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Author Topic: Die2Nite  (Read 169155 times)

GlyphGryph

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Re: Die2Nite
« Reply #1725 on: December 07, 2010, 05:41:54 pm »

Yes, obviously the person who said they were going to close the gate did not. Blargh.
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Mephansteras

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Re: Die2Nite
« Reply #1726 on: December 07, 2010, 05:45:30 pm »

Yes, obviously the person who said they were going to close the gate did not. Blargh.

I've decided that, barring days where I won't be on around attack time, I'm *always* going to save an AP to close the gate if needed. I just can't rely on other people to do it.
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Talvara

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Re: Die2Nite
« Reply #1727 on: December 07, 2010, 05:55:58 pm »

I managed to survive into day 3! woohoo. theres 14 of us left, we lost 16 in this nights attack. We have some defences but not neaaarly enough... and no workshop. We need to get our shit together and get ourselves a workshop today

on an unrelated note. How important is it to get rid of all the dead bodies? :P
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Zangi

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Re: Die2Nite
« Reply #1728 on: December 07, 2010, 05:58:08 pm »

I managed to survive into day 3! woohoo. theres 14 of us left, we lost 16 in this nights attack. We have some defences but not neaaarly enough... and no workshop. We need to get our shit together and get ourselves a workshop today

on an unrelated note. How important is it to get rid of all the dead bodies? :P
Fun things happen if you don't.
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Shades

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Re: Die2Nite
« Reply #1729 on: December 07, 2010, 06:03:44 pm »

I died it seems, infection. On the plus side I killed a zombie with my bare hands :)
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SquidgyB

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Re: Die2Nite
« Reply #1730 on: December 07, 2010, 07:39:47 pm »

I died it seems, infection. On the plus side I killed a zombie with my bare hands :)

you're doin it wrong.
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Langdon

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Re: Die2Nite
« Reply #1731 on: December 07, 2010, 09:35:30 pm »

on an unrelated note. How important is it to get rid of all the dead bodies? :P
Fun things happen if you don't.
They are nice as "surprises" for the guy who yanks all the defense items out of the bank and builds a fort.
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Kitsunin

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Re: Die2Nite
« Reply #1732 on: December 08, 2010, 01:08:41 am »

I died it seems, infection. On the plus side I killed a zombie with my bare hands :)

you're doin it wrong.
Not necessarily.  If you (Like me) go to rescue someone, wait 40 minutes for them to get online so they can escape with you, get called to go the store, then find they left without bothering to check if you're actually there, call for help yourself, wait 8 hours, then have to go to bed, you pretty much are forced to escape and get wounded.  Of course Squidgy might well have just been an annoying guy who runs into a zone full of zeds, then escapes before even bothering to ask for help.
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Langdon

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Re: Die2Nite
« Reply #1733 on: December 08, 2010, 02:49:45 am »

Not necessarily.  If you (Like me) go to rescue someone, wait 40 minutes for them to get online so they can escape with you, get called to go the store, then find they left without bothering to check if you're actually there, call for help yourself, wait 8 hours, then have to go to bed, you pretty much are forced to escape and get wounded.

Yeah this is why I don't rescue someone unless I can get a confirmation that they are on right now.

Or if there are only 3-4 zombies in his zone because as a guardian I can leave even the rescuee is a dick.

Edit: Also, the attack time is hard on players in Asia. Most of the town activity is centered in the few hours around the attack, and I find I'm having to set my alarm to wake me at 5 in the morning if I want to fully participate.
« Last Edit: December 08, 2010, 09:32:39 am by Langdon »
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Kitsunin

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Re: Die2Nite
« Reply #1734 on: December 08, 2010, 02:51:57 am »

Yeah this is why I don't rescue someone unless I can get a confirmation that they are on right now.

Or if there are only 3-4 zombies in his zone because as a guardian I can leave even the rescuee is a dick.
I got to where he was two effing minutes after he called for help too -.-
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Shades

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Re: Die2Nite
« Reply #1735 on: December 08, 2010, 03:19:31 am »

I died it seems, infection. On the plus side I killed a zombie with my bare hands :)

you're doin it wrong.

Yes, but I still killed a zombie with my bare hands.
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Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

Zangi

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Re: Die2Nite
« Reply #1736 on: December 08, 2010, 09:20:44 am »

Not necessarily.  If you (Like me) go to rescue someone, wait 40 minutes for them to get online so they can escape with you, get called to go the store, then find they left without bothering to check if you're actually there, call for help yourself, wait 8 hours, then have to go to bed, you pretty much are forced to escape and get wounded.

Yeah this is why I don't rescue someone unless I can get a confirmation that they are on right now.

Or if there are only 3-4 zombies in his zone because as a guardian I can leave even the rescuee is a dick.
I never go out unless I get a confirmation they are on 'now'.

Exceptions are people I consider reliable enough to stick with me and know for a fact that we will get on the same time later.
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SquidgyB

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Re: Die2Nite
« Reply #1737 on: December 08, 2010, 02:25:15 pm »

I died it seems, infection. On the plus side I killed a zombie with my bare hands :)

you're doin it wrong.

Yes, but I still killed a zombie with my bare hands.

I'll give you that.
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Zangi

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Re: Die2Nite
« Reply #1738 on: December 08, 2010, 02:27:21 pm »

... It'll take days/towns of grinding to get a title for punching zombies...
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Glowcat

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Re: Die2Nite
« Reply #1739 on: December 08, 2010, 05:01:43 pm »

I think I may Die2Nite and am getting tired of these dead end towns that can't build a Workshop on day 1. We have non-guardians running around alone getting trapped by zombies and wasting AP/Time. In my latest most people are just sitting outside AFK as the zombie hordes approach. One person hasn't even picked their class. I sorta look forward to dying now so I can try again to find a decent town.

Decided to ask here if you guys have any Coalitions willing to invite another since I noticed a lot of Bay12 interest in this game. If not, I'm also a Hero so I can make my own Coalition if some of you want to play together.

In-game name is Jachu.

EDIT: Turns out we did survive the night, even if 2 zombies managed to make it past on Day 1. I still want to help put together a coalition for the future.
« Last Edit: December 08, 2010, 05:35:26 pm by Glowcat »
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