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Dwarf Fortress => DF Community Games & Stories => Topic started by: FearfulJesuit on May 09, 2011, 07:59:17 pm

Title: Breakfastcudgels (a game of random death)
Post by: FearfulJesuit on May 09, 2011, 07:59:17 pm
Here's how it works.

I'll find a fairly fun embark, and start a year. At the start of each year, you (not me) must assign each dwarf a number and randomly pick one. I don't care how you do it- use dice, use a random number generator, observe which atoms in a lump of uranium decay after an hour, I don't give a damn. You must then find a way to kill this dwarf by the end of spring. Because, really, isn't random, pointless death for its own sake the whole point of this damn game? We're not being cruel, but in Breakfastcudgels, we will come closer to the true nature of Dwarf Fortress than any succession game yet: random killing with no mind as to number of friends, utility to the fortress, or potential for !!FUN!!. The dice gods tell us to sacrifice your legendary swordsdwarf who's singlehandedly driven off two FBs and an entire goblin siege? Do what they tell you.

(Exception: if you try to kill him in some way that no dwarf could be expected to survive- as in, he survives a fall off a 20-z tower and survives-he is too badass to die. Sacrifice the most useless dwarf in the fortress instead; he's exempt from all succeeding rounds of Russian Roulette.)

Obviously there's going to be an honor system implicit in this... if you rolled the dice, and the gods want you to kill Urist McNoviceLyeMaker, who has no friends, nobody can prove that they didn't tell you to kill Urist McLegendaryMiner, who also has 30 friends, and you just rerolled. However, I flatter myself I know this community. We've been through rampaging elephants, Operation Fuck the World, mermaid genocide, carp attacks, giant badger intrusions, and magma floods, and I think I can safely say we wouldn't risk a humdrum fort by killing a lonely cheesemaker when there'd be a lot more !!FUN!! involved in killing the mayor.

Let me find a sufficiently fun spot to embark. I'm getting impatient, so we stop at year 235.

Here's the embark- and actually, it isn't incredibly fun, but it doesn't have an aquifer, so I'll be able to dig down at least.
Spoiler (click to show/hide)

Our embark points are divided as follows.

2 x +5 miners (get us started down below early)
1 +3 grower/+3 herbalist/+3 brewer
1 +5 cook/+2 woodcutter (in the first year, our emphasis is on getting good living quarters going, and running jewelry will take time. Much easier to cook food and sell the best of it. He'll also function as our woodcutter.)
1 +2 stonecrafter/+2 mason (can't live without doors and walls, and why waste our wood on barrels when we could make us some pots?)
1 +2 carpenter/+3 furnace operator
1 +2 weaponsmith/+2 mechanic/+2 appraiser/+2 butcher/+2 tanner (our broker, and will make us some traps for defense. In his spare time he can keep our animal population under control and process their more time-sensitive byproducts. He'll also be dorfed as me. Oh wait, he's a girl. Never mind, the difference between the genders is non-existant.)

16 each of plump helmet, cave wheat, pig tail and sweet pod seeds, and 11 rock nuts
25 each of dwarven beer and ale
3 copper picks 1 stone, 3 copper nuggets, and an iron anvil.
15 each of turtle, duck egg, plump helmets and prepared mountain goat lung.
10 sheep wool cloth
15 cave spider silk thread
1 maple training axe for the woodcutter
5 sheep wool ropes
5 female and 1 male dog. They may cost us some embark points now, but we'll never want for lack of food. I also brought along a male cat to get rid of the vermin, 2 guineahens and a guineacock (best egg producers in the game, I think), a breeding pair of chickens (as an alternative), and a breeding pair of sheep (wool and milk. Don't kill any ewes, because they're valuable. Rams can still be sheared, but they're not as valuable and in a pinch they're fair game for butchering.)


Sign up and be dwarfed! Let's have some !!FUN!!.

Turn list
Finished
In Progress
Next up

1. dhokarena56
2. Elderont
3.futility
4.savolainen5
5. Crazy Cow


The turn list is now on Futility's first post.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on May 09, 2011, 08:04:42 pm
Sounds fun! Dorf me as Elderont, one of the Miners!
Title: Re: Breakfastcudgels (a game of random death)
Post by: FearfulJesuit on May 09, 2011, 08:23:57 pm
The Diary of dhokarena56 Hoodletters, Farmer

1st Granite: We've arrived! Luckily there seems to be nobody around to bother us right now. Damn but we've got a lot of animals- everything from sheep to guineahens to a female horse and a male one-humped camel (this last will taste delicious, I'm sure!) Solon, our expedition leader/mason/stonecrafter is building a wood furnace while Ral the cook cuts down a tree or two. We didn't get picks right out of the box, but they're cheaper this way, and probably better quality.

5th Granite: While Solon makes charcoal, I go on a two-hour trip to scout out the land now that the snow's melted. And goodness me, is it lush. Trees and plants everwhere, and a colony of bees not far away, if we decide to go in that direction. The only thing that gives us cause for concern is that the top stone layer is obsidian. I personally can't tell diorite from shale, but Elderont says that means we won't have any coal, so we'll be burning lots of trees if we want a steel industry. He hopes there'll still be "flux", whatever that means. In any case, I'm the weaponsmith, so I'm busy making us picks.

15th Granite: I'm done making the picks, so Elderont and the team can get a move on digging the fort out. I made a regular copper pick, but also an exceptional quality one and a finely-crafted one, of which I'm proud. Elderont's excursion into the first five layers of the ground reports that we have clay, but no sand, and the first stone layer is indeed obsidian. I'm itching for them to get some farm space and food stockpiles done, so I can start farming and brewing. We also had an impromptu outpost meeting to design the fort for the time being. We'll have some farms up quickly on the second level down, and a food stockpile with workshop space right below that. Below that is our last soil layer, and we're preserving it for the purposes of pasture. Each farm will be 3 Urists by 3 Urists, as will the space for each workshop. For the food stockpile, we'll have 11 Urists by 27 Urists- sounds pretty random to me, but Ral swears it's the best layout.

15th Slate: We've hit a cavern, and more to the point, we've hit... a magma pipe... just 23 Urists below the surface. Goody, goody. We won't be using it now- right now the focus is on getting the basics up and running, but this is certainly welcome news.
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 09, 2011, 10:31:24 pm
EDIT: dhokarena asked someone else to admin, so this is the player list:

EDIT II: If you want on the list, send me a PM - I'm not reading the thread for now.

Turn List:
Finished
In Progress
To Go
Skipped

Title: Re: Breakfastcudgels (a game of random death)
Post by: melkor on May 10, 2011, 04:59:09 am
sign me up, pls
Title: Re: Breakfastcudgels (a game of random death)
Post by: FearfulJesuit on May 10, 2011, 06:34:28 am
OK, Melkor didn't ask to be anybody in particular, so he's now the mason/stonecrafter. Futility will be the cook.

The Diary of dhokarena56 Hoodletters, Continued
23rd Felsite: It looks like we might actually survive- futility's cooking up some practice meals, and the miners are working hard to get stockpiles and stuff in. Melkor, the expedition leader, says that we're likely to get a few immigrants in a couple months. I can't wait.

1st Hematite: It's now summer, and we struck some bituminous coal. Unfortunately, Elderont doesn't think we have any flux, which is too bad- we could definitely use some.

12th Malachite:
Spoiler (click to show/hide)
Melkor made a head count: we have Sigun Berrithzâm, who can do shearing, fishing, butchery and clothing, a proficient weaver named Edën Gifttreaty who is also novice in all the metalworking skills, a competent blacksmith (yes!) named Goden Pillarsearches, and a woodcrafter named Obok Zealfortress who can be our armorsmith. In addition, we got some delicious animals. I'll butcher them in no time.

20th Galena: We've got the bedrooms set up. There's room for a bed and a future cabinet in each. We assigned Sigun to train up engraving by smoothing out the bedrooms.

20th Sandstone: It's been two months since my last diary entry, but then again, I've been busy. We've got the dining room set up. Right now it's just a room with 3 tables and as many chairs, but that's enough to eat our meals on. They're good meals, too- Futility's training fast. We got Tholtig Bridgeveils, a gem setter, Minkot Castleguild, a novice metalcrafter, Eshtân Tatoobust, an adequate lye maker (yeah, he's going to work on gem cutting), another lye maker named Etur Inchworks (our new thresher, and for the time being, bookkeeper), and... that's it.

13th Timber: Here comes the caravan, as the Mountainhomes promised. Well, I'm the broker, so it's my responsibility to trade with them. Melkor asks them for leather, cloth, gems, seeds, booze, and glass for moods; I buy their leather, cloth, and food.

27th Timber: Well, we didn't find any flux stone. But we did hit the magma sea, with some cotton candy.

3rd Moonstone: It's getting chilly out there. The miners have recruited a lye maker to join them, and we're going to make a tree farm, flooded from an aquifer that's just found at one corner of the fortress.


Right, the save is here: http://dffd.wimbli.com/file.php?id=4354. Elderont, you're up. Try and get us some defenses, and don't forget to kill somebody- roll the dice as soon as it opens up.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on May 10, 2011, 07:27:16 pm
Ok! Downloading the save right now!

I'll try to raise a wall for defense and stuff. Other than that, don't expect much!

P.S.: I'm from Brazil, so don't mind the writing mistakes. ;D
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 10, 2011, 11:20:54 pm
what's a good server for hosting images?
Title: Re: Breakfastcudgels (a game of random death)
Post by: melkor on May 11, 2011, 05:44:47 am
what's a good server for hosting images?

i use: http://imageshack.us/ find it very easy.

melkor's log 15th granite
finaly some stone that means my skills of crafting can begin

melkor's log 12th malachite
why dont we have a mason yet, i am the leader here not dhokarena56 wen i say we need a mason the peasent build 1.


melkor's log 20th sandstone
finnaly a mason now i can construct something. lets see.... tables and thrones, AND BLOCKS.
we need lots of stone blocks. after i am done with that a crafter's shop must be build so i can craft some mugs.
what dwarf can drink beer if we dont have some masterly crafted mugs.

melkor's log 3rd moonstone
it seems dhokarena has left elderont to do some work around here.
how oh how will a miner be albe to do anything else but mining really the poor chioce will surly be felt.
but i dont have any time for this i must built MORE BLOCKS   ^^
Title: Re: Breakfastcudgels (a game of random death)
Post by: Crazy Cow on May 11, 2011, 09:50:59 am
This is madness!
No...
This. Is.

Me joining. Sounds like fun; sign me up for turn five!
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on May 11, 2011, 10:13:18 am
The Notes of the Overseer Elderont, First Miner and First Warrior in Battle

Finally, the control of the Fortress is entirely mine. One of dwarfs gave me a big chain to put around my neck, he said it was a symbol of my new position in command. I said it was as heavy as fuck, but he didn’t care and just said something about a death and random numbers. I didn’t listen.

So let me see what I got here. I can’t… This chain is a freaking burden and gets me tired just of walking. I elected someone to be my eyes and ears everywhere, his name is Goden, he is some sort of metal smith. The first thing he tells me is “Sir, it appears that an aquifer was breached and it is flooding a section of the Fortress”.

Fuck.



Turns out the aquifer had a lever controlled floodgate. I just ordered it pulled and everything (including time) went back to normal.

Now let’s see how the Fortress is organized. Goden started to tell me where stuff was. It seems this place is a HUGE FREAKING MESS. The workshops are all scattered around, along with the stockpiles and living quarters. Everything was excavated just a few steps from the main stairs (which I shall say, will need some rebuilding in the future). I started to issue some orders. First, butcher the animals. I can’t walk before running into one.

Spoiler (click to show/hide)

Ok. Now let’s get some sleep…

Strange… In my dreams the gods appeared to me. They demanded a sacrifice. Igoth, The Coincidental Yearling, goddess of fertility, gambling, games and luck, spoke to me directly. She said the Fortress would need random death to prosper. It would be built upon the blood of the fallen. And so I listened to her message, paying attention to every single word. When I woke up, I had a plan.

I could count 15 dwarfs among us. I had two 4 faced dice in my hands. Turns out that if you roll both dice at once there are 16 possible different outcomes. And so I got a chisel and started engraving names next to numbers. Each one in the Fortress had a number, I was (1.1). Therefore, if I rolled two “ones” I would be sacrificed. I also decided that (4.4), the only number without a name, would make me reroll twice, and sacrifice two dwarfs to the gods.

And so I started playing.

The first number to come out was 4. I rolled again.

The dice started jumping. It went from stone to stone until it got out of my bedroom, and then to the stairs. I followed it 20 levels down, until it stopped in a dirty tile of the caves (yes, the caves are open).

The last number was 4.

I felt it as a blessing. Two sacrifices would make the Fortress grow in a magnificent rate. At my room, I rolled again. (2.1) and (2.2) were the outcomes. Goden, my assistant, and Minkot, a metal smit, were the chosen one.

I started planning the killing machine…

__________

Note: I dind't fudge the roll. The first one was really (4.4).
Note²: The second dice really went out of my bedroom, I had to chase it around the house a bit.
Note³: This is funny already.

Title: Re: Breakfastcudgels (a game of random death)
Post by: FearfulJesuit on May 11, 2011, 11:21:46 am
YES! Extra blood for the blood god!
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on May 11, 2011, 02:41:26 pm
The Notes of the Overseer Elderont, First Miner and First Warrior in Battle (Part 2)

17th Granite

Let’s talk about design.

