Bug report time. This appeared in the incursion window (the one I'm playing on, that is).
Error: Assert failed: 'iStrBufDelQueue <
STRING QUEUE SIZE' in file e:\roguelike\incu
rsion\rmtew-incursion-roguelike-744341f5251c\serc\
base.cpp, line 68.
While fighting a bunch of zombies, with a break, exit and continue options.
Break took me to the VS2010 window, specifically to line 639 of Wibtcod.cpp
BREAKOUT;
Reloading haven't managed to reproduce it.
Continue option didn't do anything in this case.
In my experience, when you update/recompile, you have to start a new game. No savegame compatibility across versions.
Unless there's some issue I'm missing (which is not unlikely at all), my Y14 character seems to be functioning normally in the compiled "latest" version.
Edit:
On a different matter, does anyone know of a good way to train strength with a drow rogue character? I've been trying to do adventuring while encumbered, as mentioned in an old wiki, but that doesn't seem to increase my training progress any.
And any ideas of what what abuses strength? Even when I manage to get the training progress a bit up, it seems to fall down rather quickly.
Edit2: While I haven't managed to purposefully reproduce it, the line 550 bug described a couple posts before seem to happen every so often in the game, without any particularly apparent reason, or at least nothing
I'm doing.
Edit3: And for an easier to check bug now, with an attached save:
https://www.dropbox.com/s/o8d6n0nh6q38jnv/Wuyondra%20%2823%29.7z?dl=0The lighting bolt inherent Sabine grants at divine favor level 3 seems to be taking in account the sum of the favor levels of the character of
all the gods when calculating damage, not merely Sabine's. My character with Sabine favor 4, Xel favor 5 and Zurvash favor 3 is doing 12d6+2 damage with said inherent spell.