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Author Topic: Commander Arms Race: Etroan R&D (Preliminary Turn 5 - Final Phase)  (Read 20153 times)

Stirk

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #210 on: February 09, 2020, 07:05:30 pm »

Graf Eld Class Skyship:

Having long held the secret to lighter than air travel, an Eldian nobleman working with the CAP forces had found his ground-based transportation to be rather lacking. Taking the skytears from his homeland and the advanced engine of his empire, he created a large "ship" capable of engaging enemy forces from the air much like a battleship engages naval targets.

The ship consisted of a rigid frame, iron backed with skystone with heating pipes veined throughout, in a rough cylinder shape 131.06 meters in length 10 in diameter. Along this frame was wooden and iron paneling acting as armor. Wooden rooms would be created on the inside, mirroring the layout of a more traditional ship allowing trained sailors to take their experience into the skies. Two screw propellers powered by two separate engines of whatever design we end up deciding on allow it steer itself barring terribly uncooperative weather. Specialized "bombardment cannons", skystone-backed cannons typically with breech-loaded fixed ammunition (their cartridges designed to hug the back of the gun to prevent the shell from simply slipping out), would line the bottom sides of the column in a broadside configuration in earlier models. Later models would follow the naval advances in gun layout. By necessity, these where typically smaller than those on naval vessels - typically 12 pound or under making them more comparable to field guns. As such, rather than attempting to engage enemy ironclads head to head, it would instead use high altitude to bypass enemy ships bombarding their docks, depots, and other necessary infrastructure with explosive shells. Without the necessary infrastructure to keep their fleet going, the traditional Etroan ironclads would be able to use the much greater range provided by their (insert engine here) to engage the now coal-less, repair-less, and low on ammunition enemies on our terms allowing them to easily mop up the invader's naval forces. On land having a series of easily portable field guns had obvious advantages against enemy's formations, in addition to the strategic bombardment of supply lines, railroads, and everything else the enemy needed to function as a fighting unit.
Quote from:  Update the darn voting block when you make a design
Military
Railwalker: ()
Reaper Gatling Gun: (1) Stirk
War-Airship: ()
Angwilin, 'Iron Birds': ()
Skyship: ()
Sky Carrier: (1) TricMagic
Support Balloons: ()
Flying Frigates: (1) Madman
Ithil, & the Aiwenor: ()
Graf Eld Class Skyship: ()

Civilian
Eclipse Engine: (2) Stirk, TricMagic
SCTA: (2) Vostok, Madman
« Last Edit: February 09, 2020, 07:55:21 pm by Stirk »
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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #211 on: February 09, 2020, 08:18:48 pm »

The Aiwenor
Franca Lore, and Ithil discovery.

With the Industrial Revolution, electricity became studied by the Protectorates allied to Etroa. While Etroa mostly focused on Steam Power, the nation of Franca advanced quickly in the production of Generator parts, which with Etroan partnership led to Steam Screws for ships.

However, this is mostly a side note, with the Steam Battleship Joinville being launched in 1850, and followed by others for the next 6 years before ironclads became the new power on the seas.

Franca eventually managed to develop one of the first turbines in history, and Etroa used that knowledge in the creation of the SCTA. However, it also led to interest(and renewed funding) in the development of Skytears. An old combination that was merely curiosity before electricity was that combining finely crushed Skytear in molten copper actually removed Skytear's density shift from heat. Normally, Skytears are stubborn and always float out of any forge. However, molten copper changed this, though it was completely useless at the time.

An interesting note of this combination however, was that the alloy made of Skytears melted in copper took on a reflective hue when cooled. Moreover, with electricity available, it was discovered that this alloy absorbs electricity, becoming lighter and beginning to float. This gave us a way to use it in flying ships, so long as we could power it with sufficient electricity. Larger pieces didn't require any more electricity to achieve greater lift than smaller masses, so Ithil was forged into large cubes and connected to an electrical grid inside a ship.

So began the construction of the Aiwenor. Made of iron supports for a rigid frame, with iron as armor. Inside, wood was used for the rest, creating rooms, corridors, and furniture much like the inside of a standard ship. The specs themselves were for it to be 77 feet long, and 17 diameters at it's widest point, taking the shape of an oval. Turbines were used to generate electricity, which could power the props in the back, as well as adjust the fins on the side of the craft to control it's direction. These Turbines were also used to supply power to the Ithil cubes, embedded in the front, near the back, and smaller ones along the spine.

