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DF Suggestions / Re: Reverse Engineering equipment
« on: June 11, 2012, 08:44:22 pm »
Whilst talking of weapons, it might be worth noting that even knowing how to make a particular type of weapon, doesnt guarantee an understanding of how best to fight with it. Whilst this should probably be primarily covered by the training of the individual user, some kind of general bonus, or perhaps an upper cap on the skill level attainable if the person conducting training or the fort at large dont really understand how to use the weapon. Perhaps the observer skill or something else could be used to gather information from combat with an enemy using said weapon.