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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1233955 times)

cerapa

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2850 on: August 10, 2011, 11:21:50 am »

So, I bought Skarner and have been playing a few bot games with him to see what might work and not work on him.

I discovered that a tear is really good on him. He spams his abilities a lot, so a large mana pool is necessary and builds up the pool as well. Nashors indeed seems to be awesome on him and makes huuuuge difference in everything, you can just spam your shield so it helps with survivabilty too. I also discovered that the bots that go mid are completely retarded against a skarner.

On the abilities side, the q permaslow is awesome, the shield is awesome, and the heal thing is....well, I keep it at level 1 generally, and the ult is awesome.

I will do a double stacks bot game now for shits and then go do some actual games.

EDIT: Was fun, now time for actual game.
« Last Edit: August 10, 2011, 11:50:56 am by cerapa »
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Wravburn

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2851 on: August 10, 2011, 12:12:58 pm »

Skarners are quite annoying, but it's mostly just the suppression that annoys me.

Did some minor owning with Jarvan today, and some major owning as Nasus. His slow is actually worth using now, and I feel useful in teamfights with the AoE change/slow and the lifesteal offsets the extra aggro I get.

Plus, I really want to play and like Janna, but it is so hard if you have to shield a drooling kid who then thinks he can take on everything.
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Cthulhu

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2852 on: August 10, 2011, 12:19:32 pm »

I finally got to lane with Janna as Vayne.  At first it was cool but she maxed whirlwind first :| and used it to steal three or four cs from  me a wave.  Then our Vlad got completely shut down in mid by their Vayne and she got superfed.
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Jopax

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2853 on: August 10, 2011, 12:30:57 pm »

So i caved and bought Skarner, he's fun, constantly spamming abilities all the time, quite mobile too, might build him extra tanky tho since he's very fragile.
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cerapa

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2854 on: August 10, 2011, 12:50:25 pm »

Skarner is really fun.

That is all.

Also, Skarner starts off as a crab, but becomes a scorpion when he gets a stinger. The difference between Nashors, and no Nashors is really huge.

EDIT: Tear = No mana problems, ever.
« Last Edit: August 10, 2011, 12:52:43 pm by cerapa »
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Cthulhu

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2855 on: August 10, 2011, 12:55:20 pm »

Finally got the hang of Brand I think.  He's a lot of fun.  I ended up getting him and his kickass apocalyptic skin.
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cerapa

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2856 on: August 10, 2011, 12:57:06 pm »

Oh yeah, I keep forgetting to ask, is anyone here on EU Nordic & East? Id really like to play with some bay12ers
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Jopax

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2857 on: August 10, 2011, 01:08:52 pm »

I am, would love some duo queue facerape :D
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cerapa

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2858 on: August 10, 2011, 01:15:02 pm »

I am, would love some duo queue facerape :D
Whats your name in LoL? Mine is the same as here.
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Dakk

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2859 on: August 10, 2011, 01:20:46 pm »

Hmmmm. I couldn't be on yesterday, and now I'm curious about skarner. Should I use 6.3k IP to get him? Is he an actual viable jungler? How is he in the lane? How is he built? How strong is he in the lategame? Does he offer anything special to his team? Can he survive being a mostly melee champion? How strong are his ganks compared to, say, Trundle?

I'm also thinking about pantheon. How is he after his massive buffs? Both early/late game.
« Last Edit: August 10, 2011, 01:28:15 pm by Dakk »
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umiman

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2860 on: August 10, 2011, 01:44:40 pm »

He's solid. Can do all of the above.

His heals are quite insane too.

And Pantheon is OP right now, no contest.

Dakk

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2861 on: August 10, 2011, 01:48:05 pm »

Still waiting for a serious opinion.
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Bluerobin

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2862 on: August 10, 2011, 01:52:15 pm »

http://www.reddit.com/r/leagueoflegends/comments/je2q1/skarner_first_impressions/

Edit: Argh, what a terrible post to start a page. I haven't played him (not spending my hard earned IP on tanky DPS in the first week, regardless of how cool he looks), so I don't have an opinion of my own. I've heard good things about his jungling (good enough, viable), but there are better junglers. It looks like his base stats are pretty good, so I've seen people building him slightly tankier to up survivability while still maintaining good enough damage. His ultimate seems to be pretty great, offensively or defensively. The movespeed boost from his W plus the permaslow from his Q (and his ult if you need it) lend themselves pretty well to ganks as far as I can tell.
« Last Edit: August 10, 2011, 01:56:20 pm by Bluerobin »
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Dakk

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2863 on: August 10, 2011, 02:13:04 pm »

Silly but reliable 1700 person told me his jungling is terribad, and there's no reason you should jungle with him unless you want to be forced out or die to every counterjungle attempt ever. Supposedly his jungle becomes unsafe if you build him to make it faster, and silly tier slow if you build him to make it safer. He hasn't tried him as an AP offtank support thing yet, but he mentioned that while he really can permaslow and chase people, his DPS is too low for that to mean anything in 1v1, also mentioned his ult's duration could use a buff, and that his shield seems fine overall.

Apparently he's viable if you have the right team, but he suffers more then other champs on a suboptimal teamcomp. He'll never be the main damage dealer, the fastest jungler or the tankiest tank, but he apparently has a different whole. The problem is that people constantly expect him to perform one of those roles instead.
« Last Edit: August 10, 2011, 02:20:47 pm by Dakk »
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Cthulhu

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Re: League of Legends Updated! - Skarner, the Crystal Vanguard - 1.0.0.123
« Reply #2864 on: August 10, 2011, 02:18:53 pm »

Stonewall already weighed in and said Skarner was a bad jungler, and Nasus hasn't changed at all.
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