I felt like the Fortress was missing space. The workshops were poorly placed, so I decided to dig a new section. When done, it will be able to hold both the workshops and the stockpiles.

Spoiler (click to show/hide)

Also, soon after I started digging looking for more minerals, I found a cassiterite vein. I ordered it mined along with one of the bituminous coal veins. I plan on producing bronze very soon and then we may organize a military with proper weapons and armor. 

Spoiler (click to show/hide)

19th Granite

The construction of the killing device has begun. The dwarfs ask me what it is, but I can’t tell them the truth. I say it will help us with defense, and that’s all they need to know. It’s a pretty simple design, but it will be efficient.

8th Slate

I needed to reorganize the entrance. It was wide open and defenseless, but we couldn't afford it that way. Goblins will be showing up soon. The masons started building an emergency wall and the engineers put some simple cage traps in the entrance. That will do for the moment, but I plan on also building a bridge there soon.

Spoiler (click to show/hide)

13th Slate

Spoiler (click to show/hide)

That’s great! Our population is now of 38 dwarfs.

Most of the newbies are useless, so I put then on hauling duty.

10th Felsite

The new workshop area is ready! I ordered the stones cleared and designed the new stockpiles. Melkor, one of the stonecrafters, was ecstatic about his new working place. He then said something about blocks and the urge to produce then. Gods… We give them the hand they bite for the whole arm…

Spoiler (click to show/hide)

5th Hematite

SNATCHERS!

Spoiler (click to show/hide)

Good thing our awesome cage traps got then. That reminds me, we now have BRONZE! I immediately ordered some armor made. And the plans for the bridge are already in development.

And that’s what happened in the spring.
Title: Re: Breakfastcudgels (a game of random death)
Post by: FearfulJesuit on May 11, 2011, 03:12:53 pm
Are they dead yet?
Title: Re: Breakfastcudgels (a game of random death)
Post by: melkor on May 12, 2011, 10:27:09 am
melkor's log 10th felsite

O.O


ss.ooo. mm.aa.nn.yy. sss.t.ooo.n.e.s.  must....work... HARDER
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 13, 2011, 08:23:09 pm
Still working on the fortress there Elderont?
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on May 14, 2011, 11:55:47 am
Yep, will post a update still today.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on May 14, 2011, 07:13:35 pm
The Notes of the Overseer Elderont, First Miner and First Warrior in Battle (Part 3)

28th Hematite

And we have begun the construction of our magnificent gate house. I ordered it build out of Andesite for the first layer and then Granite for the second. Then something great happened. I was out in the open, commanding the workers, when I saw our Trade Depot. It was made of a strange red stone I’ve only seen a couple of times. I have decided our bridges would be made out of it too. Red is a great color to put fear in the heart of our enemies, and it’s also the color of blood.

Spoiler (click to show/hide)


23th Malachite

Spoiler (click to show/hide)

Shit! Shit! Shit! MY LEG!

We were removing some walls for … WATCH FOR THE FUCKING LEG! … For the Gate House. There was some kind of building above and … WHAT DO YOU MEAN WE HAVE NO HOSPITAL? PUT SOME FREAKING BEDS TOGHETER! … It all went down so fast. A giant peace of stone smashed my leg against the floor and some other poor fella … HEY! HEY! YOU IDIOTS, DON’T LEAVE ME HERE IN THE DUST! MOTHERFCUKERS! … The other guy, he was hit hard, but I think he’s alive … THANK GOD FOR THAT BED YOU MORONS, NOW MOVE ME THERE AND CALL FOR THE DOCTORS! AND WATCH FOR THE DAMN LEG! … Two months?! Two months in this bed resting my injuries until you crazy bastard stop drinking and fix my bones? GET TO IT FAST!


26th Malachite

We got a new wave of immigrants. The bookkeeper told me we are now 45 living dwarfs, minus the other two who are going to get killed. By the way, my death machine had a little setback. Turns out water defrosts here too soon, sooner than I expected. So let’s say the next year will begin with a big surprise for us all.


1st Galena

Goden told me some freak went crazy and got possessed by the gods! Our first!


Spoiler (click to show/hide)

He got three granite boulders and went back to his shop, working on some great shit we will never put to good use. And yes, Goden! I’m still mad because of my leg. NOW GET THE FUCK OUT OF HERE AND GO CHECK ON THE GATE HOUSE CONSTRUCTION!

That bastard doesn’t even know what’s coming to him…


13th Galena

Spoiler (click to show/hide)

Traaaders!

I don’t know why, but we had a bunch of high value clothing standing around. And some metal crafts too, those we’re really expensive and I think it’s in the Fortress best interests to trade then for supply and stuff.


27th Limestone

New immigrants: 57 and reaching for more.

Finally! Yes! The doctor put some wooden thing in my leg and now I can walk. Not as I used to, but at least I’m out of that haunted bed. I first went to the workshops to supervise the bronze production and guess what?

Spoiler (click to show/hide)

Completely useless, but at least it pictures our great king.


3rd Sandstone

Our Gate House is complete! I feel like we are truly safe now! Soon Goblins will come and we can now finally count on some heavy walls!

Spoiler (click to show/hide)

I call the main bridge the Red Gate and the two secondary ones the Red Twins. Pretty intuitive, but it’s still AWESOME! They are linked to two levers you can find in the Meeting Hall. Oh, who am I kidding, let’s take the day off and get some beer you fuckers!
Title: Re: Breakfastcudgels (a game of random death)
Post by: FearfulJesuit on May 17, 2011, 06:52:28 pm
OK, it looks like Elderont's dropped out, unless I'm mistaken, so Melkor, d'you wanna start year 2 again?
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on May 17, 2011, 07:03:07 pm
I was actually playing, but as nobody said anything I gave up. If you want I can upload the last save (which is already in Late Winter, only a few days missing).
Title: Re: Breakfastcudgels (a game of random death)
Post by: FearfulJesuit on May 17, 2011, 07:15:37 pm
Sure, go ahead and do that.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on May 18, 2011, 11:57:19 am
Ok. Here's the save (http://dffd.wimbli.com/file.php?id=4407).

I'll edit this post with the final report soon.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Savolainen5 on May 18, 2011, 01:19:14 pm
Sign me up for this sonuvagun!  And dorf me!  I look forward to the deaths of randomness!
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 18, 2011, 03:29:47 pm
Coolness, I'll pick up the save and get runnin with it whenever it's up.

Edit: Downloading it now, I'll get an update up asap
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 18, 2011, 05:15:40 pm
Diary of Futility

Opal 21:
Whilst drinking a flagon of dwarven ale, I was surprised to be greeted by Elderont, the fortress overseer.  He's normally quite the jolly fellow, so I was surprised by the troubled look on his face.

He asked, "You ever thought of being overseer?"
"Well I have, but-"
"Great! I knew I could count on you!"

He then ran off, muttering something that sounded suspiciously like "I'm free, I'm free!" Well, I suppose I have made some... remarks about the management and overall fortress aesthetic. Maybe I can so something to fix the place up.

Opal 22:
I began my tour of the fortress today to find areas of improvement.  Since the kitchens are just below the surface, and my quarters underneath the dining hall, I'd never seen the depths.  One thing struck me immediately.

(http://www.img.ie/images/11445.jpg)

(http://www.img.ie/images/a7496.jpg)

Why aren't we using magma?!  I can appreciate the hilarity of annoying the elves via deforestation, but our forges must be fueled by the blood of Armok!

Also:

(http://www.img.ie/images/408a9.jpg)

I must make a visit to the carpenters.

OOC EDIT: I'm going over the fortress right now, might take me a bit to get used to it. I'll shoot for another update tomorrow (maybe tonight if I'm feeling ambitious)
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on May 18, 2011, 07:14:18 pm
I just never even tried gave up building beds. There was so much else to do. Hehehehe.

And by the way. The food industry is now one of our biggest problems. I didn't touch it, but maybe you could do better. XD
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 18, 2011, 07:24:44 pm
I see that - only one 9x9 3x3 farm plot.  Being the chef I of course will expand this =p
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 18, 2011, 10:21:47 pm
1 Obsidian:
It seems like half the people here do nothing but move stuff around all day.  Sounds like I need to start assigning jobs.  Or
perhaps I should do some population control....

5 Granite:
I'd heard of people having strange dreams in this place.  Dreams that demand blood for the Blood God.  Last night I had a vision.
A sacrifice must be made to ensure that everything goes smoothly.  Two numbers came to my head... 39... 13... I know what must
be done.

6 Granite:
I've taken a census of our members and carved their names in rune-order.  The 13th and 39th are chosen: Tholtig Sazirbisek,
guard, and Obok Otungathel, a potter.  They shall purify our fortress!

18 Granite:
Praise the miners! 

(http://www.img.ie/8a998.jpg)

Now that we've got magma flowing, metal goods will be flying out of this place.  I'm also working on expanding the housing and
farming operations. 

(http://www.img.ie/209a6.jpg)

Next on the agenda: make some weapons and armor for our soon-to-be-needed military and get those lazy haulers training!

13 Slate:
MIGRANTS!
Mechanic, Clothier, Woodcrafter/Guard, Glazer/Thresher, Hammerdorf, Bonecarver, Speardwarf, Wrestler, Engineer, Carpenter,
Metaleverything, 8 other milirary recruits and 2 children.  Quite a few more mouths to feed / make rooms for (puts us up to 71).
In other news, my plans for perpetuating prosperity are nearly complete. Muahahahaha!

24 Slate:

(http://www.img.ie/598b3.jpg)

Asmel claimed a craftsdwarf's shop starting talking suspiciously like an elf... we're a little worried.

2 Felsite:

Here's what Asmel came up with:

(http://www.img.ie/81270.jpg)

...I'm not sure what to say.

In other news:

(http://www.img.ie/c84a7.jpg)

Armok be praised, we have our first sacrifice!


OOC: I took the other guy out of the military and removed all jobs so he would go to the grates - somehow this broke him.  I
keep getting spam of "cancels store item in stockpile: drop-off inaccessible." Know hwo to fix this?
Title: Re: Breakfastcudgels (a game of random death)
Post by: Savolainen5 on May 18, 2011, 11:16:55 pm
Uhm, forbid anything that didn't burn in the magma?  ???
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 18, 2011, 11:19:55 pm
Figured it out - had to take him off the burrow, he'll be dead soon meh-he-he!
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on May 19, 2011, 01:46:27 pm
The artifact relates to the awesome backpack artifact that I am wearing right now. And the killing relates to the ambush we suffered near the end of the year. I'll mention all of that when I wright my little history about the sacrifices. =)
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 19, 2011, 08:53:50 pm
11 Felsite:
I just realized that with 71 mouths to feed and 71 brains to inebriate, we're drastically short on food and drink.  I'd blame someone, but being the chef and all, that just leads back to me.  Time to draft some of these migrants into the farming, brewing, and military professions!

19 Felsite:
The elves have arrived to trade! Time to unload all the electrum crafts I've been spewing out.

22 Felsite:

(http://www.img.ie/a5853.jpg)

May our fields grow bountiful and our forges never want for ore!

In other news, I trade for everything the elves brought for a few electrum bracelets.  They must be mad to trade perfectly good booze for some shiny metal.  Oh well, so much the better for us!

1 Malachite:

(http://www.img.ie/40b69.jpg)

Oh goody.  We'll just keep him walled off till we have a military.

10 Malachite:
It would seem that dhokarena has taken it upon himself to be mayor.  As such he wants a better room and is banning the export of giant cave spider silk... not that I was going to anyway.

11 Malachite:
More migrants - an armorsmith and a bunch of new recruits!

7 galena:
I've been working on housing for nobles.

(http://www.img.ie/c5a3a.jpg)

Seems like we're all at peace for the moment.

16 Galena:
Kadol, a woodcrafter started very odd and antisocial today.  Then he took over a workshop. Let's see what he comes up with!

17 Galena:
A human caravan came today.  Time to unload more useless bracelets!

23 Galena:

(http://www.img.ie/96206.jpg)

The artifacts created here continue to flabbergast me.

21 Limestone:
I felt that I have neglected my duties documenting our tale.  Really, there's not much to tell.  We've been frantically unloading, cooking, brewing, crafting, etc all of the human goods we bought (and for only 5 gold earrings no less!).  I'm working on a project to expand the tombs and refurbish the dining halls.
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 19, 2011, 09:47:26 pm
I just remembered that I'm gonna be out of town for a couple days (either back sat/sun) starting tomorrow.  Tonight I'll keep playing and get as far as I can.  Should I upload the save after that or is it alright if I finish it up on Sunday and Monday?
Title: Re: Breakfastcudgels (a game of random death)
Post by: Savolainen5 on May 19, 2011, 09:58:55 pm
I won't answer that post, futility, but don't forget to dorf me and sign me up, dhokarena!
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 20, 2011, 12:27:09 am
You're dwarfed Savo.  I'm planning on Sun/Mon.  If you guys don't want to wait, go ahead and skip me.
Title: Re: Breakfastcudgels (a game of random death)
Post by: FearfulJesuit on May 20, 2011, 02:54:49 pm
Done. I'm having computer issues. If somebody wants to take up the bookkeeping, that'd be much appreciated.

Also, I'm mayor of this place? Awesome.
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 24, 2011, 04:59:59 pm
28 Timber:
The dwarves have come.  Again I take all they have for a few golden trinkets.  Now I have STEEL! time to upgrade the military!

