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Poll

Should a new Quest be generated every time a new embark is built? Tie results in a "no".

Yes - all those "open quests" would make the game more fun
No - Just when a Player's relic lands on one of the six Islands of Questing.

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Author Topic: Dwarfopoly (40.24) - Waiting for Temple update  (Read 45349 times)

Timeless Bob

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Dwarfopoly (40.24) - Waiting for Temple update
« on: January 19, 2014, 06:30:07 am »


The Relics
Timeless Bob: Diamondbronze a basalt figurine, Fame: 7,200
Saegge: The Eerie Splatters, a coboltite figurine, Fame: 36,000

The Visual Guide (AKA: Ack! Wall of text! Nooooo...)
Part 1
Part 2

Everybody Knows... (The quick guide to what everydwarf should know about the culture of the Mountainhomes)

Part 1: The Old and New Religions
Part 2: A Century of History
Part 3: The Wall
Part 4: Puppetminions

Open Quests:
Spoiler (click to show/hide)

Turn List:
Spoiler (click to show/hide)

Game description:
Spoiler (click to show/hide)

Starting the game:
Spoiler (click to show/hide)

Playing the game:
Spoiler (click to show/hide)

Retiring a fort:
Spoiler (click to show/hide)

Claiming an Island (Buying Property):
Spoiler (click to show/hide)

Building Minor Shrines, Major Shrines, Temples and Oracles (Houses/Hotels)
Spoiler (click to show/hide)

Questing:
Spoiler (click to show/hide)


Special Islands:

     The Mountainhomes
Spoiler (click to show/hide)

     The Jade Isle
Spoiler (click to show/hide)

     The Islands of Tracking
Spoiler (click to show/hide)

     The Isles of Questing
Spoiler (click to show/hide)

     The Island of Suffering
Spoiler (click to show/hide)

     The Island of Mechanisms
Spoiler (click to show/hide)

     The Island of Glory
Spoiler (click to show/hide)

     The Isle of Water
Spoiler (click to show/hide)

     The Cursed Island
Spoiler (click to show/hide)

     The Island of Remorse
Spoiler (click to show/hide)
« Last Edit: January 22, 2015, 06:34:50 am by Timeless Bob »
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L33tsp34k does to English what Picasso did to faces.

Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii

Solymr

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Re: Dwarfopoly
« Reply #1 on: January 19, 2014, 06:42:30 am »

Pointlessly big, needlessly complex and absolutely no practical utility. It's perfect  :D
Why not use artifacts as playing pieces?
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Timeless Bob

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Re: Dwarfopoly
« Reply #2 on: January 19, 2014, 07:40:44 am »

I thought artifacts were bugged - that they'd get lost between one save and the next.  If that's not the case, though, artifact items would be perfect.  I guess I'll need to experiment a bit.
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L33tsp34k does to English what Picasso did to faces.

Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii

Solymr

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Re: Dwarfopoly
« Reply #3 on: January 19, 2014, 08:46:49 am »

If that's still the case I think you could work around it by making a building with it.
And one idea about the cards: back 3 spaces = get thrown back 3 spaces by champion wrestler.
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brokegamer

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Re: Dwarfopoly
« Reply #4 on: January 19, 2014, 12:12:08 pm »

Monopoly is very dorfy, the games last forever and they usually end in violence. I'll be watching this one  :)
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I do let's plays on them there 'tubes.

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Timeless Bob

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Re: Dwarfopoly
« Reply #5 on: January 19, 2014, 04:10:31 pm »

Watch if you like, what I need are PLAYERS.  Monopoly by yourself is just sorta...dull.
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L33tsp34k does to English what Picasso did to faces.

Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii

4maskwolf

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Re: Dwarfopoly
« Reply #6 on: January 19, 2014, 06:12:56 pm »

INININININ!

Dolwin

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Re: Dwarfopoly
« Reply #7 on: January 20, 2014, 01:25:18 pm »

This sounds like fun.  I'd need to brush up on my Adventure mode skills and the railroad/utilities forts sound like they are above my current skill level, but I'd still like to play if thats ok.
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sangennaro

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Re: Dwarfopoly
« Reply #8 on: January 20, 2014, 01:49:17 pm »

I'd like to join!
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Timeless Bob

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Re: Dwarfopoly - dice roller test
« Reply #9 on: January 21, 2014, 06:12:15 am »

2d6=3

Success!


I think this crazy game's finally ready to begin.  I'll PM 4Maskwolf but then it's bed for me.  (This is the second night in a row I've spent trying to whip this crzy game into shape - my brains all marshmellowy)
« Last Edit: January 21, 2014, 06:16:31 am by Timeless Bob »
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L33tsp34k does to English what Picasso did to faces.

Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii

4maskwolf

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Re: Dwarfopoly
« Reply #10 on: January 22, 2014, 12:07:27 am »

PM received, will start game within two days, exam week.

Saegge

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Re: Dwarfopoly
« Reply #11 on: January 22, 2014, 05:27:18 am »

this just sounds *perfectly* sane. Give me dat spot on teh list. Time for some try-hard adventuring

Also: Do I need a catchy name for my sect to get my fellow count going?
« Last Edit: January 22, 2014, 05:50:46 am by Saegge »
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Timeless Bob

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Re: Dwarfopoly
« Reply #12 on: January 23, 2014, 05:25:37 am »

this just sounds *perfectly* sane. Give me dat spot on teh list. Time for some try-hard adventuring

Also: Do I need a catchy name for my sect to get my fellow count going?

Nope, you just need to decide which deity you want your artifact to symbolize (You can choose at the time the first artifact is made, if you'd like - it's often a religious experience for the artifact maker that they survived the process.)  Your sect will form around veneration of that artifact as a physical representation of a deity that also happens to be the True Face of Armok.  Every dwarf in this world knows that Armok is the one true god, it's everyone else that are wrong about how He chooses to show Himself to His creations.  Can you imagine how embarrassed those other fools will be when they realize they've been worshiping Armok's left testicle, and calling it His face?  Hopefully, they'll be embarrassed TO DEATH. (Serve 'em right).

So your sect's full name will be "<name of artifact> the <item type>, the most holy relic of <deity>, the True Face of Armok".  However, you can shorten that to a nifty acronym or just refer to the item type when you are not trying to impress the heathens and those idiots from the other sects.  Of course, if you should happen to want to think up humiliating names for the other sect's useless baubles that they claim are holy relics and attempt to throw them out of any handy window, that's perfectly permitted.  That's called "theological debate".  (Don't believe me?  Just read about the history of the word defenestration).
« Last Edit: January 23, 2014, 05:52:03 am by Timeless Bob »
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L33tsp34k does to English what Picasso did to faces.

Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii

Saegge

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Re: Dwarfopoly
« Reply #13 on: January 23, 2014, 05:49:43 am »

I think I'll end up as Armok's rear kidney, which won't stop me from representing the true look of blood and magma he casts on us. What's wrong with his damn anatomy, though?!
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Timeless Bob

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Re: Dwarfopoly
« Reply #14 on: January 23, 2014, 05:55:25 am »

It will certainly be a refreshing twist in the debates, everybody hotly espousing this or that is the True Face when your sect pipes in with a blistering diatribe about how they're all missing the point entirely, how it's Armok's KIDNEY that's of prime importance.

(This'll be a great game, I can feel it in my spleen.)
« Last Edit: January 23, 2014, 05:59:54 am by Timeless Bob »
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L33tsp34k does to English what Picasso did to faces.

Dwarfopoly
The Luckiest Tourist EVER
Bloodlines of the Forii
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