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This can never be used again or removed

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Total Members Voted: 0

Voting closed: November 30, 2011, 09:01:14 pm


Pages: 1 ... 75 76 [77] 78 79 ... 252

Author Topic: Space Voyage. Paint Adventure. Rebecoming the greatness it never wasn't  (Read 506827 times)

rarborman

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Re: Space Voyage. Paint Adventure.
« Reply #1140 on: March 28, 2011, 11:27:39 pm »

Best to find security and kill them first...or lock them where they wont be a bother for now.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Siquo

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Re: Space Voyage. Paint Adventure.
« Reply #1141 on: March 29, 2011, 03:00:01 am »

That depeds if security is even on the ship. How big is it anyway? Are there any more crewmembers on board? Can we get a map?
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #1142 on: March 29, 2011, 07:43:03 am »



You Attempt to get your bearings. The irony of the situation
is that the convenience of teleportation has robbed from you familiarity
with the structure of the ship's layout. You're almost certain your progenator made you
memorize the layout at a young age but the finer details are lost.
For the most part, you can remember the locations of key features.
You are currently located at the red circle in a maintenance room that likely controls
the upkeep and operation of the ship's inherent heavy machinery.

Your ultimate goal is to get to the flight deck with the green arrow pointing to it.

If your memory serves, large security platforms monitor key areas from where the black dots are.
They spend most of their time in surveillance, so if you can sneak past them there shouldn't be much of a problem.

You reside at the location of the orange arrow. That's where you spend most of your time anyway.
Your non-rostered and unmaterializable possessions are located there beyond a door that only you can unlock.

You have no idea where the idiot and moron are. They're probably somewhere in the cargo bays.
Since you never go there you are innately unfamiliar with the design of the area.

When you left there were 96 crewmembers there are probably 89 now, few of them are of critical significance, the ship could probably make it out of the system on a pilot an engineer and a communications specialist. The other members are used primarily as cannon fodder or as custodians to clean up their own messes. You're sure a few of them are pilots but they're the kind that only fly the little scouts in the hangar, nothing that could get you anywhere.
« Last Edit: June 22, 2011, 11:21:36 pm by Robocorn »
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Rexfelum

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Re: Space Voyage. Paint Adventure.
« Reply #1143 on: March 29, 2011, 10:34:59 am »

Whoa, hey, is this map a reference to anything?


I'm getting serious Metroid vibes from it.  I mean Super Metroid, and I mean serious.  The black dots that take up a full four-square block (resembling the boss markers in Super Metroid's map) are the kicker for me.  A comparison to the actual original map shows no overlap, though, so maybe I'm being silly.

But in case we're really fortunate . . . locate a health/missile I mean Psiotonin refill station and transfuse yourself with Psiotonin.  Surely such things exist despite the fact that you used to just depend on materializers.  It's your ship, you're a shadowy mastermind, you have backups, right?  Right?

--Rexfelum
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QuakeIV

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Re: Space Voyage. Paint Adventure.
« Reply #1144 on: March 29, 2011, 12:41:44 pm »

I was just thinking it looked kinda like a

Spoiler (click to show/hide)
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GENERATION 9: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
I wish my grass was emo, then it would cut itself.
Quote from: Jesus
Quote from: The Big Fat Carp
Jesus, you broke the site!
Sorry, Bro.
link to quote

rarborman

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Re: Space Voyage. Paint Adventure.
« Reply #1145 on: March 29, 2011, 01:41:15 pm »

Thanks QuakeIV that something that cant be unseen.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Ottofar

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Re: Space Voyage. Paint Adventure.
« Reply #1146 on: March 29, 2011, 01:44:08 pm »

How.

Oh.

Oh no.

Tarran

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Re: Space Voyage. Paint Adventure.
« Reply #1147 on: March 29, 2011, 01:44:18 pm »

I was just thinking it looked kinda like a

Spoiler (click to show/hide)
Ew! Why would you think that? It doesn't even look like one!

You've obviously been watching One F Jef too much.*

*Unless you don't watch him.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #1148 on: March 29, 2011, 02:05:38 pm »

Here's something different to not be able to unsee.
Spoiler (click to show/hide)

update later probably.

Darvi

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Re: Space Voyage. Paint Adventure.
« Reply #1149 on: March 29, 2011, 02:07:16 pm »

Well thank you doctor Freud for that mental image that I won't be able to forget for the next half an hour.
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Kadzar

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Re: Space Voyage. Paint Adventure.
« Reply #1150 on: March 29, 2011, 03:15:41 pm »

Go to your residence to retrieve your uber loot.
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What if the earth is just a knick in one of the infinite swords of the mighty fractal bear?
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AntiAntiMatter

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Re: Space Voyage. Paint Adventure.
« Reply #1151 on: March 29, 2011, 04:51:46 pm »

Search the control room for a terminal with a map or schematics on it.
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[/post]

QuakeIV

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Re: Space Voyage. Paint Adventure.
« Reply #1152 on: March 29, 2011, 06:52:42 pm »

I was just thinking it looked kinda like a

Spoiler (click to show/hide)
Ew! Why would you think that? It doesn't even look like one!

You've obviously been watching One F Jef too much.*

*Unless you don't watch him.

I knew I shouldn't try to be funny...

EDIT: Also, thanks for something to add to my blacklist BEFORE I lose my innocence again.
'One F Jef' sounds pretty freaky...
« Last Edit: March 29, 2011, 06:56:20 pm by QuakeIV »
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GENERATION 9: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
I wish my grass was emo, then it would cut itself.
Quote from: Jesus
Quote from: The Big Fat Carp
Jesus, you broke the site!
Sorry, Bro.
link to quote

QuakeIV

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Re: Space Voyage. Paint Adventure.
« Reply #1153 on: March 29, 2011, 09:39:35 pm »

Um...

So, sneak to the cargo hold and find your pilot and engineer, then make your way to the helm.
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GENERATION 9: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
I wish my grass was emo, then it would cut itself.
Quote from: Jesus
Quote from: The Big Fat Carp
Jesus, you broke the site!
Sorry, Bro.
link to quote

Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #1154 on: March 29, 2011, 10:16:03 pm »



You attempt to return to the safety and luxury of your chamber but
find your levels of psiotonin to not permit this action. You're sure you have
a backup plan, one that isn't nerve gas this time. You think perhaps you hid
vials of psiotonin in the walls or floor to provide yourself with power on just this occasion.
But where.



You exhaustively search the floors and walls for objects of import.



You find three memory chips, two bolts one nut and a bunch of little round metal things.
There is far from a boon of psiotonin.
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