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Author Topic: [MODDING] 0.34. QUESTIONS THREAD  (Read 999545 times)

Ravendarksky

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6720 on: December 12, 2013, 04:54:53 am »

Less work for the user than for the computer, TBH.

Df is only using one core, What is the other one/three doing! ;-) I don't think it would be too bad... but I'm no expert!
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Wannabehero

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6721 on: December 12, 2013, 09:37:35 am »

MDF, your centaur body has no legs!  Nothing to attached the TOES to that you defined in your body plan.

Remove 5TOES from your body plan.  I don't think you want your centaurs to have toes, and besides there are no CATEGORY:FOOT body parts to attach them too.

Also, maybe this body token build will work better and help solve your problems.

Code: [Select]
body_CUSTOM_centaur

[OBJECT:BODY]

[BODY:CENTAUR]
[BP:UB:upper body:upper bodies][UPPERBODY][CATEGORY:BODY_UPPER]
[DEFAULT_RELSIZE:1000]
[BP:LB:lower body:lower bodies][CON:UB][LOWERBODY][CATEGORY:BODY_LOWER]
[DEFAULT_RELSIZE:1200]
[BP:NK:neck:STP][CON:UB][CATEGORY:NECK]
[DEFAULT_RELSIZE:100]
[BP:HD:head:STP][CON:NK][HEAD][CATEGORY:HEAD]
[DEFAULT_RELSIZE:300]
[BP:RUA:right upper arm:STP][CON:UB][LIMB][RIGHT][CATEGORY:ARM_UPPER]
[DEFAULT_RELSIZE:300]
[BP:LUA:left upper arm:STP][CON:UB][LIMB][LEFT][CATEGORY:ARM_UPPER]
[DEFAULT_RELSIZE:300]
[BP:RLA:right lower arm:STP][CON:RUA][LIMB][RIGHT][CATEGORY:ARM_LOWER]
[DEFAULT_RELSIZE:200]
[BP:LLA:left lower arm:STP][CON:LUA][LIMB][LEFT][CATEGORY:ARM_LOWER]
[DEFAULT_RELSIZE:200]
[BP:RH:right hand:STP][CON:RLA][GRASP][RIGHT][CATEGORY:HAND]
[DEFAULT_RELSIZE:80]
[BP:LH:left hand:STP][CON:LLA][GRASP][LEFT][CATEGORY:HAND]
[DEFAULT_RELSIZE:80]

[BP:RFUL:right front upper leg:STP][CON:LB][LIMB][RIGHT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:500]
[BP:RFLL:right front lower leg:STP][CON:RFUL][LIMB][RIGHT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:400]
[BP:RFH:right front hoof:right front hooves][CON:RFLL][STANCE][RIGHT][CATEGORY:HOOF_FRONT]
[DEFAULT_RELSIZE:120]

[BP:LFUL:left front upper leg:STP][CON:LB][LIMB][LEFT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:500]
[BP:LFLL:left front lower leg:STP][CON:LFUL][LIMB][LEFT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:400]
[BP:LFH:left front hoof:left front hooves][CON:LFLL][STANCE][LEFT][CATEGORY:HOOF_FRONT]
[DEFAULT_RELSIZE:120]

[BP:RRUL:right rear upper leg:STP][CON:LB][LIMB][RIGHT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:500]
[BP:RRLL:right rear lower leg:STP][CON:RRUL][LIMB][RIGHT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:400]
[BP:RRH:right rear hoof:right rear hooves][CON:RRLL][STANCE][RIGHT][CATEGORY:HOOF_REAR]
[DEFAULT_RELSIZE:120]

[BP:LRUL:left rear upper leg:STP][CON:LB][LIMB][LEFT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:500]
[BP:LRLL:left rear lower leg:STP][CON:LRUL][LIMB][RIGHT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:400]
[BP:LRF:left rear hoof:left rear hooves][CON:LRLL][STANCE][LEFT][CATEGORY:HOOF_REAR]
[DEFAULT_RELSIZE:120]
« Last Edit: December 12, 2013, 10:01:53 am by Wannabehero »
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MDFification

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6722 on: December 12, 2013, 10:03:37 am »

MDF, your centaur body has no legs!  Nothing to attached the TOES to that you defined in your body plan.

