES.

Because you moved my action to happen N0.

Or at least someone did.

More likely, someone redirected you.
And you know this how? :P

COME ON PEOPLE, MORE INFORMATION D:< I WANT TO POST THINGS!
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: BlackHeartKabal on August 08, 2017, 06:12:02 pm
Idk why Roseheart acted so useless. We are 3 town don't wn day2 so that's a fucking wonder.

Teneb which one did you kill last night?
Neither. I tried to investigate roo last night because I don't always have the most consistent reads on them, but, well, they died.

But sure, try to throw suspicion on me.
You would have been paradoxed, Roo died on N0, Teneb.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 08, 2017, 06:14:43 pm
I'm making an inference from the fact that all the roles we've seen so far in flips have been unique. I don't think two players would have the same ability.

Assuming that's the case, and assuming you're not lying about having an action that shunts actions to the past, then you must have been the one to move me to night 0.

If that's the case, then either you lied about targeting Teneb with your reversing action or you were redirected and not told(and not all setups have players being told when they're redirected). Speaking of which...

Deus Asmoth: If a player's target was changed, would they be told?
~~~
You would have been paradoxed, Roo died on N0, Teneb.
Please elaborate on why he would have been paradoxed. If you're right, then either Teneb made a mistake or he's lying scum(and made a mistake), and I'd be fine voting him for that.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: BlackHeartKabal on August 08, 2017, 06:16:48 pm
You would have been paradoxed, Roo died on N0, Teneb.
Please elaborate on why he would have been paradoxed. If you're right, then either Teneb made a mistake or he's lying scum(and made a mistake), and I'd be fine voting him for that.
He can't investigate on N1 someone who's died on N0.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 08, 2017, 06:18:36 pm
Idk why Roseheart acted so useless. We are 3 town don't wn day2 so that's a fucking wonder.

Teneb which one did you kill last night?
Neither. I tried to investigate roo last night because I don't always have the most consistent reads on them, but, well, they died.

But sure, try to throw suspicion on me.
You would have been paradoxed, Roo died on N0, Teneb.
And I would've won :V

That said...
If that's the case, then either you lied about targeting Teneb with your reversing action or you were redirected and not told(and not all setups have players being told when they're redirected). Speaking of which...
Either yer pretty much not reading the OP (No offense :P)
or you're scum and trying to obfuscate. Otherwise, the latter makes you lean townier in my eyes.

...BEcause you are aware that we can multiact right? I even posted about that back in D1. :P
As in, read the Annoying Parrots.

You would have been paradoxed, Roo died on N0, Teneb.
Please elaborate on why he would have been paradoxed. If you're right, then either Teneb made a mistake or he's lying scum(and made a mistake), and I'd be fine voting him for that.
Boop :3
If an action is stopped by another player's action in moving an action in a different time, it makes a paradox.
I want to make paradoxes. L:
Paradoxes didn't happen :<
So Teneb may pretty much be LYIN'

That means you and Caz are town(ish in the least).

You would have been paradoxed, Roo died on N0, Teneb.
Please elaborate on why he would have been paradoxed. If you're right, then either Teneb made a mistake or he's lying scum(and made a mistake), and I'd be fine voting him for that.
He can't investigate on N1 someone who's died on N0.
Ayyyy dis.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 08, 2017, 06:28:58 pm
He can't investigate on N1 someone who's died on N0.
Well.

Teneb.
~~~
...BEcause you are aware that we can multiact right? I even posted about that back in D1. :P
Well. I knew we can multiact, I just didn't consider it as an option. Used to mafia games where you can only make one action per night.

Makes sense. I suppose you're implying that's what you did?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Caz on August 08, 2017, 08:01:47 pm
Tiruin how many paradoxes do you need for a win?

And does anyone have a useful explanation about how Teneb has been redirected/blocked without causing a paradox that isn't that he/she lied?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Deus Asmoth on August 08, 2017, 08:11:41 pm
Deus Asmoth: If a player's target was changed, would they be told?
Players will be told who their action's target was and the night on which it resolves.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Caz on August 08, 2017, 08:19:14 pm
Also no 3rd party kill happened n2(or from whichever time stream we are on now) so I am guessing there is a 2nd redirect/block/etc time fuckery ability. I tend to believe Tiruin in that they did time-change Teneb's action due to the 'need paradoxes plz'. This says nothing about their alignment I suppose.

We are really hingeing on if people will be informed of their abilities being blocked or so. If an action is taken on n2 for example to go back to n0, wouldn't the affected players find out due to the time difference? Once the timeline changes they would notice that things aren't how they should be. This is just an assumption but if true it would look to Teneb's guilt more than their innocence.

> and just saw a ninjapost by the mod. as far as I understand it now, Teneb is definitely lying. RIP ya scummy bastard.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Caz on August 08, 2017, 08:23:37 pm
Deus Asmoth: If a player's target was changed, would they be told?
Players will be told who their action's target was and the night on which it resolves.

I tried to investigate roo last night because I don't always have the most consistent reads on them, but, well, they died.

REALLY NOW @_@
Because I moved your action to happen on N0.

From this we can determine at least one of two are scum. There can't be outside interference due to the mod's statement. If Teneb somehow flips town (really, really doubt it) then Tiruin can be deleted tomorrow.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Caz on August 08, 2017, 08:30:32 pm
How long do we have if the extend takes place btw? I'd like a bit of energy tomorrow but the day is getting pretty late.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 09, 2017, 01:20:51 am
From this we can determine at least one of two are scum. There can't be outside interference due to the mod's statement. If Teneb somehow flips town (really, really doubt it) then Tiruin can be deleted tomorrow.
Ehh, doubt it :v

Tiruin how many paradoxes do you need for a win?

And does anyone have a useful explanation about how Teneb has been redirected/blocked without causing a paradox that isn't that he/she lied?
Just bloody one.
Also Teneb is a he :3

OK since I've got pretty much enough ideas presented, why I'm saying it is technically LYLO...

Is because it is technically LYLO :P
Because I'm not Town.
Or Mafia :V [/hiss]

I'm a benevolent third-party whose extra-curricular is doing anything alignment sided :P I'm a Jester (Not Really). Really.
Basically my only wincon is that I'll be creating a time paradox or that I'm involved in one -_- My only ability is making things happen earlier or later than the time my own action resolves. (As in, either I can cause it, or I'm involved in it) I can easily infer that mine just resolved N1.

Why I'm fullclaiming this AND SUSPECT THOSE WHO DIN'T DO NUTHIN LIKE BHK AND FOU AND CAZ AND BLAUGH...is pretty much because I've no particular inferred against-my-wincon thingy that prevents me from doing so. And I'm always town-biased in games that I'm not anywhere Mafia-biased. :P And from that, I'm inferring that it's better to time paradox when there are friendlies than people who can team-aligned kill people :V

I targeted:
> ROO
> TENEB
> FOU
> BHK
And moved their actions one day earlier. Meaning N0.

So, given the # of players who have posted, there is nobody claiming targeting Teneb other than me and Caz, I feel this is pretty much okay to disclose in public.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: BlackHeartKabal on August 09, 2017, 02:31:33 am
I targeted:
> ROO
> TENEB
> FOU
> BHK
And moved their actions one day earlier. Meaning N0.
I already acted N0 though.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Teneb on August 09, 2017, 08:17:22 am
Well is ANYTHING going to happen? -.-

6 people left. LYLO pretty much. Nobody's poking anything.

Idk why Roseheart acted so useless. We are 3 town don't wn day2 so that's a fucking wonder.

