Hi there, so been messing around with the new adventure mode (the tracking is nice, and the new spotting system... I havent really figured sneaking out yet)
But I've been having some issues with combat.
Started off a human adventurer, gave myself a few levels in strenght, agility, spatial sense. Sword, shield, armor, observer, and fighter.
Spent the first couple ingame days drowning myself till i learned to swim, then knapped some rocks (bringing ~10 masterfully knapped ones around for ranged weapon) ran around and killed off some woodland critters, and got some armor from a fort.
So I get ambushed by a goblin somewhere in the second ingame week. Try to fight him, not a single attack ever lands.
Even the "simple hit/direct" attacks constantly missed. Tried messing around with precise attacks, the fast attacks. But to no avail. So I ran the hell away.
Later on I got attacked by the boogeymen. These I also couldn't hit to save my life (and actually I died about 8 times trying, but wel I was mad and wanted to figure stuff out).
So to mitigate damage I was taking, I started ordering a simultaneous attack/dodge (usually just far enough away to make sure I was only engaging 1 enemy at a time) suddenly I went from about a 5% hit rate, to a 50% hitrate by doing this.
Has anyone else witnessed anything like this, cause later on trying another adventurer (hacked stats to max and gave 10 in weapon/fighter) though I was landing shots a little more often regularly, I still saw a notable increase in hits when dodging away in the same movement.