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Author Topic: Feng Shui 2: Dead City (OOC)  (Read 3410 times)

Stirk

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Feng Shui 2: Dead City (OOC)
« on: January 20, 2018, 02:49:41 pm »

IC link

A ruined city. A shattered street. Cars dot the road, either haphazardly abandoned or left were they crashed. One is in the side of a building, in a pile of rubble. Broken buildings line either side- windows are either smashed or cracked, decorated with half-insane graffiti.

THEY WALK
NO HOPE

And yet, the city is not dead. Rather than silence, the roar of an engine fills the street. A van approaches the camera, petal to the metal. It isn't the kind of van soccer moms use to bring their kids to school. The sides were covered in barbed wire, died red with blood with the occasional piece of cloth stuck randomly throughout. The grill had a series of wooden spikes duct-taped to it, similarly colored from its gruesome use. The dark windows are covered in spiderweb like cracks, the obvious signs of bulletproof glass serving its purpose. On top, crowning this king of the Apocalypse, was a fully loaded machine gun next to the "sun roof".

Another noise followed soon after. Moaning. Hundreds -no- thousands of moans. Behind the van we can see a horde. A horde of the shambling undead marching forward like a great flood. Undeterred by the menacing vehicle, and unwilling even to let it escape.

Someone inside the van lets out a curse. The abandoned cars are blocking their path. Our camera now follows the wheels-burning rubber on the cracked road. The car makes an impressive turn, killing all its momentum inches away from crashing into the street's debris.

But the horde just keeps on coming...


***
Feng Shui! The over-the-top action RPG! I already did a writeup in this thread, so lets cut to the chase. You are a super-cool guy trying to survive (and eventually stop) a zombie Apocalypse. Use your imagination, be as cool as physically possible, and break some Zeds!

If you need assistance with character creation, hop over to our Discord or shoot me a PM to get your outline. I go over character creation a bit in the last writeup, but as a recap here is the simple rundown. First you come up with a character concept. Then you find which pre-made template fits best, and you throw your concept over that template changing things as necessary. It is incredibly simple, as is most of the game.

With that, good luck Chi Warriors!
« Last Edit: February 12, 2018, 02:21:47 pm by Stirk »
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Stirk

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Re: Feng Shui 2: Dead City (OOC)
« Reply #1 on: January 21, 2018, 02:22:15 pm »

Currently, 4 players have started making their sheets. Still a couple spots open!
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Stirk

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Re: Feng Shui 2: Dead City (OOC)
« Reply #2 on: January 22, 2018, 09:56:20 am »

I should probably have people post their sheets when they finish.
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Stirk

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Re: Feng Shui 2: Dead City (OOC)
« Reply #3 on: January 26, 2018, 05:28:27 pm »

Still waiting on three sheets.
Spoiler: Fallacy (click to show/hide)
Spoiler: Hibou (click to show/hide)
Spoiler: Rose (click to show/hide)
Spoiler: Ocean (click to show/hide)

Spoiler: IcyTea (click to show/hide)
« Last Edit: March 13, 2018, 01:30:16 pm by Stirk »
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Re: Feng Shui 2: Dead City (OOC)
« Reply #4 on: January 29, 2018, 11:53:40 am »

Still waiting on Ocean and Hibiu to finish their sheets.
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Stirk

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Re: Feng Shui 2: Dead City (OOC)
« Reply #5 on: February 05, 2018, 04:48:06 pm »

Starting Tomorrow, weather or not Ocean shows up! Three players should be enough.
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RoseHeart

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Re: Feng Shui 2: Dead City (OOC)
« Reply #6 on: February 05, 2018, 07:08:20 pm »

Boop.
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OceanSoul

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Re: Feng Shui 2: Dead City (OOC)
« Reply #7 on: February 05, 2018, 11:19:57 pm »

Sorry it took so long, I had trouble figuring out what to use for my mask and name.
Spoiler (click to show/hide)
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Stirk

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Re: Feng Shui 2: Dead City (OOC)
« Reply #8 on: February 06, 2018, 02:55:38 pm »

Alright! I'll throw up the IC after lunch.

In order to help everyone get into the Feng Shui spirit and impressively introduce their characters, in this first fight you will be up against a mob of "sub-mooks". Basically, the enemies you fight are closer to "scenery" than "tactical threat". As such, for this fight only, you will be able to do whatever you want without rolling dice. Kill zombies by the handful, in inventive was with flowery descriptions! You can describe yourself blocking, dodging, or having a close call, but from a mechanical standpoint they can't do much against you.

Hopefully this will spill over into the future rolls, when you are up against threats that can actually kill you, and we avoid the dread "Attack the nearest zombie" syndrome. I also hope that it will let you show who your character are by one of the simplest way possible-by example. Your actual goal will be to escape the scene, alongside the other players, so keep that in mind when thinking of your moves!
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Re: Feng Shui 2: Dead City (OOC)
« Reply #9 on: February 08, 2018, 12:58:32 am »

Alright! Off to a start. As a reminder, the current goal is to escape the situation. Otherwise, go nuts!

You are also encouraged to talk to each other, maybe giving you an actual reason to stick together after you all make it out of the Tsunami :P.
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Stirk

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Re: Feng Shui 2: Dead City (OOC)
« Reply #10 on: February 09, 2018, 10:42:06 pm »

Slowing down. I should probably provide more direction >_>.
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RoseHeart

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Re: Feng Shui 2: Dead City (OOC)
« Reply #11 on: February 12, 2018, 02:03:45 am »

Unrelated but a link here from ic be great.
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Stirk

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Re: Feng Shui 2: Dead City (OOC)
« Reply #12 on: February 12, 2018, 02:22:01 pm »

Unrelated but a link here from ic be great.

Probably. Linked in the OP.
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Re: Feng Shui 2: Dead City (OOC)
« Reply #13 on: February 14, 2018, 08:23:04 pm »

Unrelated but a link here from ic be great.

Probably. Linked in the OP.

hmm?

dont see
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Stirk

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Re: Feng Shui 2: Dead City (OOC)
« Reply #14 on: February 14, 2018, 08:41:39 pm »

Its literally the first thing in the OP.
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