Teneb which one did you kill last night?
Neither. I tried to investigate roo last night because I don't always have the most consistent reads on them, but, well, they died.

But sure, try to throw suspicion on me.
REALLY NOW @_@
Because I moved your action to happen on N0.
And it did. Note how I said tried. Also remember how I said I'd not take part in timey-wimey shenanigans. I inspected roo on N1, got sent to N0, which changed nothing because they still died, so my results are meaningless.

You would have been paradoxed, Roo died on N0, Teneb.
Please elaborate on why he would have been paradoxed. If you're right, then either Teneb made a mistake or he's lying scum(and made a mistake), and I'd be fine voting him for that.
He can't investigate on N1 someone who's died on N0.
Normally, I couldn't. But my action got thrown to N0. So there you go, scumsucker.

But hey, if you people are so desperate for a lynch, go right ahead. Give mafia that win.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 09, 2017, 08:40:43 am
Why on earth were you trying to inspect a dead person?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Teneb on August 09, 2017, 09:06:26 am
Why on earth were you trying to inspect a dead person?
He was alive. He was killed retroactively. How is this hard to grasp?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 09, 2017, 09:55:49 am
Fair enough.

So... you claim to be an alignment cop?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: TheDarkStar on August 09, 2017, 10:02:23 am
What even was this last page of posts.

Also no 3rd party kill happened n2(or from whichever time stream we are on now)

We're not to night 2 yet.

We are really hingeing on if people will be informed of their abilities being blocked or so. If an action is taken on n2 for example to go back to n0, wouldn't the affected players find out due to the time difference? Once the timeline changes they would notice that things aren't how they should be. This is just an assumption but if true it would look to Teneb's guilt more than their innocence.

Why on earth were you trying to inspect a dead person?

...why are you trying to lynch a claimed cop again?

I targeted:
> ROO
> TENEB
> FOU
> BHK
And moved their actions one day earlier. Meaning N0.
I already acted N0 though.

...? If two actions resolve on the same night then the standard action resolution order applies. Are you saying that you already tried to act N0?

I'm a benevolent third-party whose extra-curricular is doing anything alignment sided :P I'm a Jester (Not Really). Really.
Basically my only wincon is that I'll be creating a time paradox or that I'm involved in one -_- My only ability is making things happen earlier or later than the time my own action resolves. (As in, either I can cause it, or I'm involved in it) I can easily infer that mine just resolved N1.

Interesting. So what happens if you win? Do you just get removed from the game (assuming that you don't get killed in the time paradox you want, which would obviously make you dead)? What happens if a time paradox is resolved so that it's no longer a paradox? Do you not win anymore?

Teneb/FOU/BHK:

I targeted:
> ROO
> TENEB
> FOU
> BHK
And moved their actions one day earlier. Meaning N0.

So these are the main suspects for whoever made the kills last night that were moved to N0. As no one has claimed either one, we probably have 1 mafiakill + 1 evil 3p kill. That means that out of Teneb/FOU/BHK, the odds of at least two of them being scum are really high. Teneb has partially claimed already (at least, he's claimed to have an investigative ability), but I'd like to know what each of you did last night.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 09, 2017, 11:04:30 am
Why on earth were you trying to inspect a dead person?
He was alive. He was killed retroactively. How is this hard to grasp?
And it would have 'failed'.
And I would have WON :V

Unless I'm misunderstanding stuff that people tried to clarify pages back >_>
. . . *realization sounds*
Pretty much only made it not a paradox, because I also moved your action to him.

well. Unvote.
So what made you claim out cop before anyone seriously did anthing?

PFP
PPE

Quote
Interesting. So what happens if you win? Do you just get removed from the game (assuming that you don't get killed in the time paradox you want, which would obviously make you dead)? What happens if a time paradox is resolved so that it's no longer a paradox? Do you not win anymore?
Usual wincon I bet. I do get removed from the game unless somehow I can be probably paradox unparadox'd? :V But that'd require a lot more entanglement than is necessary.

And yeah, I don't win anymore but even if that's the case I'm playing with the Town. :P
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Teneb on August 09, 2017, 11:32:53 am
Why on earth were you trying to inspect a dead person?
He was alive. He was killed retroactively. How is this hard to grasp?
And it would have 'failed'.
And I would have WON :V

Unless I'm misunderstanding stuff that people tried to clarify pages back >_>
. . . *realization sounds*
Pretty much only made it not a paradox, because I also moved your action to him.

well. Unvote.
So what made you claim out cop before anyone seriously did anthing?
A bandwagon is hardly anything. And I can't investigate if I am dead.

Also, given how my action is investigate and not, say, block, I wouldn't have died in the paradox. There really isn't anything stopping me from investigating a dead person aside from the futility of it. A paradox occurs if, to use an example:

On N1, TheDarkStar attempts to kill me. You block him, preventing the kill. During N2, I submit a block targeting you on N1. Thus you couldn't have prevented my death, thus paradox, thus we all die.

Investigations can't prevent kills.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 09, 2017, 11:37:54 am
You can't investigate the dead. That's what STOPS it. :P Because the person dying in N0 nullifies their existence in N1 to being targeted for investigation.

PFP

[Teneb]
So what made you claim out cop before anyone seriously did anthing?
Still have this to answer though :P
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: TheDarkStar on August 09, 2017, 01:03:46 pm
Deus Asmoth: Can investigations cause paradoxes? For example, if you attempt to investigate someone and they are retroactively killed that same night, does it cause a paradox? Or are you just attempting to investigate a dead person?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Teneb on August 09, 2017, 01:40:53 pm
[Teneb]
So what made you claim out cop before anyone seriously did anthing?
Still have this to answer though :P
A bandwagon is hardly anything. And I can't investigate if I am dead.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 09, 2017, 05:10:31 pm
I am the cop. Assuming powers are unique, Teneb can't be the cop. Hence, I'm voting Teneb.

Convenient how Teneb investigated somebody who's now dead. So he doesn't have to give an answer. I, on the other hand, investigated Caz, and learned she was town on N0.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Teneb on August 09, 2017, 05:39:37 pm
Assuming powers are unique, Teneb can't be the cop.
Really? Are you sure? How sure? Because, let me remind you, there is zero evidence that roles are unique. You keep grasping for reasons to lynch me, all of them filmsy.
"Oh, you must be scum because paradox!" Then I refute that it was a paradox because my power does not in any way interact with killing powers. "Oh, you can't be a cop because I am saying I'm a cop!" Well, first: there could very well be two cops. There very well could be six cops for all it matters. Second: There's more than one kind of cop, mate, and I didn't say which I was. Third: We have, what, just your word that you are a cop? And just now, way after I myself claimed cop? Sure thing, FallacyofUrist. Sure thing.

Not that this will dissuade you or anything.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 09, 2017, 05:53:40 pm
[Teneb]
So what made you claim out cop before anyone seriously did anthing?
Still have this to answer though :P
A bandwagon is hardly anything. And I can't investigate if I am dead.
Yes, um...about that.
It's not detailed at all :v It's partly like FoU's way of wording. It's something done just because.

Why did you claim at this certain time, and why'd you target said person.

Next is BHK's I acted on N0 comment. Why the brevity this whole game, too? :O

Caz: Who did Teneb really kill, and why was yours versed as a kill?

What about the REST OF YOU. V: We've ~3 town and 2 Mafia here (and me, but I already gave everything, and can only win if either my AP gets refreshed or something, or...around 3 nights pass to refill to 0. I guess :P)
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 09, 2017, 06:05:45 pm
Not that this will dissuade you or anything.
Yeah. It's not dissuading me at all.

