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Messages - Doomblade187

Pages: [1] 2 3 ... 627
1
Quote from: One Brain Cellbox
The ChiTen Project (6): TricMagic, Kashyyk, NUKE9.13, Andrea, Rockeater, Doomblade
Seeking the Sky (2): TCk, Jerick
Chargers (1): Oakrose905
Cetric Wave Whalelocks ():
CW Pistol Mk. 12 "Lightbay" (1): TricMagic
Leviathan ():
Turtilus (8): Oakrose905, TCk, Kashyyk, NUKE9.13, Jerick, Andrea, Rockeater, Doomblade

2
As an alternative to the whale oil, may i suggest we do a telegraph? Jerick proposed a revision for it earlier as a revision of the Chains.

edit: improper attribution. Also, the original rev was both telegraph and voice but i think telegraph is a good start.

3
Quote from: Mutabox
CMMCS ():
Mag Pulse Drill ():
Storm Mover Array (1): Rockeater
Mutaxol (7): m1895, TricMagic, Powder Miner, TCk, Jerick, Funk, Doomblade
Entanglement Engines (wptfCSupoD7) ():

4
Quote from: BoatBox
Raillock Weaponry (3): Maxim, Andrea, Doomblade
Voices From Nowhere (0):
Implantation and Prosthesis (0):
Woven Metal Band (0):
Cloud Ships v2 (6): DoubloonSeven, TricMagic, Quarque, Jerick, Lightforger, Powder Miner
The Lantern of Mimatqui (0):

Andrea made a good point that we could make cloudships very easily (relatively) as a design during a main phase, while whalelocks have the potential to supplant most of a gunpowder armory if done now.

5
Quote from: BoatBox
Raillock Weaponry (1): Maxim
Voices From Nowhere (0):
Implantation and Prosthesis (0):
Woven Metal Band (0):
Cloud Ships v2 (5): DoubloonSeven, TricMagic, Quarque, Jerick, Doomblade
The Lantern of Mimatqui (0):

Bote.

6
I quite like Voices from Nowhere but i think it would work better as a revision if it was just the telegraph part. (Cetricgraph?)

Implantation and Prosthesis
As our civilization evolved and grew, knowledge of medicine and body alteration from the wovenmen inevitably spread, leading to the growth of a new class of doctors and a new field of science. Soon our hospitals were pioneering new and innovative surgeries, reducing mortality rates, learning safer ways to implant flesh, and even pioneering prosthetics for those injured in industrial accidents or war. These prosthetics benefited from out history of surgery and body modification, boasting surprisingly lifelike designs and even some pioneering developments in biofeedback and biomechanics, allowing the wearer to control the limb more closely to that of a biological one, and grasp or work objects more freely.

7
Quote from: Zappbox
Tewwibwe cuwse (U)w(U):
medics ():
Implantation and Prosthesis: ():
The Cetrical Revolution (0):
Whalelock Rifle: (3): Maxim, Jerick, Quarque
Liesel limbs ():
Whalelock Cannon (0):
Whalelock Rifle (supplant gunpowder edition) (5): Powder Miner, TricMagic, NUKE9.13, Andrea, Doomblade

8
Quote from: Zappbox
Tewwibwe cuwse (U)w(U):
medics ():
Implantation and Prosthesis: ():
The Cetrical Revolution (1): TricMagic
Whalelock Rifle: (4): Maxim, Jerick, NUKE9.13, Quarque
Liesel limbs ():
Whalelock Cannon (1): Doomblade
Switching because i prefer cannon flavor, and also difficulty reasons.

9
I do want the electric motors, but will adjust to current conditions for now until the design is updated.

Quote from: Zappbox
Tewwibwe cuwse (U)w(U):
medics ():
Implantation and Prosthesis: ():
The Cetrical Revolution ():
Whalelock Rifle: (4): Maxim, Jerick, NUKE9.13, Doomblade
Liesel limbs (1): TricMagic

10
Quote from: Zappbox
Tewwibwe cuwse (U)w(U):
medics ():
Implantation and Prosthesis: ():
The Cetrical Revolution (1): Doomblade
Whalelock Rifle: ():
Liesel limbs (1): TricMagic

Electric motors are cool.

11
I like the idea of having refined metallurgy driving a normal speed industrial revolution in spite of our civilization's dark age, and I also like the medics design.

Tempted to try for cyborgs moving forward but that feels more like a not prelims idea.

Implantation and Prosthesis
As our civilization evolved and grew, knowledge of medicine and body alteration from the wovenmen inevitably spread, leading to the growth of a new class of doctors and a new field of science. Soon our hospitals were pioneering new and innovative surgeries, reducing mortality rates, learning safer ways to implant flesh, and even pioneering prosthetics for those injured in industrial accidents or war. These prosthetics benefited from out history of surgery and body modification, boasting surprisingly lifelike designs and even some pioneering developments in biofeedback and biomechanics, allowing the wearer to control the limb more closely to that of a biological one, and grasp or work objects more freely.

13
The addendum is cute.

Quote
The Wovenmen (6): Powder Miner, DoubloonSeven, NUKE9.13, Jerick, TFF, Lightforger,
The Wovenmen-Self sacrifice of the Woven [Amendment] (3): TricMagic, Andrea, Doomblade
Mastering the nightmares (0):
The Towers of Light, and Oslux Code (0)
Ixam's Ladder (1)
Woah, I Can See Through Time ():
Wealth from the Land (2): Maxim, Rockeater,
The Stormsailing ()
Lightning beneath the Sky (1): Quarque
Arc Baleen Furnace ()
Lightning beneath the Sky(CDE) (0):

14
But to be clear, you do understand that that is still something I need to take into consideration more than typical fluff, right? I've been around you people long enough to know you like to blur as many lines as possible to get what you want, and that can lead to fuckery.

So if you're making lightning animals outside of whales, when lightning and biomodding and animals are already things being codified and therefore something you are working with consistently, I have to look at it as a step in that direction even if it is just for a pet-like animal.

Fluff for things like governments and polities is one thing, but an actual object or entity in a pregame where those things do become your armory choices is a whole separate can of lightning worms.
Yes, i do understand this.

15
Yeah the zappybaras aren't like meant as a feature they're just there to be cute and for the pun. There's a reason the other electric animals were removed :p

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