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Author Topic: RTTF! - Tiebreaker Challenge Part 1, Team Alpha  (Read 42324 times)

Emperor_Jonathan

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Re: Race to the Finish! Turn 15: Mind blasts and sticky shoes
« Reply #135 on: April 09, 2009, 05:55:58 pm »

FFFFFFFFFFFFFFF-

Keep swinging through! I need to get to 300m!
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Katsuun

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Re: Race to the Finish! Turn 15: Mind blasts and sticky shoes
« Reply #136 on: April 09, 2009, 07:45:43 pm »

I now ninja jump forward to catch up with the others, using Aussies head as a springboard.
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how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

R1ck

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Re: Race to the Finish! Turn 15: Mind blasts and sticky shoes
« Reply #137 on: April 09, 2009, 09:06:03 pm »

Well, I'm leaving for holidays tomorrow and I probably won't be back till sunday afternoon, so I'm looking for a guest GM who can put up a few turns in my stead. If you are reading this, you are eligible to do the job! Any volunteers?
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BTEAMHOB-Year 10 - It's POI'd to the extreme

AussieGuy

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Re: Race to the Finish! Looking for a guest GM
« Reply #138 on: April 11, 2009, 11:40:08 pm »

wow i'm back before another turn!

i turn my bees into wasps once again

« Last Edit: April 12, 2009, 06:12:06 pm by AussieGuy »
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R1ck

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Race to the Finish! Almost turn 16: Someone post an action!
« Reply #139 on: April 12, 2009, 09:36:03 pm »

Well, I'm back, and I should be able to put up a new turn in about an hour or so...

Wait, what do you mean Siquo hasn't posted an action yet? Well, I guess it's time to invoke the Action Posting Rule!!!
So, anyone can post an action for Siquo to take. It can be anything at all, really.

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BTEAMHOB-Year 10 - It's POI'd to the extreme

Emperor_Jonathan

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Re: Race to the Finish! Almost turn 16: Someone post an action!
« Reply #140 on: April 12, 2009, 09:39:40 pm »

Siquo runs back into the swamp, for reason at all. He then passes his shoes to Emperor. because Emperor is a nice bloke.
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R1ck

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Race to the Finish! Turn 16: Katsuun actually succeeds!
« Reply #141 on: April 13, 2009, 12:25:59 am »

The title pretty much tells it all. Actually, everyone succeeded except Shoruke and the missing Siquo.

In other news, I lost the green die I used to use for rolls, so I'm now using a more devilish red die.

I try to negotiate with the medics to let me out at the end of the swamp, instead of the spot where I was injured.
You talk to the hospital staff, and you try to make them let you out at a farther up location. |They decide that they can bend the rules this one time, and they agree to let you out at 260m instead of at 200m. You will be released at the beginning of next turn.

Siquo runs back into the swamp, for reason at all. He then passes his shoes to Emperor. because Emperor is a nice bloke.
Siquo decides that he forget something back in the swamp, and he turns back and runs in! |Naturally, the swamp slowed him down by quite a bit, but he reached Emperor at 270m. He then decided that his shoes are the source of his slowness, so he tried to give his shoes to Emperor. |He took off his shoes with little problem and handed them to Emperor. |Emperor realized that his hands are already full, so he drops the shoes into the swamp. They sink quickly.

Keep swinging through! I need to get to 300m!
| |You managed to get a good rhythm going with roping the ceiling cameras, and you soon get to the end of the swamp, then carry on. You got to 250m. Just as you are recoiling your rope, |an arrow flies out of the wall, straight at you! |You are hit in the side by the arrow! | | |Your shield and you farm-built toughness protect you somewhat, but you are still bleeding, and the arrow is sticking in the wound. |The arrow didn’t seem to be poisoned.