Remove 5TOES from your body plan.  I don't think you want your centaurs to have toes, and besides there are no CATEGORY:FOOT body parts to attach them too.

Also, maybe this body token build will work better and help solve your problems.

Code: [Select]
body_CUSTOM_centaur

[OBJECT:BODY]

[BODY:CENTAUR]
[BP:UB:upper body:upper bodies][UPPERBODY][CATEGORY:BODY_UPPER]
[DEFAULT_RELSIZE:1000]
[BP:LB:lower body:lower bodies][CON:UB][LOWERBODY][CATEGORY:BODY_LOWER]
[DEFAULT_RELSIZE:1200]
[BP:NK:neck:STP][CON:UB][CATEGORY:NECK]
[DEFAULT_RELSIZE:100]
[BP:HD:head:STP][CON:NK][HEAD][CATEGORY:HEAD]
[DEFAULT_RELSIZE:300]
[BP:RUA:right upper arm:STP][CON:UB][LIMB][RIGHT][CATEGORY:ARM_UPPER]
[DEFAULT_RELSIZE:300]
[BP:LUA:left upper arm:STP][CON:UB][LIMB][LEFT][CATEGORY:ARM_UPPER]
[DEFAULT_RELSIZE:300]
[BP:RLA:right lower arm:STP][CON:RUA][LIMB][RIGHT][CATEGORY:ARM_LOWER]
[DEFAULT_RELSIZE:200]
[BP:LLA:left lower arm:STP][CON:LUA][LIMB][LEFT][CATEGORY:ARM_LOWER]
[DEFAULT_RELSIZE:200]
[BP:RH:right hand:STP][CON:RLA][GRASP][RIGHT][CATEGORY:HAND]
[DEFAULT_RELSIZE:80]
[BP:LH:left hand:STP][CON:LLA][GRASP][LEFT][CATEGORY:HAND]
[DEFAULT_RELSIZE:80]

[BP:RFUL:right front upper leg:STP][CON:LB][LIMB][RIGHT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:500]
[BP:RFLL:right front lower leg:STP][CON:RFUL][LIMB][RIGHT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:400]
[BP:RFH:right front hoof:right front hooves][CON:RFLL][STANCE][RIGHT][CATEGORY:HOOF_FRONT]
[DEFAULT_RELSIZE:120]

[BP:LFUL:left front upper leg:STP][CON:LB][LIMB][LEFT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:500]
[BP:LFLL:left front lower leg:STP][CON:LFUL][LIMB][LEFT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:400]
[BP:LFH:left front hoof:left front hooves][CON:LFLL][STANCE][LEFT][CATEGORY:HOOF_FRONT]
[DEFAULT_RELSIZE:120]

[BP:RRUL:right rear upper leg:STP][CON:LB][LIMB][RIGHT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:500]
[BP:RRLL:right rear lower leg:STP][CON:RRUL][LIMB][RIGHT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:400]
[BP:RRH:right rear hoof:right front hooves][CON:RRLL][STANCE][RIGHT][CATEGORY:HOOF_REAR]
[DEFAULT_RELSIZE:120]

[BP:LRUL:left rear upper leg:STP][CON:LB][LIMB][LEFT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:500]
[BP:LRLL:left rear lower leg:STP][CON:LRUL][LIMB][RIGHT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:400]
[BP:LRF:left rear hoof:left rear hooves][CON:LRLL][STANCE][LEFT][CATEGORY:HOOF_REAR]
[DEFAULT_RELSIZE:120]

I actually noticed and removed the 5TOES thing literally 2 minutes after posting. Guess I forgot to update.
I'll try out your body plan. Thanks! Any specific areas you think worth pointing out that I did wrong? I don't want to keep using this thread's time.

