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Author Topic: Arms Race: 1780 - British Loyalists - 1782 Production Phase  (Read 34937 times)

Kashyyk

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #465 on: December 10, 2015, 05:38:42 am »

Ok, no reply from Zanz,  so I'm going to say that using a production action on either rifle will increase the rate of decomplexity. Now which one is our you wanted to produce?
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tryrar

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #466 on: December 10, 2015, 06:27:30 am »

Ok, no reply from Zanz,  so I'm going to say that using a production action on either rifle will increase the rate of decomplexity. Now which one is our you wanted to produce?

Original since that makes it also very expensive
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

fillipk

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #467 on: December 10, 2015, 11:18:02 am »

Ok, no reply from Zanz,  so I'm going to say that using a production action on either rifle will increase the rate of decomplexity. Now which one is our you wanted to produce?

Original since that makes it also very expensive
+1
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andrea

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #468 on: December 10, 2015, 11:27:40 am »

Ok, no reply from Zanz,  so I'm going to say that using a production action on either rifle will increase the rate of decomplexity. Now which one is our you wanted to produce?

Original since that makes it also very expensive
+1
+1.
We could produce more of the revision but more of those is a liability  not an advantage.  Better to have less of a better rifle.

Kashyyk

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #469 on: December 10, 2015, 12:41:31 pm »

Ok then, Production set to Imperial Rifle Mk.1 Mod A. It will be only Very Expensive for the next turn.

Begin Focus Phase
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10ebbor10

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #470 on: December 10, 2015, 01:24:02 pm »

Focus 1: Land forces on the peninsula to direct East of Worchester, between New Dunwich and Montgomery.

Focus 2: Defeat the naval forces of the Confederacy. Afterwards, execute shore bombardements in support of the invasion.

Edit: On a side note, what are we going to design next turn? I think we can probably afford to leave naval resources alone for one more turn. We have 2 designs, a superior naval cannon, and we control most of the sea. Besides, we get one turn warning as they build their shipyard for whatever ship they come up with.

The landing will probably determine what we need to invest in, but I hope we can go for one more resource point and there's the trading as well.
« Last Edit: December 10, 2015, 02:11:02 pm by 10ebbor10 »
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Aseaheru

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #471 on: December 10, 2015, 04:18:06 pm »

 Probably will wont to try taking another crack at the rifle again, possibly fix up the pucklegun knockoff if we nab it, may need to react to some new naval threat... We may also want to work on a sidearm, revising our uniforms to be less red (hey, wonder what the greencoats are doing right now...)... The list goes on.
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tryrar

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #472 on: December 10, 2015, 05:38:39 pm »

Focus 1: Land forces on the peninsula to direct East of Worchester, between New Dunwich and Montgomery.

Focus 2: Defeat the naval forces of the Confederacy. Afterwards, execute shore bombardements in support of the invasion.

Edit: On a side note, what are we going to design next turn? I think we can probably afford to leave naval resources alone for one more turn. We have 2 designs, a superior naval cannon, and we control most of the sea. Besides, we get one turn warning as they build their shipyard for whatever ship they come up with.

The landing will probably determine what we need to invest in, but I hope we can go for one more resource point and there's the trading as well.

+1
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

fillipk

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #473 on: December 10, 2015, 06:35:20 pm »

+1 to the landing destroying navy.
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Kot

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #474 on: December 10, 2015, 06:37:34 pm »

I accept everything as long as it involves destroying even more ships with broadsides.
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andrea

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #475 on: December 10, 2015, 07:44:38 pm »

+1 to the proposed focuses. However,  we probably should destroy the navy first,  so we can dedicate our full fleet to the landing. It should also be stressed that ships should assist our expeditionary force with shore bombardment until we lqnd enough cannons.

tryrar

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #476 on: December 10, 2015, 07:54:20 pm »

+1 to the proposed focuses. However,  we probably should destroy the navy first,  so we can dedicate our full fleet to the landing. It should also be stressed that ships should assist our expeditionary force with shore bombardment until we lqnd enough cannons.

Good idea
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Happerry

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #477 on: December 11, 2015, 12:08:26 am »

Focus 1: Land forces on the peninsula to direct East of Worchester, between New Dunwich and Montgomery.

Focus 2: Defeat the naval forces of the Confederacy. Afterwards, execute shore bombardements in support of the invasion.

Edit: On a side note, what are we going to design next turn? I think we can probably afford to leave naval resources alone for one more turn. We have 2 designs, a superior naval cannon, and we control most of the sea. Besides, we get one turn warning as they build their shipyard for whatever ship they come up with.

The landing will probably determine what we need to invest in, but I hope we can go for one more resource point and there's the trading as well.
+1 to the proposed focuses. However,  we probably should destroy the navy first,  so we can dedicate our full fleet to the landing. It should also be stressed that ships should assist our expeditionary force with shore bombardment until we lqnd enough cannons.
+1 for these ideas.
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Kashyyk

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #478 on: December 12, 2015, 09:10:09 am »

Military Focuses locked in:

Focus 1: Beach assault against Confederate forces. Target: Peninsular cross-channel from Worchester.

Focus 2: Seek and Destroy the naval forces of the Confederacy.

Begin Future Planning Phase

For your information, the Atterton Monarchy is in the Espionage Phase and the Dunwich Meritocracy is also in the Future Planning phase.
« Last Edit: December 12, 2015, 09:13:44 am by Kashyyk »
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tryrar

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Re: Arms Race: 1780 - British Loyalists - 1782 Production Phase
« Reply #479 on: December 12, 2015, 09:15:57 am »

Well, assuming nothing goes wrong with the landing and the guns work at least somewhat reasonably, what we should focus on next turn is steam tech. If we can, we can just import a watt engine from Britian, but if not, I would present my idea from last time. Revision is obviously to fix the breach on the original rifle so it is pretty reliable.
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.
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