The Aiwenor also made use of these rooms to carry 12 pound cannons firing explosive shells downward as well as across the distant, which were mounted in it's sides, carrying 20 such cannons on each side. Using these and it's ability to fly, it could bomb targets on the ground as well as ships on the sea. This was used to strike at key points the enemy controlled on land. As well, it's height allowed it to take on a scouting role able to see farther over the sea and deal with ships approaching port towns, along with some uses to scout out enemy positions on the plains. It proved itself extremely adept during the war with the new enemy, as while they had great ships, they did not have the ability to deal with a flying target above the sea or above the land itself. And the rest of our forces used this fact flawlessly during the defense of our Protectorates.


Quote from: Quick Reaction Description Here

"more electricity = bigger shift"

In terms of Lift/Float |  Smaller Amount of Ithil + same electricity amount < Larger amount of Ithil  + same electricity amount



TL:DR, I think.

LORE part,
Franca is advancing towards pure wind power, as they've always used waterwheels and windmills. They are more a agriculture nation with territory to the sea thanks to one of our Protection wars a while back. (Breadbasket nation, specifically) This means port towns, trade ships, and a focus on turbines going into the industrial era. (Wind Turbines are likely their developmental end result.)

A combination effort led to the first steamship design, based of of the real world Napoléon ship.(Since this does seem like something we would develop due to a steam focus) This is all fluff leading to interest in electricity though, so.. And none of the tech is actually off, just outdated a tiny bit.


So comes in Ithil. Pour 3 Watts of Power in it(or any other number you might choose), and the density will lighten ,Use more Watts, density change is greater, meaning more lightening still it starts floating.
(As a side note, just note someone named them Watts from the Steam Engine design team.)

More mass doesn't actually take more Power to achieve a greater float effect. Pour 3 Watts in, and the density shift will be the same as the smaller piece. However, since it is larger, once density reaches the Float Level, more flotation will occur on anything it is lifting compared to the smaller piece.


The Aiwenor is effectively rooms and corridors, with cubes of Ithil built into the airship and connected up to the grid. Ithil density slowly increases over time when it isn't being fed, until it is back to normal. This is effectively the limit on how much Float they can generate, as they need to be fed Watts to maintain equalization with it's current Float Level. The cubes themselves are not much heavier than ordinary copper cubes of that size would be, and that is their base weight.

Cannons for the ship are built into the sides, and can point downward. They do have rooms around them for aiming though. Likewise, crisscrossed bars are used for view ports in places in the ship, with shutter.


Missions include Scouting & Shore/Sea Patrol, Bombardment of a Target(also floating over a battlefield making merry hell on the enemy), and Transport in some rare cases(Which is very rare due to other vessels being better suited.). See below for landings.
(It does in fact have a loading ramp, though the Aiwenor is more likely to land in water than float over land, so it's has a high and low docking area, and doors that can be sealed. For water landings, the water helps support it so it can take a turbine offline for maintenance while the other(s) continue.)
[As another note, it needs special landing points for landing and takeoff from land. Otherwise it just has to float there. It can land without them, but this tends to cause spatial troubles with rolling and damage a possibility.]



Quote from:  Voting: Airships, Guns, and Steam Turbines
Military
Railwalker: ()
Reaper Gatling Gun: (1) Stirk
War-Airship: ()
Angwilin, 'Iron Birds': ()
Skyship: ()
Sky Carrier: ()
Support Balloons: ()
Flying Frigates: (1) Madman
Ithil, & the Aiwenor: () Outdated, cleaned up the writing.
Graf Eld Class Skyship: ()
The Aiwenor: (1) TricMagic

Civilian
Eclipse Engine: (3) Stirk,
SCTA: (3) Vostok, Madman, TricMagic
[/quote]

With the restraints seemingly unlocked, I'm fine with the Turbine Engine, since those are definitely better. As well, voting for my current design.(Which I hope is modest enough in size) Ithil will also do well for lift since electricity is a lot easier to direct than heat, and can be used in planes eventually as well to lighten them.
« Last Edit: February 09, 2020, 09:44:14 pm by TricMagic »
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Vostok

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #212 on: February 10, 2020, 05:55:41 pm »

Quote from: votebox, cleaned up somewhat
Military
Railwalker: ()
Reaper Gatling Gun: (1) Stirk
War-Airship: ()
Angwilin, 'Iron Birds': ()
Skyship: ()
Sky Carrier: ()
Support Balloons: ()
Flying Frigates: (1) Madman
Ithil, & the Aiwenor: () Outdated, cleaned up the writing.
Graf Eld Class Skyship: ()
The Aiwenor: (1) TricMagic

Civilian
Eclipse Engine: (1) Stirk,
SCTA: (3) Vostok, Madman, TricMagic
Corrected a number.
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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #213 on: February 10, 2020, 08:54:17 pm »

Sorcerer. We have the chance to step into greatness, far surpassing Askia's advancements.

On one side is the Steam Turbine, SCTA, which will fuel or meteoric rise to greatness. This is the metaphoric Key to the Steam/punk Age.