I now ninja jump forward to catch up with the others, using Aussies head as a springboard.
|You miss Aussies head with your first ninja jump, but you keep your balance and continue jumping. |You channelled the power of the ancient ninja, and you advance very quickly forwards! You got to 220m, and you jump down into the swamp. | You feel something brushing your leg, and you reach down and pick it up. |It’s a pair of brown shoes, which you feel like you’ve seen somewhere before.

i turn my bees into wasps once again
You’re determined to not let your headache stop you from succeeding this time around. |Wowza! Your mind powers have turned the robotic BEES into robotic wasps! Wasps are weaker than BEES though, so the swarm loses their damage bonus.

Mini Croc:At 260m. Gets +1 to critical rolls. Asleep(-1 to waking up next turn)
|The mini-croc’s dreams are a bit more boring this time around, and he wakes up a little.

Goblinbot: At 200m. A loyal servant of Shoruke. Gets innate +1 accuracy. Gets +1 to movement rolls. Gets +1 to critical rolls. Completely waterproof.
|The goblinbot decides that he should bury his friend the orcbot before he proceeds into the swamp. |He tries to remember the burial procedures for robots, but then realizes that he hasn’t been programmed with any of them.

WaspSwarm: At 140m. Loyal to Aussie. The swarm currently gets two attacks per turn, with -1 accuracy for the second attack. The swarm is pretty depleted, but still in high spirits. Accompanied by a flying nest.
|The wasp swarm tries to make a flying wasp nest using the bodies of the dead BEES. |There isn’t that many bodies, since Aussie used up a lot to make the bee blowgun, but they use what they can find. |The wasps somehow succeed, they have made a flying wasps nest which will follow them around everywhere. It is currently empty inside however.

TV Clinic Staff: In the Clinic.
|The staff try to make Shoruke’s foot work normally again through the power of electroshock therapy. |The tv ratings the “operation” receive are excellent, but Shoruke is thoroughly fried. The hospital staff apologizes for their poor electroshock skills, and ask Shoruke if he would like to stay to be patched up for another turn.

Spoiler: Statuses after turn (click to show/hide)
    
Spoiler: Points of Interest (click to show/hide)

I believe it's challenge time again, isn't it? How about a luck based challenge?
You will guess a number between one and six. I will roll the die at the end of next turn; the person who guessed the number that is rolled wins the bonus. You can guess the same number as someone else, in that case, you will both get the bonus.
If a number that nobody guessed is rolled, a random person will lose a challenge bonus! Gasp! The bonus that you can win is a +1 to a luck roll.

« Last Edit: April 13, 2009, 12:31:08 am by R1ck »
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BTEAMHOB-Year 10 - It's POI'd to the extreme

Emperor_Jonathan

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Re: Race to the Finish! Turn 16: Katsuun actually succeeds!
« Reply #142 on: April 13, 2009, 12:40:41 am »

Bonus: I choose 4.

Anyway. I pull the arrow out.
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Siquo

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Re: Race to the Finish! Turn 16: Katsuun actually succeeds!
« Reply #143 on: April 13, 2009, 12:31:38 pm »

Bonus: Guess 1.

:( I was away for the weekend, sry.

Wall run forward again, draw sword, decapitate Emperor.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

R1ck

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Re: Race to the Finish! Turn 16: Katsuun actually succeeds!
« Reply #144 on: April 13, 2009, 01:18:50 pm »

:( I was away for the weekend, sry.
No problem, all you lost were your shoes, which there's no penalty for, and 30m distance. It would have been great if you had rolled a 6 for giving your shoes to Emperor, then you would have thrown them at him.  ;)
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BTEAMHOB-Year 10 - It's POI'd to the extreme

Siquo

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Re: Race to the Finish! Turn 16: Katsuun actually succeeds!
« Reply #145 on: April 13, 2009, 01:37:46 pm »

I take the punishment as it comes, well done :)
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

AussieGuy

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Re: Race to the Finish! Turn 16: Katsuun actually succeeds!
« Reply #146 on: April 13, 2009, 05:33:06 pm »

Bonus: Guess 2

hang on! aren't wasps stronger than bees????

anyway as i comand the wasps to follow me i fly forward
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Katsuun

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Re: Race to the Finish! Turn 16: Katsuun actually succeeds!
« Reply #147 on: April 13, 2009, 07:56:35 pm »

BONUS: 3.

