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Author Topic: We Are Our Avatars: Bay12 Edition  (Read 244615 times)

smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #840 on: March 06, 2014, 02:47:22 am »

Oh dear fucking god you just let infinite amounts of my avatars run rampart, plus now the multiverse is unstable. Bad. Very fucking bad. Shit is gonna hit the fan. TO THE GM LAIR
(Also, your powers are redacted by two avatars to stop this mess)

Escape and then get my mexican food.

[1]

You get sucked into the fighting.

Enslave new terror bird pack.

[3]

You enslave one. The rest are getting pecky.

Suggest this to my wife.

[6]

She is totally down for that, if you buy her a car.

"O....kayyyyyyy. There's a terror bird. In front of me."

Keep calm and run the fuck away

[2]

FREAKIN THE FUCK OUT

GRAB AVATAR'S HAND AND JUMP THROUGH PORTAL.
If he resists, GET EMOTIONAL.
We gotta flee!

[1]

Monkey, you are relieved of your duties. RUN.

The avatar rips some lovely holes in reality, and tries to kill the snake. Being the last universe where the GM exists, trillions of uncontrolled and unplacated avatars are now destroying every inch of the multiverse.

Should Lolfail0009's action fail, open fire on the terrorbirds. Tell the avatar to read this thread. We really haven't established the actual size of my mech, by the way. Is it larger or smaller than the terrorbirds? Also, MUAHAHAHA this story is never ending and written by the GM, so it can't possibly be deemed bad, unless self-ironically!

[3]

You kill a terror bird. The rest attack (you're about 3 metres tall).

Release Hexus (who has apparently by now become powerful enough to be voiced by Morgan Freeman) so he may destroy the jungle and (ironically) save Australia.

"Computer... you think this will work?"

[1]

You would, but several GM avatars are now tearing apart reality in the area. That is not a good sign.

Should you feel displeased by the multiverse falling apart feel free to take vengeance on ol' snakey there. In other news, I'm calling for help, so hold your asses and pretend I never talked to you guys k?
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Lolfail0009

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Re: We Are Our Avatars: Bay12 Edition
« Reply #841 on: March 06, 2014, 02:53:13 am »

Teach pet terror bird to speak fluent Welsh. Decipher chaos wrought by my excessive MetaGMing.

(I can only imagine this playing in the background. Text colour choices in the Great Meta-War of Page 17 only get added to. :P)
« Last Edit: March 06, 2014, 02:57:23 am by Lolfail0009 »
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hops

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Re: We Are Our Avatars: Bay12 Edition
« Reply #842 on: March 06, 2014, 02:56:52 am »

"Okay, okay. Think! I can't outrun these birds."

Try to tame a terror bird with my MANLINESS

"...I am going to get killed."
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IcyTea31

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Re: We Are Our Avatars: Bay12 Edition
« Reply #843 on: March 06, 2014, 03:03:42 am »

Bread-mech: Fight the terrorbirds in an unrealistically cool manner, such as strangling one with it's own tongue, then roasting with my flamethrower. Count the terrorbirds.
OmniGM (part of it): Influence my avatar's roll. Preferably positively. EDIT: After this, step down from the position and leave my powers behind.
« Last Edit: March 06, 2014, 03:20:53 am by IcyTea31 »
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smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #844 on: March 06, 2014, 03:09:24 am »

You're no omnigm!

Summon the ultraversal lords, beg for their mercy, ask for help with possible threat to ultraverse.
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Lolfail0009

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Re: We Are Our Avatars: Bay12 Edition
« Reply #845 on: March 06, 2014, 03:12:33 am »

Summon the ultraversal lords, beg for their mercy, ask for help with possible threat to ultraverse.

(Oh, this will end exceptionally well.)

WillowLuman

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Re: We Are Our Avatars: Bay12 Edition
« Reply #846 on: March 06, 2014, 03:15:40 am »

(Whatever happened to having fun with all the random characters and objects people chose as their avatars getting dumped into a mad apocalypse? Now we've got meta-gaming and godmodding taking precedence and wiping out the other events :( )
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smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #847 on: March 06, 2014, 03:17:45 am »

You've got a life expectancy of about one minute before this multiverse is turned into an avatar shitting machine that'll let the buggers take over the ultraverse, which is all the multiverses combined. I'm in charge of this multiverse, and I am sooooo getting my butt kicked by the ultra universal council.

(I don't even know, but order shall be restored momentarily with the metaGM losing all gm powaa. Please stand by.)
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IcyTea31

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Re: We Are Our Avatars: Bay12 Edition
« Reply #848 on: March 06, 2014, 03:19:48 am »

You're no omnigm!
Didn't we realize that every GM is part of the same OmniGM due to a fun weekend? That makes us two the same person, as I've GMed before. ...I agree on getting the omniversal council to help, this is just crazy and chaotic.

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smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #849 on: March 06, 2014, 03:23:37 am »

Yeah, see previous statement. However, you can influence your rolls from over there, while shit is unstable.
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WillowLuman

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Re: We Are Our Avatars: Bay12 Edition
« Reply #850 on: March 06, 2014, 03:26:11 am »

You've got a life expectancy of about one minute before this multiverse is turned into an avatar shitting machine that'll let the buggers take over the ultraverse, which is all the multiverses combined. I'm in charge of this multiverse, and I am sooooo getting my butt kicked by the ultra universal council.

(I don't even know, but order shall be restored momentarily with the metaGM losing all gm powaa. Please stand by.)
(I hope so. This crazy shit is literally eating a perfectly good RTD about other crazy shit.)
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Lolfail0009

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Re: We Are Our Avatars: Bay12 Edition
« Reply #851 on: March 06, 2014, 03:34:07 am »

If this is the common opinion, I will surrender the MetaGM powers willingly.

smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #852 on: March 06, 2014, 03:48:03 am »

Alrighty then, the ultracouncil has shut down all avatars, repaired the multiverse and unmade the metaGM powers. Order is restored. Memory wipe commenced and completed.
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Lolfail0009

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Re: We Are Our Avatars: Bay12 Edition
« Reply #853 on: March 06, 2014, 03:49:13 am »

That's the most I've ever derailed a thread, I think.

WillowLuman

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Re: We Are Our Avatars: Bay12 Edition
« Reply #854 on: March 06, 2014, 03:51:53 am »

(So can I get back to trying to instigate Mad Max via Ferngully or whatever I was doing?)
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Keep Me Safe - A Girl and Her Computer (Illustrated Game)
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