And on the other side, we must also decide another path. For me, that is using Skytears to take to the sky. The Sunseeds fuel the Steam Age, but Skytears fuel the age of flight and the Future of the Sky.

Think, of a castle floating in the sky, with it's own airport. It may move slowly, but such is possible for us so long as Skytears take to the sky. In this manner, Ithil is perfect. Electricity for lift, which the Turbine Design provides near limitless electricity. Indeed, it can also be used to lighten our first planes, and create bombers of great speed and light weight. Likewise, advancing the use of Skytears is a rightous cause, for the Askian Horde have already created quite a few interactions so far. We have two Special Resources, so using both effectively can lead to ever greater results.



Easier than trying to argue on discord.

Steam and Flight. The first is etroa's Dream, and the second Mankind's Dream. Being made without any real weak point unlike zepplins, they are floating ships in a time where Ground to Air attacks don't really exist. Major advantage there.



As another note.. Apparently Sane designs are not going to be voted, given Ice Ships are on the docket...

Quote from: Quick List of Insane Idea
Skytear Reaction: Flight in any way shape or form
Use Turbines for movement.

Build a Flying Keep and rain down destruction from atop it's deck.

Oh wait, I already did this, and it is being rejected even though it is Sane... The only other option would be planes but... Compared to an airship, not as impressive.




Purity Manipulation: The combination of Skytears and Sunseeds to trap and manipulate heat and gases into a compressed area. Used as a way to create artificial layers underground and maintain comfortable levels near the Heart Forge. As well as in the creation of steel and rarer metals.



Civilian: Emel -o i coe(Heart of the Earth)

When other nations were just now using Iron, Etroa lept ahead, creating Purity Cores. Crafted from Sunseeds and Skytears melted in a high-heat sealed foundry making full use of the Cauldra's heat, these gems could be used for a number of purposes. It constantly drew in heat from the surrounding area into itself, along with any gas near it that wasn't a basic gas found in the sky, like oxygen, hydrogen, nitrogen, and carbon dioxide.(Effectively anything more complex in the atomic table ends up being cooled till they become solid or too heavy to stay up. Hot Liquids like lava and magma also suffer from the heat leach. Though Humans are mostly unaffected, since it's point of absorption is around 99 F* and higher.) Shaped properly, it could also be triggered with electricity to release that heat along a specific path. As well, they stored that heat very well, with none of it being released to harm that which it touched.

Purity Cores allowed us to build underground near the deep veins of magma, and use that heat safely to create high temperature smithies and a safe, cool work environment. This in turn, allowed the forging of metal ores previously untouchable due to the heat needed.

Moreover, using these Purity Stones led to a revitalization of the Blacksmiths' passions an an interest in mining deep into the earth, where a number of rare metals existed. However, the biggest discovery was the creation of Steel. These two things led to ships being forged of Steel rather than iron, being lighter, stronger, and more durable. This along with the forging of special alloys proved itself key in the defense and counterattack against the enemy invasion. Likewise, steel was used to create far better guns, able to use more power due to being more durable against cracking, and hence having better range and power.



Quote from: Purity Cores Reaction Explanation
Purity Cores are made up of melted Sunseeds and Skytears. When melted with Skytears, the Skytears force the combination to lose density. The Sunseeds then end up adding Heat to the process, forcing crystallization of the Skytears. This ends up passing negative density before coming right back around to positive density.

The result is the Purity Core, a gem of brilliant colors like that of a rainbow trapped in clear glass. Due to the Density Loss, Sunseed's property has changed entirely, now absorbing heat into it's structure. The more heat is added, the more the heat is condensed. But this never actually changes it's outer temperature at all. It's only when sending electricity into it that the heat is released from it's bonds, following a specific path out of the gem. Cutting it properly allows you great control over this, and makes it perfect for creating a very high heat forge.


The Density Loss of the Sunseed, is more it's heat being released into the process. It turning right back around to become positive density, it reaches an equalization point where all heat is absorbed, hence how the gem forms. It is best to consider it a mixture of Sunseed and Skytear in a perfect harmony. And it's sphere is Heat Density specifically, being able to store large amounts until it is released. More electricity means more is released over time. It's density never changes though, it simply draws in all heat sources in it's purview. Larger ones tend to have larger areas of effectiveness.

One thing to note is that is entirely impossible to melt a Purity Stone with heat, as it simply absorbs it. And as noted, only temperatures of 99 F* and above are absorbed, at which point it stops leeching heat. Along with not actually being hot on the outside, it is safe for humans to handle.

It drawing hot gases to it is more a case of Skytear's density manipulation, in that it compacts it to solid form even as it leaches the heat, so volcanic gases and such get robbed of their poisonous ability, ending up falling to the floor and settling. Doesn't actually help against anything cooler than it's leech point though, or is gas at room temperature.