Once I fix the attacks, I'll just have to try and figure out why it won't accept HORN tissue for the antlers... got a similar problem on another race, actually, but I don't know what the problem is. Still, I have a week or so to figure that out.

EDIT: There's now only two errors reported with the centaur; the attacks seem to reference non-existant bodyparts and the tissue I'm trying to use for the antlers isn't loading.
New raws here:
Spoiler (click to show/hide)
I'm leaving in the [DOES_NOT_EXIST] until I can get the raws sorted out.
« Last Edit: December 12, 2013, 10:11:21 am by MDFification »
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Wannabehero

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6723 on: December 12, 2013, 10:20:40 am »

Define the creature attacks AFTER you have defined the body plan and the creature materials and tissue tokens.  The game defines the creature in the order of the tokens as listed, and it can't find the body parts because they have not been defined yet.

Edit: Also, you have no tissue defined for the Horn material.  You need a tissue with the name HORN for the vertebrate_tissue_layers detail plan to layer it properly.

Edit2: Also, redundant kick attacks.  The first two are defined by category for front and rear leg attacks, and the last one is defined by type to be attacks from any leg.  You could delete the first two as the last one (ATTACK:KICK:BODYPART:BY_TYPE:STANCE) should cover it all.
« Last Edit: December 12, 2013, 10:32:26 am by Wannabehero »
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MDFification

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6724 on: December 12, 2013, 10:41:48 am »

Define the creature attacks AFTER you have defined the body plan and the creature materials and tissue tokens.  The game defines the creature in the order of the tokens as listed, and it can't find the body parts because they have not been defined yet.

Edit: Also, you have no tissue defined for the Horn material.  You need a tissue with the name HORN for the vertebrate_tissue_layers detail plan to layer it properly.

Edit2: Also, redundant kick attacks.  The first two are defined by category for front and rear leg attacks, and the last one is defined by type to be attacks from any leg.  You could delete the first two as the last one (ATTACK:KICK:BODYPART:BY_TYPE:STANCE) should cover it all.

After implementing the fixes you suggested, only one error remains; the Bite attack is still broken. Is there something wrong with the teeth, maybe?
Other than that, creature's entirely fixed. Thanks for your assistance. 
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Wannabehero

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6725 on: December 12, 2013, 10:53:47 am »

try listing

[CHILD:1][GENERAL_CHILD_NAME:centaur foal:centaur foals]

before the attack tokens.  I suggest you list it right at the beginning, right after the name, caste name, and creature tile information
« Last Edit: December 12, 2013, 10:56:17 am by Wannabehero »
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MDFification

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6726 on: December 12, 2013, 11:00:45 am »

try listing

[CHILD:1][GENERAL_CHILD_NAME:centaur foal:centaur foals]

before the attack tokens.  I suggest you list it right at the beginning, right after the name, caste name, and creature tile information

Already had that set. Doesn't fix.
I'm not getting any errors regarding to the spawning of a bodypart, so I'm confused. Might be an error in the connections - teeth might not be connected to the mouth for example.
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Wannabehero

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6727 on: December 12, 2013, 11:37:57 am »

post errorlog please
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MDFification

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6728 on: December 12, 2013, 11:40:30 am »

post errorlog please

*** Error(s) found in the file "data/save/region1/raw/objects/creature_standard.txt"
CENTAUR:FEMALE:Attack BITE seems to have correct format but could not find proper BPs in any caste, so not added

I just noticed that it's specifically the females that can't bite. Weird.
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Wannabehero

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6729 on: December 12, 2013, 12:10:27 pm »

A couple more things.

Are you using accelerated DF?  I noticed some of your creature material definitions were wonky, and accelerated or pulling a creature from another mod that incorporates accelerated might explain the discrepancies.