In other news:

(http://www.img.ie/5bca2.png)

11 Moonstone:
Conducted liason meetings.  I've requested steel and flux stone so next year we can upgrade equipment.  Here's what they want:

(http://www.img.ie/6a663.png)

19 Opal:
I don't know how this has happened.  The forgotten beast has breached our fortress! Time to test our military might.

23 Opal:
It took 4 days but the beast is slain! No casualties except war dogs, woohoo!

18 Obsidian:
The Goblins have begun a siege! TO ARMS!

22 Obsidian:
I laugh in the faces of the cowards as they flee the fortress.  Unfortunately we have sustained our first dwarven military loss: Catten Tosidnonub you shall be missed.

28 Obsidian:
One of the dwarves created a fantastic coffin for one of our future heroes!

(http://www.img.ie/b2c98.png)

With that, I shall be stepping down as fortress overseer.  We've had a good year.  Some tragedy yes, but with massive improvement to the fortress.  To whoever's next I recommend improving the hospital and its stores and expanding the military. 
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 24, 2011, 05:01:06 pm
I'm working on uploading the save.  I'll post a link here when it's ready.

EDIT: http://dffd.wimbli.com/file.php?id=4432
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on May 24, 2011, 05:55:42 pm
I'll take a turn. o.o
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on May 24, 2011, 06:28:59 pm
Didn't die. So Happy!
Title: Re: Breakfastcudgels (a game of random death)
Post by: Savolainen5 on May 24, 2011, 07:05:17 pm
I have the save and will being playing it shortly!  The Spring update should be out tonight sometime!

By the way, I like playing with Phoebus.  Will running the savegame updater and whatnot mess with the file for those who play after me?
Title: Re: Breakfastcudgels (a game of random death)
Post by: Microcline on May 24, 2011, 07:30:00 pm
I'd like to sign up for the next available turn.
Title: Re: Breakfastcudgels (a game of random death)
Post by: FearfulJesuit on May 24, 2011, 09:53:27 pm
Seriously, guys, can somebody please please pretty please make themselves a player list? I'm posting this from a library computer, I'm going to be in the Canadian Arctic for three weeks soon, I can't update it.
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 24, 2011, 10:43:09 pm
I'll take care of it.  Put a note or something in the first post that the player list will be in my 1st post.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Savolainen5 on May 25, 2011, 10:01:44 pm
While cleaning out an old office space, the dwarves of Breakfastcudgels come upon a small vellum book filled with scratchy, near-illegible writing.  They go to the current overseer, CrazyCow, and have that poor dwarf sort through the mess.  Here is what Crazy Cow deciphers:

3 Granite

By Rilem Buddedfuture, that is simply a delectable prepared cougar intestine roast!  Now, where were we?  Ah, well, it's been 3 days since the last overseer stepped down.  I guess I have as good a chance as the rest of these sheep to take control of this fortress.  It's decided!

5 Granite

I've done it.  The fortress is mine.  In honour of this accomplishment, I hereby cast off the name of Edzul Amlikot, Leatherworker, and take the name of Savs, High Arbiter of Breakfastcudgel.

6 Granite

While on my inspection of my fortress, I came across a thoroughly injured axedwarf, one Goden Uduzol.  Her upper arms were both mangled beyond recognition, yet nobody had taken her off of the military.  We can't have dwarves such as these being sent to die at the hands of the filthy goblins.  Rilem Futurebudded simply will not allow it.

Spoiler (click to show/hide)

No, she will be saved for later.  In the meantime let her rest.

10 Granite

Incompetent fools ruled, no, merely directed, before me.  I shall overshadow them all and go down in history as the legendary High Arbiter.  The idiots had poorly organised their trading system.  No more, as a stockpile has been created for easy access to the depot.

3 Slate

Construction has begun on the temple.  Crafted of Obsidian and Gold (as well as other worthy materials), my temple will dwarf the fortress.  Pun intended.

11 Slate

A militia captain, Cog, of the squad Chances of Theater, has given birth to a boy.  I prayed to Rilem Buddedfuture and to !goth.

Spoiler (click to show/hide)

Both counseled me to allow Cog to keep the child.  With their powers, the child will be protected, provided that his name be a mix of his two guardian gods-- Rilgoth.  He is Protected.

25 Slate

Good, more migrants.  More servants for Rilem Buddedfuture.  On the remarkably competent advice of some previous fool of this fort, I drafted some 6 of them into the military, so as to protect the servants of Rilem Buddedfuture.

16 Felsite

The Elves have arrived.  We will trade our useless trinkets for what little of use we can get from the dirty pointed-ears.

28 Felsite

Summer is just around the corner, and that damnable idiot who passes for our broker is too busy drinking and partying to do his job.

=============
// Well, that was a short one.   No pictures because there's nothing as of yet to report.  Don't worry, the random death is coming. ;)
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 25, 2011, 10:11:09 pm
Yes, we need BLOOD FOR THE BLOOD GOD!
Title: Re: Breakfastcudgels (a game of random death)
Post by: Savolainen5 on May 27, 2011, 04:12:18 pm
CrazyCow, having successfully learned how to read the near-illegible handwriting of Savs, returns to the transcription after a rest to his eyes, rendering the thoughts of this dwarf accessible to the rest of the fortress.

5 Hematite

Summer, the second favorite season of Rilem Buddedfuture.  The yokel broker dhokarena56 I instructed through the grace of Rilem Buddedfuture to procure as much wood as possible.  It seems all we had to trade them was one of our nice gold figurines, and they practically dropped everything we wanted at our feet as their eyes quivered, like babies, and drooled, also like babies, over this figurine.  Those idiots will probably build a small hut for it and worship it as their god or something.  Apparently they know nothing of Rilem Buddedfuture.  I also had the broker take all of their barrels and alcohol, because we have not enough (ever) of the former, and everyone knows that the servants (unknowing as they may yet be) of Rilem Buddedfuture need their alcohol, lest their bodies and labours go to waste.

18 Hematite

Some of the dwarves reported to me a series of high-pitched roars coming from one of the caverns.  The idiots couldn't decide on anything more concrete than that.  Whatever it is, we're safe from it.  We're not exposed from any of the caverns.

22 Hematite

Several dwarves wandered up to the fortress today, slack-jawed and staring at the temple under construction.  They almost wandered into the weapons traps.  UnFortunately, one of the masons stopped them from getting themselves killed.  Still, I suppose it's not all bad.  All deaths should be for Rilem Buddedfuture, who will ensure a bright, prosperous future for the fortress.  Especially once the temple is complete.  I had Elderont select a couple of dwarves to be drafted into the military.

15 Malachite

It seems some idiot dwarf recently ran babbling to the forges.  That's not unusual.  The others claim it is some kind of otherworldly possession.  There can be no possession except through Rilem Buddedfuture.  That must be it!  This is so momentous an undertaking, that the possessed dwarf has claimed a forge for his own.  The dwarves tell me that he will produce a work of great value, an artifact.  Such an item gains a life of its own.  Very well, Rilem Buddedfuture is telling me that another dwarf's life must be put into this artifact in order for it to gain that life.  I've long been preparing for such an occasion.  I will consult the list of dwarves and let fall my piece of obsidian.  The one which is chosen, as ordained by !goth, shall be our sacrifice.

Long did the piece of obsidian roll before it came to a stop over the name of Athel Nunurmonom, Woodcrafter.  Let us reopen the magma pit of old, such that the spirit of Athel, when he has been sacrificed, may escape into the artifact.

16 Malachite

After sleeping on it, I decided that it would be too suspicious to use the old one.  I will build a new magma sacrifice system for Athel.  Neither he nor any other dwarf will think twice to pulling a random lever so close to the magma.

20 Malachite

It is complete!  It is quite clumsy, yes, but I have hardly the sharpest tools, that is, dwarves, to work with.

Spoiler (click to show/hide)

21 Malachite

The sacrifice went more or less as planned!  Athel was killed by the magma, and the very same day was finished the artifact.

Spoiler (click to show/hide)

Organtunnel the Dispersal of Teachers is a decadent silver toy hammer, worth 164400 urists by my estimate.

Spoiler (click to show/hide)

Verily, the sacrifice of Athel was the key to the project, which was long delayed by the lack of a spirit.  It shall be the centerpiece of the alter in the temple.

15 Galena

Humans have arrived to trade.  Let us see what they have to offer.  And let us hope that the yokel broker doesn't get something stupid like armour that is too large for the dwarves...

18 Galena

Acting on instinct, I assume, our yokel broker bought all the meat, fish, and cheese he could, as well as all the wood.  There is no shortage of that now, I expect.

23 Galena

With autumn just around the corner, progress on the temple has slowed.  I'm concerned that I will not be able to finish it for the coming of spring.  It seems more sacrifices are in order.

==============

// Hmm...  Well, that was the most inelegant magma sacrifice in the history of the world.  I've ruined the whole apparatus through lack of thought and experience.  Ah well.

Let's see...  I need to think of other ways to sacrifice.  And also, I think the way the temple's gonna work out is that dwarves will fall from its top to the ground, and most likely be impaled on spikes.  I have NO idea how to do that yet...  Suggestions?
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 27, 2011, 04:18:02 pm
You could always do trial-by-goblin for the sacrifice.  I think there's a bunch of caged prisoners.  Make a pit, mount the goblin cages in there, get a dwarf in, and PULL THE LEVER.  You could have a magma cleansing device to take out any stragglers =p
Title: Re: Breakfastcudgels (a game of random death)
Post by: Savolainen5 on May 27, 2011, 04:29:06 pm
Eh, goblins my character considers defilers.  They wouldn't be worthy of sacrificing dwarves.  Is there a way to dump dwarves into pits?  Or do they have to be caged?

Ideally, I want to have something set up sort of like what you did, futility, at the magma.  Some grates attached to a lever.  How did you get that sacrificial dwarf to go into that little area?  Burrows?  I tried burrows and couldn't make it work...
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 27, 2011, 04:38:16 pm
Yeah I did burrows.  I did have some trouble with it, but if you disable all the labors on the dwarf and keep trying to assign them to a burrow, it eventually works.  Originally that wall area had a door that I locked after the dwarf went in.  I removed it and walled it off after to keep things like fire imps out (since my obsidian floodgates melted for some reason when I let the magma in). 

On another note, watch out FBs - I still have no idea how that one got in, since all the caverns look sealed off to me.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Savolainen5 on May 27, 2011, 04:46:57 pm
Excellent, I'll do that, then!

Yeah, don't worry, the caverns are sealed.  It just happens that the parts that are explored will always show the FBs, even if they can't get to the fortress proper.  Unless we get an FB who decides to try to enter the fort through the well, we'll be fine.
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 27, 2011, 05:10:47 pm
I had the caverns sealed and one got in somehow, something like 6 months after I got the notification.  The only way I figure is maybe it came up one of the magma ports for the smelters.  Anyways, be warned ;)
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on May 28, 2011, 03:35:46 pm
The FB came through the well. I thought about that when I first built it, but didn't have the time to bridge it in case of emergencys. It would be a nice project for someone to wall off that section underwater so we could have a truly sealed cave well...

And btw, how many dwarfs are actually under my comand in the militia commander squad?
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 28, 2011, 04:14:26 pm
I think there were two at the end of my year (casualties) =/
Title: Re: Breakfastcudgels (a game of random death)
Post by: Savolainen5 on May 28, 2011, 04:49:58 pm
There's just one dwarf under your command atm, Elderont.  I'll hopefully have the Autumn done tonight!
Title: Re: Breakfastcudgels (a game of random death)
Post by: Savolainen5 on May 31, 2011, 07:05:58 pm
CrazyCow has now reached the half-way point in the vellum book.  He notices that the handwriting is becoming increasingly frenetic and hard to read.

22 Limestone

It has been quiet this month, praise be to Rilem Buddedfuture.  The building of the temple must have pleased her and !goth, the Trickster, who have kept at bay the goblins and kobolds. I have redoubled my efforts to build the temple.  I have committed many more dwarves to masonry and metalcrafting (that gold doesn't smelt itself!), and I hope to finish by the end of the year now.  Already, the central column is nearly finished!

24 Limestone

Our idiot mayor, who is also the yokel broker, dhokarena56, has decreed that the fortress must produce two "hungry head" leather items.  Whatever a hungry head is, I doubt that we will ever see one, as nobody in the fortress has heard of them, and the idiot mayor refuses to even tell us what the thing is.  Well, the idiot mayor IS an idiot.  There's no harm in ignoring him, I'm sure.  Though he HAS complained about poor living conditions lately...  I'll order a few gold statues in each of his rooms.

27 Limestone

Excellent!  More migrants are arriving!  More labourers and servants for Rilem Buddedfutures.  I will enlist in the military those that show aptitude, and the rest will be committed to masonry and metalcrafting for the temple's construction!

28 Limestone

Here, near the apogee of the fortress, I will make a record of our great military might.

The first squad, the Liberties of Theater, has two dwarves, and is headed by Elderont, Swordsdwarf.
The second squad, the Helmed Banners, has seven dwarves, and is headed by Asmel Rakustsazir, Axedwarf.
The third squad, the Chances of Theater, has nine dwarves, and is headed by Cog Akrulgusgash Al Niles, Hammerdwarf.
The fourth squad, the Gilded Tips, has five dwarves, and is headed by Dishmab Udkol, Axedwarf.

Our military thus stands at 23 dwarves strong, who train year-round to be better defenders of the fortress and of Rilem Buddedfuture.