For an upgrade from our old stuff to the current age, along with a very interesting reaction. Being able to store heat for later has it's uses, yeah?

It's Civilian, though it is also military thanks to improving our basic stuff. The discovery of Steel is a big thing. And those Earth Forges mean forging special ores is also nice. We can probably manage to actually liquefy or evaporate Skytears and Sunseeds too, and define those reactions.


For the War Crimes section of the day, Skytear Gas causes anything it touches to compact together, forming stone and more... Exotic structures.. Just as an example Make a bomb out of it that has already had it's inner shell hardened against the effect and add an explosive to release it.



Icui-class: Buster Ship

By combining Skytear powder, mixing it with wood pulp, and then mixing in water and sunseed powder cooled through refrigeration, Gladyer kra is created. Boasting a defense greater than the strongest materials devised by mortals, and self-recovering, turning air and water around it to fill in any cracks that do get made in it. It is fairly lightweight for it's density, easily floating in water.

This was thanks to a property of Skytears to become denser the colder they got, and due to being mixed int the ice, this turned the resulting mixture extremely dense for it's thickness, easily beating out steel and more comparable to mangalloy and titanium.(In modern tests) Any cracks or imperfections that did form in the structure would literally drink in water to repair itself until it sealed over like a scab.


This was used to create the Icui-class Buster Ship. The base of it was built on land, rooms and wooden supports framed by canvas. This canvas was then sprayed by the quickly freezing Gladyer kra, which densified forming connections with the rest of the ice's structure, each layer connecting and compacting together. Using this to build a floating iceberg, gun encampments were planned ahead of time, wood supports where they would go. As well, areas were left in the new iceberg for propellers to go, which would be powered by the engine rooms.

Once the top of the ship was fully frozen, the platform it was built on was pushed to the sea, where the Gladyer kra immediately started drawing water to itself, growing an underwater base to match it's top.

The Icui-class made use of huge sails along with it's propellers, moving slowly. However it carried many many weapons, being at least 500 feet in diameter and it's visible top raised with towers reaching 100 feet. The Main reason they were called Buster Ships is because their weapons were huge for the time, making use of newly discovered steel for their barrels, allowing greater power. A single Buster Ship could take down an armada of lesser ships one by one. And it's tunnels beneath the surface made the resupply lines for these guns very safe. Moreover, they proved nearly impossible to board due to many ships simply running aground and tearing apart on impact. And even if you could, the corridors made them close ranged affairs in the tunnels, and death sentences if an enemy was atop it, unable to find proper cover, as the crewmen had no issues turning their guns against the ship's deck, secure in it's protection. And even then, not losing your ship while trying to board was impossible thanks to that fact.

Icui-class ships would go on to be known for being a sign of death, and later be built off of for numerous uses from sea airports to sonar and communication installations in the following ages. But the original Buster Ships would and will always be remembered for their defense and offence.



Given electric turbines have been removed from that STCA design.. I'm doing clean up. Only those two, but mostly cause they are older.


Quote from: votebox, cleaned up
Military
Railwalker: ()
Reaper Gatling Gun: (1) Stirk
Angwilin, 'Iron Birds': ()
Sky Carrier: ()
Support Balloons: ()
Flying Frigates: (1) Madman
Ithil, & the Aiwenor: () Outdated, cleaned up the writing.
Graf Eld Class Skyship: ()
The Aiwenor: ()
Icui-class: Buster Ship: ()

Civilian
Eclipse Engine: (2) Stirk, TricMagic
SCTA: (2) Vostok, Madman,
Emel -o i coe(Heart of the Earth): ()

Please come back once there is actually consensus.... I'd vote multiple if I could..
« Last Edit: February 12, 2020, 03:33:17 pm by TricMagic »
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Vostok

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #214 on: February 13, 2020, 11:52:24 am »

As another note.. Apparently Sane designs are not going to be voted, given Ice Ships are on the docket...

Oh wait, I already did this, and it is being rejected even though it is Sane... The only other option would be planes but... Compared to an airship, not as impressive.
...you do realize that rhetoric like this just makes people go "up yours" instead of listening to what you have to say, right?

Anyhow:
Quote from: Pykrete Warship Eclipse
E.R.S. Eclipse

Bottom Line Up Front: Bigass circular Pykrete warship laid out like a pentagram with guns for days.

The Bockscar is a massive floating fortress made from a wonderful new material known as Pykrete, a special type of ice fortified with sawdust that is way stronger than it has any right to be. Because of the fact that the bulk of it is literally just ice, it is incredibly easy to repair and patch up, even if it's not quite as durable as steel.

