Certainly to both! Welcome aboard!Imagine if bee swarms work with us... That'd be great... Soldier bees as our allies...
Were I more willing man to make senseless sacrifices, I'd make be venom make people explode.I don't think you could "find" the enemy afterwards...
"You'd you find the enemy?"
"We didn't; the bees did."
Official most humiliating fortress death: fortress destroyed by raw edited bees. That were supposed to be for defence.Were I more willing man to make senseless sacrifices, I'd make be venom make people explode.I don't think you could "find" the enemy afterwards...
"You'd you find the enemy?"
"We didn't; the bees did."
that'd be something for the books...Official most humiliating fortress death: fortress destroyed by raw edited bees. That were supposed to be for defence.Were I more willing man to make senseless sacrifices, I'd make be venom make people explode.I don't think you could "find" the enemy afterwards...
"You'd you find the enemy?"
"We didn't; the bees did."
If you could include a worldgen that will promote savage swamplands with caves, that'd be great.
Ok, guys, we've embarked and guess what? We get to kill a megabeast!.... What sound does a crab make......when there is nobody around to hear...
Awesome. My dwarf should be able to help in taking down the megabeast anyway, since he's ranged.
Barrels will help, but bins won't. Barrels are for food/drink, bins for piles of useless shit/weapons/armor/ammo.
welp here's to this fort not dying a painfully crabby death! the emergency food storage should be off to the side, next to the butchery and the kitchen, also make barrels if you can, and lots of bins...should help with storing all that meat!
(an FB will keep the fort alive for a year if we keep this up! and as long as we don't have casualties)It's not an FB. Colossal cave crabs are "mundane" megabeasts, in a similar vein to dragons or rocs. Big fuckers though, big enough to remove an elephant's head in one snap of it's claws. But said size means it'll probably feed this mangled caravan for a year. I say mundane because it's just a fuck all huge crab. Hell we have three of it's little cousins in our group!
make sure to give us a full update once you've done your year!It's not a succession game. I'll be doing all the heavy lifting, all you guys are asked to do is participate in votes and do a little writing to give your dwarves' takes on events since journal format was decided earlier.
make sure to give us a full update once you've done your year!It's not a succession game. I'll be doing all the heavy lifting, all you guys are asked to do is participate in votes and do a little writing to give your dwarves' takes on events since journal format was decided earlier.
Awesome. My dwarf should be able to help in taking down the megabeast anyway, since he's ranged.
Not without a crossbow and bolts. And we don't have anything to make a quiver with.
Awesome. My dwarf should be able to help in taking down the megabeast anyway, since he's ranged.
Not without a crossbow and bolts. And we don't have anything to make a quiver with.
excerllent job splint, keep up the good work!Dragons are the greatest thing that could happen to me. I always have like 1000 cage traps and at choke points, so I guarantee catch everything I need. So my chances are good, as long as they don't set fire the cage (which happens often). I caught like 3 dragons in one fort but they all died when I had a massive siege against goblins and trolls. Great war but the cost of lives was really high, especially since many died in necessary dragonfire
besides congrats on this splint for getting a new love life, hopefully any child they have will not be taken or killed by goblins and will one day become a son of the new dukedom!(thats if splint is now expedition leader...)
also heres to hoping we have a bit of a mixture of both overland and underground fort, the overland for all the nice food (a large multilayer wall one day) and the underground can be for minning and security issues, also for hunting FB's. Still a megabeast kill is a megabeast kill, now that theres one less i wonder how close it will be for the age of heros? and considering we can web traps...i hope you manage to capture and eventually tame a dragon! one of the nastiest defensive measures against goblins you can provide...
anyway looking to see the next update splint! good luck with this one! (hopefuly since theres no undead yet in this savage biome, we wont have to deal with nasty necromancers trying a manhood test! only massively large beasts and goblin raids! not to mention the odd kolbold!)
awsome, looks like we have a hunter/ranger/crossbow-dorf in the fort! (and will fortress gaurds have crossbows as part of their outfit/uniform?)The biggest bonus is if you make a loincloth out of the elf leader's skin... Elf leather anyone?