Y'know, I think Tiruin's right. A massclaim may actually be a good idea. You have my claim.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Teneb on August 09, 2017, 06:19:07 pm
My full claim? I'm a rolecop. Additionally, my power cannot fail or be interrupted by anything that resolves after it.

Why did you claim at this certain time, and why'd you target said person.
I already said why roo, but I'll restate it anyway: I inspected roo because I have a hard time reading roo. Thus I elected to not keep wondering and actually be sure. As to why then: as you yourself said, we are quite probably in LYLO. When it's lynch or lose, you go all in.

Also, I'd like to raise a point: why is everyone trusting what Caz said at the start of the day? Because, as far as I can see, there is no indication she is confirmed town? Why then, just believe her words? The only confirmed town in this game are the two dead ones. Hell, she just showed up and said: "Hey, Teneb, which of the two stiffs you killed?" If she used a power to see what I did last night, she could've called me out on it. Yet... she didn't. But kept her vote and watched as other players, one of them possibly her buddy, took the bait and hopped on the ol' bandwagon. Nope, totally town play.

So: Caz[/color], will you join us in massclaiming?

FallacyofUrist: If you really are a cop, who did you investigate as part of your action?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: BlackHeartKabal on August 09, 2017, 06:20:06 pm
We massclaiming?
I'm a Vig. I killed Roo on N0.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 09, 2017, 06:22:25 pm
We massclaiming?
I'm a Vig. I killed Roo on N0.
Err ._. you missed the note way back?
> Why, and reason on target, please :3

Also!

I targeted:
> ROO
> TENEB
> FOU
> BHK
And moved their actions one day earlier. Meaning N0.
I already acted N0 though.
...You already acted on N0 meaning you CHOSE to act on N0?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 09, 2017, 06:23:13 pm
FallacyofUrist: If you really are a cop, who did you investigate as part of your action?
... see this post.
I, on the other hand, investigated Caz, and learned she was town on N0.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 09, 2017, 06:25:32 pm
Not that this will dissuade you or anything.
Yeah. It's not dissuading me at all.

Y'know, I think Tiruin's right. A massclaim may actually be a good idea. You have my claim.
Problem is 2+ people aren't giving MORE details to make their claim rather than just claiming an idea. :I
Like you. And the other people I kinda boop'd.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: BlackHeartKabal on August 09, 2017, 06:28:12 pm
We massclaiming?
I'm a Vig. I killed Roo on N0.
Err ._. you missed the note way back?
> Why, and reason on target, please :3

Also!

I targeted:
> ROO
> TENEB
> FOU
> BHK
And moved their actions one day earlier. Meaning N0.
I already acted N0 though.
...You already acted on N0 meaning you CHOSE to act on N0?
1 - With the lack of leads, I simply chose to shoot roo.
2 - Yes.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 09, 2017, 06:32:49 pm
There aren't that many details to claim at this point. Perils of a day 2 massclaim.
For the help of the public:
Quote from: Claims
Tiruin: Rewinder(causes an action to occur 1 night earlier).

Teneb: Role cop, action unaffected by actions that resolve after it.

FallacyofUrist: Alignment cop.
Investigated Caz N1, pushed back to N0, got town result.

BHK: Vigilante.
Killed roo N0.

Unclaimed:
TheDarkStar, Caz
Interesting how only one player has any additional stuff to their action. That includes the dead players, and the only player that sorta-kinda violates that rule is the third party.

The one player that has something more than a single action? Teneb. And one would expect mafia to have a bit more power per role than town...
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Teneb on August 09, 2017, 06:37:14 pm
Interesting how only one player has any additional stuff to their action. That includes the dead players, and the only player that sorta-kinda violates that rule is the third party.

The one player that has something more than a single action? Teneb. And one would expect mafia to have a bit more power per role than town...
Go back and read Juicebox's role flip. See how their power also has additional stuff to it? Are they mafia? Oh look, a hole in your little scum plot.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 09, 2017, 06:40:59 pm
Fairly sure that's just balancing, as compared to an additional passive ability.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Deus Asmoth on August 10, 2017, 07:15:39 pm
Votecount:
TheDarkStar
BlackHeartKabal
Tiruin
Teneb (3): caz, BHK, FOU
FallacyOfUrist
caz (1): Teneb

Votes to extend: 4 (FOU, caz, Tiruin, Teneb)

Day has been extended and will end on Monday the 14th at 23:00 GMT due to work schedule.

Deus Asmoth: Can investigations cause paradoxes? For example, if you attempt to investigate someone and they are retroactively killed that same night, does it cause a paradox? Or are you just attempting to investigate a dead person?
You'd just be attempting to investigate a dead person.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 10, 2017, 07:52:46 pm
Well, I suppose we can use the otherwise unnecessary extra time to allow TheDarkStar and Caz to claim.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 10, 2017, 11:17:42 pm
I'd rather note that BHK claimed he acted on N0 without anything of my prerogative :v

Otherwise, Teneb claiming inspection on Roo and nothing else makes me believe him more--BHK, Teneb, and Caz being Town.

With FoU and TDS being outliers, and scum. :P

Although I seriously want to hear from Caz about this before voting.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 11, 2017, 09:17:27 am
Why do you care who's scum, aren't you a third party who needs to cause a paradox?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Teneb on August 11, 2017, 09:42:36 am
Why do you care who's scum, aren't you a third party who needs to cause a paradox?
Because, monsieur scum, she can't do that if the Mafia win today.

My current scumpicks are FoU and tentatively Caz. I'll keep my vote on her until she claims.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 11, 2017, 09:45:02 am
... if you're not sure if Caz is scum, and you're sure I'm scum, why aren't you voting me?

And also relevant, why do you think Caz is scum?

And actually, here's a better idea, why not lynch me first? If I show up as a town cop, then you'll know Caz is town, if I show up as mafia, you'll know I was lying about my inspection.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Teneb on August 11, 2017, 09:57:35 am
... if you're not sure if Caz is scum, and you're sure I'm scum, why aren't you voting me?
Pressure for the claim at this point.

And also relevant, why do you think Caz is scum?
Because I'm suspicious for her first post on this day, which while admirably bold and daring, seems like a gambit to me. And scum tend to do gambits far more often than town. Considering the fact that you "cleared" her, it makes me think you two are a team.

And actually, here's a better idea, why not lynch me first? If I show up as a town cop, then you'll know Caz is town, if I show up as mafia, you'll know I was lying about my inspection.
Sure. FallacyofUrist
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Caz on August 11, 2017, 10:13:32 am
I'mma town phoenix, I rez people using the power of moebius strips or something. Still think massclaiming on day2 is dumb though.

Yeah Teneb my original vote was really just to put pressure on you and see who'd join the bandwagon. Results were interesting.

Been keeping up with the thread a bit but haven't had the time to post, tomorrow or smt.


Tiruin - joined the vote then changed mind after awhile. possible 'look i almost bussed, i'm totes town' play? also already claimed 3rd party and i don't really believe that 'yea i will help town!!' stuff
BHK - nutter with a gun. vigs are always liabilities
TDS - so quiet.
FoU/Teneb - likelihood of two cops being town? seems a bit much. one of them.

I am thinking Teneb+Tiruin possibly but if FoU survives tomorrow I will wonder why.



Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Caz on August 11, 2017, 10:20:16 am
Actually, hold on. if a paradox happens Tiruin wins alone? If so, we need to lynch Tiruin today.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Caz on August 11, 2017, 10:45:33 am
Re-reading the thread there's no way that Tiruin's ability isn't maf-orientated. They can nullify all the abilities of the town members killed n0, which to maf means nothing, they WANT people dead. From the other claims there isn't really anything that would make that balanced at all, unless TDS is hiding a nuke up his ass.