Structurally, the Murderous Ice-cube is made more or less entirely made out of Pykrete, with steel piles used to "anchor" things like machinery to the floor where necessary. Cooling is provided by Olszewskium in "rebar" form or as a structural frame of sorts depending on location to make sure our massive-iceberg-of-doom doesn't become a slightly-less-massively-dirty-puddle-of-insufficient-doom. This cooling network is heavily redundant (so the ship can stay frozen even after taking damage), and additional supplies to re-freeze the Frozen Fortress in case of damage are stored on board.

Etroa's Sawdust Saucer is laid out like the bastard child of a pancake and a hedgehog: circular hull, shitton of guns on top. The superstructure of this Weaponized Winter Wonderland is laid out in the shape of a five-pointed star (making the top-down view that of a pentagram). The bridge is situated in the middle "pentagon" and raised above the rest of the superstructure with more steel than usual to back up the Pykrete. The walls of the five "spokes" are aggressively sloped on the outside and intended to serve as parapets, providing cover for the metric fuckton of cannons ranging from rifled 15" Rodman guns to 4" breech-loading guns using the krupp horizontal sliding wedge mechanism, all on disappearing mounts behind them. The weapons in question are crammed in as tightly as we can manage without seriously hindering the gun crews and fed by powered ammunition hoists connecting the batteries to belowdecks magazines. Massive 12" seige mortars are mounted in the "wider" portions of the "spokes" on a space-available basis for even more firepower and gatling guns are placed where they can fit to provide some level of anti-boarding firepower.

Propulsion on the Great Refrigerator uses the SCTA mechanism in a belowdecks engine compartment, with steering accomplished through differential power steering. Both this and the crew quarters are insulated from the pykrete with air-gapped wood to keep the people working there from freezing to death and to keep the crew in there from getting hypothermia.
« Last Edit: February 13, 2020, 10:52:31 pm by Vostok »
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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #215 on: February 13, 2020, 12:31:08 pm »

Tian Warships

Tian is made up by using a closed foundry, mixing iron and slag with broken down skytears, cast off of other processes. The foundry is heated and compressed, and then left to cool. Once taken out, the new Tian can be forged normally.

Tian has a high melting point, but low density, as well as the strength of steel. This makes it a lightweight option for building. It does require either molds or special skills to craft, but Etroa has long excelled at this. As such, during the time other's used ironclads, Etroa built large ships made of Tian, far stronger than the competition. Likewise, Tian was often used for ship guns, giving them the strength to manage stronger blasts, and as such having greater range and power.

Likewise, Tian doesn't spoil, unlike iron sheets. Nor does it corrode from water, though oxidization can occur above water. Combined with the new steam powered propellers, our ships were some of the fastest and strongest of their time. This in turn led to Etroa continuing it's age old tradition of conquering it's enemies and making their resources their own, proving themselves the superior navy.




During the foundry process, Skytears force the dissolution of the materials. By compressing it during this time, the materials end up forming a close-packed hexagonal structure as it cools. Once that happens, it's Tian, which doesn't have any unique properties other than being very similar to Titanium.

Or at least, that's the explanation. Forcing structure changes and density manipulation fits Skytear's sphere, hopefully. And Tian, while requiring skytears to make, is a major step forward in metallurgy. Tian can be used in all sorts of places for something light weight, but strong. It's also a lot simpler than a NE Pykrete ship to make, as we can take ironclads and just use Tian instead.
« Last Edit: February 13, 2020, 12:59:21 pm by TricMagic »
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Vostok

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #216 on: February 13, 2020, 12:34:10 pm »

Quote from: votebox
Military
Railwalker: ()
Reaper Gatling Gun: (1) Stirk
Angwilin, 'Iron Birds': ()
Sky Carrier: ()
Support Balloons: ()
Flying Frigates: (1) Madman
Ithil, & the Aiwenor: () Outdated, cleaned up the writing.
Graf Eld Class Skyship: ()
The Aiwenor: ()
Icui-class: Buster Ship: ()
Pykrete Warship: (1) Vostok

Civilian
Eclipse Engine: (2) Stirk, TricMagic
SCTA: (2) Vostok, Madman,
Emel -o i coe(Heart of the Earth): ()
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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #217 on: February 13, 2020, 01:00:22 pm »

Quote from: votebox
Military
Railwalker: ()
Reaper Gatling Gun: (1) Stirk
Angwilin, 'Iron Birds': ()
Sky Carrier: ()
Support Balloons: ()
Flying Frigates: (1) Madman
Ithil, & the Aiwenor: () Outdated, cleaned up the writing.
Graf Eld Class Skyship: ()
The Aiwenor: ()
Icui-class: Buster Ship: ()
Pykrete Warship: (1) Vostok
Tian Warships: (1) TricMagic