and for highmax- Awsome job for you! a male and female dragon do tend to breed and lay eggs, but the eggs take to long in df to make more dragons...but hey imagine the fortress just surviving almost everything that can be thrown at it (besides the fps death...but careful management can reduce that risk)
still using dragons as a defense, even better if their chained at an end of a LONG and NARROW land bridge like the one shown in moria....even better when its a large drop-pit...even more so if its lined with upright spears at the bottom...even better when its elves going across and getting burn/dodging and falling into the pit of death thats lined with wooden upright elevn battle-spears...cooked elf shish-ko-bob! healthy for dragons nand other war beasts!
bonus if you can harvest the bones and make elven bone armour out of them!(or goblin armour) even bigger bonus if the fortresses resident badass wears it when confronting said race...
Most people prefer to see them as rat/dog people, yes. Probably more out of preference. And those are actually pretty close to what I thought the bugbears looked like, just more bearlike and less obvious ears.I still hate the Kobalds... When my DM said that there was a lizard person watching us from a cliff, I made a check to see what it was by name and the most anal player yelled across the table saying its "A MOTHER FUCKING KOBALD YOU DUMBASS!"
I'll consider it but unless they'll put a human-ish sized target down in a relatively quick manner I probably won't have any rangers unless there's a dire threat that the melee troops can't take on, at least for a year or two save a token support force.
Sounds like things are going well!
killed a silver xelic caravan (they got all uppity about fucking shell crafts so I whacked them for their plants. No survivors to report the incident.)
killed a silver xelic caravan (they got all uppity about fucking shell crafts so I whacked them for their plants. No survivors to report the incident.)
Welp. There goes migrants explanation storywise.
killed a silver xelic caravan (they got all uppity about fucking shell crafts so I whacked them for their plants. No survivors to report the incident.)
Welp. There goes migrants explanation storywise.
Whatcha mean?
The initial group is a combination of guards and merchants who did odd jobs when not on caravan runs before they got trounced by that violet xelic attack. The initial two waves will be assumed to be other caravan survivors, the kiddies they might bring being those merchants who were aiming to get their kids into the family trade.
And, as a small hiccup with the game means silver xelics will arrive to trade the first year in summer, any after that will be the logical conclusion of having heard about us from the xelics first, which will also explain the home caravan.
Would you like to just take over the one that has your name already (picked because it was the first that sprang to mind for an NPC,) or would you like one of the others with a different name?
Largely he's got administrative skills but he's been doing whatever needs to get done urgently, so he's pretty much been geared to be a jack of all trades.
Actually his skills are what you'd expect of merchant, being appraiser, judge of intent, negotiator, persuasion, and due to being caravan master, a rank in leader as well. Currently has some carpentry and tanning skill as well.
Well, considering Zacen was set up as the caravan master and the cave was his/her (I forget on the gender,) idea dn it was decided to dig in by vote....
Not sure I get the joke. Updated contributions with Dreamer's latest addition.
So guys. Regular elves brought a tigerwoman in a cage. We have virtually nothing to trade.
Shall we slay them and free the captive/take their shit for ourselves when they try to leave (I don't want to risk upsetting the high elves by accidentally attacking them)? Vote now!
So guys. Regular elves brought a tigerwoman in a cage. We have virtually nothing to trade.
Shall we slay them and free the captive/take their shit for ourselves when they try to leave (I don't want to risk upsetting the high elves by accidentally attacking them)? Vote now!
Hmm. Other option would be to quickly smelt some ore and try to whip up some decent crafts to trade for her. How much does she cost?
I probably did Icecoon.
And we did, but that was still topside in the wagon. The stuff we mined is already in the stockpile waiting to be smelted, but we also found some platinum and that's already being made into goblets. We might be able to trade with the elves this year, but it's already half way through hematite, so I doubt it. but the humans and silver xelics will get some nice stuff otherwise.
Good thing you were already planning on relying on military might and not traps. Chaos dwarves ignore those as readily as dwarves, which makes them hard to keep out.
EDIT: Legends Viewer has allowed me to see our current king.And my whole story about king became entirely unrealistic. What is my dwarf doing, by the way.
He's fucking 14. The previous queen died right after he turned 12.
EDIT: Legends Viewer has allowed me to see our current king.And my whole story about king became entirely unrealistic. What is my dwarf doing, by the way.
