Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 10 11 [12] 13 14 ... 127

Author Topic: Vester's Doodle-Project: GENTLEMEN.  (Read 139513 times)

Vlynndar

  • Bay Watcher
  • To the skies! All of them!
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #165 on: August 28, 2009, 08:21:42 am »

I just have to ask you if you can draw an axolotl for me. Yes, it looks a lot like an olm. But better. And cute.

Spoiler (click to show/hide)

Youtube
Logged
For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #166 on: August 28, 2009, 08:49:06 am »

Better than a olm? Blasphemy!  >:(  ;)
Logged

Armok

  • Bay Watcher
  • God of Blood
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #167 on: August 28, 2009, 10:46:30 am »

*Cue olms vs. axolotls cuteness image war!*
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Rashilul

  • Bay Watcher
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #168 on: August 28, 2009, 10:56:48 am »

*Cue olms vs. axolotls cuteness image war!*

I got ma olms ready!
Spoiler (click to show/hide)
Logged

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #169 on: August 28, 2009, 10:59:08 am »

Olms!
Spoiler (click to show/hide)
« Last Edit: August 28, 2009, 11:06:59 am by Demonic Spoon »
Logged

Psyco Jelly

  • Bay Watcher
  • It begins!
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #170 on: August 28, 2009, 11:04:23 am »

They're too similar. Both pale aquatic amphibians that remain larva throughout their lives, and have red gills. Olms just don't have eyes and are longer.

There was one experiment done that altered an axolotl's water chemistry and forced it to metamorphose. It turned brown and lost the will to live, and no longer had frilly gills. It's kind of sad.
Logged
Not only is it not actually advertising anything, it's just copy/pasting word salads about gold, runescape, oil, yuan, and handbags.  It's like a transporter accident combined all the spambots into one shambling mass of online sales.

JoshuaFH

  • Bay Watcher
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #171 on: August 28, 2009, 11:07:13 am »

Sorta weird how they're intentionally in a metaphorphosable state, but they never change in their entire lives. I guess that's nature for ya.
Logged

Rashilul

  • Bay Watcher
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #172 on: August 28, 2009, 11:35:28 am »

Gah...Must...have...olmman...holding...keyboard!....................please.
Logged

Luke_Prowler

  • Bay Watcher
  • Wait, how did I get back here?
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #173 on: August 28, 2009, 03:41:27 pm »

Not to bog you any more than you already are, but I would like to see you draw an Ork.
Logged

Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Jervous

  • Bay Watcher
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #174 on: August 28, 2009, 03:58:50 pm »

Turtlemen? Say what? I've never seen a turtleman before..
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #175 on: August 28, 2009, 04:02:53 pm »

I know they're part of my Primitive Civs mod. Not sure if they show up anywhere else or not, though.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

JoshuaFH

  • Bay Watcher
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #176 on: August 28, 2009, 04:15:26 pm »

That was really just a desperate bid on my part to see if she'd draw a Teenage Mutant Ninja Turtle.
Logged

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #177 on: August 28, 2009, 04:16:14 pm »

Lol, and there are tigermen but it would appear no jaguar men.
Logged

Jack_Bread

  • Bay Watcher
  • 100% FRESH ♥HIPPO♥
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #178 on: August 28, 2009, 04:22:48 pm »

I love the xelics. They are ADORABLE. Especially the silver one. <3

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Vester's Doodle-Project: Humanoids and Megabeasts!
« Reply #179 on: August 28, 2009, 04:27:17 pm »

Hehe. I love how angry the Violet Xelic looks! Which is fair, since they're a pretty grumpy lot. The Dyansaurai is nifty as well. I can just see him gleefully hacking into his foes.

Likes Vester for her awesome artwork
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One
Pages: 1 ... 10 11 [12] 13 14 ... 127