Anyways, I don't have a clue as to why the bite attack is marfed up, and only for the female caste.  For your edification, here is how I would lay out all the tokens for this creature.  Note: I removed HUMANOID_JOINTS from the body definition because the humanoid joint plan does not line up with all of your centaur body parts.  You could make a new joint plan if necessary, but really the joint plans aren't super important (they are fun in wrestling though).  Also, I changed the TENDONS/LIGAMENTS/BLOOD/PUS to use local creature mats, as is normal.  These are usually changed to CREATURE_MAT:ANIMAL in accelerated (which is why I think you might be using it).

Code: [Select]
[CREATURE:CENTAUR]
   [DESCRIPTION:An otherwise humanoid being thats lower body is replaced with that of a horse.]
   [NAME:centaur:centaurs:centaur]
   [CASTE_NAME:centaur:centaurs:centaur]
   [CREATURE_TILE:'E'][COLOR:6:1:1]
   [INTELLIGENT][LIKES_FIGHTING]
   [CANOPENDOORS]
   [BONECARN][NO_DRINK][NO_EAT]
   [PREFSTRING:strength]
   [CHILD:1][GENERAL_CHILD_NAME:centaur foal:centaur foals]
   [DIURNAL]
   [HOMEOTHERM:10068]
   [SWIMS_INNATE][SWIM_SPEED:2500]
   [MUNDANE]

   [CASTE:FEMALE]
      [FEMALE]
[BODY:CENTAUR:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
        [MULTIPLE_LITTER_RARE]
   [CASTE:MALE]
      [MALE]
[BODY:CENTAUR:2HEAD_ANTLER:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]

   [SELECT_CASTE:ALL]
      [BODY_DETAIL_PLAN:STANDARD_MATERIALS]
        [USE_MATERIAL_TEMPLATE:HOOF:HOOF_TEMPLATE]
        [USE_MATERIAL_TEMPLATE:HORN:HORN_TEMPLATE]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
        [USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
        [USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
        [USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
      [BODY_DETAIL_PLAN:STANDARD_TISSUES]
        [USE_TISSUE_TEMPLATE:HOOF:HOOF_TEMPLATE]
[USE_TISSUE_TEMPLATE:HORN:HORN_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE]
[USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE]

      [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
      [SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
       [PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
         [TL_MAJOR_ARTERIES]

      [BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
      [BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE]
[TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]

      [TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
      [LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
      [BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
      [PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
      [CREATURE_CLASS:GENERAL_POISON]
      [GETS_WOUND_INFECTIONS]
      [GETS_INFECTIONS_FROM_ROT]
      [HAS_NERVES]

      [BODY_SIZE:0:0:100000]
      [BODY_SIZE:1:0:200000]
      [BODY_SIZE:2:0:500000]

   [BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
   [BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
   [BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]

   [ATTACK:KICK:BODYPART:BY_CATEGORY:HOOF_FRONT]
      [ATTACK_SKILL:STANCE_STRIKE]
      [ATTACK_VERB:kick:kicks]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_PRIORITY:MAIN]
      [ATTACK_FLAG_WITH]
   [ATTACK:KICK:BODYPART:BY_CATEGORY:HOOF_REAR]
      [ATTACK_SKILL:STANCE_STRIKE]
      [ATTACK_VERB:kick:kicks]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_PRIORITY:MAIN]
      [ATTACK_FLAG_WITH]
   [ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
      [ATTACK_SKILL:BITE]
      [ATTACK_VERB:bite:bites]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_PENETRATION_PERC:100]
      [ATTACK_FLAG_EDGE]
      [ATTACK_PRIORITY:SECOND]
      [ATTACK_FLAG_CANLATCH]
   [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
      [ATTACK_SKILL:GRASP_STRIKE]
      [ATTACK_VERB:punch:punches]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_FLAG_WITH]
      [ATTACK_PRIORITY:SECOND]

   [PERSONALITY:ANGER:25:75:100]
   [PERSONALITY:IMMODERATION:50:75:100]
   [PERSONALITY:EXCITEMENT_SEEKING:0:60:100]
   [PERSONALITY:CHEERFULNESS:0:40:90]
   [PERSONALITY:ALTRUISM:0:25:50]
   [PERSONALITY:MODESTY:0:40:90]
   [PERSONALITY:SYMPATHY:0:25:50]