He's fucking 14. The previous queen died right after he turned 12.
oh gods... Good thing one never showed up in Spearbreakers...
You know, that a good question. Any ideas that don't involve moving water or magma?
You know, that a good question. Any ideas that don't involve moving water or magma?
Through the careful use of refuse stockpiles you make a giant picture of a skull on the land by carefully arranging the bones of invaders.
No limit I'm aware of right now. Also, I think Anvil is going to be the most highly respected smith in the fortress. Had her make weapons for future cazadors with our first batch of steel, and the first one was a masterwork shortsword.I've been missing out on here. Hows my dwarf doing? Bashed any more skulls in?
No limit I'm aware of right now. Also, I think Anvil is going to be the most highly respected smith in the fortress. Had her make weapons for future cazadors with our first batch of steel, and the first one was a masterwork shortsword.I've been missing out on here. Hows my dwarf doing? Bashed any more skulls in?
Ah... So I guess I'm on hauler/Armorsmith duty?No limit I'm aware of right now. Also, I think Anvil is going to be the most highly respected smith in the fortress. Had her make weapons for future cazadors with our first batch of steel, and the first one was a masterwork shortsword.I've been missing out on here. Hows my dwarf doing? Bashed any more skulls in?
No, not yet. Once I pick through everyone I'll find some suitable assistant brain squishers and put the bunch of you on full time murderdorf duty.
Have you put me in the military yet?
Oh what weapon do I use?
There's some kind of odd cries out in the caverns. Tiger says it sounds like a Hornbill...
QuoteThere's some kind of odd cries out in the caverns. Tiger says it sounds like a Hornbill...
Now is the moment of truth. Do we have any kind of fortifications, walls or drawbridges?
None, unfortunately. Anyone want to volunteer to see what that thing's dust does/know a way I can check?
Well, that's exciting. A Steel artifact weapon is nothing to sneeze at, regardless of what it ends up being!
Well, that's exciting. A Steel artifact weapon is nothing to sneeze at, regardless of what it ends up being!
I still hope it's a sword. Dreamerghost is the only one with any ability with an axe. But regardless, this will virtually guarantee a stream of masterwork/exceptional weaponry, which is always good.
So, Anvil went funny in the head and is working on something. Showmood reveals it to be a weapon of some kind, likely to be a war axe based on her preferences.Wow, the only legendary melee weapon I've ever got in my games was a badger bone battleaxe :D
Feb gave birth to Monitor Intensepapers.
Did I slice that xelic in half with a hammer?
"OH DWARF, THE CABINETS ARE ATTACKING US!"
Dreamerghost is already almost as good with a hammer as he was with an axe anyway.
Dreamerghost is already almost as good with a hammer as he was with an axe anyway.
What shortsword?
"OH DWARF, THE CABINETS ARE ATTACKING US!"
And yes, cabinets are attacking us. They're secretly not beetle-men.
Ahh, that's what happened. I was a bit confused, thats all. But at this rate, once you get candy or some mod ubermetal, my weapon probably wil get swiched again :p. I'll be grandmaster badass with every weapon.
@Mephansteras pray that they never find armoire of invoncibility. One dude did, and legends say that he learned secrets of divine parying, and managed to block gravity using only a sword and his left hand.
Elemental metal, specifically both regular and blazing incindium. Given dwarven predilection for fire and magma, I'm sure our troopers will love pointy shit made from it.
Elemental metal, specifically both regular and blazing incindium. Given dwarven predilection for fire and magma, I'm sure our troopers will love pointy shit made from it.
Here's me thinking we can make bows that can shoot magma/fire.
Incendium bolts would be pretty effective, yes, if a bit wasteful. Better to use Tempestium if you're going to do that, since it's only used for ammo anyway and is more powerful.
How many silly sods are we now?
I forgot about this! I ceased following some time after you announced a cavern fort, which meant no beekeeping industry, and admittedly due to some pressing matters elsewhere.
Thank you for taking over, 4maskwolf!
So a mayor? Lucky girl! :)
Dialogue is one thing that I get wrong no mater the rewrites. You'd think that I should know how it's done from all the books I have read but nope. It all goes to crap.
Wow, lots of combat. Glad to see that our soldiers are doing so well, though! The losses could have been much worse.