Civilian
Eclipse Engine: (2) Stirk, TricMagic
SCTA: (2) Vostok, Madman,
Emel -o i coe(Heart of the Earth): ()
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Rockeater

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #218 on: February 13, 2020, 03:23:38 pm »


Quote from: votebox
Military
Railwalker: ()
Reaper Gatling Gun: (1) Stirk
Angwilin, 'Iron Birds': ()
Sky Carrier: ()
Support Balloons: ()
Flying Frigates: (2) Madman, Rockeater
Ithil, & the Aiwenor: () Outdated, cleaned up the writing.
Graf Eld Class Skyship: ()
The Aiwenor: ()
Icui-class: Buster Ship: ()
Pykrete Warship: (1) Vostok
Tian Warships: (1) TricMagic

Civilian
Eclipse Engine: (2) Stirk, TricMagic
SCTA: (3) Vostok, Madman, Rockeater
Emel -o i coe(Heart of the Earth): ()
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Madman198237

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #219 on: February 13, 2020, 05:30:05 pm »

Quote from: votebox
Military
Railwalker: ()
Reaper Gatling Gun: (1) Stirk
Sky Carrier: ()
Support Balloons: ()
Flying Frigates: (1) Rockeater
Ithil, & the Aiwenor: () Outdated, cleaned up the writing.
Graf Eld Class Skyship: ()
The Aiwenor: ()
Icui-class: Buster Ship: ()
Pykrete Warship: (2) Vostok, Madman
Tian Warships: (1) TricMagic

Civilian
Eclipse Engine: (2) Stirk, TricMagic
SCTA: (3) Vostok, Madman, Rockeater
Emel -o i coe(Heart of the Earth): ()

Holy design clutter. Anyway, I really want to try counterinvasion because, well, I think it'd be pretty interesting to see what happens. This fancy empire is not likely to be any stronger than us on account of our special resources and protectorates, after all.
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Failbird105

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #220 on: February 13, 2020, 05:35:41 pm »

Quote from: votebox
Military
Railwalker: ()
Reaper Gatling Gun: (1) Stirk
Sky Carrier: ()
Support Balloons: ()
Flying Frigates: (1) Rockeater
Ithil, & the Aiwenor: () Outdated, cleaned up the writing.
Graf Eld Class Skyship: ()
The Aiwenor: ()
Icui-class: Buster Ship: ()
Pykrete Warship: (3) Vostok, Madman, Failbird
Tian Warships: (1) TricMagic

Civilian
Eclipse Engine: (2) Stirk, TricMagic
SCTA: (4) Vostok, Madman, Rockeater, Failbird
Emel -o i coe(Heart of the Earth): ()
Eh, might as well put up some votes so that we can get a move on.
« Last Edit: February 13, 2020, 05:40:05 pm by Failbird105 »
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TricMagic

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #221 on: February 14, 2020, 02:07:14 pm »

Quote from: votebox
Military
Railwalker: ()
Reaper Gatling Gun: (1) Stirk
Sky Carrier: ()
Support Balloons: ()
Flying Frigates: (1) Rockeater
Ithil, & the Aiwenor: () Outdated, cleaned up the writing.
Graf Eld Class Skyship: ()
The Aiwenor: ()
Icui-class: Buster Ship: ()
Pykrete Warship: (4) Vostok, Madman, Failbird, TricMagic
Tian Warships: ()

Civilian
Eclipse Engine: (2) Stirk
SCTA: (5) Vostok, Madman, Rockeater, Failbird, TricMagic
Emel -o i coe(Heart of the Earth): ()
Eh, might as well put up some votes so that we can get a move on.

Well, can try to produce Tian in a revision. Maybe armor production?
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Vostok

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #222 on: February 14, 2020, 05:35:52 pm »

Quote from: Numerical Adjustment to Votebox
Military
Railwalker: ()
Reaper Gatling Gun: (1) Stirk
Sky Carrier: ()
Support Balloons: ()
Flying Frigates: (1) Rockeater
Ithil, & the Aiwenor: () Outdated, cleaned up the writing.
Graf Eld Class Skyship: ()
The Aiwenor: ()
Icui-class: Buster Ship: ()
Pykrete Warship: (4) Vostok, Madman, Failbird, TricMagic
Tian Warships: ()

Civilian
Eclipse Engine: (1) Stirk
SCTA: (5) Vostok, Madman, Rockeater, Failbird, TricMagic
Emel -o i coe(Heart of the Earth): ()
« Last Edit: February 14, 2020, 06:26:10 pm by Vostok »
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Twinwolf

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #223 on: February 17, 2020, 07:16:19 pm »

Quote from: Pykrete Warship Eclipse
E.R.S. Eclipse

Bottom Line Up Front: Bigass circular Pykrete warship laid out like a pentagram with guns for days.