I'll ninja jump onto the Mini-crocodile and attempt to use him as a mount.
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Shoruke

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Re: Race to the Finish! Turn 16: Katsuun actually succeeds!
« Reply #148 on: April 13, 2009, 08:56:09 pm »

-1 to rolls for 3 turns... pretty harsh... guess I'm staying in the hospital. Maybe they can even fix my foot back up.

Bonus:2
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

R1ck

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Race to the Finish! Turn 17: Epic fails, and mysterious thermoses
« Reply #149 on: April 13, 2009, 11:10:38 pm »

This turn might make it seem like I put in a rubber band thing here, but I'm not doing on purpose. |

Anyway. I pull the arrow out.
|Suddendly you start bleeding from your wound like crazy! You feel faint, and you almost fall down!(Roll to keep conscious from blood loss until blood loss stopped) |You managed to keep level-headed, and you grab the arrow. |You pull out the arrow without causing yourself to bleed even faster. Your blood continues to spill onto the ground.

Wall run forward again, draw sword, decapitate Emperor.
|As you are about to start wall running again, you trip over a plant and fall into deep and thick water! |As a kid, you went to chess club instead of swimming lessons, and your flailing doesn’t help you to resurface. |You have enough sense to not breathe underwater, so you don’t swallow any water. You eventually sort yourself out, and get to the surface. Your clothes are sopping wet (-1 to movement rolls until they dry).

anyway as i comand the wasps to follow me i fly forward
You tell your wasps to follow you, then you attempt to fly using your mental powers again. | You can’t quite do it the first time, but just as you are about to try again|A thermos rolls out from a hole in the wall, and stops near your foot. You pick it up, and look at what’s inside. |You find a strange yellow orb floating in what looks like coffee. The coffee is pretty hot.

I'll ninja jump onto the Mini-crocodile and attempt to use him as a mount.
|You can’t get a good first ninja-jump due the thickness of the swamp, but you get it eventually. |You ninja through the swamp with decent speed, and you soon arrive at 250m, just 10 metres away from the sleeping mini-croc. |You find some large delicious-looking mushrooms, and you decide to eat some. |It was pretty delicious, and you take a few for the road. You store them in the brown shoes.

-1 to rolls for 3 turns... pretty harsh... guess I'm staying in the hospital. Maybe they can even fix my foot back up.
You tell the staff that you would like to stay for a fix-up, then you start wandering around the clinic. |You find a computer that’s hooked up to the web 3.0, and you access the internet through Blazefox. |The nurse catches you looking at robot pron, and she escorts you back to your room. You are no longer merry at all.

Mini Croc:At 250m. Gets +1 to critical rolls.
|The croc wakes up, and he is hungering for some more human flesh. He sees Katsuun, and charges at him! |It’s eyesight is a bit fuzzy after it’s long sleep, so it misses by quite a bit.

Goblinbot: At 230m. A loyal servant of Shoruke. Gets innate +1 accuracy. Gets +1 to movement rolls. Gets +1 to critical rolls. Completely waterproof.
|The goblinbot begins his trek through the swamp. |His awesome programming done by Shoruke helps him to move at a steady pace, and he gets to 230m.

WaspSwarm: At 140m. Loyal to Aussie. The swarm currently gets two attacks per turn, with -1 accuracy for the second attack. The swarm is pretty depleted, but still in high spirits. Accompanied by a flying nest.
|The wasps were about to fly to Aussie’s position when | a burst of flame comes out of the wall! |Luckily, the wasps flew out of the way quickly.

TV Clinic Staff: In the Clinic.
The staff attempt to mend Shoruke back to good health. | Shoruke is cured of his infirmities! However, the anaesthetist went a little too far, and you are pretty zonked out.(-1 to most rolls next turn)

Spoiler: Statuses after turn (click to show/hide)
    
Spoiler: Points of Interest (click to show/hide)

Alright, it's challenge results time!
1
Siquo is the winner of the +1 to a luck roll! Congrats!

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BTEAMHOB-Year 10 - It's POI'd to the extreme
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