So, yeah, for entirely in character reasons, could you put me in a squad by myself, with all my equipment, that isn't training. Sort of a reserve squad along with any other military trained dwarves who aren't a part of the full time military.
How many troops do we have exactly?
If its less than 50, make it 50.
We need either A) Meatshields or B) Marksdwarves.
By the way, if it's possible, can I see my dwarf's relatives and friends?
You have relatively few friends, despite your time not spent cutting blocks and helping build things (excluding the hospital stay,) being spent in the mess hall. You do however have a list of passing acquaintances a friggen mile long. No known next of kin either, so I'll assume her reason for coming here was a bit of a spat with her family that ended with her getting disowned.
Sorry I've been a tad..... distracted lately, and by lately I mean what weeks now? Either way soon I'll do some journals again once I manage to stop distracting myself. Also before that what has my dwarf been doing anyways? Still random jobs or something in particular?
And excellent little bit of art there! :D
I volunteer for exploring the caverns. Totaly not to steal gems from cavern walls for myself. Not at all.
Wow, the bank is proving to be surprisingly popular! Guess I should start making plans for it...
Sorry about no update last night guys, decided to take a breather and play some warband and when I actually looked over my update it was painfully small. Also, does anyone have any ideas for treating the Goannas' cave adaptation? Some of the newer Hammerheads are slowly adjusting but I'm worried about our speardwarves when I do deign to deploy them in a proper battle being nauseated. Perhaps expansion on the surface? Enlarging the outer defenses in some manner?
Nice to see you back Splint. Wonder if there's a way to make water wash all the stuff from courtyard to the ditch and filter it with grates.
Well, lore-wise the Silver Xelics are like that because all of their meat gathering is done in a humane manner with animals killed while sedated. Kind of like making sure all your food is kosher or something like that.Still, when you say "poor, gentle creature" when the armor was made out of large predators that have probably eaten some of them...
Not that I imagine dwarves think much of that attitude, of course.
I'm aiming for a report for every update, so here ya go:Spoiler (click to show/hide)
I think I have a few minor grammar issues, so feel free to correct me. Enjoy the Moonglow!
Finding gold while mining out bank vault? Seems like a good sign to me. And it is surprisingly rare for someone to get king to arrive the legit way instead of via through finding candy. Well done.
Nice! I like the idea of the Guildhall for Anvil. :)
Oh, and keep an eye out for Ilmenite in the Gabbro. It's used to make Crucible Steel, which is a step up from normal steel. Especially for blades.
I have just translated what the name of my sword means. My dwarf is a pervert.
I have just translated what the name of my sword means. My dwarf is a pervert.
(http://i39.tinypic.com/2lwtc01.png)
Until we know how armies will work Frost giants (and Dyansauri) are minor trading partners in Civilization Forge. I like to imagine they're much calmer sorts compared to relatives in the masterwork regions. And we didn't manage to trade with them last Obsidian due to the chaos dwarves, but diplomats from both the giants and hobgoblins came around.
I think you mean 'Miltary Coup'
Ugh... I though my dwarf would do better than that, but... Well, too bad. Seems that hoplites were not really successful. It does not go with the idea of heavy defencive squad, exept for the fact that they did protect the fortress from the assault.
What would you do to the rest of Goannas? Disassemble the squad or leave them be?
Did any of the Sand Raiders managed to escape?
Sergeant Nish also acquitted himself well. A panicked giant skunk had apparently forced it's way through a door left slightly ajar in blind fear of the hoplites, and its rider decided to roll with it, Shooting the weaver Chaosmaker and the Bowyer Ezum but thankfully not killing them. Nish, despite being a poorly trained soldier right now, killed both the said raider and giant skunk alone. Coupled with the Hammerheads reinforcing the Goannas, the survivors finally gave in and fled the battle.
Ah, well, a single seizure of goods shouldn't cause too many problems. Give them a decent profit next year and they should be fine.
That reminds me, I should add in display cases to the next release.
Also all I keep imagining now is Dreamerghost sitting at a table with half his beard and hair all stuck up like bizarre mating plummage.
Hmm. Well, you could also go the route of trying to get him into full Elementium gear. That's a bit of a challenge, and nearly as powerful as Adamantium.