The Eclipse is a massive floating fortress made from a wonderful new material known as Pykrete, a special type of ice fortified with sawdust that is way stronger than it has any right to be. Because of the fact that the bulk of it is literally just ice, it is incredibly easy to repair and patch up, even if it's not quite as durable as steel.

Structurally, the Murderous Ice-cube is made more or less entirely made out of Pykrete, with steel piles used to "anchor" things like machinery to the floor where necessary. Cooling is provided by Olszewskium in "rebar" form or as a structural frame of sorts depending on location to make sure our massive-iceberg-of-doom doesn't become a slightly-less-massively-dirty-puddle-of-insufficient-doom. This cooling network is heavily redundant (so the ship can stay frozen even after taking damage), and additional supplies to re-freeze the Frozen Fortress in case of damage are stored on board.

Etroa's Sawdust Saucer is laid out like the bastard child of a pancake and a hedgehog: circular hull, shitton of guns on top. The superstructure of this Weaponized Winter Wonderland is laid out in the shape of a five-pointed star (making the top-down view that of a pentagram). The bridge is situated in the middle "pentagon" and raised above the rest of the superstructure with more steel than usual to back up the Pykrete. The walls of the five "spokes" are aggressively sloped on the outside and intended to serve as parapets, providing cover for the metric fuckton of cannons ranging from rifled 15" Rodman guns to 4" breech-loading guns using the krupp horizontal sliding wedge mechanism, all on disappearing mounts behind them. The weapons in question are crammed in as tightly as we can manage without seriously hindering the gun crews and fed by powered ammunition hoists connecting the batteries to belowdecks magazines. Massive 12" seige mortars are mounted in the "wider" portions of the "spokes" on a space-available basis for even more firepower and gatling guns are placed where they can fit to provide some level of anti-boarding firepower.

Propulsion on the Great Refrigerator uses the SCTA mechanism in a belowdecks engine compartment, with steering accomplished through differential power steering. Both this and the crew quarters are insulated from the pykrete with air-gapped wood to keep the people working there from freezing to death and to keep the crew in there from getting hypothermia.
Difficulty: Hard
Rolls: 1+1 6+4 - 1 = 9 (Above Average)

The idea of a warship made of super-strong ice had initially come up when explorers from the western Jasny Kingdom visited the north pole, and returned with tales of the gigantic ice flows they had seen. An expedition from an eccentric Etroan engineer, Hithon, later, the idea was found to be utterly ludicrous. It was, however, quite awesome. So the man went to work. Pykrete had been created by accident some years before, and was an obvious material - but it still ran into the problem of melting in the water. The solution came from, almost paradoxically, sunseeds. For thousands of years the material had been used for it’s heating properties in Etroa. It was well documented that different alloys of sunseeds and other materials would change the amount of heat produced. Hithon wondered if, with the right materials and proportions, the opposite effect could be achieved. A few years later, and the new alloy was created, Olszewskium, named for the explorer whose journey had originally inspired Hithon. While Olszewskium’s first and most prolific use would be elsewhere, Hithon moved right along.

Now with the most obvious issue circumvented and a cadre of engineers who loved the idea only a little less than Hithon, as well as a period of truce between Askia and Etroa to recover from their most recent war, they worked. While pykrete (and the variant they discovered while working on it, dubbed ‘super pykrete’, which was even stronger and more resistant to melting) was strong, it was not quite as strong as steel, if much lighter; so the ship had to be big. Bigger than any recorded to that point. Because of the size, it would be slow and it’s turning radius atrocious; so it had to have enough guns to hit a target on any side. Problems and solutions kept cropping up. Just as they finished designing and testing scale models, the Yuzuan ships were sighted off the coast. Etroa needed a new weapon and they needed it fast. Dozens of engineering teams came up with their own projects, but none were quite so dramatic as this one.

The E.R.S. Eclipse was a sight to behold. It took a good five thousand men to crew, more if you wanted redundancy, and could hold a great number more in troops and supplies. It had about as many cannons as a modestly sized fleet on it’s own, along with a compliment of marines and other weapons so that it could defend against boarding action or quite dramatically support a landing. Each spoke of the weaponized iceberg was a battleship unto itself, supported by massive guns in the central area. It was not the perfect warship - it was slow as molasses and troops often needed to dress warm. If it wasn’t already hot outside it would sometimes freeze the water in it’s path due to the sheer amount of Olszewskium used in its construction, necessitating ships to not be behind it. It’s ludicrous cost also meant that only one could be created, and significant resources were put towards keeping it in the water. But it could do the work of several large ships on it’s own, and when you need a lot of force in a not-so-huge area, it was a terrifying combatant indeed.

