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How should the districts adjacent to Whitecastle be zoned?

Agriculture
Housing
Parkland
Government
Industry
Natural resource harvesting
Religious
Utilities (Power, sewer, water, ect...)
Other (please post below)

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Author Topic: The luckiest tourist EVER (Update underway...)  (Read 88769 times)

Orange Wizard

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Re: The luckiest tourist EVER (Players wanted)
« Reply #30 on: July 18, 2013, 03:39:49 am »

i have finished my bridge and will start the adventure in about 15 hours.
i would give screanshots but Stonesense isnot cooperating and you need to see it in 3d to get what is going on.
It's span is 210 blocks 7 wide made of bronze with about 20 zlevel tall towers and adamantine cables
That sounds amazing.
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Timeless Bob

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Re: The luckiest tourist EVER (Players wanted)
« Reply #31 on: July 18, 2013, 03:57:18 am »

I agree.  It'll be fun to see when Twoflower discovers it.
« Last Edit: July 28, 2013, 06:39:18 pm by Timeless Bob »
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L33tsp34k does to English what Picasso did to faces.

Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii

sackhead

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Re: The luckiest tourist EVER (Players wanted)
« Reply #32 on: July 20, 2013, 08:26:57 pm »

The amassing first journey of Twoflower
i woke up in a small town and immediately examined my possessions

three things immediately came to mind
1. where did i get truffles?
2. more importantly where are my clothes
3. and most importantly where can i get clothes
i asked a local who told me

i have no idea what a cursed blacksmith is but maybe they can help

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sackhead

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Re: The luckiest tourist EVER (Players wanted)
« Reply #33 on: July 20, 2013, 08:55:14 pm »

well this is greet the cursed blacksmith is dead in a cave so i loaded up on useful things and am prepearing to head off

anyway after being chased by Kobolds , stranglers and xen infectors
i relised i was being followed by a unicorn! he keeps to the edge of my vision and seems shy.


what drakes NO NO ARGHHH MY SKIN IT HURTS!!!!!

wait it was all a dream (worst ending ever)

and my save
http://www.mediafire.com/?mm0sta1pt5x07a0

« Last Edit: July 20, 2013, 11:55:41 pm by sackhead »
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Timeless Bob

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Re: The luckiest tourist EVER (Players wanted)
« Reply #34 on: July 21, 2013, 02:48:52 am »

I hope you didn't include Twoflower dying in the save.  It would be a tragedy to have your bridge fort also be part of the dream...

Just checked out your bridge, sackhead.  Just two words pop into mind: Beeeee-utiful!  I'm glad you left Twoflower alive (and naked while holding a bag of mushrooms... hmmm).  We'll see what mischief he gets into with Pie Maker.
« Last Edit: July 21, 2013, 11:39:01 am by Timeless Bob »
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L33tsp34k does to English what Picasso did to faces.

Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii

Timeless Bob

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Re: The luckiest tourist EVER (Players wanted)
« Reply #35 on: July 21, 2013, 02:52:41 am »

Pie Maker Notified - the 72 hours start now.
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L33tsp34k does to English what Picasso did to faces.

Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii

Orange Wizard

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Re: The luckiest tourist EVER (Players wanted)
« Reply #36 on: July 21, 2013, 03:13:09 pm »

Drake as in duck?
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

fricy

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Re: The luckiest tourist EVER (Players wanted)
« Reply #37 on: July 21, 2013, 03:46:53 pm »

No, that screenshot looks like masterwork mod, so those drakes should be mini dragons. No firebreath though, they were a bit of a disappointment as guard animals. :(

Timeless Bob

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Re: The luckiest tourist EVER (Players wanted)
« Reply #38 on: July 21, 2013, 08:51:42 pm »

fricy: OP does say Masterwork mod v3...

"Drake" as in dragons the size of greyhounds that are often tamed for use as pets and guard animals.  (They guard best as a pack of 5+, though, because like fricy said, they're less effective than an ironclad mutt of the same size singly.)
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L33tsp34k does to English what Picasso did to faces.

Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii

Meph

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Re: The luckiest tourist EVER (Players wanted)
« Reply #39 on: July 21, 2013, 10:39:22 pm »

Interesting, I didnt knew that Twoflowers and Rincewind have to run around in my mod... I'll link to this from the Masterwork Content Repository. :)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

fricy

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Re: The luckiest tourist EVER (Players wanted)
« Reply #40 on: July 22, 2013, 03:22:52 am »

fricy: OP does say Masterwork mod v3...

"Drake" as in dragons the size of greyhounds that are often tamed for use as pets and guard animals.  (They guard best as a pack of 5+, though, because like fricy said, they're less effective than an ironclad mutt of the same size singly.)

Must have missed that it's MW mod. Now I'm a bit tempted to reserve a seat for myself: those drakes would be excellent swamp dragons were I to recreate  Lady Sybill's Sunshine Sanctuary for Sick Dragons. Just add a random exploding-syndrome. :)

Orange Wizard

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Re: The luckiest tourist EVER (Players wanted)
« Reply #41 on: July 22, 2013, 07:20:56 pm »

No, that screenshot looks like masterwork mod, so those drakes should be mini dragons. No firebreath though, they were a bit of a disappointment as guard animals. :(
Thanks. I thought they were a bit too powerful to be ducks.
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Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Timeless Bob

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Re: The luckiest tourist EVER (Players wanted)
« Reply #42 on: July 23, 2013, 01:47:35 am »

You want a turn fricy? I'm still open to adding players to the list.
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L33tsp34k does to English what Picasso did to faces.

Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii

Timeless Bob

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Re: The luckiest tourist EVER (Players wanted)
« Reply #43 on: July 23, 2013, 01:48:57 am »

Thanks, Meph.

I'm using your mod in the Timeline Challenge too.
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L33tsp34k does to English what Picasso did to faces.

Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii

Pie Maker

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Re: The luckiest tourist EVER (Players wanted)
« Reply #44 on: July 23, 2013, 03:45:54 am »

Downloaded the save; will start playing as soon as I can. Now I just need to think up something that will pass as a scenic detour...
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