200mm is too large for a light cruiser. And downsizing, by word of sensei, is easily done with no increase of difficulty. And CA is for heavy cruisers, while CL is for light cruisers. The ship is too small to be a heavy so CL is used.
Hmm. I figured we wanted a heavy cruiser, or at least a medium one, that is actually capable of defeating many of their ships in combat.
The downsizing- yeah, okay, but there are limits. I mean, obviously you can't downsize a 300mm gun to 30mm, the mechanisms required are just totally different. That's an extreme example, but you get my point- 'free' downsizing must have a limit. And I suspect 50% may be over that limit. Not
way over- but still, you know. Better safe than sorry.
UFS-CL-41 Pattern B 'Knight Class' Cruiser
A bit heavier armed than Taricus's version, but still has a bit less than the Khorne. Given that has the bulk to hold 18 6-inch guns and only costs 6 ore, 4 oil, this should be safely within that expense slot. Some people may want a Cheap expense level ship, but if you are wanting that, then Taricus's ship likely won't be what you want, as it is heavier armed than their Santos ship, something which costs 5 Ore, so his would be expensive anyway. May as well get the most bang for our buck.
Hmm. Their Khorne, though, is definitely intended as a 'big' ship, not a fast one. Making something lighter than it has advantages beyond merely the cost. (Which you've done, so I guess I like it)
Although, you're still trying to upgrade our torpedoes.
Hey, the anti-boat people where right.
The cheapening of Cannalan naval forces would have prevented your cruiser from lowering Cannalan naval domination. Your plan would have failed.
I mean, if you want to be pedantic about it, yeah, a cruiser wouldn't have lowered their naval advantage. But it would almost certainly have prevented it from increasing.
Quoting stuff out of context is poor form.
I'll quote the next sentence of my post.
We just couldn't predict that GM would deviate from his written rules, and suddenly introduce a new tier of naval domination for the Cannalan's to screw us over with. Kind of unfair really.
I assumed that naval dominance could not rise because it was maxed out already. Those rules got changed to make way for Cannalan naval dominance.
...right, you have a reason for why you were wrong, but that doesn't make you not wrong. Not that there's anything wrong with being wrong.
Also, as people have pointed out, we did know about the possibility of a Massive Naval Advantage, since Cannala had one on turn 1.
...anyway, this doesn't matter now. We now all know for definite that a Massive NA exists and what it does, so we should do something about it. Refusing to design a ship/other explicitly naval design at this point is unwise.