Moving kills earlier = good
Moving pretty much any other ability earlier (except vig. which makes the vig read more town to me now) = bad

Tiruin
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Caz on August 11, 2017, 10:49:05 am
Everybody else - I suspect that the majority of town are very strong power roles, and the mafia have time manipulation to account for this.

Forgot to include this in my last post. Do you still agree with yourself BHK?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: TheDarkStar on August 11, 2017, 12:29:54 pm
...huh, I thought I posted already.

Anyway: BlackHeartKabal:

We massclaiming?
I'm a Vig. I killed Roo on N0.
Err ._. you missed the note way back?
> Why, and reason on target, please :3

Also!

I targeted:
> ROO
> TENEB
> FOU
> BHK
And moved their actions one day earlier. Meaning N0.
I already acted N0 though.
...You already acted on N0 meaning you CHOSE to act on N0?
1 - With the lack of leads, I simply chose to shoot roo.
2 - Yes.

How is this a town-oriented action? It's not just that you killed roo early without any info, it's that you moved it back an additional night (which makes it even harder for someone to stop it). It just seems like a way for scum to get rid of someone and then get away with it.



I'm a roleblocker. Well, I remove 1 AP from people (+1 per time I use the action), but given the setup I'm effectively a roleblocker. Last night I targeted juicebox (because something about his posts gave me a funny feeling) but he died.

And before you say anything about that causing a paradox, see Deus Asmoth's response to my question. Targeting dead people does not cause a paradox.
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: BlackHeartKabal on August 11, 2017, 05:54:51 pm
Everybody else - I suspect that the majority of town are very strong power roles, and the mafia have time manipulation to account for this.

Forgot to include this in my last post. Do you still agree with yourself BHK?
No.
...huh, I thought I posted already.

Anyway: BlackHeartKabal:

We massclaiming?
I'm a Vig. I killed Roo on N0.
Err ._. you missed the note way back?
> Why, and reason on target, please :3

Also!

I targeted:
> ROO
> TENEB
> FOU
> BHK
And moved their actions one day earlier. Meaning N0.
I already acted N0 though.
...You already acted on N0 meaning you CHOSE to act on N0?
1 - With the lack of leads, I simply chose to shoot roo.
2 - Yes.

How is this a town-oriented action? It's not just that you killed roo early without any info, it's that you moved it back an additional night (which makes it even harder for someone to stop it). It just seems like a way for scum to get rid of someone and then get away with it.



I'm a roleblocker. Well, I remove 1 AP from people (+1 per time I use the action), but given the setup I'm effectively a roleblocker. Last night I targeted juicebox (because something about his posts gave me a funny feeling) but he died.

And before you say anything about that causing a paradox, see Deus Asmoth's response to my question. Targeting dead people does not cause a paradox.
I'd say that, in the absence of evidence, killing roo is a town oriented action.

Teneb, then TDS/Tir, I guess?
Title: Re: Time Paradox Mafia [9/9] Day 1; Days of Future Past
Post by: Caz on August 11, 2017, 05:59:34 pm
I'd say that, in the absence of evidence, killing roo is a town oriented action.

Random shooting when you have a 75% chance of hitting town/third party is town-orientated to you? Lol.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 11, 2017, 06:34:03 pm
Actually, hold on. if a paradox happens Tiruin wins alone? If so, we need to lynch Tiruin today.
Da heck @_@
I was the FIRST PERSON WHO FULL CLAIMED and this is the reasoning I waited upon (with a total lack of anything following up on Teneb)

I'mma town phoenix, I rez people using the power of moebius strips or something. Still think massclaiming on day2 is dumb though.

Yeah Teneb my original vote was really just to put pressure on you and see who'd join the bandwagon. Results were interesting.

Been keeping up with the thread a bit but haven't had the time to post, tomorrow or smt.


Tiruin - joined the vote then changed mind after awhile. possible 'look i almost bussed, i'm totes town' play? also already claimed 3rd party and i don't really believe that 'yea i will help town!!' stuff
And nooooo reasoning whatsoever :v

Re-reading the thread there's no way that Tiruin's ability isn't maf-orientated. They can nullify all the abilities of the town members killed n0, which to maf means nothing, they WANT people dead. From the other claims there isn't really anything that would make that balanced at all, unless TDS is hiding a nuke up his ass.

Moving kills earlier = good
Moving pretty much any other ability earlier (except vig. which makes the vig read more town to me now) = bad

Tiruin
-.-
"No way that Tiri's ability isn't Mafia oriented!"
> No reasoning otherwise whatsoever.
"They can nullify all the abilities"
> You didn't read what I wrote :v I FULLCLAIMED.

Meaning I claimed FULLY WHAT THE ABILITY WAS.

Goodness what's with low activity + horrible reading comprehension in the short term :I
Caz, get yo reeds right I: I have -3 AP.  There is no way I can bloody act.
Gods, it's like people jumped ship and went 'PARADOX ONLY WEN DED!', when a paradox can happen if people DID NOT DIE, which is why I initially VOTED TENEB, because he couldn't HAVE acted on Roo (meaning his action would've failed) TIL (ok, moreso remembered than learned) that I targeted HIM too.

Dudes :I Y U do dis.

Teneb, then TDS/Tir, I guess?
Yeeeep, I'ma have dat feel that people aren't really reading and instead just planning lynches. -_-
Nice thinking BHK :v

And before you say anything about that causing a paradox, see Deus Asmoth's response to my question. Targeting dead people does not cause a paradox.
Yes. It does.
Because if the person you acted upon is dead, and you couldn't have acted before--you cannot willingly target a dead person as that cancels your action -_-

Deus Asmoth: Can investigations cause paradoxes? For example, if you attempt to investigate someone and they are retroactively killed that same night, does it cause a paradox? Or are you just attempting to investigate a dead person?
You'd just be attempting to investigate a dead person.
What does this mean for the player, Deus Asmoth?
Because your PMs to me had more clarity than this :P
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: TheDarkStar on August 11, 2017, 07:41:48 pm
Tiruin, the fact that I'm not dead means that visiting a dead person doesn't cause a paradox. If I'm reading the rules right, paradoxes only happen when you have a set of actions that can't be resolved. Basically grandfather-type paradox stuff. For example:

N1: Player A attempts to kill player B, player C protects player B
N2: Player B blocks Player C on n1.

Then the question is, did player C protect player B or not? If yes, then he's retroactively blocked. If no, he's not blocked because Player B is dead. As a result, players B and C die (but not A because nothing is stopping his action).

Deus Asmoth: Is my explanation/understanding of the rules correct?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 11, 2017, 09:54:57 pm
Tiruin, the fact that I'm not dead means that visiting a dead person doesn't cause a paradox. If I'm reading the rules right, paradoxes only happen when you have a set of actions that can't be resolved. Basically grandfather-type paradox stuff.
TDS, the only reason why the paradox didn't work is because we're using the common action order. I know this because DA told me that in PMs. Which he didn't apparently make public :V

Deus Asmoth: Action order please. Public. Thankies.

As in, whatever you did goes before the kill. Person was alive back then.