Quote from: Self-Contained Turbine Apparatus

The SCTA is a sunseed-powered steam turbine system designed to provide continuous power with limited human intervention. A new sunseed interaction is used to control the heating effects of the sunseed heating elements and recapture the steam after it is fed through the turbine stage. This allows us to create a sunseed power plant far more compact and efficient than what came before it.

The reactor core producing steam for the SCTA contains an array of sunseed heating rods and “control” rods made from a material known as Olszewskium, a sunseed alloy that can cool water that comes into contact with. By raising and lowering these control rods into the reactor assembly, we can change the extent to which they counteract the sunseeds’ heating effect and therefore the temperature of the water inside the coolant loop.

As an absolute last resort, on larger installations there is a man known as the SCRAM (or “Safety Control Rod Axe Man”) who is responsible for initiating emergency reactor shutdowns by forcibly disconnecting the control rod adjustment machinery. This causes gravity to pull the control rods into the reactor all the way, shutting down the assembly.

Steam resulting from this process is then used to spin a turbine before being fed into a condensation chamber where it is turned back into water with the help of Olszewskium. A compressor stage powered by the turbine shaft is used to keep water flowing through the system after it is recaptured by the condensation stage.
---

Olszewskium, also known as sunic alloy No. 7074:

Olszewskium is a special purpose steel alloy containing zinc, chromium, and sunseed, currently known for its ability to lower the temperature of water it is in contact with without actually producing ice. This ability combined with its resistance to corrosion and erosion made it ideal for steam recovery and as a regulator for the sunseed-water interaction.

Difficulty: Easy
Rolls: 5+5+1 = 11 (Masterwork)

The Self Contained Turbine Apparatus was a very technical name for what would become a staple of Etroan industry. While it was originally created, as many of Etroan advancements are, in the context of military innovation, the SCTA’s true potential went far beyond simply powering the next generation of Etroan sea vessels. Compared to the coal-fired engines of other nations, the SCTA was extremely efficient; the properties of sunseeds meant that, in essence, all you needed to make a working steam generator was a sufficiently sized sunseed (or several smaller ones) and water. And, as materials science and other aspects of engineering rapidly advanced with wartime development grants, it became easier and easier to miniaturize the process. From the inital room-sized prototype, it became possible to get a working engine onto the back of a civilian boat.

In the end, the SCTA proved the backbone of Etroa’s industrial revolution. At first, it was merely the power plant for ships (famously used in the Eclipse). Then, versions of it found their way into military factories, and then civilian ones; soon, many workshop-style factories were replaced with mass producing SCTA-powered factories. While the Etroan craftsman’s spirit ensured the survival of workshop-style factories where products were crafted with care, they were soon outnumbered by those built to get a lot of product of acceptable quality out the door as fast as possible. Although, Etroan definitions of “acceptable quality” were still rather more stringent than others. There would be more innovations in steam power in the future, but the SCTA proved a reliable and long lasting engine for the Etroan war machine and economic machine alike.

---

The Eclipse had begun to load up for war in Etroa’s greatest harbor, even as SCTA engines brought Etroa into the future. The invasion was soon to come, and Etroa would soon be ready for it. It is now the Revision Phase. You have two revisions this phase.

Spoiler: Prelimary Proposals (click to show/hide)
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Stirk

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Re: Commander Arms Race: Etroan R&D (Preliminary Turn 4 - Design Phase)
« Reply #224 on: February 17, 2020, 07:26:28 pm »

Revisions!

CAP Lever Action "Drake":
As time went on, weapons began to have longer ranges and formations began to spread out to avoid explosives and fast-firing weaponry. By necessity the short ranged dragon found itself developing into a longer shotgun - increasing its range without depleting the killing power of sunic lead shot. During this period the forces worked with the "Drake" model lever-action shotgun. 12 gauge, 5+1 tubular magazine, breech loading with a 20 inch barrel. It would be easily capable of engaging with the standard rifleman typically armed with a single shot muzzle-loader, allowing the CAP forces to once again devastate the enemy at medium-to-close range. Its complicated mechanism would make it out of the price range for mass deployment, luckily the colonies and protectorates where still required to foot the bill for their contributions allowing our elite forces to deploy with suitable gear.

Armor Piercing Sunic Shell:
Likewise, development on the ocean meant that most combat vessels where now covered in inflammable armor limiting the viability of sunic lead cannonballs. An alternative form was created for the realities of modern warfare. First, the cannonball would be primarily cast-iron, with the head chilled with the newly developed cooling reaction to harden it. This would necessitate a cavity in the base to prevent cracking during cooling, which would later be filled with gunpowder and sunic-lead shavings. This created a two stage effect, the hardened head would crack through the armor and the gunpowder would detonate from the impact in a fiery explosion. This design should prove capable of piercing contemporary armor with ease.
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