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Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1678187 times)

Rolan7

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1710 on: May 08, 2016, 09:50:25 am »

Ooh, Hydral...
I like the azure owlbear though (;
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Ultimuh

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1711 on: May 08, 2016, 10:22:04 am »

I like the azure owlbear though (;

Many on the Stellaris forums, believe it is a reference to Chirpy from Cities Skylines.
As the only color palette that bird has is light blue.

Spoiler: a comparison (click to show/hide)

edit: No idea how true the rumor is, but I believe it is.
« Last Edit: May 08, 2016, 10:27:01 am by Ultimuh »
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Shadowlord

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1712 on: May 08, 2016, 10:48:05 am »

The eyes are the wrong color and where did the yuuuge eyebrows come from?

I mean if your only criteria is "IT'S A BLUE BIRD" then fuck... Make him yellow and suddenly it's a reference to Big Bird???
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Exerosp

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1713 on: May 08, 2016, 10:57:31 am »

The eyes are the wrong color and where did the yuuuge eyebrows come from?

I mean if your only criteria is "IT'S A BLUE BIRD" then fuck... Make him yellow and suddenly it's a reference to Big Bird???
Maybe if ParadoxInteractive was affiliated with Sesame Street. I think Chirp has been referred in more than just Stellaris?
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rumpel

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1714 on: May 08, 2016, 12:22:12 pm »

I want my key now. Come on, GMG, why not send them out already. <.<
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Ultimuh

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1715 on: May 08, 2016, 01:00:07 pm »

Maybe if ParadoxInteractive was affiliated with Sesame Street. I think Chirp has been referred in more than just Stellaris?
Which is why people on the Stellaris Forums speculate about this.
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JimboM12

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1716 on: May 08, 2016, 01:38:57 pm »

I want my key now. Come on, GMG, why not send them out already. <.<

I'm in the same boat. While I'm downloading The Sims 2 Ultimate edition for nostalgia purposes, I'm constantly logging into and out of GMG just to make sure it's not up yet, lol.

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Pemmican is pretty incredibly durable. Corn and rice also lust forever without refrigeration.
Ah yes, the insatiable lust of corn and rice, clearly two of the most erotic foods.

Exerosp

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1717 on: May 08, 2016, 01:40:44 pm »

Jeez just 23 hours left guys. It's going to be impossible to sleep, I only slept three hours at a time last night because of excitement.

Only seen an hour of footage and that's with peeking on the Multiplayer stream. This is gon be good.
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rumpel

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1718 on: May 08, 2016, 01:50:32 pm »

I'm in the same boat. While I'm downloading The Sims 2 Ultimate edition for nostalgia purposes, I'm constantly logging into and out of GMG just to make sure it's not up yet, lol.

Haha, yeah. I have both my mail account and GMG open and refresh both sites every few minutes or so. :D


By the way, in case you aren't aware: it'll be released on Steam 18:00 CEST.
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Mini

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1719 on: May 08, 2016, 02:10:11 pm »

I remember hearing someone (I think Cknoor?) saying that they'll (presumably referring to Paradox specifically, but I would assume that Paradox also have to send GMG keys, instead of GMG pulling them out of their asses) send keys out when the game's released. Of course, I don't think there's anything to actually verify this, so keep hope for it being able to sit in your library for a few extra hours if you want.
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Loud Whispers

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1720 on: May 08, 2016, 02:46:19 pm »

So how long will it take before this game is playable? :P

Exerosp

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1721 on: May 08, 2016, 02:50:45 pm »

So how long will it take before this game is playable? :P
Probably less than EU4 or CK2 did :p
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JimboM12

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1722 on: May 08, 2016, 02:51:47 pm »

While we're all waiting, how about hammering out a Bay12 Space faring Civilization? The Imperium of Dwarf!

Begin wild speculation!
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Pemmican is pretty incredibly durable. Corn and rice also lust forever without refrigeration.
Ah yes, the insatiable lust of corn and rice, clearly two of the most erotic foods.

Exerosp

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1723 on: May 08, 2016, 03:00:55 pm »

While we're all waiting, how about hammering out a Bay12 Space faring Civilization? The Imperium of Dwarf!

Begin wild speculation!
I think we should all battle it out together for Armok.
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JimboM12

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1724 on: May 08, 2016, 03:13:01 pm »

While we're all waiting, how about hammering out a Bay12 Space faring Civilization? The Imperium of Dwarf!

Begin wild speculation!
I think we should all battle it out together for Armok.

In some strange, small way, using a civilization of Bay12'ers as crafted here is like having the entire forum behind your back.

A quick slap together showing our love of !science!:
https://kaisersly.github.io/stellaris_race_maker/?version=1&name=%22The%20Imperium%20of%20Dwarf%20v1%22&ethoses=2,5,9&government=10&traits=3,8,21

Actually, looking at the stat breakdown, this is a rather well balanced faction build with the weakness of requiring slavery to keep afloat.
« Last Edit: May 08, 2016, 03:18:26 pm by JimboM12 »
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Pemmican is pretty incredibly durable. Corn and rice also lust forever without refrigeration.
Ah yes, the insatiable lust of corn and rice, clearly two of the most erotic foods.
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