15 Sandstone

Rilem Buddedfuture blessed us today with a baby boy, born to woodworker Zas Akumcatten.  This baby boy, Logem Alathniral, is a Blessing.  Soon after, Rilem Buddedfuture spoke to me.  "My Esteemed Faithplanter," she said to me, "This baby, the Blessing, he will be the gauge of this fortress' goodness.  For so long as he lives, alive and well, I will allow no harm to come upon the dwarves of Breakfastcudgels.  But beware, Faithplanter, for if he should be wounded or even killed, my wrath will be great, and your downfall will come swiftly and mercilessly."  I prostrated myself even lower and vowed to protect that baby with my life.  I will train some war dogs and assign them both to the mother and to the child.

15 Timber

The caravan from the Mountainhomes has arrived!  I will personally oversee the trading this time, to ensure that our yokel broker makes no silly acquisitions.

18 Timber

At last!  Rilem Buddedfuture has sent for me a test.  It took the caravan guard three days, but they finally managed to inform me that a large force of goblins trailed them to the fortress.  I will muster the troops!

But first, the trading.  At my command, the fortress traded two bins of metal crafts for the following: all the metal bars, all the flux stone (some dozen pieces), all the wood (about three dozen logs), all the empty barrels, all the alcohol, some milk, all the weapons and armour, and all of the meat, fish, and cheese that was brought.

Now then, let the defenders of Rilem Buddedfuture go forth to battle!


The Invasion

The first squad of swordsgoblins approached with a master speargoblin at its head. Two of the caravan guards and Elderont rushed out to meet them.  The first guard fell with the opening swings, and the many traps at the entrance disabled a number of the invaders.

Spoiler (click to show/hide)

Elderont cried for the rest of the military, who came streaming out of the fort to fight.  A squad of a half-dozen trolls joined the fray, but were quickly scattered before Elderont's ferocity, along with the swordsgoblin squad.

Spoiler (click to show/hide)

The renowned hammerdwarf, Cog Tinstokers the Pinnacle of Snapping let loose a warning call as she saw two squads of crossbowgoblins approaching from the northwest.

Spoiler (click to show/hide)

Elderont, fearing the worst, ordered the troops back inside.  "Leave the fleeing goblins!  Our lives are at stake!"  However, not even he was unable to resist the temptation of the witless, fleeing goblins.  Cog, seeing this, ordered the squads to her.  As I watched from the temple above, I feared that the defenders of Rilem Buddedfuture would suffer heavy losses.

As the rest of the militia filtered out of the fortress, the first bolts were loosed at one of the new recruits, Medtob Ablelkab, a dwarf who I was later told had only picked up his iron battle axe earlier that day.

Spoiler (click to show/hide)

Medtob dodged dozens of bolts, taking only a few glancing blows, as he charged to meet his first opponent.  Behind him came charging Cog, Elderont, and the rest of the militia, heedless of the wall of metal death they faced.  Soon, another new recruit, Zas Zuntirkekim, fell to the ground with a head wound that even from my high perch I could see.  I prayed to Rilem Buddedfuture to preserve his life.

Meanwhile, Medtob was still locked in mortal combat with a foe much superior to him.  Yet neither was able to land a blow on the other for several, long seconds.  Suddenly, he broke away from his opponent and charged the crossbowgoblins, who turned their attention to him.  This bought the rest of the militia precious time to cover the remaining ground between them and their victims.

Spoiler (click to show/hide)

I saw Medtob dodge a hail of bolts and slice off with his new iron battle axe an entire arm of a goblin.  In the next few moments, however, his opponent, a master lasher, tripped him, ending his wondrous dodging, hacking spree.  He became a pincushion and took no fewer than 6 bolts to his body before one punctured his head through his helmet.  So passed Medtob the Great, new recruit and Hero of Breakfastcudgels.  I have accorded him a special place in the catacombs, which I have since ordered expanded.

Spoiler (click to show/hide)

And I ordered them expanded for a reason.  The defenders of Rilem Buddedfuture did not fare well in the battle.  As the first squad of crossbowgoblins began to flee, the second charged at the much-weakened militia.  They however, did not put up a strong fight as the rest of the militia finished them off.

Spoiler (click to show/hide)

The aftermath was a gruesome mess of blood, goblin limbs, and gored dwarves.

Spoiler (click to show/hide)

Final count:

4 Dwarves dead, including the other Guard commanded by Elderont.
Almost two dozen goblins killed, and six trolls.

Cog and her Protected One child, Rilgoth, survived unharmed, a testament to the protection of Rilem Buddedfuture and !goth.  Now let the cleanup and burial begin.

25 Timber

In the midst of the cleanup, another godly possession occurred.  This one to a weaponsmith.  He claimed a forge and now sits there, muttering about wanting bars of metal.  This can only be a possession by !goth, the Trickster, for there are no fewer than 500 bars of assorted metals sitting just a few floors above in the stockpile.

26 Timber

The hospital is quite full.  I had better order the soapmakers to get to work, as there are many wounds to clean.  The defenders of Rilem Buddedfuture did well.

Spoiler (click to show/hide)

27 Timber

With winter along the corner, progress on the temple has been slowed due to the invasion clean-up.  I hope to have that finished in the next week, such that my glorious temple to Rilem Buddedfuture will be finished in time for her favorite season of Spring.  When it is finished, the celebrations will be... raucous.

==============

//Well then, that got very interesting very quickly.  I'm amazed that no dwarves died of directly being made into a pincushion!  That first herodwarf made it easy for the rest, even though half the military's in the hospital now.

//Also, sorry for being so flaky and saying I'll post and then I don't for another three days!  I've been surprisingly busy for having nothing to do...  Still, I'll try to get winter done ASAP!  This will be the season of random death, trust me on that.  I REALLY wanted to make a Caruso (or however you spell his name) pun from CSI: Miami and then talk about my character putting on obsidian shades and some random dwarf yelling "YEAAAAAAAAAH" outside the office.  That'd'a been priceless.  But I couldn't think of any good, relevant puns.

//Finally, I'm a little worried about the latest possession.  Is this one of those weird glitchy ones?  I mean, seriously, there're some bars just two or three steps from where they guy is, yet he won't take 'em.  What's going on?!?
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on May 31, 2011, 07:40:39 pm
Try making some metal blocks - I've heard that when they want metal bars, they actually want blocks.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Savolainen5 on May 31, 2011, 07:43:01 pm
I also have several gold blocks that are destined for the temple-building.  Still, I suppose I'll make some iron ones or something, although his highest skill IS weaponsmithing, if I recall.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on May 31, 2011, 09:31:06 pm
If its a artifact sword I call dibs. And by the way, get me some more recruits!

About the metalsmith, try looking for his favorite metal. I once had a strange mood that the dwarf would only pick the copper bars (his favorite material), even though I had tons of silver.

Great turn! I know it's not over but is looking nice! Always good to see open combat with archers!
Title: Re: Breakfastcudgels (a game of random death)
Post by: Savolainen5 on June 01, 2011, 08:38:58 am
With the account of the invasion read, CrazyCow comes to the final chapters of the vellum book.

12 Moonstone

By Rilem Buddedfuture, it has been a quiet winter since the end of the siege.  Work on my temple is drawing to a close and soon it will be ready for dedication!  I need only to order--

Roars within the fortress?  What's going on?

Rilem Buddedfuture protect us!  It is Siga the Shock of Oozes!

Spoiler (click to show/hide)

Quickly, muster the militia!  We must contain the threat before the monster kills any of the servants of Rilem Buddedfuture!

No!  It's made it into the housing section!  Where is the militia?!

Thank !goth, the Trickster, for Cog and Dishmab, two militia captains, were able destroy the monster with no civilian casualties.

Spoiler (click to show/hide)

It did, however, kill one war dog and seriously maim two others.

Now, how in the world did that thing get in here?  It must have swum through the well, for there are no other openings.  Well, there's nothing to be done about that.  Let us pray to Rilem Buddedfuture that there will be no more monsters.

24 Moonstone

That !goth possession that was begun before the invasion has finally begun to bear fruit!  After going to great pains to make sure that all metals were available to him, the dwarf has finally begun construction!  This demands a sacrifice at the nearly-finished temple!  I will drop the obsidian piece once more upon my list.

Stukos Abanvel, Hauler, has been chosen.  He is a faithful worshiper of Rilem Buddedfuture, but since !goth is associated with her, I do not doubt that this sacrificial dwarf will be acceptable to him.

26 Moonstone

Our idiot mayor came to me blubbering about royalty and realms.  I asked the liaison, who was still around, and also apparently more in charge of his faculties than dhokarena56, who said that he was empowered to raise the realm to a barony.  I agreed, and decided to recommend an elevation based on chance.  I once more let the obsidian fall on the list.  For a moment, it looked as if it might stay on my name, but then it fell on Erush Tuloncatten, Pump Operator.  Unfortunately, he is not a worshiper of either Rilem Buddedfuture OR !goth, but !goth works in mysterious ways.

The liaison, turning away from the mayor, who had become distracted trying to catch an acorn fly with his stubby hands, asked me what requests I had from the Mountainhomes.

I asked for some wood, all the steel and iron bars they would bring, a better assortment of weapons, some armour, especially gauntlets, greaves, and high boots, alcohol, some meat, plenty of fish, more flux stone, barrels and sand.

27 Moonstone

How about that sacrifice?  Why is he not moving to the appointed place?  Too busy eating?

28 Moonstone

Success!  The sacrifice has come and been sacrificed!

Spoiler (click to show/hide)

He has been impaled on the favourite metal of Rilem Buddedfuture, silver.  And even greater success, the possession artifact finished!

Spoiler (click to show/hide)

Elderont asked for the weapon, but he has no experience with it.  I will let the militia take it at their choosing, for they are ALL the defender of Rilem Buddedfuture.

5 Opal

Some of the dwarves who are more in possession of their puny mental capacity not worshipers of Rilem Buddedfuture or !goth have been grumbling about the sacrifices.  "Perfectly healthy, useful dwarves," I hear.  "Insane overseer," others say.  But they are drowned out by the rest of the idiot dwarves, whose intelligence is comparable to that of giant earthworms.

8 Opal

A new child was born today.  Despite my prayers and prostrations, neither Rilem Buddedfuture nor !goth would comment on this child.  It seems likely that, if she should survive, she will grow up to be an idiot, like the majority of the fortress.

20 Opal

The temple finally nears completion!  I will prepare a sacrifice to ensure that all goes well.  This time, I will not drop the obsidian piece.  There was in the spring a useless dwarf in the military about whom I'd written.  Goden Uduzol's time has come.  But she will not go willingly.  I will go into the hospital with my obsidian piece, and knock her unconscious.  She will be brought up by the arrangement of other followers of Rilem Buddedfuture.

Alas, the sacrifice failed!  Goden is mortally wounded, and may yet die in the hospital, but the plot has been discovered.  One of the other dwarves who was on the surface heard her screams as she woke up while falling, and went to investigate.  He saw me on the top of the temple.

I have ordered the hospital locked, and have bribed the medical staff with golden trinkets.

5 Obsidian

Today it was made official.  Breakfastcudgels is now a barony.  Erush Tuloncatten must have her quarters prepared.
(http://i822.photobucket.com/albums/zz147/Savolainen5/BC21.jpg)

Today also the temple was finished!  I must make at least one more sacrifice!  But there are more grumblings after the episode with Goden.

20 Obsidian

I have made my decision.  Let one more sacrifice be made!  It shall be...  Edem Solozsazir, Weaponsmith.  And THEN I shall include the plans of the temple.

NO!  Edem has survived as well!  I will let him stay out and die at the whim of Rilem Buddedfuture.

Very well, !goth seems to be having his fun.  Let him have it.  My temple is a success and Rilem Buddedfuture has told me so!  Now here are a few plans.

Spoiler (click to show/hide)

Here she is.  Built of obsidian and the most finely wrought gold in the whole world!

Spoiler (click to show/hide)

Here we have something like a cross-section, where you can see the spiral ramp in the center, with its golden core.

Spoiler (click to show/hide)

This is the bottom floor of the temple, and it can be seen where it was added to the fortress.

26 Obsidian

In these last days of winter before the Great Rebirthing, the Spring of the year 240, a goblin ambush has come!  They avoided the trap and penetrated the fort!  But only in a trickle, fortunately.  The militia has been mustered and will destroy the enemy!

Alas, a metalsmith caught outside was slain, much to the chagrin of Rilem Buddedfuture.  The goblins were driven off, but some of the militia were injured.

And soon thereafter, Spring arrived!  Now that the temple has been completed, I will retire to my duties of prayer and devotion to Rilem Buddedfuture.  Let some other fool try to manage these idiot dwarves with their idiot mayor.  They won't even notice that I'm gone, I imagine.

=============

// Well, that was very interesting!  Sorry for taking so long with this all!

//I was going to have myself sacrificed, but I didn't have time.  Maybe CrazyCow, you can continue the random death and also make my character pay for his weird devotion to Rilem Buddedfuture.

