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Author Topic: The Elder Scrolls V: Skyrim  (Read 1559288 times)

Teneb

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Re: The Elder Scrolls V: Skyrim
« Reply #8490 on: March 18, 2013, 10:06:40 pm »

probably the UI mod...since a UI has to be made to fit the options available.
Strange, I've been using SkyUI with the 1.9 beta and had Legendary available
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

dennislp3

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Re: The Elder Scrolls V: Skyrim
« Reply #8491 on: March 18, 2013, 11:38:55 pm »

Then I cant say for sure...
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Wolfeyez

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Re: The Elder Scrolls V: Skyrim
« Reply #8492 on: March 19, 2013, 12:52:57 am »

I don't think I would ever stop laughing if I had that mod.
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Sigulbard

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Re: The Elder Scrolls V: Skyrim
« Reply #8493 on: March 20, 2013, 09:54:12 am »

If doing an Elseweyr mod you need to use this as theme music.
Ï know of a mod which enables music to override the background music when you enter sneak mode.

I would replace the custom sneak music with enemy alertness and startle dialogue, so I would go insane every time I try to sneak.
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WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #8494 on: March 20, 2013, 10:27:56 am »

If doing an Elseweyr mod you need to use this as theme music.
Ï know of a mod which enables music to override the background music when you enter sneak mode.

I would replace the custom sneak music with enemy alertness and startle dialogue, so I would go insane every time I try to sneak.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #8495 on: March 20, 2013, 10:53:26 am »

Here is a character I've been working on. The screenshot isn't anything special, just took it in character creation mode with HUD turned off.

But, I think it is best one I've made, and the face looks a lot more "real" than my previous characters. It is a work in progress, as I'm still changing settings and what not. I also am going to try out different lighting mods, and see what looks good for my character. Probably most time has gone into this one character, than any other I've done.

http://i.imgur.com/cWvqiHY.jpg
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My own website for Skyrim, Fallout 4, and many other games: http://vendayn.wix.com/skyrimvendayn

Teneb

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Re: The Elder Scrolls V: Skyrim
« Reply #8496 on: March 20, 2013, 11:57:25 am »

If doing an Elseweyr mod you need to use this as theme music.
Ï know of a mod which enables music to override the background music when you enter sneak mode.

I would replace the custom sneak music with enemy alertness and startle dialogue, so I would go insane every time I try to sneak.
Change it for the "STOP RIGHT THERE CRIMINAL SCUM!" dialogue from Oblivion guards instead.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Devling

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Re: The Elder Scrolls V: Skyrim
« Reply #8497 on: March 20, 2013, 12:12:44 pm »

If doing an Elseweyr mod you need to use this as theme music.
Ï know of a mod which enables music to override the background music when you enter sneak mode.

I would replace the custom sneak music with enemy alertness and startle dialogue, so I would go insane every time I try to sneak.
Change it for the "STOP RIGHT THERE CRIMINAL SCUM!" dialogue from Oblivion guards instead.
Not even, go classic. "HALT" from Daggerfall all the way.
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Sigulbard

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Re: The Elder Scrolls V: Skyrim
« Reply #8498 on: March 20, 2013, 12:51:05 pm »

If doing an Elseweyr mod you need to use this as theme music.
Ï know of a mod which enables music to override the background music when you enter sneak mode.

I would replace the custom sneak music with enemy alertness and startle dialogue, so I would go insane every time I try to sneak.
Change it for the "STOP RIGHT THERE CRIMINAL SCUM!" dialogue from Oblivion guards instead.

*step* "STOP RIGHT THERE CRIMINAL SCUM!" *step* "STOP RIGHT THERE CRIMINAL SCUM!" *step* "STOP RIGHT THERE CRIMINAL SCUM!" *step* "STOP RIGHT THERE CRIMINAL SCUM!" *step*...
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Bauglir

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Re: The Elder Scrolls V: Skyrim
« Reply #8499 on: March 20, 2013, 02:15:56 pm »

Try Guile's Theme.

... Unless somebody already made that exact joke recently.
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In the days when Sussman was a novice, Minsky once came to him as he sat hacking at the PDP-6.
“What are you doing?”, asked Minsky. “I am training a randomly wired neural net to play Tic-Tac-Toe” Sussman replied. “Why is the net wired randomly?”, asked Minsky. “I do not want it to have any preconceptions of how to play”, Sussman said.
Minsky then shut his eyes. “Why do you close your eyes?”, Sussman asked his teacher.
“So that the room will be empty.”
At that moment, Sussman was enlightened.

WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #8500 on: March 20, 2013, 02:39:20 pm »

If doing an Elseweyr mod you need to use this as theme music.
Ï know of a mod which enables music to override the background music when you enter sneak mode.

I would replace the custom sneak music with enemy alertness and startle dialogue, so I would go insane every time I try to sneak.
Change it for the "STOP RIGHT THERE CRIMINAL SCUM!" dialogue from Oblivion guards instead.
Not even, go classic. "HALT" from Daggerfall all the way.
Best mod ever:

http://www.youtube.com/watch?v=VADd_h_Ujzs
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Soadreqm

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Re: The Elder Scrolls V: Skyrim
« Reply #8501 on: March 20, 2013, 03:25:56 pm »

Here is a character I've been working on. The screenshot isn't anything special, just took it in character creation mode with HUD turned off.

But, I think it is best one I've made, and the face looks a lot more "real" than my previous characters. It is a work in progress, as I'm still changing settings and what not. I also am going to try out different lighting mods, and see what looks good for my character. Probably most time has gone into this one character, than any other I've done.

http://i.imgur.com/cWvqiHY.jpg

You're roleplaying as a Little Red Riding Hood themed prostitute?
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WillowLuman

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Re: The Elder Scrolls V: Skyrim
« Reply #8502 on: March 20, 2013, 03:43:29 pm »

Here is a character I've been working on. The screenshot isn't anything special, just took it in character creation mode with HUD turned off.

But, I think it is best one I've made, and the face looks a lot more "real" than my previous characters. It is a work in progress, as I'm still changing settings and what not. I also am going to try out different lighting mods, and see what looks good for my character. Probably most time has gone into this one character, than any other I've done.

http://i.imgur.com/cWvqiHY.jpg

You're roleplaying as a Little Red Riding Hood themed prostitute?

I think this would be better:

Spoiler (click to show/hide)
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Sigulbard

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Re: The Elder Scrolls V: Skyrim
« Reply #8503 on: March 20, 2013, 03:48:54 pm »

Has Project P.E.W. already been mentioned?: http://www.youtube.com/watch?v=U48uDLQ2_fs
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umiman

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Re: The Elder Scrolls V: Skyrim
« Reply #8504 on: March 20, 2013, 05:07:10 pm »

You need to get compatibility mods when you use Skyre. In fact, I don't think Skyre even adds any items on its own. AFAIK all it does is change points and skills and things like that. I don't know if you use any other mods but check and make sure all of them are compatible. Examples of this would be the immersive armours and weapons.

On an unrelated note, am I the only one creeped out by Vendayn's constant obsession with his characters? He seems to be in the completely wrong part of the internet. If I am the only one, I won't say anything else on the matter.
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