So as with the lacking case on Teneb, and FoU INVESTIGATING Caz as true, and me being all weird to BHK, I'm pinpointing either of FoU/TDS or FoU/Caz :v as scum.
Because I believe Teneb, and BHK is weird but there has been NO counterclaim, and there's no way that he could've killed twice -.-

So either one of y'all 3 who are taking the SAFE ROOT.
Although y'know, you can lynch me by making a silly case and then lose the game for Town. -_-
Which I don't want. (Please don't hate me Mafia, I don't know who you are too, so that makes it fairsies)

Although...
Deus Asmoth: If a person died on an earlier night but was alive due to movement of actions (eg Kill action), the flip will be on the next night in normal order, or will you edit the previous night with their flip that they were killed in?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Deus Asmoth on August 13, 2017, 02:40:53 pm
Tiruin, the fact that I'm not dead means that visiting a dead person doesn't cause a paradox. If I'm reading the rules right, paradoxes only happen when you have a set of actions that can't be resolved. Basically grandfather-type paradox stuff.
TDS, the only reason why the paradox didn't work is because we're using the common action order. I know this because DA told me that in PMs. Which he didn't apparently make public :V

Deus Asmoth: Action order please. Public. Thankies.

On action order, the game is reasonably close to standard action resolution, with protects/blocks etc. going before kills, inspects and so on. A couple of special actions go before protects.
If you want more specifics, the resolution would typically go fast!other>blocks>protects>inspects/slow!other>kill>actions affecting dead players (though these actions wouldn't be blocked by a kill affecting their user on the same night).

Quote
Deus Asmoth: If a person died on an earlier night but was alive due to movement of actions (eg Kill action), the flip will be on the next night in normal order, or will you edit the previous night with their flip that they were killed in?
Any flips are revealed on the day phase following the action taking effect, even if that action affected a previous night, simply for convenience.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 14, 2017, 06:05:57 am
I'm at odds with wondering if Town wants to win given this activity, or wondering if people are motivated to post because of how gridlocked this is. Either way I'm going to vote on the premise I posted about back there.

Because I've been waiting all weekend for posts :P

Tiruin, the fact that I'm not dead means that visiting a dead person doesn't cause a paradox. If I'm reading the rules right, paradoxes only happen when you have a set of actions that can't be resolved. Basically grandfather-type paradox stuff.
TDS, the only reason why the paradox didn't work is because we're using the common action order. I know this because DA told me that in PMs. Which he didn't apparently make public :V

Deus Asmoth: Action order please. Public. Thankies.

If you want more specifics, the resolution would typically go fast!other>blocks>protects>inspects/slow!other>kill>actions affecting dead players (though these actions wouldn't be blocked by a kill affecting their user on the same night).
How will acting on a dead person by time-shifting action occur?
What is the result on acting on a dead person?
What is the result on WILLING acting on a dead person?
Is there any difference between the two?
Can you act on a dead person? (ie Roo, as of now in this time)




I'm betting there's an either/or on Teneb or FoU being scum, but with lacking details and more daygame to go on, I'm hedging my bets that one of them is scum given that:
1. NOBODY is contradicting BHK (BHK, we need more activity, can you post there too please? Thanks ahead!)
2. That means BHK is literally cleared.
3. To expound, that means BHK killed twice or once and had his stuff moved--I claimed to move him, that implicates me with him but two people died and NOBODY ELSE IS CLAIMING. Or even trying to touch him with a ten foot pole.

Hence it'll help for people to protect him tonight.

4. Outside of all that, I'm pretty much the only person who told everyone everything firsthand -_- Caz, you're being silly.
UNLESS YOU AND FOU ARE SCUM.

So out of all 6:
Tiruin
FallacyOfUrist
Teneb
Caz
BlackHeartKabal
TheDarkStar

TDS and Teneb claimed they targeted people who died. TDS targeted Juicebox. Teneb targeted Roo.
Tiruin targeted (FoU/Roo/BHK/Teneb)
FoU claimed inspecting Caz, didn't give any details further. Said she's Town.
Caz is a...phoenix? (http://www.bay12forums.com/smf/index.php?topic=163859.msg7532863#msg7532863) So...err, somehow this shouldn't be claimed but that is a seemingly custom/unorthodox role.
BHK claimed he killed someone AT NIGHT ZERO, without my prompting.

That means someone died N0 or N1. Problem being that kills are announced on the after when they're intended to happen (so you can clearly track me without even needing to do so.

So some obv town folks:
Caz (Unless tied with FoU)
BHK (infallible :V)
leaving FoU, Teneb, TDS, and myself [I'm a third party :V]
SO OUT OF THE THREE, it'd be hilarious if the person I targeted is town -.-
FallacyOfUrist
Cop claims are strong, but you had time to back yours up.
You didn't.

Because if FoU is town, then Teneb and TDS are scum--both claimed targeting people who are dead.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 14, 2017, 06:07:38 am
...huh, I thought I posted already.

Anyway: BlackHeartKabal
Also for the record, while this may be fishy given the reasoning I've posted, I'm seeing this more as a 'response push vote' rather than a legitimate vote.

TDS: Are you serious with your vote position?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 14, 2017, 06:09:01 am
Quote
« Last Edit: Today at 06:08:17 am by Tiruin »
Yeah just because I've slow net and broke my quote on Deus Asm enveloping everything after it. -_-
HMPF.
At least it's fixed >_>
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 14, 2017, 07:48:57 am
Why do you care who's scum, aren't you a third party who needs to cause a paradox?
While I'm adherent to my wincon, this doesn't stop me from being a player and playing. :V
Even if I've a wincon that basically "doesn't care", to appeal to the third-party stigma, that doesn't mean I can play. :I

...Also y'know, unless someone refreshes me, I've lost, because I'm at -3Ap? And that means a pretty pretty narrow hole for my actions :P
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 14, 2017, 09:02:24 am
Okay, why are you voting me instead of no lynching? As you said, assuming there's two mafia, it's MYLO. If we lynch wrong today, there won't be any more scum hunting, that's it. If we no lynch, and scum only kill once, it'll be LYLO instead of game end.

Why did you use up all your AP on Night 1 instead of drawing it out and giving you more chance to win?

FallacyOfUrist
Cop claims are strong, but you had time to back yours up.
You didn't.
I had one night to act.
~~~
And I'm fairly sure we've got a Teneb-Tiruin scumteam now.
~~~
Re-reading the thread there's no way that Tiruin's ability isn't maf-orientated. They can nullify all the abilities of the town members killed n0, which to maf means nothing, they WANT people dead. From the other claims there isn't really anything that would make that balanced at all, unless TDS is hiding a nuke up his ass.

Moving kills earlier = good
Moving pretty much any other ability earlier (except vig. which makes the vig read more town to me now) = bad

Tiruin
I do agree with you, but if we don't unify our votes, we'll get a no lynch because both Tiruin and Teneb happen to be voting me. Please help me lynch Teneb now and if I'm still alive tomorrow, we can lynch Tiruin. Alternatively, if BlackHeartKabal switches votes to Tiruin, I'll change vote to her as well.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 14, 2017, 09:11:03 am
Okay, why are you voting me instead of no lynching? As you said, assuming there's two mafia, it's MYLO. If we lynch wrong today, there won't be any more scum hunting, that's it. If we no lynch, and scum only kill once, it'll be LYLO instead of game end.

Why did you use up all your AP on Night 1 instead of drawing it out and giving you more chance to win?
It is LYLO -.-
3 Town
2 Mafia
Technical LYLO.
It can't be MYLO because the Mafia don't need me dead to win, because I'm not against ANYONE IN PARTICULAR.
As in Town or Mafia can win and I'll lose if I can't accomplish my wincondition. There is NOTHING else in the wincondition saying anything other than 'be part of, or cause, a paradox'.

Quote
Why did you use up all your AP on Night 1 instead of drawing it out and giving you more chance to win?
Just because you only read that after I booped you? :P
Because that's pretty much the ripest time to cause a paradox. Night 0.