//The save is now available here (http://www.mediafire.com/?bwdw9bo0mf53mmj).
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on June 01, 2011, 09:41:46 am
The Well is definitely betraying us and letting those FBs pass! Sacrifice it!
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 01, 2011, 11:34:36 am
One thing you could do to get the guy on the grate is: 1) make him a militia captain 2) set up an alert for his "squad" that has a burrow on the grate 3) activate the alert.  I think this should work, though tbh I've never tried it.
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on June 01, 2011, 12:32:14 pm
Sign me up, looks pretty good  :D
Title: Re: Breakfastcudgels (a game of random death)
Post by: Savolainen5 on June 02, 2011, 01:10:47 pm
All right, I FINALLY managed to get the sacrifices to the proper place.  It's not efficient, but I did indeed end up putting them in their own squads and then finagling with stationing until they go to the place.  The update's coming up now!  Sorry for having taken SO LONG!
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 05, 2011, 11:30:16 pm
You about done there Savo?
Title: Re: Breakfastcudgels (a game of random death)
Post by: Dariush on June 06, 2011, 04:10:34 am
I'll take a turn and a dorf, any legendary, preferably something with smithing. If no legendaries, any smith.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Savolainen5 on June 06, 2011, 12:30:51 pm
Oh yeah, sorry, didn't I mention that I was done?  I've posted the save and everything!  I just had edited the post for the Winter!
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 06, 2011, 04:30:10 pm
Ah ok.  I've sent a PM to Crazy Cow for his turn.  If he doesn't get back in 2 days, it'll be billybobfred.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on June 06, 2011, 08:43:27 pm
Nice temple.

And to the next overseer.

Give me mah god damn soldiars, or I'll put a bloody sword up your throaaat!
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 08, 2011, 01:27:54 pm
Looks like Crazy Cow isn't gonna make it.  Notifying the next in line.
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on June 09, 2011, 01:55:18 pm
o.o

It's my turn, then?
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 09, 2011, 02:46:03 pm
Indeed, I sent you a PM with the save.
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on June 10, 2011, 12:39:19 pm
1st Granite
Apparently there's some sort of succession crisis going on? I didn't know our rulership was in question. I didn't know it could be in question.

That's not the really weird part. Apparently, through some mix-up in the paperwork, I've been appointed as the interim overseer. There's no way I was intended to take that job, but I'm not complaining. They'll figure it out on their own.

First order of business. My wife and I need proper living quarters.

Oh yeah, abusing power for personal gain. Nothing like it.

5th Granite
The baroness just informed me that she has a mandate outstanding for toy axes. I guess the stonecrafters can get right on that?

And she needs better living conditions. Fine whatever.

6th Granite
(http://img.ie/276a7.png)
Um.

I've just been confronted by a spirit of the dead. Apparently we need to make one sacrifice per year. He (?) was a previous sacrifice, so he knows the system quite well.

It must be chosen at random, too. False sacrifices will... well, the spirit never elaborated on the consequences for failure, but every leader so far has complied, so I assume they're known and unacceptable.

Well. If a dwarf must die for the good of the fort, it'll damn well be a good death. Let's get started.

9th Granite
(http://img.ie/45683.png)
A blacksmith has gotten some brilliant idea into his head. I don't know. He dropped his meal and ran off.

15th Granite
After claiming a bar of copper, three different blocks, a stack of bones, and a handful of uncut gems, he's gotten to work.

... What on earth is he making?

20th Granite
(http://img.ie/65816.png)
Uhh... okay...?

On a completely unrelated note, my wife just gave birth to a beautiful baby girl.
(http://img.ie/a0647.png)

Why didn't she tell me she was with child? I could have been there for the birth! Ahh... what's done is done. The important part is that now I'm a father!

(( Seriously. I chose my dwarf basically at random, he happened to be married, and she happened to give birth less than a month into my turn. I think our sacrifices have pleased the Random Number Goddess. ))

24th Granite
Also, we're not to export toy axes, by order of the baroness.

6th Slate
I've just been informed that "the sacrifice" has succumbed to infection. Which sacrifice? Last year's? The one before that? The very first year of the fort? It certainly isn't this year's sacrifice, but that's all I know. We need to number these, people!

16th Slate
I got a steel industry up and running. I probably could have mentioned that earlier.

It's like nobody else was even trying to make steel. It's only the most dwarvenly metal in all of existence! (The blue stuff is godly, not dwarvenly.)

22nd Slate
Also, there is like a ridiculous amount of ore down in the depths. Someone did exploratory mining, which is good, but then didn't dig out the ore. wat teh spor guize

23nd Slate
Migrants!

3rd Felsite
Oh, we're out of flux stone. That's why we didn't have a steel industry. I thought we had a flux quarry somewhere I wasn't looking...

16th Felsite
We just breached another cavern. Let's seal that right up...

19th Felsite
Elves have arrived to trade.

... And a cyclops! My research shows that they don't know how to avoid cage traps. I think I've determined my method of sacrifice.

And another previous sacrifice has succumbed to infection.

24th Felsite
A goblin ambush is trying to get through our traps. They might succeed, so I'm calling up the military, just in case.

25th Felsite
Oh, hell. They got through all right. Sliced up some dogs, too.

It is now summer.

1st Hematite
The goblin attack was largely ignorable once we got the military up top. They didn't even get to the elves, so whatever.

Progress has begun on the sacrificial chamber. It won't be usable again once the first sacrifice is made, but that's all right. It seems... appropriate... for each sacrifice to have their own death.

(( The sacrifice will be granted one piece of equipment to fight the cyclops with. Any suggestions? ))
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on June 10, 2011, 02:24:43 pm
The Pig Iron Bar Battleaxe.

If he survives, let him live as a god and breach the deepest caves of hell in his name.
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on June 10, 2011, 03:17:21 pm
Oh, he won't survive. The arena will contain cat-controlled menacing spikes to make sure both combatants die. (the cyclops got banged the hfs up by the weapon traps before being caught, so I'm adding a second layer of death just to make sure our sacrifice dies)
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 10, 2011, 08:21:29 pm
Can't wait to see this
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on June 11, 2011, 04:14:20 pm
15th Hematite
For safety's sake, I've set up a marksdwarf squad. We'll be stationed outside the arena in case the cyclops escapes somehow.

1st Malachite
dhokarena has issued a mandate for fine pewter. Fine, fine, I'll make some.

Also, we've smelted all our gold. I did tell them to take the smelting of that metal up to eleven, but it's still time to go mine more.

11th Malachite
I satisfied the previous mandate, then she told me not to export GCS silk. Whatever.

17th Malachite
The spikes are complete. On a completely unrelated note, I'm building a live training arena. Gotta do something with all those caged goblins.

19th Malachite
Migrants woo

12th Galena
A human caravan just showed up.

13th Galena
A gem setter just dropped his beer and ran off, muttering something about a brilliant idea.

18th Galena
Time to test out the arena. I've sent the Chances of Theater to stand just outside the entrance, and an official record keeper will be watching the whole thing for posterity.

19th Galena
The humans also sent a diplomat. Don't those usually arrive with the caravans?

23rd Galena
The test provided no useful information. (http://mkv25.net/dfma/movie-2343-testinconclusive) I'm going to go move things into the tombs for a while.
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on June 12, 2011, 06:29:40 pm
28th Galena
The human diplomat or whatever wants to talk to me. And the baroness wants crowns.

Autumn has come.

2nd Limestone
Well, that was pointless. Why do humans send emissaries when they don't have anything to say?

Also, it's about time I choose the sacrifice. No dwarf will be exempt, not even children. If a baby is chosen, its mother will have to be sacrificed as well.

I list the fortress population alphabetically. There are 142 dwarves in the fort. That's 71 times 2... well, that's not easy to work with. Guess I'll just pray to the Random Number Goddess herself (http://random.org).

She tells me "2". She has chosen Ablel Kalurlolok.
(http://img.ie/c6579.png)
(http://img.ie/42bba.png)

So it is written, so it will be done. I go to inform her of her duty.

14th Limestone
And we've run through our gold.

18th Limestone
The baroness says no exporting iron.

22nd Limestone
It is done. (http://mkv25.net/dfma/movie-2344-year5sacrifice) The mayor, dhokarena, has organized a funeral to Ablel at the cobaltite table.

I was unable to make the spikes... spike. The cyclops will be executed by our marksdwarfs.

27th Limestone
Ah, spore. I forgot about our moody dwarf and he went melancholy.

15th Timber
The melancholy soul died of thirst. And a clothier is looking pretty shifty right about now...

17th Timber
The dwarven caravan and liaison have arrived.

18th Timber
And a goblin ambush with them, of course.

22nd Timber
They killed the caravan! I didn't know they could do that! Lousy goddamn stupid goblins.

27th Timber
(http://img.ie/b43a5.png)
That clothier made a bag. whoooooo

Winter is upon you.

1st Moonstone
I'm not very good at this, am I?
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 12, 2011, 06:47:05 pm
Trial by cyclops is an excellent sacrifice! Glorious shall be Breakfastcudgels!
Title: Re: Breakfastcudgels (a game of random death)
Post by: FearfulJesuit on June 12, 2011, 10:49:29 pm
The caravan? You idiot! What were they carrying, and did the liaison survive?
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 13, 2011, 09:07:38 pm
When can we expect winter? Should I notify the next that you'll be ready soon?
Title: Re: Breakfastcudgels (a game of random death)
Post by: Conan on June 13, 2011, 09:17:30 pm
Posting to watch. Sounds !!FUN!! so far.
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on June 14, 2011, 01:09:07 pm
I've been busy lately; winter will probably be up tomorrow.
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on June 15, 2011, 11:21:02 am
11th Moonstone
We've been elevated to a county.

15th Moonstone
What better way to celebrate our new status than with an export ban. No exporting toy axes.

10th Opal
dhokarena wants fine pewter again.

25th Opal
The gods have seen fit to bless me with another child.
(http://img.ie/35542.png)

Another child was born today as well.
(http://img.ie/cc4a8.png)

It's probably pure coincidence, yet I can't help thinking that they'll grow to be good friends.

27th Opal
(http://img.ie/6118b.png)

Apparently it's babby season?

12th Obsidian
So a while back I noticed that we don't have a proper kitchen, just a few pots around a fire next to the farm.

Well, I fixed that.
(http://img.ie/286b2.png)

It's not completely done yet; the walls are still rough and I haven't even gotten started on decoration, but it's got ice pillars to keep the booze nice and chilled.

13th Obsidian
Also, no exporting crowns. Because...............?

14th Obsidian
We don't have a jail?! If we don't have a jail, the only option for crime is to execute all offenders! That is not acceptable! Ugh, I'm running out of time...

22nd Obsidian
Where are my chains and beds? I ordered them a week ago!

(http://img.ie/b5c3a.png)

Damn it, Iden, this is not a good time to go on break! Lives are at stake here!

Yes, they are criminal lives. But not execution-worthy criminals!

Spring has arrived!

1st Granite, 241
Well, it's happened. I've been informed that there was a mix-up, and in reality a dwarf named Microcline is the proper successor. They thanked me kindly for my hard work, apologized for the inconvenience, and asked for my notes.

The prison still isn't finished thanks to that worthless manager. I can only politely request that Microcline finish it during his term.

Oh? Well, of course, he isn't the proper successor either. I know who was meant to take the reins. But they'll never work it out.

Here are my notes. (http://dffd.wimbli.com/file.php?id=4520) Our fortunes rise and fall together.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Microcline on June 15, 2011, 05:51:37 pm
Downloading now
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 18, 2011, 02:40:52 am
You playin Microcline?  Just makin sure you're not abandoning =)
Title: Re: Breakfastcudgels (a game of random death)
Post by: Microcline on June 18, 2011, 10:05:39 am
There is no doubt that Igoth is pleased with our sacrifices.  While other forts struggle to find a single vein of metal, our fortress is so blessed that we build our furniture from gold.  I spent the last year constructing gold furniture for billybobfred's tasteless microcline and gold ore house (of course, one of my first goals this year is to show him how to build a house that is tasteless, gaudy, and megalomaniacal enough to suit the overseer of a fort that practices dwarven sacrifice).

It seems that Rilgoth the Protected was taken by a strange mood.  We must make sure that he has what he needs, lest doom befall our fortress.
Spoiler (click to show/hide)


23 Slate
We found sand, so we should be able to set up a glass furnace
Spoiler (click to show/hide)


16 Felsite
It seems that the reason Rilgoth was unable to find gems was that we didn't have a gem industry.  Looking through the stockpile, I quickly abandoned my plans for glass windows in favor of a more colorful solution.

With cut gems, Rilgoth was able to complete his artifact.
Spoiler (click to show/hide)

24 Felsite
I had the Gilded Mechanisms sortie into the caverns to cover the opening of a new magma channel
Spoiler (click to show/hide)

1 Hematite
Well shit
Spoiler (click to show/hide)

3 Hematite
We managed to seal off the magma.  We lost one miner, and this has set back progress on the sacrificial chamber.  Fortunately, the magma didn't reach the forges.
Spoiler (click to show/hide)

11 Galena
Spoiler (click to show/hide)
Using his ability to fly, he was able to slay a macedwarf and a woodcutter before being critically injured by the militia captain Dishmab Udkol.  He then staggered to the fortress, fell unconscious, and was filled with arrows by the marksdwarf squad.

12 Galena
Spoiler (click to show/hide)
Another bone artifact

22 Galena
We were attacked by a massive goblin siege.  I counted at least two squads of crossbowmen, a squad of lashers, a squad of swordsmen, a squad of ogres and a squad of trolls.  Our forces rallied behind the twin bridges.  Disaster struck when the squads broke formation and charged the enemy, removing our advantage.  We lost a good number of dwarves that day.
Spoiler (click to show/hide)

24 Timber
I ordered coffins build into the walls of the dining hall for those who died during the siege.  We were also able to set up memorial slabs for the three ghosts haunting the fortress.

