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Author Topic: Frogmen and their bones  (Read 595 times)

Captain_Action

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Frogmen and their bones
« on: September 20, 2006, 12:26:00 am »

There is something dwarvenly therapeutic about using bones of the enemy to do them in.   :D

code:

#############
+^^^^^^^^^^^+
###########:#
+^^^^^^^^^^^+
#############
#=wall ^=bone crossbow trap
+=door :=seed barrel

This arragement is so delicously evil I had to share it.

What happens is that the frogman "sqaud" comes hopping after my farmers. The farmers flee past the doors leading the frogmen into the traps. If they make near the door I lock it. Then the farmers thinking that they are safe now, run back to the seed barrel to resume their planting jobs. This naturally gets the attention of the remaining frogmen. Who now must cross over the traps they just crossed.   :cool:

By locking and unlocking the doors, I can make the frogmen dance on my traps as much as I want!

[ September 20, 2006: Message edited by: Captain_Action ]

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