Quote
I had one night to act.
>_> Yes. But you didn't detail ANYTHING other than saying 'I inspected Caz, she's town'.

Quote
And I'm fairly sure we've got a Teneb-Tiruin scumteam now.
::)
This game is just a brevity of details, innit?

You're fairly sure but lacking details to back it up. Yeah you're really pushing my certainty on you actually being scum here.

Quote
I do agree with you, but if we don't unify our votes, we'll get a no lynch because both Tiruin and Teneb happen to be voting me. Please help me lynch Teneb now and if I'm still alive tomorrow, we can lynch Tiruin. Alternatively, if BlackHeartKabal switches votes to Tiruin, I'll change vote to her as well.
IF YOU ARE TOWN, VOTING ME WILL CAUSE YOU TO LOSE.
I cannot make that any more plain than that. -_-
With a lack of detail from MANY OTHER PEOPLE HERE, I'm pretty much being the most detailed I can, and yet I'm facing a blatant wall because there's no communication on the receiver's part.
It's just 'oh let's vote Tiruin because she's scum'

And nothing conducive to even being aligned to the wincondition of TOWN.
Which is to UNDERSTAND who is SCUM and what prevents them from WINNING their WINCONDITION. :I
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 14, 2017, 09:19:29 am
Although technically Town can still win with lynching me (why -_-), because BHK is an uncontested claimant of a vigilante who can SOMEHOW choose to act when to shoot and he shot at N0 FOR SOME REASON by his own behest.

It's pretty inefficient, especially with a LACK of a case being brought by the complaint of the one being voted.

The basic reasons why I'm voting FallacyOfUrist boils down to that--the lack of essence in his push in pulling out details. Even a simple 'why' on why you inspected Caz would suffice, alongside details as to why you think Teneb-Tiruin is scum, or even basic reads on the other 5 people around you.

None of that is happening, so I'm either assuming the other FIVE people here are busy busy busy, or there are 2 scum really hiding in the wood work.

Besides that, there is no discussion that MY WHOLE ROSTER OF PEOPLE that acted on N0 are inapplicable for being targeted because their actions are technically at N0; unless anyone can subvert my actions, which I doubt given the claims, that means those who ARE OUTSIDE OF THAT LIST can be prominent targets if people want to subvert this situation into people NOT being dead (or y'know, BHK is somehow lying that he acted N0 when that doesn't even matter because I moved his action to happen on N0, and people can manipulate his action on N1 instead, when the best course is manipulating MY action since I targeted 4 people)

Other than our vigilante-who-is-uncontested, activity is at an all time weekend low ._.
And brevity is taking the fore with all the other posts here, other than mine and Teneb.
Try refuting that point before calling people scum please, just because we're typing stuff. :/
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 14, 2017, 09:27:16 am
Quote from: Claims
Tiruin: Rewinder(causes an action to occur 1 night earlier).

Teneb: Role cop, action unaffected by actions that resolve after it.

FallacyofUrist: Alignment cop.
Investigated Caz N1, pushed back to N0, got town result.

BHK: Vigilante.
Killed roo N0.

Unclaimed:
TheDarkStar, Caz
Interesting how only one player has any additional stuff to their action. That includes the dead players, and the only player that sorta-kinda violates that rule is the third party.

The one player that has something more than a single action? Teneb. And one would expect mafia to have a bit more power per role than town...
It's backed up by the fact that TheDarkStar and Caz also don't have secondary abilities.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 14, 2017, 09:31:20 am
Oh.

I investigated Caz because of how much she supported Roseheart.
~~~
It is LYLO -.-
3 Town
2 Mafia
Technical LYLO.
My statement that it's MYLO assumes that you're scum.

Because that's pretty much the ripest time to cause a paradox. Night 0.
Why? And seriously, why didn't you just save your AP? You could have waited until the massclaim now and modified actions based on what people claimed to cause a paradox... instead you just act at random?
Also, that's quite a gamble. You ruined your chance of winning by spending all your AP at once. Maybe that could have worked, but it was a ridiculous gamble.

Basically I'm saying you're scum because your vote happened to align with Teneb's vote, and because you didn't play to your claimed wincon all that well when there's obvious better choices for how to do so. And I've already stated why I think Teneb is scum.
~~~
Ah, I'm an idiot. The above post was supposed to be a part of this one, replacing this sentence.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 14, 2017, 09:53:35 am
And my only point for Teneb was his day activity >_<

EITHER of you three though :I because I can shift my vote to Teneb as per uncertainty.

Also please notice that BHK has an additional point to his stuff, at least that's what I assume because of the note of 'being able to act at a time away from my time'. Because a regular vigilante does NOT have this kind of choice--or at least, he has the choice of multishooting, because of the Annoying Parrots, but he could choose to act on N0? Nothing mentioning that kind of ability anywhere, and I'm only using the dead as cross-comparison.

Also sorry if I sounded mean .-. the thought just hit me that the activity is reasonable to be at this rate given how many are alive.
Noting however:
2 Third-parties [Roseheart's actions were...very unfriendly to Town though -_-]
So in a 7 player game, that's pretty much making it a 2/5, assuming nobody else is third parties.

Now out of us 6:
We've got 2 claiming Inspect/Cop, with FoU marking Teneb as different in ability. [FoU/Teneb] {FoU (http://www.bay12forums.com/smf/index.php?topic=163859.msg7531592#msg7531592)/Teneb (http://www.bay12forums.com/smf/index.php?topic=163859.msg7530176#msg7530176); I don't see anything about 'action unaffected by actions resolving after it' though. Maybe people misinterpreted (...like myself too? :-[) that I targeted Teneb, hence moving his action to N0, thereby CLEARING him in my eyes from doubt because it really fixes up the things he said before I even claimed.
One Vigilante, who can seemingly shoot whenever, at least give or take a day. [BHK] {here (http://www.bay12forums.com/smf/index.php?topic=163859.msg7531661#msg7531661)}
A Phoenix, who...resurrects others, so that goes against a technical LYLO and is good, but may tie with FoU being scum because a really solid claim is on both extremes of 'convincing' and 'utterly winning if a fakeclaim' [Caz] {Same page as the TDS link}
Me, hopefully the only third party left alive (http://www.bay12forums.com/smf/index.php?topic=163859.msg7530950#msg7530950) [Tiruin]
And [TDS], has claimed a roleblocker (http://www.bay12forums.com/smf/index.php?topic=163859.msg7532940#msg7532940)


Although when you did mention no lynch, I'm also okay with that, but the reasoning may not help as much given the context of...the situation.

Oh.

I investigated Caz because of how much she supported Roseheart.
But...he was obviously a non-party at that point? :/
And moreso tied to TDS?

It is LYLO -.-
3 Town
2 Mafia
Technical LYLO.
My statement that it's MYLO assumes that you're scum.
Yes but...that's the point. It may help a lot more to include everything I've done D2 to add into it. Like my whole claim there, and how it matches with Teneb being scum too.
And me also mentioning the layout of the game as-is, because you'll have to go after what I've written (or dismiss it entirely, that's also possible and I think what you're assuming in turn?)