27 Timber
We are now a duchy
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on June 19, 2011, 09:41:59 pm
Did those chains get made yet?
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on June 19, 2011, 11:00:02 pm
Am I dead?!

Btw, DF wouldn't be dwarvenly enough without some magma flooding...
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on June 20, 2011, 06:33:47 am
So is it four days until my turn then?  ::)
Title: Re: Breakfastcudgels (a game of random death)
Post by: Microcline on June 20, 2011, 11:51:50 pm
1 Moonstone
Winter is upon us, so it is time to please Igoth with a new sacrifice.  The assumption chamber has been cleaned and completed.  The chamber will flood with water, then be coated with magma, causing the sacrifice to immediately become one with the mountain in front of a crowd of worshipers.
Spoiler (click to show/hide)

15 Moonstone
I bowed down in front of the sacred lever and prayed to Igoth.  Like billybobfred, she connected me to the elemental plane of random numbers, and the number forty was burned into my mind.

16 Moonstone
Yet another artifact
Spoiler (click to show/hide)

18 Moonstone
I located the great book of units in the bookkeeper's office, where the name of every large creature at Breakfastcudgels is written down.  I counted forty names from the top.  Our sacrifice is to be our duchess, Erush Tuloncatten.

23 Moonstone
I ordered Erush to pull the sacred lever, locked the door, and invited the dwarves down to observe.
Spoiler (click to show/hide)

From here on out, the journal is almost illegible.  It appears that the chamber failed three times: first due to water pressure not moving through stairs, then by the dutchess finding a way to swim out through the water feed, and then through the duchess finding a second flaw in the feed.  After the third attempt, the machine was broken beyond repair.  It was clear that Igoth had rejected Duchess Tuloncatten.  It appears that the overseer had a nervous breakdown over the event, perhaps due to the curse of Igoth, or perhaps due to his own personal failure.  Either way, he would have to step down from his position.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Microcline on June 21, 2011, 12:08:39 am
Am I dead?!

Nope.  You're pretty grizzled though.
Spoiler (click to show/hide)

Did those chains get made yet?

I think that they have been made but not yet built

So is it four days until my turn then?  ::)

It's your turn.

Map: http://mkv25.net/dfma/map-10521-breakfastcudgels (http://mkv25.net/dfma/map-10521-breakfastcudgels)

Save: http://dffd.wimbli.com/file.php?id=4546 (http://dffd.wimbli.com/file.php?id=4546)

The chamber failed, as most batman-esque over-elaborate deathtraps are wont to do.  I began building a wall around the fortress to help prevent goblin attacks.  I initially used alunite for the walls and cinnibar for the towers, but I eventually realized that any self-respecting doom fortress is made of ice and obsidian.
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on June 21, 2011, 04:48:35 am
Nice downloading now  :D also on an unrelated note here's a photoshop I did for some random thread
Spoiler (click to show/hide)
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 21, 2011, 04:49:58 am
We now have a randomness to aspire to.
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on June 21, 2011, 08:30:52 am
Do we need more overseers?

I can take another turn. I like this fort.

Did those chains get made yet?

I think that they have been made but not yet built
All right.

Ashton, I left [N]otes near my prison-under-construction, can you finish it?
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 21, 2011, 09:54:46 am
Yeah it may come to doubling up on the years if nobody new signs up.
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on June 21, 2011, 10:07:41 am
Quote
Ashton, I left [N]otes near my prison-under-construction, can you finish it?

I was wondering what the random empty rooms were for  - I might change "Prisoners receive raw plump helmets and plain dwavern wine" too "Prisoners receive raw plump helmets and water, also if a pressure plate gets randomly triggerd somewhere they might fall 1-2 Z-levels"  :D :P Aww dammit some of the jail overlaps the dining hall ah shucks, I'll just make a few "unlucky prison cells" then
EDIT: also sign me up again
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on June 21, 2011, 10:22:17 am
- Here fellows, gather around. I’m about to tell you a story from the first years of Breakfastcudgels. Much you will learn from the origins of our good luck. – So said the Militia Commander.

At first, very few came to listen. But as he kept on telling his tale, the dwarves started to pay attention.



It was a cold winter night. I was outside, looking at the land. You see, being outside at that time wasn’t very safe, as we were under the rule of dhokarena52, the first overseer, and the Gate House was not built yet. Still, there I was, looking at the moon and its reflex on the ice of a nearby pool of water.

I walked in circles for a bit, so my toes wouldn’t freeze. Without realizing, I was wondering in a snow covered thin ice layer. My heart jumped as I heard a “crack”. I was going to either drown or turn into a neat ice cube. Probably both.

Most of you would guess the gods spoke to me and let me live so I could spread their glory in our fort. That's not true, I didn't believe in that crap. I ran and jumped to safe ground as the ice layer became the small lake it once was. I had luck.

And so spring came and I was appointed overseer. I built some stuff, dig some more and the year went by. Yet, I felt something was missing. I looked at the lake it almost killed me and knew it had to play a grand part in our fortress. As I was bound by law to sacrifice someone, I realized the gods indeed told me how they should die. They should perish by the cold water hand that couldn’t close its fist upon my chest.

I ordered the lake walled and a ceiling built. When the ice was thick enough, Minkot and Goden were put inside and I myself sealed them off by placing the last brick. So far, our tradition stands, and we are victorious in every siege! Our soldiers die as heroes! And the beasts who try to overcome us perish by the strike of our blessed axes!

I used not to believe in the gods, but now I SEE THEM!

I SEE THEM IN EVERY BLOODY ONE OF YOU!

YOU CARRY THEIR BLESSINGS!

DWARFS OF BREAKFASTCUDGELS, STRIKE THE EARTH!

AND STRIKE IT HARD!




It was a night of feast. And a promise for glory.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Conan on June 21, 2011, 10:30:33 am
I SEE THEM IN EVERY BLOOD ONE OF YOU!
I love how dwarven grammar works.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on June 21, 2011, 10:33:48 am
Ooops!

Btw, sign me up for turn 10.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Conan on June 21, 2011, 01:15:03 pm
Also sign me up. I need some experience at killing dorfs. So far, every dorf death I've had are due to a pathing error or an ambush.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Farmerbob on June 21, 2011, 02:44:37 pm
Also sign me up. I need some experience at killing dorfs. So far, every dorf death I've had are due to a pathing error or an ambush.

Didn't you freeze one in an aquifier too?  ;D
Title: Re: Breakfastcudgels (a game of random death)
Post by: ignatzami on June 21, 2011, 03:34:10 pm
I'm in! How big is the embark? 4x4 embark, my desktop should be able to handle that.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Farmerbob on June 21, 2011, 03:51:40 pm
Sign me up for overseer duty as well, but can someone update the list?
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 21, 2011, 04:11:36 pm
Updated!  I put the new ppl in line first and added the second rounds afterward.
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on June 21, 2011, 04:23:34 pm
Sorry this is taking a while (doing loads of admin in the stocks window (unforbidding, forbidding, manager orders, that kind of stuff), naturally my dwarf is a manager but the spring probably won't be up until tommrow night, also can I ask for a second turn now? Or must I complete this one first?
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on June 21, 2011, 05:32:59 pm
I might change "Prisoners receive raw plump helmets and plain dwavern wine" too "Prisoners receive raw plump helmets and water
No booze?! No dwarf deserves that, not even the most vile treasonous scum of a murderer!
Title: Re: Breakfastcudgels (a game of random death)
Post by: Microcline on June 21, 2011, 05:45:00 pm
I'll sign up for another year
Title: Re: Breakfastcudgels (a game of random death)
Post by: filiusenox on June 22, 2011, 05:37:29 pm
I will take a turn whenever you can fit me in.
Pm me when it is my turn.

Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on June 22, 2011, 08:53:17 pm
1st Granite 242
Finally, the fortress overseer stepped down, it’s about time someone sensible had some control around here... hmm, there’s about a month’s worth of paperwork to do though, the militia is completely disorganized, the mayor is living like a peasant and we don’t even have a working jail!

Well that’s all going to be changed as manager I’ll sort this place out, hmm the dutch wants to see me as well something about his recent traumatic experience with a tomb, reckon I’ll just ignore him for now.

2nd Granite 242
(http://img23.imageshack.us/img23/8023/suffocated.png)
Well it’s only been a single day and one of the peasants randomly suffocated in the dining hall, no one is really sure why but I’m going to assume he tried to eat too much at once

4th Granite 242
(http://img33.imageshack.us/img33/6333/waterh.png)
Dammit, what’s wrong with this place! Well here I am inspecting the fortress and I notice a floodgate randomly built into a wall for apparently no purpose so I demand it’s removal coming back a few hours and waters pouring out, someone could have told me about the aquifer but apparently nobody thought it was important. I’ll have some people block it up tomorrow or something.

6th Granite 242
Well at least that’s one thing sorted, I’ve arranged the military into some organized squads and recruited two swords dwarfs, for the most part I equipped them with iron armour though a few have steel and bronze items too.
The inky trenches - 3 swords
The west swords - 4 axes
The ashen arches - 4 axes
The remarkable vessels - 3 hammers
The geared twinkles - 3 crossbows

8th Granite 242
(http://img339.imageshack.us/img339/8681/diminshedfood.png)
Well it appears the water from the aquifer couldn’t be contained, at this point I just decided to evacuate the level and lock the door - probably best to forget about it, worst of all that’s where we keep the booze! Ah... we’ll just make more.

Speaking of which we had a small dispute other whether prisoners should be given alcohol, I would have left the wretches without it though a previous overseer disagreed. It was decided they would be allowed to drink the worst wine we could give them at the newly completed jail.

9th Granite 242
Well being awfully busy lately I’ve not had time to roll the dice - the death dice. As our tradition dictates, fortunately rather than come up with a delicate plan for selecting the dwarf to sacrifice it appears I conveniently have a one-hundred-and-forty-nine sided dice which I keep on me at all times, I think this could well be what the gods meant it for.

Each number corresponds to a dwarf on the also conveniently numbered list of dwarfs I made the other day - the dice rolls, and spins, then jumps and explodes into many tiny fragments, this doesn’t make sense! I gather up the shards of the dice - there’s 9 of them, my eyes flick to dwarf number line on the list.

“Ashton” - Manager

This sucks. Hard.

10th Granite 242
(http://img824.imageshack.us/img824/1696/outofplumphelmetspawn.png)
Well I’ve decided this fortress still needs me, I can’t give up as soon as the paperwork is complete I’ll start building my tomb, and means of death. It also appears the flooding has had some bad repercussions, every single plump helmet spawn was contained on that level, I’ll have to find some other way to get food here soon.

12th Granite 242
Hmm... well time to get my plans into action there’s about 40-50 people idling doing nothing, I’ve re-assigned everyone’s labours to try and get some efficiency going, I had a bit of a difficulty with one dwarf both a legendary lumberjack and engraver, I decided the best course of action would be to train a new woodcutter.

13th Granite 242
Elderont came into my office today and we had a talk, after going through the equipment for each of the troops a powerful artefact axe was found, he can’t use it as a swords dwarf but insists Morul Koldeduk wields it, the militia captain of some axe dwarfs, seeing the veteran beat up badly I grant his request, when the doctors report came in they said he wouldn’t be able to use his right hand ever again due to some severed nerves, apparently he also has a stomach infection which I sympathize with a bit less though he seems to have been beat up pretty bad nether less.

I told him about me being the sacrifice, and he congratulated me on having such an honour and then reminisced about how he had sealed the fate of a sacrifice once himself; yes I suppose really it was an honour, and doubly mine for I am in control of it!

14th Granite 242
(http://img546.imageshack.us/img546/4930/mayor.png)
Sorted out the mayors accommodations today, until now he’d living like a peasant, admirable though he deserves better.

15th Granite 242
Ablel a previous sacrifice seems to have his resting site directly below the flood waters and due to the fancy machinery above I fear something I don’t understand might cause a flood, regrettably I seal his resting site from the rest of the fortress and hope the gods don’t frown on this too harshly.
One of the doctors I’ve appointed invited me to a party, unfortunately I still had some work to do and whilst I could have taken time of what sort of example would that set?

17th Granite 242
Hmm... Curious the hospital door was locked, well either way I unlocked it

18th Granite 242
Curiosity has taken the better of me and I decide too see what each of the previous leaders is up too:

Dhokarena56 - Captain of the guard and broker
Elderont - Militia commander
Futility - The fortresses only chef (legendary)
Savolainen5 - A mediocre leather worker
Billybobfred - dead?
Microline - legendary blacksmith

  20th Granite 242
Well I’ve decided how to fix the food problem, half the dogs have been sent to the slaughterhouse and quarry bush leaves are now being grown instead, I hope it works

21st Granite 242
(http://img819.imageshack.us/img819/8306/balistaattack.png)
The outside of the fortress seems rather vulnerable to attack so I’ve ordered for the enemies to be forced down an outside corridor before they can get into the fortress, at the other end (before turning into the fortress) there will be fortifications with ballista’s behind it, perfect!

