You are a person, living in an alternate dimension, still in the mideval age, filled with fantastical creatures. Things often have little to do with each other, and happen for no apparent reason. Determined to find the one stable thing in this world- The Orb of Power -you set out. The question is, where is the resting place of the Orb? But first, who are you? A warrior, with the strength of a thousand men? A magi, whose sheer intellect can fell mountains? A thief, who can steal the clothes off your back unnoticed?
This is a new suggestion game, which is governed almost entirely by dice rolls! I will be making a select few stable things in this world, such as major towns, or the Orb of Power. But first, who are you? You can be of the following races: Orc (+2 strength), Elf (Wood(+2 dexterity), High(+2 intelligence)), or Human(5% chance of being able to dictate fate, because things). You also have 5 points to be added into strength, dexterity, or intelligence. Every point gives you a slightly higher chance to succeed at things requiring that stat. Let's say you need a 30+ to bash down a door, and you have 3 strength. If you rolled a 27, it would still work, due to your plus three. For Humans, you can choose what happens on your next turn if you roll well.