Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Indoor waterfall issue...  (Read 1240 times)

Brian

  • Bay Watcher
    • View Profile
Indoor waterfall issue...
« on: June 22, 2008, 05:43:58 pm »

I'm trying to create my first indoor waterfall.  I want to give dwarves happy thoughts in a lavish statue garden, and the mist would be great.

I have a brook on my highest Z level (excluding the sky of course).  There is a natural outdoor waterfall for that brook that drops 5 or 6 Z levels.  I thought great.  I'd take the water from the brook at the upper Z level, pipe it underground, let it fall through my statue garden, then send it back to the brook, one Z level above the lower part of the brook.

The issue I am facing is that the water above the indoor waterfall is flowing faster than the water below the waterfall.  It seems that no matter how I pipe it, the room will flood because my drainage pipe will be all 7's on one side before the water makes it even a third of the way back to the brook.

How can I decrease my inflow so that my outflow can keep up?  My inflow is only one square wide, my outflow is three.  I've been trying all sorts of crap...


Edit: Bit more info.  Infloor is one square wide.  After falling two Z levels it is split into 3 for a nice waterfall effect on the Z level below, and the level below that they are all pooled together.
« Last Edit: June 22, 2008, 05:48:59 pm by Brian »
Logged

awdball

  • Bay Watcher
    • View Profile
Re: Indoor waterfall issue...
« Reply #1 on: June 22, 2008, 05:51:00 pm »

The best way is to use pressure to your advantage. It would actually work better if you had your out flow start at 2 z-levels tall with the bottom at the same level as the lower level of your brook outflow.

But another way would be if you had a mechanical power source say from a water wheel at the top of your waterfall (side view):

Code: [Select]
##########
##### <-     ----- Pump to re-pressurize the water and push it over the wall
      OO357  ----- existing outflow blocked by a built wall
##########

AWDBall
Logged

Veroule

  • Bay Watcher
    • View Profile
Re: Indoor waterfall issue...
« Reply #2 on: June 22, 2008, 06:30:46 pm »

Eliminate the drainage issue entirely with a pump.  The pump will suck a square dry even if there is no place for the water to go.  So you place the pump to suck the water from your drain area and surround the rest of it with a wall.  The only thing you have to do is get power to it.
Logged
"Please, spare us additional torture; and just euthanise yourselves."
Delivered by Tim Curry of Clue as a parody of the lead ass from American Idol in the show Psych.

Doppel

  • Bay Watcher
    • View Profile
Re: Indoor waterfall issue...
« Reply #3 on: June 22, 2008, 07:09:31 pm »

Eliminate the drainage issue entirely with a pump.  The pump will suck a square dry even if there is no place for the water to go.  So you place the pump to suck the water from your drain area and surround the rest of it with a wall.  The only thing you have to do is get power to it.
So the pump makes the water practically vanish because the water itself can't go anywhere? Am i reading this right? (would solve many problems i am having currently)
Logged
Doppel has been ecstatic lately. He took joy in playing DF lately. He slept on a rough cave keyboard recently.
He is a member of the Dwarf Fortress Forums.
Doppel likes the color Dark Blue, cats for their aloofness and girls for their silky soft brea beards.
He appreciates art and natural beauty.

Sappho

  • Bay Watcher
  • AKA Aira; Legendary Female Gamer
    • View Profile
    • Aira Plays Games
Re: Indoor waterfall issue...
« Reply #4 on: June 22, 2008, 07:40:01 pm »

I thought that trick doesn't work anymore?

Shades

  • Bay Watcher
    • View Profile
Re: Indoor waterfall issue...
« Reply #5 on: June 23, 2008, 04:25:22 am »

How can I decrease my inflow so that my outflow can keep up?  My inflow is only one square wide, my outflow is three.  I've been trying all sorts of crap...

Assuming you have some way of stopping the upper flow you could then rig up a pressure plate -> floodgate which opens when the water level on the plate is below some number, this will let you modify flow from 1/7 to 7/7 for the input stream. Make sure the pressure plate is after the floodgate of course ;)

so input -> flood gate -> pressure plate -> waterfall -> output

If you can't stop the input to set that up then widening your output pipes are probably the best option.
Logged
Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

Quift

  • Bay Watcher
    • View Profile
Re: Indoor waterfall issue...
« Reply #6 on: June 23, 2008, 08:20:28 am »

The easiest way to solve this problem, without resorting to bugs. is to have a larger reservoir beneath the fall.

I had this problem myself before adn managed to get around it by building a deeper drainage. that way it starts to stack in the vertical drainpipe, which creates pressure, and teleports it away.

another solution is to have a larger reservoar albeit also with the deeper vertical shaft. and the have a pumpsystem operating in closed circuit from the bottom of the reservoar and up again.

I normally try to drain the water directly either into the chasm or into the pits of hell instead of reusing, relying on a constant watersource.
wasteful but easier to build.
Logged

Soadreqm

  • Bay Watcher
  • I'm okay with this. I'm okay with a lot of things.
    • View Profile
Re: Indoor waterfall issue...
« Reply #7 on: June 23, 2008, 09:20:33 am »

The pump-water-disappear-thingy doesn't work in my fort at least, so I would suggest building your sewers deeper, if possible. Letting the water-to-be-disposed fall a few extra levels should naturally pressurize the sewer tunnel, making the flow faster.
Code: [Select]
(side view)
instead of this:    this:

#~#######           #~#######
#~~~->out           #~#######
#########           #~#######
                    #~#######
                    #~~~->out
                    #########
If this isn't feasible, speeding the flow with pumps should also work. I would suggest powering it with windmills. Waterwheels usually work fine, but if they don't, everyone will drown.
Logged

Alaern

  • Bay Watcher
    • View Profile
Re: Indoor waterfall issue...
« Reply #8 on: June 23, 2008, 09:28:30 am »

If you have a problem with water input/output, you may want to start draining the water for your waterfall with another pump. Single pump shouldn't be able to throw more water into your fortress than another will be able to drain away.

Code: [Select]
Side view
#7777#########
#7777## PP7 #
#7777777### #
########### #
This way pump itself blocks extra water flow and prevents any possible u-bend problems.
Logged