23rd Granite 242
The dutch says he feels better about tombs now, still don’t know what he means but so long as he’s happy my neck is safe - at least until the end of the year

25th Granite 242
For some strange reason the marks dwarfs aren’t training properly, I send them to train some war dogs whilst i think about it for a bit

26th Granite 242
(http://img197.imageshack.us/img197/600/stabilizedfood.png)
Butchering half the dogs seems to be working, our food supply is stabilizing and alchol runs once more through bellies of thirsty dwarfs!
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on June 22, 2011, 09:11:47 pm
What, why am I dead?
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on June 22, 2011, 09:16:56 pm
Quote
What, why am I dead?
Well when looking for you and everyone else I just searched "has nickname" on dwarf therapist, billybobfred and also nothing like it was there so I presumed you had died during microline's turn
Title: Re: Breakfastcudgels (a game of random death)
Post by: Microcline on June 22, 2011, 10:29:27 pm
Quote
What, why am I dead?
Well when looking for you and everyone else I just searched "has nickname" on dwarf therapist, billybobfred and also nothing like it was there so I presumed you had died during microline's turn

I can confirm this.  Looking back at my save files, it seems billybobfred was one of the many dwarves to die during the battle with the goblins at the twin bridges.  I found him resting in a bed after the battle with a fractured spine and fractures and cuts on his right arm and left leg.  This is what I can find from the combat logs:

Spoiler (click to show/hide)
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 22, 2011, 11:23:50 pm
Woot, only and best chef! BTW filiusenox I'm adding you before the 2nd round, but anyone from here on goes to the end of the list.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Conan on June 22, 2011, 11:31:31 pm
I find it funny that you are going to have to orchestrate your own death.

Maybe you could go the insane dwarf way and start making your log more and more demented/absurd, like your dwarf is obsessed with his upcoming death.
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on June 23, 2011, 07:01:32 am
I find it funny that you are going to have to orchestrate your own death.

Maybe you could go the insane dwarf way and start making your log more and more demented/absurd, like your dwarf is obsessed with his upcoming death.

Well I was intending to leave my dwarf outside and flood the entire world with magma sooo.... does that count?  :P

EDIT: also he'll be in his tower/tomb which should all flood except for the towers top level controlling the lever which stops the magma
Title: Re: Breakfastcudgels (a game of random death)
Post by: FearfulJesuit on June 23, 2011, 10:51:55 am
I can take a turn now.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on June 24, 2011, 08:45:49 am
I checked the save and I do have a lot of scars and yellow wounds. It also seems I carry no armor nor weapon!
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 26, 2011, 12:25:58 am
ashton, you still playin there?
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on June 27, 2011, 07:41:10 pm
I'm gonna be out of town for a week.  I doubt it'll make much of a difference, but you'll guys have to take care of any minor administration (bugging the next in line etc).  See ya next Tuesday!
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on June 28, 2011, 02:13:42 pm
hey guys, really sorry I moved house a few days earlier than planned so in the middle of my turn - I'll have updates up soon  :D flooding the world with magma is going well and Elderont somehow survived being shot at by a whole squad of goblin bowmen... one pierced a lung, he regained consciousnesses and chased down a sword goblin sqaud who ran away...
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on June 28, 2011, 04:13:02 pm
My dwarf is epic.
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on June 28, 2011, 04:17:57 pm
9th Slate 242
I’ve decided that the fortress can mostly look after itself now, it’s time to confront my sacrifice... how I’ll do it I’m not sure but I want this to be something the fortress will never forget.

Basically there was a power cut at this point, DF was saved though I lost the log of everything that had happened, I was supposed to move in a couple days and because of the power that came forwards a few days and the internet took a while to start working, I decided to drastically speed up my mental decline and pass on the journal to Goden (a militia captain with eighteen kills) and use the screens of the battle and then skip a bit of time

17th Felsite 242
Not wrote in here long time... everything going well... big wall protect... big wall stop burning... has artillery... magma pump go to surface... almost complete... goblins... goblins... orgres......

The rest of the journal is illegible, the last page says in blood what appears to be a will “After my death a military regime shall oversee the fortress, each militia captain is to lead for a year - Dishmab, Goden, Zefon and Morul, each a legendary fighter, Elderont will lead when he is ready, also they shall rename themselves Dariush, Conan, Ignatzami and Farmerbob” It was belived to be written before the insanity set in, the blood was probably just for show - a cats or something.

Chapter 2: Goden

4th Felsite 242
Well Ashton’s decided on his death apparently only he and Elderont know the specifics of it though there’s been a hell of a lot of construction going on - about half the fortress is committed just to building at the moment; a massive wall has been started around the fortress and is to be connected up to some exterior structures built the previous year. Also a magma pump also now gives promise of delivering magma to every location in the fortress, everything’s been dug out and the first pump went in yesterday with the rest being built quickly. Also we seem to have some nice artillery almost running which should skewer a few gobs for us when they inevitably run into our whirling hammers - the real damage dealers.

(http://img69.imageshack.us/img69/932/currentstateq.png)

15th Felsite 242
The outside structures are very almost done just a few holes to fill up and make sure nothing can get through.

16th Felsite 242
Ugh - I feel like a girl writing in my diary every day but we’re going to have some real fun soon, the goblins are on our doorstep and the walls aren't even finished! Looks like this hammer really is going to be whirling.
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on June 28, 2011, 06:39:32 pm
Also a magma pump also now gives promise of delivering magma to every location in the fortress

Sounds !!Fun!!.
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on June 28, 2011, 07:08:31 pm
SPECIAL UPDATE
(http://img200.imageshack.us/img200/3707/unled1zfg.png)
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on June 29, 2011, 12:08:54 pm
"Mah lungs are made of obsidian!"

Nice, liked the new walls!

Keep posting!
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on June 29, 2011, 05:37:23 pm
2nd Hematite 242
Well the battles been and gone, my hammer did it’s job well, this guy Id - he took it a wee bit hard though ::)

(http://img692.imageshack.us/img692/7933/murderu.jpg)

Well someone was bound to be in a bit of a tiddle, can’t be helped, us captains decided to have a wee bit of a completion and see who cracked the most skulls in the battle, I came in second with five next to Dishmab

Spoiler: Elderont: Sword (click to show/hide)
Spoiler: Dishmab: Axe (click to show/hide)
Spoiler: Goden: Hammer (click to show/hide)
Spoiler: Morul: Axe (click to show/hide)
Spoiler: Zefon: Crossbow (click to show/hide)

Also all the exterior walls have been built, all that needs doing now is for the pumps to be assembled to get the magma flowing, Ashton seems to have completly lost it at this point though, all his orders are deliverd through Elderont who does most of the running around here now, the most recent order is that liquids contained within the walls are not to be able to reach the fortress or outside world... goodness knows what's going through his mind, getting from the fortress to the courtyard now involves a ruddy long walk climbing one tower of the gatehouse down the other, more corridor to walk down and then out the door, the main drawbridge has been sealed as well now... hmm I wonder if this is all these constructions are to do with some kind of master plan?

You guys are bieng kinda slow to catch on to my plan :P , also next guys it's time to pick a dwarf each or I'll give you one for each of the next four turns...
And as futility is away at the moment I've taken it upon myself to PM the next overseers until he returns
Title: Re: Breakfastcudgels (a game of random death)
Post by: Elderont on June 29, 2011, 06:22:58 pm
"You may have more kills! But I sure have more scars!"

"And I don't even need to count the semi-open wounds!"

And by the way, I really don't know what you're planning. (Maybe flood the area within the walls with magma)
Title: Re: Breakfastcudgels (a game of random death)
Post by: Conan on June 29, 2011, 08:05:53 pm
Don't tell me.

Ashton, are you pulling a Boatmurdered?
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on June 30, 2011, 03:09:02 am
Yup, it's a reservoir for magma  :D I'll be there when it fills, I could probs do some more with it too as I've still got more than half the year left...
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on July 01, 2011, 03:16:20 pm
27th Malachite 242
Well things seem to be going back to normal a bit, Ashton’s completly crazy at this point and is just a blubbering mess, but thank Igloth has little control of the fortress anymore, Elderont seems to be the unofficial overseer as he continues to receive his “messages” to pass on; interpretation is a fickle thing. The magma is now available everywhere and construction has cooled down, most of the labour force have been sent back to their previous professions and some casual work on the outside continues, building up towers and raised walkways, that kind of thing.

6th Galena 242
Something must’ve ticked of one of the metal smiths today, he went insane in the dining room and started trying to beat up this kid - the creepy bone carver one. Anyways I went after him and beat him down the stairwell a bit he stopped moving and kind of just writhed on the floor a second later the kid’s dad comes and chops it in half; he’s one of the axedwarfs, he thanks me for potentially saving his son and asks that his son be given the honour of having his creation wielded by a fighter as legendary as myself. Well it felt kinda wrong to say no so here I am with my new bone buckler, it’s tougher and lighter than my steel one... just a bit weird - hey! Just spotted myself on it! Ahh back in the days, I looked so pathetic all those years ago, heh and Elderont, he looks like a little cub!

(http://img190.imageshack.us/img190/3544/shieldq.png)
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on July 01, 2011, 05:37:28 pm
Elderont... I hate to break it you but your guy died... update coming in a sec though so stay tuned  ;) Always end on a positive note  :P
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on July 02, 2011, 07:18:23 pm
hmm... not quite sure if this is dead or alive as I seem to be talking to myself so I've just uploaded the save which is here:

http://www.2shared.com/file/jb3PEHwx/breakfastcudgels.html (http://www.2shared.com/file/jb3PEHwx/breakfastcudgels.html)

I'll send Dariush a PM and also a note farmerbob isn't filling the will and Morul has been claimed by ignatzami.

Basically the sacrifice failed as my dwarf ran away despite his burrow/military orders (I tried both) and then Elderont decided to sleep next to a growing pool of lava when the doors were sealed. Instead I decided the fortress quickly devised anew way to kill me and chucked me into the third cavern then walled it up.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Farmerbob on July 03, 2011, 06:09:02 am
I'm not filling the will?

What will?

Wasn't aware of wills in DF, is that some sort of noble thing that I've somehow missed?
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on July 03, 2011, 07:30:29 am
I'm not filling the will?

What will?

Wasn't aware of wills in DF, is that some sort of noble thing that I've somehow missed?

No just as a story-telling thing if you look back a few posts before my guy lost control of the fortress he wrote a will in blood saying that the fortress will be lead my a military regime lead by the militia captains one year at a time and they will all rename themselves to conan/whatever/whatever/whatever. And then I sent a PM to each of you saying who you'd like me to dwarf you as and you said you didn't want to be military, ignatzami said morul the axedwarf, and conan and dariush didn't reply
Title: Re: Breakfastcudgels (a game of random death)
Post by: Dariush on July 03, 2011, 08:21:30 am
Huh? I thought I had replied. I don't want to be in military either, too high mortality  :P I'll get working on this fort tomorrow.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Farmerbob on July 03, 2011, 04:58:44 pm
I'm not filling the will?

What will?

Wasn't aware of wills in DF, is that some sort of noble thing that I've somehow missed?

No just as a story-telling thing if you look back a few posts before my guy lost control of the fortress he wrote a will in blood saying that the fortress will be lead my a military regime lead by the militia captains one year at a time and they will all rename themselves to conan/whatever/whatever/whatever. And then I sent a PM to each of you saying who you'd like me to dwarf you as and you said you didn't want to be military, ignatzami said morul the axedwarf, and conan and dariush didn't reply

Ah, ok.  You don't want me to have anything at all to do with a military.  Never used one since the military was all borked up and made more complex.  I'm learning it at my own pace now, in a no-dwarf embark though of my own, and know enough to use existing dwarven military if need be.  I'm more logistical and trap and craft oriented.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Dariush on July 04, 2011, 07:50:51 am
First impression from the fort: Holy shit, a manually powered pumpstack  :o
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on July 04, 2011, 07:57:26 am
Quote
First impression from the fort: Holy shit, a manually powered pumpstack 

It's channelled all the way though so just link the 1st to power and it'll all work  :D
Title: Re: Breakfastcudgels (a game of random death)
Post by: Dariush on July 04, 2011, 08:48:09 am
An ultimate statement to dwarven insanity: force a shitload of workers to constantly pump magma when it is possible to do that automatically by adding a single link.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Conan on July 04, 2011, 10:35:08 am
Do it manually. See how many die.
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on July 06, 2011, 12:12:29 am
I'm back, I'll start updating things tomorrow.
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on July 06, 2011, 01:47:41 pm
I've updated the thread.  If something's wrong or not there, just bug me.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Dariush on July 08, 2011, 12:21:38 pm
In a stunning display of lack of punctuality, I actually got to the game only now, got a minotaur on the second day and discovered we lack an entrance and ME. Now, a question - since I started in the middle of autumn, 1) how long should I play? Until the spring or a whole year? 2) Do I need to pick a dorf to be killed die?
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on July 08, 2011, 01:05:22 pm
We do have entrance, though not very good, just go out of the fort proper then up one level and down besides where some guy was sacraficed.
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on July 08, 2011, 01:25:50 pm
1) how long should I play? Until the spring or a whole year? 2) Do I need to pick a dorf to be killed die?
1. The usual rule seems to be "one year or one year and then spring, your choice". Not my thread, though, so it could be different.
2. YES
Title: Re: Breakfastcudgels (a game of random death)
Post by: Dariush on July 09, 2011, 11:45:52 am
All right, this fort is even more strange than I thought. For example, there's a ramp that doesn't lead anywhere:
Top:
(http://img194.imageshack.us/img194/6824/6d83209b491c42a9a3a9b52.png)
Bottom:
(http://img97.imageshack.us/img97/2245/160b4acab4864d9d89ef568.png)
There's also a door that I can't select neither with 'q' nor 't':
(http://img221.imageshack.us/img221/985/0fef654305fd4981ac1dbe1.png)
Can anybody explain what's happening?
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on July 09, 2011, 11:52:18 am
I'm responsible for the door I think, I built it then pressed remove so I could replace it with a magma-proof one except nobody got rid of it and I could no longer select it

EDIT:
Quote
There is a freak weirdness with constructed fortifications that allows items to be stuck inside them.  It's one reason why I prefer to build walls, then carve fortifications into them.  Take a close look, see if that door is sitting on a fortification, if so, see if you can d -> n deconstruct the fortification, then remove the door and rebuild what you want there.