I vote we give our king a sword. He needs to learn how to fight very quickly after all.
Also, can I get some information on Senshuken when you have a moment? Just a Pm will do. If he has any family, I'd like to see them too.
Where was my dwarf at the time conflict, as well as Chaosmaker?
Dreamerghost, for reference we have access to long and shortswords, and Falcions. Coulda sworn dwarves used to be able to make flamberges/flambards and bastard swords in this mod...
Updates and community contributions are now up to date. I think.
Dreamerghost, for reference we have access to long and shortswords, and Falcions. Coulda sworn dwarves used to be able to make flamberges/flambards and bastard swords in this mod...
Updates and community contributions are now up to date. I think.
I think at one point the game did weapon randomization the way it does armor randomization, but that went away a long time ago and now it's either all cultures make a weapon or none of them do for a given entity. So the larger swords are all exotic things you need to trade for now.
So, shortswords+loot. What cool stuff invaders brought?
Dreamerghost, for reference we have access to long and shortswords, and Falcions. Coulda sworn dwarves used to be able to make flamberges/flambards and bastard swords in this mod...
Updates and community contributions are now up to date. I think.
I think at one point the game did weapon randomization the way it does armor randomization, but that went away a long time ago and now it's either all cultures make a weapon or none of them do for a given entity. So the larger swords are all exotic things you need to trade for now.
I meant I thought they had access to those weapons by default, as I remember being able to make them in Goldenrocks. Or did I just imagine that? :-\
Need's some spit and polish. Kinda heard to follow in its present form. Does seem like those poor bastards blundered into an evil mist though.
Need's some spit and polish. Kinda heard to follow in its present form. Does seem like those poor bastards blundered into an evil mist though.
You see, I'm not that good at storytelling. You see, I basically have no idea how to improve that piece.
I'm seriously wondering what Talonis is planning now. This is certainly interesting.
Need's some spit and polish. Kinda heard to follow in its present form. Does seem like those poor bastards blundered into an evil mist though.
You see, I'm not that good at storytelling. You see, I basically have no idea how to improve that piece.
Well to me it reads sort-of more like a script than a story, if that makes sense. Just without a "<INSERT NAME>:" to denote who is speaking or acting. Here, I think this might give you an idea.Spoiler: Original exceprt (click to show/hide)Spoiler: Slightly modified (click to show/hide)
Basically it's more a matter of how dialogue and the actions that went with them were carried out. I also changed a couple words here and there to make it look a bit nicer. Honestly I was never a great storyteller myself at first. My stuff read like giant bricks once upon a time.
Yet again I seem to face the situation where second part is more than twice larger than the first. Nice work coming both from TalonisWolf and Monitor Lisard. I could offer you some advice too, Lisard. Use " instead of - in dialogues. Have no idea why but it generaly reads better that way. My dialogue read like crap while I used -.
Both Orichachum and Void crystal somewhy asosiates with Faceless Void from Dota 2 for me. And that guy could literaly smite you into next week. I'm gonna call this a good feeling about this idea of a grand mace.
Why can we vote for three options?
Actually I have been playing the fort.
My Final Report.
Chaosmaker... The King... all have proven to be a threat to all dwarvenkind. We must completely and utterly eliminate all traces of their evil. I've investigated methods in which to do so, and here are my findings:-MagmaRequires Deliberate planning.-Open ourselves to the Xelics. They, I'm shocked to say, are the lesser evil.Have you seen their track record?-Lure a Beast of the Depths into our halls.It would take too long to find a good one.-Dig deep, towards areas untouched by Dwarven Pick, which have been hiding a threat lost to the depths of time. From what scraps of intel I've uncovered, it should be more than sufficient...Again, deliberate planning.
-Flooding. This one might be doable via Zacen's title getting the better of her. It was declared her precious toy axes were going to be melted down. All it would take is one dirt wall being weakened.
May Armarok and Armok both have mercy on our souls.
Yeah, digging too deep is always fun. Have the king go crazy and order a full excavation of all adamantine, while preparing for the inevitable fight.
Paradoxaly, Comunity games usualy last less than Succesion games while being far more stable. The stability is the reason of death.The King's A fairly level-headed dwarf by nature and he hasn't even been that far into the mines. And rather oddly, I actually enjoy forts like this because I can spend time decorating, expanding, recruiting new soldiers and other such stuff.
