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PULL THE LEVER? [Y/N]

Y
- 281 (87.8%)
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- 39 (12.2%)

Total Members Voted: 319


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Author Topic: FailCannon: No Rest for the Wicked (or anyone else) (Succession: Battlefailed 2)  (Read 908175 times)

Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #795 on: March 19, 2011, 11:39:53 pm »

Yes, it's just that the dwarven civ doesn't make them.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Ahrimahn

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #796 on: March 20, 2011, 12:29:13 am »

then how did it get made by a dwarf?

Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #797 on: March 20, 2011, 12:32:01 am »

Moods don't care if the civ can make it.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Ahrimahn

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #798 on: March 20, 2011, 01:03:28 am »

Ah damn now i hope my metalsmiths mood makes me a greatsword.

Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #799 on: March 20, 2011, 01:37:38 am »

I guess technically this is tomorrow. Save's been uploaded. Here it is.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Dariush

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #800 on: March 20, 2011, 03:34:02 am »

Why doesn't anybody work on my projeeeects  :'(

Darvi

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #801 on: March 20, 2011, 09:20:28 am »

Tell me about them and I might do so if my turn comes up.
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ignatzami

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #802 on: March 20, 2011, 11:33:26 am »

Tell me about them and I might do so if my turn comes up.

A giant cube of doors, and fractal bedrooms. He also built a giant "Welcome" sign out of gold.
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DF without DT isn't DF, it's a keyboard-based exercise in masochism.

ignatzami

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #803 on: March 20, 2011, 11:43:03 am »

Te bedrooms weren't a total waste, if they ever actually got finished, though they are far too large for the current population. The door cube.... eh.
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DF without DT isn't DF, it's a keyboard-based exercise in masochism.

LordSlowpoke

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #804 on: March 20, 2011, 12:55:03 pm »

Oh hello 56.5 MB save. We're gonna have a little Fun tonight. As soon as my absurdly overloaded network decides not to shit itself under the load of a literal buttton of people trying to download porn all at once. Whee.

EDIT:
Spoiler: HELLO (click to show/hide)
« Last Edit: March 20, 2011, 03:19:27 pm by LordSlowpoke »
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Zeocin

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #805 on: March 20, 2011, 03:30:55 pm »

Apparently, Lord Slowpoke, you are now a dwarven sex symbol.
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EmeraldWind

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #806 on: March 20, 2011, 09:30:51 pm »

Apparently, Lord Slowpoke, you are now a dwarven sex symbol.

With a name like that... it is no wonder...  :P
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We do not suffer from insanity. We enjoy every single bit of it.

ignatzami

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #807 on: March 21, 2011, 09:39:31 am »

There are over a dozen turns between LordSlowpoke and myself, I don't hold out much hope that I will be able to take the reins of this disaster, but at the very least this has been a great read. I salute all the Mayors who have come before.
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DF without DT isn't DF, it's a keyboard-based exercise in masochism.

LordSlowpoke

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #808 on: March 21, 2011, 12:03:20 pm »

Hmm. I still haven't played enough to think of any kinda story around here, but I've got one simple question to you all. Did any, any of you leave a passage to the caverns open? I just had Ledi magically teleport in and start getting painfully mauled by dogs while secreting frozen extract that looks suspiciously like the coating of the Ocean of Slime. I don't even know what to think of that.

Edit: As a preword, most of my turn is going to be based on improving FPS and all that. Don't expect much.
« Last Edit: March 21, 2011, 12:08:34 pm by LordSlowpoke »
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Ahrimahn

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #809 on: March 21, 2011, 12:27:42 pm »

We really should do something about that ocean although it may work as a spot for my submarine idea.
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