There isn't a fortification there, I know because I built it myself including most the walls...
Title: Re: Breakfastcudgels (a game of random death)
Post by: Farmerbob on July 09, 2011, 01:01:25 pm
There is a freak weirdness with constructed fortifications that allows items to be stuck inside them.  It's one reason why I prefer to build walls, then carve fortifications into them.  Take a close look, see if that door is sitting on a fortification, if so, see if you can d -> n deconstruct the fortification, then remove the door and rebuild what you want there.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Conan on July 09, 2011, 01:18:19 pm
Also, if you build walls first, you can build another layer of wall directly above it, removing the necessity for telescoping towers or fancy floor work.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Dariush on July 10, 2011, 12:53:43 pm
Everything is going sooooooo slooooooow and I've got plently of work in RL. Can I be moved to the end of the player list, please? :)
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on July 11, 2011, 12:09:50 am
Quote
Everything is going sooooooo slooooooow and I've got plently of work in RL. Can I be moved to the end of the player list, please?

Done.  Conan, you're up.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Conan on July 11, 2011, 03:38:27 pm
Same with Dariush.  :(

I'll try to finish up a fort or two today and see if I can do this.
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on July 12, 2011, 07:12:08 pm
Alright, I'll check back tomorrow.  Lemme know by then if you wanna get skipped.
Title: Re: Breakfastcudgels (a game of random death)
Post by: FearfulJesuit on July 13, 2011, 09:13:56 am
I'll need to be skipped.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Conan on July 13, 2011, 10:24:16 pm
Asdf I'm busy so put me two spaces after ignatzi or whatever his name his.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Ifeno on July 14, 2011, 05:21:44 am
whats the turn list?  I feel likethe OP is out of date...also...I WANNA PLAY!!! this idea is great XD
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on July 14, 2011, 10:20:25 am
The OP is out of date.

The OP says that it is out of date.

It also says where to find the current turn list.
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on July 14, 2011, 02:24:13 pm
I've skipped Conan, Ignatzami, you're up.  I think the list is current.

Also, I'm currently on DF burnout, so I'm not going to be updating this very often (every 2-3 days tops).  If someone else wants to admin, lemme know.
Title: Re: Breakfastcudgels (a game of random death)
Post by: ignatzami on July 14, 2011, 02:29:38 pm
I've skipped Conan, Ignatzami, you're up.  I think the list is current.

Also, I'm currently on DF burnout, so I'm not going to be updating this very often (every 2-3 days tops).  If someone else wants to admin, lemme know.

Oh boy! I'm in, I'll nab the save tonight.
Title: Re: Breakfastcudgels (a game of random death)
Post by: ignatzami on July 14, 2011, 02:43:44 pm
OOC:

164 brave souls, let's see who dies. http://www.random.org/ 1-164, result: 27

Dobar Mistemgidthur: Metalsmith

Professional Armorsmith, Proficient Pump Operator.

Suggestions on how she should meet her end?
Title: Re: Breakfastcudgels (a game of random death)
Post by: Farmerbob on July 14, 2011, 11:09:40 pm
OOC:

164 brave souls, let's see who dies. http://www.random.org/ 1-164, result: 27

Dobar Mistemgidthur: Metalsmith

Professional Armorsmith, Proficient Pump Operator.

Suggestions on how she should meet her end?

Hrm, put her in a big room over a cistern with a pump, slowly filling with water.  Provide food, drink, bed, table, chair.  As long as she pumps she can keep the cistern & room from filling with water.  If she takes breaks too long or sleeps too much, she drowns.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Microcline on July 15, 2011, 12:10:14 am
OOC:

164 brave souls, let's see who dies. http://www.random.org/ 1-164, result: 27

Dobar Mistemgidthur: Metalsmith

Professional Armorsmith, Proficient Pump Operator.

Suggestions on how she should meet her end?

Hrm, put her in a big room over a cistern with a pump, slowly filling with water.  Provide food, drink, bed, table, chair.  As long as she pumps she can keep the cistern & room from filling with water.  If she takes breaks too long or sleeps too much, she drowns.

Something like this?

.%%.=Dobar's Room=
7==~=____##____.%%7
===~~~~~~~~~~~~~=

= : wall
. : open space
_ : floor
# : floor grate
%% : screw pump (facing east in this image)
7: reservoir of water (lower pump pumps into the reservoir which the top pump draws from)
~: water being poured into the cistern below the room


The only problem would be designing a mechanism such that the top pump fills the cistern slow enough to give Dobar a chance but fast enough that he's eventually doomed.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Farmerbob on July 15, 2011, 12:13:43 am
Something like this, yes, heh.  You could set up a couple floodgates linked to a big water source, then link them to pressure plates in heavily travelled hallways so that when dwarves walk over them, they open the floodgates for a brief time.

The more dwarves use the hallway, the more water is allowed into the system...
Title: Re: Breakfastcudgels (a game of random death)
Post by: ignatzami on July 15, 2011, 08:49:31 am
Do we have any forgotten beasts? I was debating kitting her up in the best gear we have, danger room training her, and having her solo FBs till she either kills them all, or dies in the attempt.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Ifeno on July 15, 2011, 01:42:40 pm
The OP is out of date.

The OP says that it is out of date.

It also says where to find the current turn list.

yeaaaaa...soz this post was posted real late at night...i read the front page the day after and forgot to edit this one XD soz about that
Title: Re: Breakfastcudgels (a game of random death)
Post by: ignatzami on July 17, 2011, 07:59:55 pm
Journal of Iggy McNatz, Mayor of Breakfastcudgels

I was asked to lead. I accept.

The gods demand sacrifice, and one was chosen. She will die, and while I sat pondering her demise the gods delivered a sign, a Hydra has arrived at our gates.

Corud Gabenifih.

Dobar Mistemgidthur shall face this beast, alone.

Title: Re: Breakfastcudgels (a game of random death)
Post by: ignatzami on July 17, 2011, 08:07:58 pm
OOC:

Where is our front gate? We have a mess of walls, but I can't understand what, if anything, they are supposed to do.

Any insight into how I keep this beast out, or the population in, would be hugely helpful.
Title: Re: Breakfastcudgels (a game of random death)
Post by: Farmerbob on July 17, 2011, 09:16:06 pm
Please remove me from the list, I'm somewhat burned out on DF right now, and am going to move onto other games for a while.  Will still be around the forums, but not doing community games.
Title: Re: Breakfastcudgels (a game of random death)
Post by: The Master on July 17, 2011, 09:19:41 pm
Please remove me from the list, I'm somewhat burned out on DF right now, and am going to move onto other games for a while.  Will still be around the forums, but not doing community games.
and so ends the story of yet another unfortunate dwarf, who is now doomed to suffer a fate worse than boatmurderered...REAL LIFE!  :'(
Title: Re: Breakfastcudgels (a game of random death)
Post by: Farmerbob on July 17, 2011, 09:25:40 pm
Actually, I'm piddling around in EQ1 right now, and will probably be going back to Wurm Online in the near future.

Wurm Online is supposed to be getting actual skeletal animations for the avatars soon!  Not that graphics are terribly important, but If you do have avatars, it's better if they are actually animated a bit better than stop frame photography of a GI-Joe Kung-Fu grip doll.

heh
Title: Re: Breakfastcudgels (a game of random death)
Post by: Ifeno on July 18, 2011, 12:07:36 am
am i on the list yet? :D
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on July 18, 2011, 05:56:49 am
OOC:

Where is our front gate? We have a mess of walls, but I can't understand what, if anything, they are supposed to do.

Any insight into how I keep this beast out, or the population in, would be hugely helpful.

We don't have one, just a ramp up onto the walls, and a ramp that leads down with no way to seal it
Title: Re: Breakfastcudgels (a game of random death)
Post by: ignatzami on July 19, 2011, 09:09:49 am
OOC:

Where is our front gate? We have a mess of walls, but I can't understand what, if anything, they are supposed to do.

Any insight into how I keep this beast out, or the population in, would be hugely helpful.

We don't have one, just a ramp up onto the walls, and a ramp that leads down with no way to seal it

Really? Great.

Hydra, and no front gate. My year will be quick, and may result in the death of the fortress.
Title: Re: Breakfastcudgels (a game of random death)
Post by: filiusenox on July 19, 2011, 06:56:35 pm
I can fix it. The Hydra problem of course...
Title: Re: Breakfastcudgels (a game of random death)
Post by: ignatzami on July 20, 2011, 10:02:04 am
A note, hastily scrawled and tucked in the journal of Iggy McNatz

The hydra has come, I have mobilized the military, we have walls, yet no gate. The hydra must not breach our walls.

I shall devote my year to building a gatehouse, a true marvel of safety and security for dwarf kind!

OOC:

I'm killing the hydra, and ripping out the ramps. I'll put in a real gatehouse. Also, why is z-1 flooded? Did someone breach an aquifer?
Title: Re: Breakfastcudgels (a game of random death)
Post by: futility on July 20, 2011, 04:32:03 pm
I've decided that as far as admin goes, I am only going to update the player list when PM'd.  You guys need to do poking to make sure the next in line starts.  Perhaps in a month or two I'll get back into it.
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on July 22, 2011, 01:29:59 pm
Also, why is z-1 flooded? Did someone breach an aquifer?
Yup, me, my constructing efforts probably made the fortress worse... but at least the walls and stuff looks cool  :D
Title: Re: Breakfastcudgels (a game of random death)
Post by: ignatzami on July 22, 2011, 03:28:25 pm
Also, why is z-1 flooded? Did someone breach an aquifer?
Yup, me, my constructing efforts probably made the fortress worse... but at least the walls and stuff looks cool  :D

Ok, I can fix that, I'll just use the un-powered magma stack to drop magma into the aquifer, and in doing so should be able to stop the flooding. What a mess.
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on July 22, 2011, 03:54:16 pm
Also, why is z-1 flooded? Did someone breach an aquifer?
Yup, me, my constructing efforts probably made the fortress worse... but at least the walls and stuff looks cool  :D
Ok, I can fix that, I'll just use the un-powered magma stack to drop magma into the aquifer, and in doing so should be able to stop the flooding. What a mess.
Oh yeah... forgot about that, see at least I made you walls and a magma pump, I mean they're a bit dodgy and I screwed up the rest of the fortress but shucks
Title: Re: Breakfastcudgels (a game of random death)
Post by: ignatzami on July 22, 2011, 05:54:58 pm
My apologies for the slow updates, with the temperatures hovering in the upper 90s, and no AC, my desktop can only run for fifteen to twenty minutes under load (read: while playing DF) before the temperatures reach critical levels and the machine shuts off.

I stopped into work to try and get some play time in on a better machine, the save keeps crashing. I'm throwing in the towel.
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on August 22, 2011, 02:15:58 pm
o.o

... Wait, did you skip your turn? Would that mean that farmerbob is up?

</feeble attempt to resurrect the thread>
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on August 22, 2011, 02:22:55 pm
o.o

... Wait, did you skip your turn? Would that mean that farmerbob is up?

</feeble attempt to resurrect the thread>
<awesome attempt to resurrect the thread>
Remember the awesomeness that was breakfastcudgels? Well time to start going again guys!  :D
Title: Re: Breakfastcudgels (a game of random death)
Post by: Farmerbob on August 22, 2011, 06:41:49 pm
Please remove me from the list, I'm somewhat burned out on DF right now, and am going to move onto other games for a while.  Will still be around the forums, but not doing community games.

I shall pass.
Title: Re: Breakfastcudgels (a game of random death)
Post by: billybobfred on August 22, 2011, 07:25:55 pm
=/

Futility hasn't been updating the list at all, it seems.

Right, so after farmerbob is filiusenox.
Title: Re: Breakfastcudgels (a game of random death)
Post by: filiusenox on August 22, 2011, 11:24:22 pm
So wheres the lastest save and i'll get started tonight.
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on August 23, 2011, 05:19:51 am
So wheres the lastest save and i'll get started tonight.
The website I put it on is really slow so start downloading it now  ;D
http://www.2shared.com/file/jb3PEHwx/breakfastcudgels.html (http://www.2shared.com/file/jb3PEHwx/breakfastcudgels.html)
Title: Re: Breakfastcudgels (a game of random death)
Post by: filiusenox on August 23, 2011, 03:12:22 pm
Do I have to download the download manager?
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on August 23, 2011, 05:18:50 pm
Do I have to download the download manager?
Umm... might be advertisement that's not actually the download, look for another download link as the one trying to get you the download manager may put a virus on your computer if its getting you too download something unnecessary and hidden like that.
Title: Re: Breakfastcudgels (a game of random death)
Post by: filiusenox on August 23, 2011, 09:50:43 pm
My internet is fubar apparently today. I can't download anything right now, I'm gonna have to try again tommorow.
Title: Re: Breakfastcudgels (a game of random death)
Post by: ashton1993 on December 17, 2011, 08:33:06 pm
I don't suppose by chance that you've finished your turn yet?