I say, go dig for the circus, and put my dorf in the front row.
My Final Report.
Chaosmaker... The King... all have proven to be a threat to all dwarvenkind. We must completely and utterly eliminate all traces of their evil. I've investigated methods in which to do so, and here are my findings:
-Magma
-Open ourselves to the Xelics. They, I'm shocked to say, are the lesser evil.
-Lure a Beast of the Depths into our halls.
-Dig deep, towards areas untouched by Dwarven Pick, which have been hiding a threat lost to the depths of time. From what scraps of intel I've uncovered, it should be more than sufficient...
-Flooding.
May Armarok and Armok both have mercy on our souls.
Pretty much, yes. You could also add 1-2 arbalests for "self-defence". I believe, Alligator's already carrying one around, right?
"From the diary of Alligator,glassmakerFreetown mayor:
Those brutes just don't know what art is! Today, when digging for some interesting crafts, I found a great-looking amulet wrapped in dirty cloth. The overseer - this smug-fased ham-fisted grunt just dumps the beautiful artifacts everywhere! He does not care if it is a modest craft or a precious masterpiece - if it's not a weapon or piece of armor, he just throws it away! I heard him call it "waste of material"!
That's enough for me. I, for everyone, proclaim the independent city of Freetown! F**k the king - he was a militarist anyway. All free craftsmen are welcome to join our community, where dwarves enjoy freedom of art.
First of all, we need to choose a secure territory for our new town. Maybe, we'll have to claim some of Ozkakurrith' halls. Of course, we are not going to wage war with our brothers, but we'll never give in.
They took our liberty, but we will get it back.
Glory to Freetown!"
You'd think flooding would be a perfect solution for a salt-blob, but sadly that's not the case.
Could Firefly have really been pushed in? Was Dumed locked in his room until near dead by an intruder? Was it really Zacen who tried to drown the fort in the most hilariously inefficient manner possible?Tune in next time, same Ozkakurrith time, same Ozkakurrith channel!
Hey, Splint, could you let me know who some of Anvil's closest metalworking friends are? I'd like to write up the scene of here discussing things with them, but I'd rather have names to work with. (as well as gender as specialty)
And so starts the Black Market! :D
Well written, my friend. I look forward to doing buisness!
It'll be some time before their goods manage to go to the depot. We're still trying to pawn off all the shields we get from invaders until all the smelters are up and running.
It wasn't your doing? O.o I thought haches were invulnerable from below.
Wadabout Angel Abbey Splint?
Alright, well, can we get a new one of it then?
Meant a new series of the same mod.
"Carryscar will crumble!
Monster kin will rise!"
Kinda disappointing, I had few thoughts about what to write when we got curbstomped by the demons.
So what you are effectively saying is that Carryscar is a victory for the Dwarfs and the Overseers who made it what it is.
We've managed to set it up so that without the overseer outright murdering everyone in the fortress themselves Carryscar can stand against any enemy that tries to attack it and life is pretty good for those within its hallowed halls.
All we can really do now is rise our glasses in a toast to a job well done, celebrate the victory, than go into adventure mode and see how things played out for the fortress without further intervention.
Too bad Hell has already been colonized before, or we could have attempted that.
Too bad Hell has already been colonized before, or we could have attempted that.
Done to death really. I was just hoping for meaty demons and got those instead.
And it will continue until Toady codes being corporeal or makes liquid/gass creatures flat out immune to being bashed/stabed/shot.but then how would we kill them?
And it will continue until Toady codes being corporeal or makes liquid/gass creatures flat out immune to being bashed/stabed/shot.but then how would we kill them?
but then how would we kill them?Ahh, the great question of Dwarf Fortress...
If it can move, this community will figure out a way to kill it. That's how things go.but then how would we kill them?Ahh, the great question of Dwarf Fortress...
And if it can't move, the comunity merely needds to think less to killl it. Though usualy they overdo it and dorfs end up building 20 z magmafall to kill elven merrchants. Built entirely out of clear glass.If it can move, this community will figure out a way to kill it. That's how things go.but then how would we kill them?Ahh, the great question of Dwarf Fortress...