Quote
Why? And seriously, why didn't you just save your AP? You could have waited until the massclaim now and modified actions based on what people claimed to cause a paradox... instead you just act at random?
WHY would anyone massclaim when most of my actions caused the thing happening today :-\
I could've waited...OR, given the information at N1, and the opportunity at N0, I could've acted and caused a paradox by making players' actions not applicable. That means also happening before people can even act, which means ALSO not killing them >_<

Quote
Also, that's quite a gamble. You ruined your chance of winning by spending all your AP at once. Maybe that could have worked, but it was a ridiculous gamble.
That's...basically my point???
Because it's either I win and get out, or I stay back. It's best at N0 and that's all I'm saying on this matter, however :P

Quote
Basically I'm saying you're scum because your vote happened to align with Teneb's vote, and because you didn't play to your claimed wincon all that well when there's obvious better choices for how to do so. And I've already stated why I think Teneb is scum.
Err...the orange bit doesn't make me scum because I apparently voted you; I've reasons why I picked you out, and those reasons aren't being acknowledged whatsoever (just because you dislike Teneb and go versus his claim of a cop, doesn't mean I am with him just because I voted you. Read it this way--in my perspective, his is more believable, because a fakeclaim from scum targets literally ANYONE and can mostly be right unless you hit a third-party. He picked a non-action, especially before me mentioning my actions)

Quote
because you didn't play to your claimed wincon all that well when there's obvious better choices for how to do so.
Um ._.
Your predictions don't make 'my play not going with my wincon'.
It's like assuming the present, as if it is the past, when it isn't, because I've affected seemingly a few people.

And mostly, the discussion veers away from the SCUMKILL which has targeted one of the two dead TOWNIES.
Who is pretty much JUICEBOX.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Deus Asmoth on August 14, 2017, 10:10:59 am
Tiruin, the fact that I'm not dead means that visiting a dead person doesn't cause a paradox. If I'm reading the rules right, paradoxes only happen when you have a set of actions that can't be resolved. Basically grandfather-type paradox stuff.
TDS, the only reason why the paradox didn't work is because we're using the common action order. I know this because DA told me that in PMs. Which he didn't apparently make public :V

Deus Asmoth: Action order please. Public. Thankies.

If you want more specifics, the resolution would typically go fast!other>blocks>protects>inspects/slow!other>kill>actions affecting dead players (though these actions wouldn't be blocked by a kill affecting their user on the same night).
How will acting on a dead person by time-shifting action occur?
What is the result on acting on a dead person?
What is the result on WILLING acting on a dead person?
Is there any difference between the two?
Can you act on a dead person? (ie Roo, as of now in this time)
If an action attempts to occur on a dead person, the action will basically do nothing. It won't be treated as failing completely, because if the target is later made to have been alive on the night the action would have otherwise occurred it will do so. There is no difference between this being voluntary or the result of someone else's interference. You can attempt to act on a dead person, but in most cases this means you're wasting an action unless someone else makes them have been alive for the result.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 14, 2017, 10:20:36 am
Also for conciseness, why I'm voting FoU, in comparison to Teneb...

Is that BHK claimed a kill (Priority link #1) (http://www.bay12forums.com/smf/index.php?topic=163859.msg7529814#msg7529814), that is uncontested. Weirdly, but that's acceptable.

And, Juicebox died as a BODYGUARD ON NIGHT ZERO.
Meaning someone out of my 4 targets was the killer.

Meaning not Roo.
meaning not BHK.
Meaning ONE OF FallacyOfUrist and Teneb.

I'm unsure why this hasn't been the major point of discussion ever.

If an action attempts to occur on a dead person, the action will basically do nothing. It won't be treated as failing completely, because if the target is later made to have been alive on the night the action would have otherwise occurred it will do so. There is no difference between this being voluntary or the result of someone else's interference. You can attempt to act on a dead person, but in most cases this means you're wasting an action unless someone else makes them have been alive for the result.
>_>
...
Deus Asmoth: Is there any situation where, outside of roleblocks and kills and redirects and protects, a paradox can happen?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Deus Asmoth on August 14, 2017, 11:50:52 am
Deus Asmoth: Is there any situation where, outside of roleblocks and kills and redirects and protects, a paradox can happen?
Kill interactions do make up the bulk of the ones I was thinking of when the game was designed, yes.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: FallacyofUrist on August 14, 2017, 04:35:06 pm
Okay, you think scum is one of me and Teneb.
Also for conciseness, why I'm voting FoU, in comparison to Teneb...
Except this isn't in comparison to Teneb at all. It's just reasoning saying why either me or Teneb is scum(good reasoning), but it doesn't really compare me and Teneb at all.

And again, why are you pushing for a lynch when a no lynch will (slightly) increase the chance of fulfilling your win condition?
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Tiruin on August 14, 2017, 10:08:08 pm
Okay, you think scum is one of me and Teneb.
Also for conciseness, why I'm voting FoU, in comparison to Teneb...
Except this isn't in comparison to Teneb at all. It's just reasoning saying why either me or Teneb is scum(good reasoning), but it doesn't really compare me and Teneb at all.
You're probably not including the whole juicebox thing in the quote there. Alongside the note that given all this time, you're not pushing your case on Teneb AND INSTEAD VOTING ME. :P

And again, why are you pushing for a lynch when a no lynch will (slightly) increase the chance of fulfilling your win condition?
Does 2 Mafia do 1 kill?
1 Mafia does 1 kill. :3
1 Mafia less makes Town more encouraged to do things.

It's pretty much a point in between there that makes me want to lynch people who are Mafia, yes. :v
Or, we can lynch Teneb :^ Sure.
But you're not making a good case at all, what with all these opportunities.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: TheDarkStar on August 14, 2017, 11:36:54 pm
Alright, by my count we have a tied vote, so I'll vote FoU. Why? Basically, I don't see his case on Tiruin at all (Tiruin tends to play this way as town/3p, and FoU says that Tiruin is playing badly because it's MYLO, but that only makes sense if Tiruin is scum in the first place; with Tiruin as a 3p as claimed, it's actually LYLO so wanting to urgently lynch someone makes sense). Also, his cop claim is easy to fake (mafia tell people who the non-mafia are pretty easily), as opposed to Teneb's, which is not easy to fake. And I'm pretty sure one of Teneb and FoU are scum given the claimed actions so far.

...I'll detail stuff a bit more later, but I wanted to get this vote out to avoid losing at LYLO because of inaction.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Deus Asmoth on August 15, 2017, 03:54:57 am
Sorry, missed the day end due to stuff happening. Will process results as soon as I can.
Title: Re: Time Paradox Mafia [6/9] Day 2; One third gone
Post by: Deus Asmoth on August 15, 2017, 12:37:03 pm
Votecount:
TheDarkStar
BlackHeartKabal
Tiruin (1): Caz
Teneb (2): BHK, FOU
FallacyOfUrist (3): Teneb, Tiruin, TDS
caz

FallacyofUrist has been lynched. They were a Town Cop.

Spoiler: Role (click to show/hide)

Night 2 has begun, and will end on Thursday the 17th at 23:00, or Wednesday at the same time if all actions are submitted by that point.
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: Deus Asmoth on August 17, 2017, 05:38:52 pm
Night 2 has ended.

Caz has been killed. They were a Town Phoenix.


Spoiler: Role (click to show/hide)

BlackHeartKabal has been killed. They were a Town Vigilante.

Spoiler: Role (click to show/hide)

Caz has been revived.

TheDarkStar and Teneb have won!