      [SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
      [TL_COLOR_MODIFIER:BLACK:1:BROWN:1:WHITE:1:GRAY:1:LIGHT_BROWN:1:DARK_BROWN:1:TAN:1:AUBURN:1:CHESTNUT:1:SLATE_GRAY:1:CREAM:1:CINNAMON:1:BUFF:1:BEIGE:1:CHOCOLATE:1:CHARCOAL:1:ASH_GRAY:1:RUSSET:1:IVORY:1:FLAX:1:PUMPKIN:1:GOLD:1:GOLDEN_YELLOW:1:GOLDENROD:1:COPPER:1:SAFFRON:1:AMBER:1:MAHOGANY:1:OCHRE:1:PALE_BROWN:1:RAW_UMBER:1:BURNT_SIENNA:1:BURNT_UMBER:1:SEPIA:1:DARK_TAN:1:PALE_CHESTNUT:1:DARK_CHESTNUT:1:TAUPE_PALE:1:TAUPE_DARK:1:TAUPE_SANDY:1:TAUPE_GRAY:1:TAUPE_MEDIUM:1:ECRU:1]
         [TLCM_NOUN:hair:SINGULAR]
         [SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
      [TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
            [TLCM_NOUN:skin:SINGULAR]
      [SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
         [TL_COLOR_MODIFIER:BLACK:1]
            [TLCM_NOUN:eyes:PLURAL]
      [DOES_NOT_EXIST]

Edit:  Found an error, might explain the female only problem

There is a double colon in the Body definition
BODY: <snip> :5FINGERS::MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE

right there before the MOUTH entry.  Remove that and see if it fixes everything up.
« Last Edit: December 12, 2013, 12:15:25 pm by Wannabehero »
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MDFification

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6730 on: December 12, 2013, 12:46:04 pm »

Removed the double colon, and the bugs went away. I might use the changes you made to the raws (the local creature mat and joint removal) just to tidy it up. Thanks a bunch!
I'm working on the AcceleratedModest mod as a template right now. It causes quite a few tissue material mixups that I've been fixing as I go along. (Only have one outstanding right now; the Ivory template doesn't seem to want to work for me, even if it does for trolls) I also have one creature showing up twice in arena (and in the errorlog before I fixed it) that's only done once in the raws, and I don't know why. That might not have anything to do with AcceleratedModest mod though.  :-\
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darkpaladin109

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6731 on: December 12, 2013, 01:07:38 pm »

The description of the centaurs should read An otherwise humanoid being whose lower body is replaced with that of a horse. instead of An otherwise humanoid being thats lower body is replaced with that of a horse.
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MDFification

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6732 on: December 12, 2013, 01:42:00 pm »

The description of the centaurs should read An otherwise humanoid being whose lower body is replaced with that of a horse. instead of An otherwise humanoid being thats lower body is replaced with that of a horse.

[PERMITTED_REACTION:POOR_GRAMMAR] has been removed.
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Putnam

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6733 on: December 12, 2013, 03:00:35 pm »

Less work for the user than for the computer, TBH.

Df is only using one core, What is the other one/three doing! ;-) I don't think it would be too bad... but I'm no expert!

DF has to be suspended to run operations if you want a consistent state of memory; if it takes too long, you'd notice.

Roses

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Re: [MODDING] 0.34. QUESTIONS THREAD
« Reply #6734 on: December 12, 2013, 03:02:34 pm »

post errorlog please

*** Error(s) found in the file "data/save/region1/raw/objects/creature_standard.txt"
CENTAUR:FEMALE:Attack BITE seems to have correct format but could not find proper BPs in any caste, so not added

I just noticed that it's specifically the females that can't bite. Weird.

Your females don't have a head. (Males have 2HEAD_ANTLER)
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