Roseheart has won!
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: Caz on August 17, 2017, 05:44:19 pm
...Did BHK shoot me?

w
t
f

Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: Deus Asmoth on August 17, 2017, 05:50:01 pm
Roles:
Spoiler: Teneb (click to show/hide)

Spoiler: TDS (click to show/hide)

Spoiler: roseheart (click to show/hide)

Spoiler: Tiruin (click to show/hide)

Spoiler: roo (click to show/hide)

Spoiler: FOU (click to show/hide)

Spoiler: juicebox (click to show/hide)

Spoiler: Caz (click to show/hide)

Spoiler: BHK (click to show/hide)





Scumchat (https://www.quicktopic.com/52/H/Jz6xhdA7MSP2)
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: Caz on August 17, 2017, 05:53:38 pm
Two mafkills per night? O_o
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: Deus Asmoth on August 17, 2017, 05:54:09 pm
Welp, I guess that multiple actions were always going to make it a short game. I was kind of expecting the mafia to be a bit on the underpowered side, which is why the sort-of mafia-ally was there. Tiruin's role definitely needed some buffing up, it probably should have just been able to redirect stuff since as-is it needs both far too much knowledge of actions and too much luck to be in any way reliable. It might work in a game that went longer, but not one like this. Those are my random thoughts at the moment.
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: Deus Asmoth on August 17, 2017, 05:55:40 pm
Two mafkills per night? O_o
All actions run off the same system. There was meant to be a balance put on it, but it should definitely have been the number of kills submitted on a given night that increased the cost of them, not the number that were actioned on a given night.
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: BlackHeartKabal on August 17, 2017, 06:12:38 pm
Wow. Two mafiakills.
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: Teneb on August 17, 2017, 07:43:30 pm
And that fakeclaim, kids, is why I'm top of the class.

Also, shameless advertisement: I need two players for King of the Mafia. So if you want another game RIGHT NOW, send me a PM with a role.
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: hector13 on August 17, 2017, 08:25:42 pm
You forgot the Xylbot role list (https://forum.mafiascum.net/viewtopic.php?t=12368).

Sorry DA
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: Tiruin on August 17, 2017, 09:45:07 pm
Im posting from phone here but what.

Also that wasnt good play, roseheart >_>
Alsoalso it was vitally important for people to remembrr the AP rules.
It didnt seem like many, did <_< or...this is a classic example of why it is important to also dayplay.

We really didnt have good activity.
And that fakeclaim, kids, is why I'm top of the class.

Also, shameless advertisement: I need two players for King of the Mafia. So if you want another game RIGHT NOW, send me a PM with a role.
it was more that your competition didnt ping right either. If I was town (which I basically acted as in all but wincon), you were 1cm right next to being voted despite FOUs play.
But hmph :I I also felt real edgy on TDS' way of his last post but then night happened ._.

Two mafkills per night? O_o
All actions run off the same system. There was meant to be a balance put on it, but it should definitely have been the number of kills submitted on a given night that increased the cost of them, not the number that were actioned on a given night.
that was unbalanced right out :P
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: TheDarkStar on August 17, 2017, 11:34:17 pm
Balance comments:
I agree that the scum were a bit too strong - one kill per night would have been enough.
It seemed really hard for Tiruin to win - it might have been better to give her a kill or at least a roleblock
Delayed actions didn't seem that useful; maybe make them cost less than just submitting a normal action?

That said, I liked the general set of rules and I would definitely play another game where time travel worked like this.
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: FallacyofUrist on August 18, 2017, 08:13:14 am
Balance comments:
I agree that the scum were a bit too strong - one kill per night would have been enough.
It seemed really hard for Tiruin to win - it might have been better to give her a kill or at least a roleblock
Delayed actions didn't seem that useful; maybe make them cost less than just submitting a normal action?

That said, I liked the general set of rules and I would definitely play another game where time travel worked like this.
Basically this.

Totally called it on Teneb being scum. Pay no attention to Tiruin not being scum.
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: Caz on August 18, 2017, 12:10:14 pm
Also that wasnt good play, roseheart >_>

Actually served a good purpose though. Roseheart was effectively a maf ally (though I'm not sure if they were informed of that?) so using all their posts to just confuse everyone day1 was useful to them. If they had no idea of TDS' alignment it was stupid though.

Annoyed I didn't get back before the day2 end but from what I can see even if I'd changed to help lynch Teneb  TDS will have still put his vote on FoU. Shit even with a successful res we still lost, vigs need to not randomshoot.


Quote
Alsoalso it was vitally important for people to remembrr the AP rules.
It didnt seem like many, did <_< or...this is a classic example of why it is important to also dayplay.

AP balance was strange imo. The game starts with 5/9 players being town and they have two kills, while town has to deal with a jester that can screw up everyone's actions (but actively helps mafkills to be stronger)
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: Teneb on August 18, 2017, 04:21:51 pm
Annoyed I didn't get back before the day2 end but from what I can see even if I'd changed to help lynch Teneb  TDS will have still put his vote on FoU. Shit even with a successful res we still lost, vigs need to not randomshoot.
While BHK did randomshoot roo, so did TDS. So roo'd be dead anyway.

I think it's actually possible for scum to win on N1 in this setup, since we could have done a total of 4 mafiakills in a single night at the price of not being able to do anything else during following nights if somehow the game didn't end.
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: RoseHeart on August 18, 2017, 06:03:14 pm
Thank you for the game Deus Asmoth.
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: Tiruin on August 18, 2017, 08:14:05 pm
Balance comments:
I agree that the scum were a bit too strong - one kill per night would have been enough.
It seemed really hard for Tiruin to win - it might have been better to give her a kill or at least a roleblock
Delayed actions didn't seem that useful; maybe make them cost less than just submitting a normal action?

That said, I liked the general set of rules and I would definitely play another game where time travel worked like this.
Basically this.

Totally called it on Teneb being scum. Pay no attention to Tiruin not being scum.
Attention was needed :P Yes.It made little sense to bet on something more theoretical than by what was given in such a span of time though, in my opinion.

Also the day really needed more activity u_u
Thank you for the game Deus Asmoth.
You could've done a lot better :-\

Annoyed I didn't get back before the day2 end but from what I can see even if I'd changed to help lynch Teneb  TDS will have still put his vote on FoU. Shit even with a successful res we still lost, vigs need to not randomshoot.
You have FoU, me, yourself, and BHK :P
Two of those were voting Teneb, until you voted me. Then FoU voted me. :-[
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: RoseHeart on August 31, 2017, 08:40:26 pm
Quote
Peeps talkin' smack.

I would LOVE to hear the STORY of the time you WON with 2 win CONDITIONS... and not even knowing WHICH side you are ON.
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: RoseHeart on August 31, 2017, 08:49:10 pm
That said I think I had the best role in the game. I adored the challenge. *blush*!
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: Tiruin on August 31, 2017, 08:51:20 pm
Quote
Peeps talkin' smack.

I would LOVE to hear the STORY of the time you WON with 2 win CONDITIONS... and not even knowing WHICH side you are ON.
It's a lot less that you won, and more on how you played :P Winning doesn't mean anything if the lead up to it wasn't as substantial, which would become more of a token win at that point.

Which is more the case because you...didn't go for listening to anyone or communicating with anyone. :-\ You didn't know which side you were on and just flung everything; the ends does not determine the means here. The boisterous response (at least that's how it is toned and comes off to me <_<) doesn't add to anything credible either. :-[ It did help scum! But the uncertainty could also mean it was to throw off day-play and HOPE TDS is scum.

So what I mean is, the smack is more to your play and to how capricious it could become if continued. :-\

That said I think I had the best role in the game. I adored the challenge. *blush*!
Glad you had fun though :D
And hoping to see you in future games!
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: RoseHeart on September 02, 2017, 11:33:43 pm
It was a creative idea.
Title: Re: Time Paradox Mafia: Game Over, Mafia Win
Post by: RoseHeart on September 02, 2017, 11:52:05 pm
Considering I played like a crazy OLD hermit, my younger self prolly enjoyed a bountiful mafia career. In my head cannon, that's a win.

YOLO1337noscopenoquotewouldnthavechangedathangjelouzmuchpeazout